Category: Gamespot

  • Xbox One Game Gifting Feature Coming Soon

    Xbox One game gifting is coming soon, meaning you’ll be able to buy digital games for your friends in the near future. Xbox’s corporate VP at Microsoft, Mike Ybarra, replied to a fan question regarding the feature on Twitter, stating it is “not far” off.

    Not far!

    — Mike Ybarra (@XboxQwik) July 6, 2017

    The Xbox One, PS4, and Nintendo Switch don’t currently offer the ability to buy digital games for other people, but it has been possible on Steam for some time.

    In a separate Tweet, Ybarra said the Xbox team is “looking into” the ability to delete games from your achievements list for which you’ve earned no achievements, a feature that already exists on PS4.

    In other Xbox news, it was announced yesterday that the platform’s big shooter exclusive, Halo 5, “will receive a game update to support true 4K with the release of Xbox One X later this year.” That means the latest Halo title will join a host of other games that are part of the Xbox One X Enhanced Program, which sees existing titles upgraded to take advantage of the new system’s 4K capabilities. Xbox One X launches November 7 and will cost US $500 / £450/ AU $650.

    Xbox One’s exclusive lineup for the rest of the year includes Forza Motorsport 7, Sea of Thieves, and Crackdown 3. For more on those, check out our videos on how Sea of Thieves’ open world works or how Xbox One X improves Crackdown 3.

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  • Watch The Ridiculous Trailer For Disaster Movie Geostorm

    Disaster movies remain a perennially popular movie genre, and as the likes of San Andreas and The Wave showed, audiences can’t get enough of mass destruction on an epic scale. In the upcoming thriller Geostorm, the entire planet is threatened by both devastating weather conditions and truly terrible dialogue–and only one man can save the world. Check out the ludicrous trailer below:

    Geostorm stars Gerard Butler, who is best known for action movies such as 300, Olympus Has Fallen, and Point Break. It also stars Jim Sturgess (Across the Universe), Abbie Cornish (Limitless), Ed Harris (Apollo 13), and Andy Garcia (Ocean’s 13).

    The film is directed by Dean Devlin. This might be Devlin’s directorial debut, but he has experience in the genre, having previously written Independence Day and the 1998 version of Godzilla for modern disaster movie king Roland Emmerich.

    Geostorm has been much delayed. It was originally shot back in 2014, but unfavourable early screenings led the studio to order extensive reshoots. Devlin was reportedly not involved with the reshoots, which were instead overseen by Danny Cannon (Gotham, CSI: Crime Scene Investigation).

    Geostorm hits theaters on October 20, 2017.

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  • Playerunknown's Battlegrounds Full Launch Delayed

    Playerunknown’s Battlegrounds will launch in full a little later than originally planned, developer Bluehole has announced. The battle royale title was scheduled to exit Early Access on PC by the end of October, but the full launch will now come “before the end of Q4 2017.”

    In a blog post, Playerunknown himself, Brendan Greene, said: “I’ve come to realize that restricting the window to a specific month could hinder us from delivering a fully featured game and/or lead to disappointment within the community if the launch deadline is not met.

    “So, we have decided that we are going push the full launch back a bit from the initial six-month timeframe, but want to assure you that we are still planning a full release before the end of Q4 2017,” he added.

    It is unclear whether Greene means the end of this calendar year or if he is referring to financial year 2017. If it’s the latter, that would put Battlegrounds’ release date somewhere before the end of March 2018. GameSpot has contacted Bluehole for clarification on the matter and on what the news means for the upcoming Xbox One version, which was scheduled to launch in early access in “late 2017.”

    The director went on to say he and his team will “continue to push weekly and monthly updates until full launch as we want to ensure that the game we release is the best version possible.”

    Just yesterday, a new update arrived that fixed a bunch of bugs. Bluehole is working on a load more content, including a new weapon–the short-to-medium range OTS rifle–and improved traversal animations. More weather effects are also on the way, along with mod support further down the line.

    We already knew a desert-themed map is on the way for Battlegrounds, along with a snowy arena set in the Adriatic region. No release date has been announced for either map, but the former was recently shown off for the first time.

