Author: dpugh007

  • Kingdom Hearts 3: Release Date, The Current Timeline, And Everything Else We Know

    Kingdom Hearts 3: Release Date, The Current Timeline, And Everything Else We Know

    It’s been a long time coming, but Kingdom Hearts III is almost here. Set for a worldwide release on January 29, 2019 for PS4 and Xbox One, the next game in the incredibly complicated yet whimsical action-RPG series will conclude the main story with Sora, Donald Duck, Goofy and other friends as they face off against the evil Organization XIII and the swarming blight known as the Heartless. Since its debut, the Kingdom Hearts series blended together the exuberance and wonder of a Disney spectacle with the mechanics of an JRPG, offering something that really shouldn’t have worked as well as it did.

    There’s a lot anticipation for Kingdom Hearts III, but at the same time there’s a number things that will be important to clear up. Just ahead of the game’s release, we’ve compiled a number of important details regarding Kingdom Hearts III, when it first debuted, the platforms it will launch on, and whether it’ll be safe to dive into this game if you’re a first timer. Here’s everything we know about Disney and Square Enix’s upcoming action-RPG spectacle.

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    What Is Kingdom Hearts III?

    Kingdom Hearts III is the next game in the long-running series that debuted in 2002 on the PlayStation 2. Created by Tetsuya Nomura, Kingdom Hearts is an action-RPG amalgamation of the memorable movies and games from both Disney and Square Enix (particularly the Final Fantasy series). Over the course of the series, Sora and his allies have travelled across the expansive multiverse, forming bonds with many familiar characters such as Aladdin, Mulan, and Hercules, while also facing off against foes such as Scar from The Lion King and Sephiroth from Final Fantasy VII.

    Kingdom Hearts III will continue the tradition of offering richly realized worlds to explore, with each locale having a set of iconic characters to team up with. Though technically not the third game in the series–it’s really the eighth–KHIII will be the conclusion of the main storyline focusing on Sora and his friends and their travels across the Disney/Square universe. During their adventure, they’ll encounter many returning characters and explore new worlds, which have a greater level of freedom and advanced combat mechanics.

    Can I Start With KH III?

    While the Kingdom Hearts series is known for its incredibly involved and complex plot, possessing an interconnected web of character relationships and timelines, it’s still possible to jump into Kingdom Hearts III fresh. Much like other games, KHIII will offer a way for newcomers and fans who need to brush up on the story an opportunity to get up to speed with the new game. There will be numerous text files and docs that detail the major events throughout the series, key characters, and how it all led up to this point.

    Debut And The First Trailer

    Kingdom Hearts III made its debut during Sony’s E3 2013 press conference, revealing new visuals and designs for Sora, Donald, Goofy, and the locations they would visit–all powered by Unreal Engine 4. In this trailer, we saw some familiar scenes with the key characters before witnessing Sora fight off swarms of Heartless in a reimagined Twilight Town from KHII.

    Where Does It Fit In The KH Timeline?

    KHIII is the latest game chronologically on the series timeline. Though the numbered entries are seen as the core entries in the series, several important events have happened in the spin-off games that are vital for anyone looking to get the full story. While Kingdom Hearts Union X [Cross] (yes, that’s the actual title) is a mobile/browser title, it also expands the overall plot. It shows off the events prior to the Keyblade War–one of the more notable events referenced throughout the series.Aside from the main games, the side-stories in Birth By Sleep and Dream Drop Distance not only reveal the backstories for many key side-characters, they reveal events that have come to shape the present story in Kingdom Hearts III. Here’s a list of every KH game in chronological order.

    The Second Trailer

    Debuting at E3 2015, the next trailer revealed footage of the Kingdom of Corona world from Tangled, along with Olympus Coliseum from Hercules. In the trailer, we also got to see footage of the new combat mechanic known as Attraction Flow, and saw two new characters exchange in cryptic dialog discussing the fate of other characters.

    What’s New In Kingdom Hearts III?

    The gameplay in Kingdom Hearts III is very similar to how it was in Kingdom Hearts II, albeit with a much larger scope. In addition to larger environments to explore, players will now be able to have five characters in a party at once, with two guest characters joining the trio. Continuing from Kingdom Hearts II, Sora will be able to call upon his allies and trigger special combination attacks and special moves. Summoning also makes a return as well, allowing you to call forth famous Disney characters like Wreck-It-Ralph and Ariel from The Little Mermaid.

    However, Kingdom Hearts III tosses in several new abilities, which helps to bring combat to the next level. One of the new combat abilities is known as Attraction Flow, allowing Sora to conjure up a vehicle that’s based on a famous Disneyland ride–such as Splash Mountain or the teacups from the Mad Tea Party attraction. By taking control of these rides, Sora can quickly deal heavy damage to multiple enemies. Another new twist is the addition of the various Keyblade transformations. While the previous games had you collect a whole assortment of special keyblades, many of which referenced classic Disney films and Final Fantasy games, KHIII takes things further by having each weapon possess its own signature move–giving you another new skill to use in battle.

    All The Confirmed Worlds (So Far)

    With every Kingdom Hearts game comes an assortment of levels that strongly contrast with each other. Kingdom Hearts III is no different, and we’ve already gotten a taste of where we’ll be able to travel to in the upcoming game. Though the final game still has a number of worlds that have yet to be revealed, here’s a quick rundown of the worlds we know of so far.

    • Kingdom of Corona (Tangled)
    • Olympus Coliseum (Hercules)
    • San Fransokyo (Big Hero 6)
    • Monstropolis (Monsters Inc.)
    • Toy Box (Toy Story)
    • Arendalle (Frozen)
    • The Caribbean (Pirates of the Caribbean 3)
    • Hundred Acre Wood (Winnie the Pooh)
    • Twilight Town (Kingdom Hearts)

    The Third Trailer

    During D23 2017, Square-Enix and Disney released a new trailer showing off a first look at the Toy Box world from Toy Story. During the footage, Sora, Donald, and Goofy are transformed into action figures and have to battle Heartless in Andy’s room. They eventually meet up with Woody and Buzz Lightyear, and soon find themselves exploring the outside of Andy’s room and towards a massive toy-store where they control large mecha toys and confront another member of Organization XIII.

    What Systems Is It On And What’s Its Release Date?

    Kingdom Hearts III will be available for PS4 and Xbox One on January 29, 2019. Though the series has mostly been a fixture of the PlayStation consoles, with a few appearances on Nintendo’s handhelds, this game will mark the first time that the series will be available on a Microsoft console. Kingdom Hearts III will be available worldwide for PS4 and Xbox One on January 29, 2019. However, the game will be out in Japan nearly a week before on January 25.

    Will It Come To PC?

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    As of now, there is no word on a PC release for the game. Though it’s not outside the realm of possibility for it to make its way to PC, since Kingdom Hearts III will be the first multi-platform release, Square Enix have been quiet about a PC launch for the series.

    How Can I Catch Up?

    If you find yourself with the urge to revisit the previous games, or you simply want to see what all the hype is about, then you’ll be pleased to know that Square Enix has re-released both the previous core Kingdom Hearts games in the 1.5 + 2.5 Remix edition for PS4. Originally released on PS3, these collections remaster the two games with new visuals and add in some new content.

    Featuring the Final Mix versions of Kingdom Hearts I and II, along with remasters of Birth By Sleep, Chain of Memories, Dream Drop Distances, and Recoded–ReMIX on PS4 also include a brand-new epilogue episode for Birth By Sleep [Kingdom Hearts 0.2 Birth by Sleep – A fragmentary passage], running on the same engine as Kingdom Hearts III, giving many a brief taste for what’s to come in the next game. Unfortunately, this edition is only available on PS4, so Xbox One owners will have to wait for the digest in Kingdom Hearts III or play the ReMIX on PS4.