    Finally, the battle royale title will soon add a new Zombies mode, in which players can control the undead and attempt to overcome their human enemies. For more on the popular multiplayer game, check out our Playerunknown’s Battlegrounds Let’s Play.

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  • New Update For PS4/PC Shoot-Em-Up Nex Machina Out Now

    Nex Machina, the PS4 and PC shoot-em-up from the developer of Resogun, is pretty awesome. But the game has only been out a week, as with many new releases, Nex Machina had some stability and performance issues for some players. Today, Housemarque released a big new update for the game that improves, fixes, and tweaks the game.

    The update is highlighted by a number of gameplay changes meant to balance the game. Hero difficulty, for instance, has been significantly changed to improve gameplay: the developer has added shockwaves, disabled restarts, given players all powerups to start with, and changed the max multiplayer to 999, among other tweaks.

    The update has a host of other fixes, as well, including improvements to visual effects, changes to the HUD, world-specific tweaks, and numerous balance patches. In all, it’s a massive update that should fix many complaints that players have had. The update is live now on PS4 and PC; you can see the full patch notes here.

    The game launched last week to critical acclaim; you can watch gameplay of it here. In addition, GameSpot critic Jason D’Aprile gave it a 9/10, stating, “It’s difficult, intensely satisfying, and packed with enough secrets and lofty secondary objectives to keep you enraptured for hours. It’s a classic game at heart, but with refined challenges and exacting mechanics, it feels right at home in the modern era.”

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  • Ark: Survival Evolved PC Price Doubles Ahead Of Full Launch

    The price of the popular dinosaur game Ark: Survival Evolved has doubled on Steam. Up until this week, the game had a $30 price tag on PC in its Early Access state. But now, with the full version’s August release date coming up for PC and consoles, developer Studio Wildcard has raised the price to $60.

    As spotted by Kotaku, Studio Wildcard said on Twitter that the price went up “to ensure retail parity for the upcoming launch.” Ark remains in Early Access on PC, and if you bought the lower-priced Early Access version before now, you don’t have to buy it again.

    Ark’s full launch is slated for August 8, across PC, Xbox One, and PlayStation 4. The game is already available digitally on console, with the Xbox One edition available for $60 through Microsoft’s Game Preview program.

    On PS4, you can get Ark in the Founder’s Pack for the same price. On August 8, physical versions of Ark will be available at retail, containing the Scorched Earth expansion and more.

    The price increase might have caught some by surprise, but Studio Wildcard announced this was happening back in June.

    Even in its unfinished state, Ark has sold millions of copies already. In June, Studio Wildcard teased that it will have “surprise new content at launch and beyond.” Some of this will come in the form of new gameplay features, creatures, and story elements.

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  • Guardians Of The Galaxy 2 To Be Disney's First 4K Blu-Ray Release

    Guardians Of The Galaxy 2 To Be Disney's First 4K Blu-Ray Release

    Guardians of the Galaxy Vol. 2 will be Disney’s first ever 4K Blu-Ray, director James Gunn has confirmed. Gunn announced the news in a Facebook post, where he also stated the film will get a 3D home release.

    He wrote: “Yes, it’s true, and I am unbelievably excited to announce that, after a couple of years of me begging and pleading, Guardians of the Galaxy Vol. 2 will be coming to home video in 4K UltraHD. It will be the first Disney release to be released this way.”

    No Caption Provided

    No launch date has been announced for the DVD/Blu-Ray release, though some reports have stated it will come on August 22. Gunn, however, warned against believing rumors.

    “Be careful what you listen to if it doesn’t come from here or Marvel Studios as sometimes things seep out into the world from artwork that isn’t finalized, etc,” he said.

    Finally, Gunn teased some “unbelievably cool additional content,” saying there’s “something that’s so amazing I’ve been chomping at the bit for months not being able to talk about it!”

    Guardians of the Galaxy Vol. 2 came to theaters earlier this year to a positive critical reception. In GameSpot’s verdict, critic Randolph Ramsay called the sequel a “thrilling, emotional, [and] funny” movie that is “more than a little heartfelt.” For more, check out our full Guardians of the Galaxy Vol. 2 review.

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  • Nintendo Switch Version Of The Wonderful 101 Teased

    A new image from The Wonderful 101 developer Platinum Games has hinted that the game may come to Nintendo Switch. The image, which you can see in the Tweet below, contains characters from the action game holding what appear to be Switch Joy-Cons.

    #ザ・ワンダフルワン・オー・ワンが好きならフォローしていいよ
    わが社のゲームコーナーにワンダ・ディレクターたちが遊びに☺️うちのキャラクターモデリングアーティスト・舟橋が描きました
    舟橋が過去に描いたヴォークン、イモータ、チューギのイラストもアップしとこうっと!ネタバレあり? pic.twitter.com/jSK1Tx5bMh

    — プラチナゲームズ公式アカウント[NEW] (@platinumgames_j) July 6, 2017

    Platinum’s tease follows another Tweet earlier in the week centered around Bayonetta and its sequel. The blue and red colors shown in that post–similar to the Switch’s Joy-Con colors–led some to believe the company was hinting at a Switch port of the two games in that series.

    The Wonderful 101 originally launched as a Wii U exclusive in 2013. Bayonetta, meanwhile, was multiplatform, although its sequel was exclusive to Wii U when it launched in 2014. Platinum hasn’t officially announced Switch versions of its Bayonetta titles, or The Wonderful 101.

    Other Wii U exclusives have already been announced as coming to Switch in revamped editions. Mario Kart 8 Deluxe launched for Nintendo’s latest console in April, while Pokken Tournament Deluxe arrives in September this year. And, according to Nintendo of America president Reggie Fils-Aime, more could be on the way.

    “Given the install base of Wii U, there was some fantastic content that consumers did not get to play,” Fils-Aime said last month. “So that creates certainly a business opportunity. On the other hand, one of the things that we’ve discussed internally is, there really needs to be an additional element to that game to make it fresh, and to further compel the consumer to buy in.

    “I think the best example of that is Pokken Tournament Deluxe. Additional fighters, that gives the fan a reason to buy into it. Same is true with Mario Kart 8 Deluxe, providing a mode that the consumers wanted in terms of a better battle mode, that was then included in that game. And so, I think the way we will continue to evaluate this is: yes, do we have opportunities with great games that maybe were not played as broadly on the Wii U, but then what’s the plus alpha that’s going to make it really compelling for the consumer?”

    Of course, Fils-Aime did not mention any unannounced titles, though he did tease, “I can tell you there’s more to be announced.”

    In our Wonderful 101 review, critic Martin Gaston called the title “an ambitious, funny, and inventive game,” awarding it an 8/10.

    “With The Wonderful 101, game director Hideki Kamiya has made a game featuring a stumpy posse of cartoon heroes, with the stylish combo strings of Bayonetta, and the bouncy, vibrant style of Viewtiful Joe,” he wrote. “This is an ambitious, funny, and inventive game that’s keen to impress but slightly scrappy in its presentation, packed with ideas but is slightly confused about how to express all its abundant creativity. This might not be the Wii U’s killer app, but it’s a much-needed shot in the arm.”

    For more, check out our full Wonderful 101 review or our list of 10 Wii U exclusives we want ported to Switch.

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  • Super Nintendo Land Is “More Than Just A Licensing Deal”

    Some of Nintendo’s franchises are coming to Universal Studios theme parks through a new area called Super Nintendo World. It’s an incredibly exciting prospect for people who enjoy theme parks and Nintendo’s franchises, and now Nintendo has talked a little bit more about its plans.

    In a recent investor Q&A, Nintendo’s Shigeru Miyamoto–who created Mario, Zelda, Donkey Kong, and others–stressed that Super Mario Land is much more than a simple licensing deal. Nintendo’s developers, including Miyamoto himself, are actively involved in the design and production of the park. That’s pretty cool to hear.

    “This is more than just a simple licensing deal between Universal and Nintendo,” Miyamoto said. “It is a highly collaborative project between both companies, including a large number of Nintendo developers, myself included, so please look forward to more information to come.”