    Will there be a Theme Song?

    Much like other mainline entries in the series, there’s always an opening number to kick off the new adventure–and KHIII is no different. In the new song, Face Your Fears, series vocalist Utada Hikaru returns for the main theme. In an interesting twist, the theme song is also produced by Skrillex, who made a name for himself over the last decade with his work in the dub-step sub-genre. The song will be released shortly before the launch of the game on January 18.

    The Fourth Trailer

    During E3 2018, we saw the next trailer for Kingdom Hearts 3–revealing the first look at the worlds for Frozen and the return of Pirates of the Caribbean. First shown during Microsoft’s E3 press conference, Sora and friends encounter Elsa in the frozen wilderness, who’s under attack from Heartless. We also saw a return visit to the Pirates of the Caribbean world, adapting the events from the third film At World’s End.

    Is There A Special Edition?

    Square Enix plans to release a deluxe version of the game on both PS4 and Xbox One for $230. The bundle comes packed with Sora, Donald, and Goofy action-figures based on their appearances in the Toy Box, along with a steelbook and an artbook. There are also plans to release a special PS4 Pro bundle for Kingdom Hearts III, which is available for pre-order on the official Square Enix online store.

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  • Amid Fortnite's Success, New Unreal Tournament Stops Development At Epic Games

    Epic Games has confirmed that it has stopped actively developing the new, community-infused Unreal Tournament game. Epic Games boss Tim Sweeney confirmed to Variety that the free game is still playable and available to new users, but Epic itself has stopped working on it.

    “Unreal Tournament remains available in the store but isn’t actively developed,” he said.

    This may be sad for those who were playing and enjoying Unreal Tournament, but it’s no surprise to learn Epic has stopped working on it. Back in September, Epic said the team working on it moved over to Fortnite to support that game’s ongoing development. As of September, the game was officially “on hold,” and that appears to continue to be the case.

    Announced in 2014, the new Unreal Tournament was developed on Epic’s Unreal Engine 4 and aimed to be “true to its roots as a competitive FPS.” Epic was planning to develop the game “in the open,” as a collaboration between Epic Games, Unreal Tournament fans, and Unreal Engine 4 developers. Epic also planned to offer a marketplace where fans can buy and sell new content.

    Unreal Tournament is not the first game Epic stopped working on after Fortnite grew in popularity. In January this year, Epic announced its free-to-play MOBA Paragon was shutting down, with refunds available to everyone. More recently, some Fortnite: Save the World players have said they feel second-class as the battle royale mode gets seemingly more attention than the paid game. Save the World will transition to a free-to-play game like Fortnite: Battle Royale, but the transition was recently delayed to 2019.

    Fortnite is hugely popular on a level that seems unprecedented in gaming, so it makes sense that Epic would pour significant resources into its ongoing development. Still, it remains to be seen if Epic becomes a one-game studio now that Fortnite is riding high. Of course, the studio also operates the massively successful Unreal Engine, while it also announced a new Steam competitor; so even if the studio’s game development output is relatively lower, the studio is absolutely keeping busy with huge projects.

    For more on the game, check out GameSpot’s report on how Fortnite’s success has impacted the industry in 2018.

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  • Madden 19 Removes Kareem Hunt After Assault Video Emerges

    Madden NFL 19 is erasing Kareem Hunt. After TMZ posted a video of the former Kansas City Chiefs running back assaulting a woman, Hunt was quickly dropped by his team, and now EA Sports is wiping the digital version of Hunt from the newest Madden games. Hunt is being erased from the main game, the mobile game Madden Overdrive, and the card-based Ultimate Team mode.

    “We are in the process of removing Kareem Hunt from the Madden NFL 19 roster, Madden Overdrive, and Madden Ultimate Team,” an EA Sports representative told TMZ.

    Anyone who has Hunt on their Ultimate Team roster will receive a replacement player who has identical stats.