    Miyamoto attended the groundbreaking ceremony for Super Mario World at Universal Studios Japan in June. There will also be Super Nintendo Land destinations at Universal’s American parks in Hollywood and Florida.

    The Japanese park is aiming to open before the Tokyo Summer Olympics in 2020, with the parks in America coming later.

    Nintendo president Tatsumi Kimishima added that Nintendo has not yet decided if it will open Super Nintendo Land parks at other locations. Whether or not this happens will depend on “future negotiations with Universal.” Universal Studios apparently has plans to open new parks in other parts of the world such as Beijing, Moscow, and South Korea, so those could also be potential destinations for Super Nintendo Land.

    Nintendo has yet to announce specific rides or attractions, but you watch the video above to get a high-level idea for what Nintendo and Universal are planning. There is also reason to believe real-life Mario Kart will be one of the attractions.

    For more on Nintendo’s latest investor briefing, check out the stories below:

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  • Miyamoto Interested In Continuing To Make Video Tie-Ins For Games

    Nintendo’s Shigeru Miyamoto has said he is interested in continuing to produce video tie-ins for games, after this had a positive impact on sales for a past game. The English translation of a Nintendo investor Q&A was published today, and in it, Miyamoto cited on example of where a video series helped improve game sales.

    He said when Nintendo brought the Kirby animated series to Europe, it had a “very positive impact on sales ” of Kirby games in some parts of the region. Miyamoto added that video properties like the Kirby series could help Nintendo get a foothold in regions where the company’s gaming devices don’t have much traction.

    This is already path Nintendo is going down, as evidenced by recent video productions for games like Star Fox Zero and Poochy & Yoshi’s Woolly World. If Miyamoto has his way, this will continue with even more productions in the future.

    “Even in just the past few years, we have produced short animations like Pikmin Short Movies, and the ones for Star Fox Zero (for Wii U) and Poochy & Yoshi’s Wooly World (for Nintendo 3DS), which were mainly used to promote the games or appear within them,” Miyamoto explained. “I would be interested in more actively pursuing the development of these kinds of videos going forward.”

    Nintendo’s president, Tatsumi Kimishima, also weighed in. He said that Nintendo, overall, is looking to bolster its “relationship with media production” for the company’s franchises. And he pointed out that Nintendo reaches more and more consumers through video content, so you can expect this to continue. “I would like to bring even more consumers to our integrated hardware-software business this way,” he said.

    For more on Nintendo’s latest investor briefing, check out the stories below:

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  • Super Mario Odyssey Doesn't Have “Game Over” Screens, Apparently

    The Super Mario franchise is known for its Gamer Over screens, but don’t expect to see them in this year’s highly anticipated Super Mario Odyssey. The game’s Japanese Twitter account recently posted a video that shows what happens when Mario dies. You will lose an allotment of coins, but you’ll never see a Game Over screen, apparently.

    As Polygon explains, Odyssey also doesn’t have lives and 1-Ups. The game does have a checkpoint system, so when you die, you may not have to go back too far. Coins are apparently pretty plentiful, so you may not have to worry about getting too low.

    マリオの体力が0になったり、奈落に落ちると、持っているコインが10枚減ってしまいます。ただし…!いくらミスしてもGAME OVERはありません。 pic.twitter.com/6oEia6LcVr

    — スーパーマリオ オデッセイ (@mario_odysseyJP) July 4, 2017

    We have contacted Nintendo in an attempt to get more details on why Odyssey doesn’t have Game Over screens. It sounds like it’s a way to keep people in the action.

    For the Nintendo Switch game Mario Kart 8 Deluxe, Nintendo added an smart-steering and auto-acceleration, presumably to accomodate new players. These are both optional.

    Odyssey launches on October 27 exclusively for Nintendo Switch. We recently learned that it supports two-player local co-op. We played the game at E3 and you can read our gameplay impressions here and you can watch a demo of it here.

    In other news, someone has modded Odyssey’s hat-possesion ability into Super Mario 64, so that’s pretty cool.

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