    Removing a player from Madden is not unprecedented. EA also wiped Aaron Hernandez and Ray Rice from Madden after their own assault charges emerged. Rice was removed after video emerged of him punching his then-fiancee, while Hernandez was dropped after he was charged with murder.

    TMZ released a video last Friday that showed Hunt assaulting a woman in a hotel back in February. The Chiefs cut Hunt from their roster after the video emerged, and no team has picked him up.

    EA Sports also found itself in the midst of controversy this year when the rape investigation into FIFA 19 cover star Cristiano Ronaldo was re-opened.

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  • Red Dead Online Probably Won't Reset Progress After The Beta

    Red Dead Online Probably Won't Reset Progress After The Beta

    Before Red Dead Online launched in November, developer Rockstar Games said it couldn’t guarantee that player progress and stats wouldn’t be wiped after the beta ended. The good news today is that Rockstar has confirmed that, at least right now, it has no plans to reset anything.

    Back in November, Rockstar warned that it might have to reset player ranks and stats in Red Dead Redemption 2‘s multiplayer mode. The developer pointed out that it is not uncommon for large-scale betas to reset ranks and player stats ahead of the full release. As one example, progress in the annual Call of Duty betas get wiped before launch. So it’s especially good news to hear now that Rockstar doesn’t plan to reset stats or rank for Red Dead Online after the beta.

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    As Rockstar said earlier this week, it is hoping to release a new update for Red Dead Online this week to address general stability and the issues with the game’s economy balancing.

    Red Dead Online, which is the free multiplayer mode for Red Dead Redemption 2 on PlayStation 4 and Xbox One, features new story missions set before the events of the single-player campaign that can be played solo or with others. It also features a variety of co-op and PvP modes, including Red Dead’s own battle royale mode.

    Rockstar says to expect “lots more updates to the Red Dead Online beta in the coming weeks and months.” It hasn’t shared much about what to expect in terms of future updates to the game, though Grand Theft Auto V welcome numerous and significant updates over time.

    Microtransactions are coming to Red Dead Online in the future, and players will be able to purchase the in-game currency gold with real money. Gold can also be earned by playing, and it’s used to buy certain weapons and other items, as well as a shortcut to lower your Honor level.

    For more on Red Dead Online, check out GameSpot’s recent opinion piece, “Red Dead Online’s Beta Misses What Makes RDR 2 Great.”

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  • All Xbox One Consoles, Including Xbox One X And Fortnite Bundle, Are $50 Off Right Now

    All Xbox One Consoles, Including Xbox One X And Fortnite Bundle, Are $50 Off Right Now

    Every Xbox One bundle is $50 off right now in the United States, and this includes the higher-power Xbox One X consoles and the Fortnite bundle, Microsoft has announced.

    The discount goes even deeper if you just want a console. The Xbox One X, which normally sells for $500 USD, is now available at retailers for $400 USD. Microsoft does not appear to sell the Xbox One S in a non-bundle, but you can get that system starting at $250 in bundles that come with games like Fortnite, Minecraft, NBA 2K19, Battlefield V, Forza Horizon 4, and PUBG.

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    The Xbox One X, meanwhile, has numerous bundles available going for $450, including those that come with Battlefield V, Fallout 76, PUBG, Shadow of the Tomb Raider, Forza Horizon 4, and others. You can visit the Xbox website to see a full rundown of all the Xbox One S and Xbox One X bundles.

    It’s not just Xbox consoles that are on sale this holiday. Beginning on December 9, Microsoft is offering $10 off the Phantom Black and Sport White Xbox One controllers. Another deal Microsoft is offering is $10 credit for the Microsoft Online store when you buy three months of XBL Gold.

    It’s not immediately clear when the Xbox One console and accessory deals will end, but Microsoft describes the offers as being available only for a limited time.

    In the past, competitor Sony responded to Microsoft’s Xbox console deals with offers of its own, so it will be interesting to see if the company does so again this time.

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  • Fortnite's Biggest News Of 2018 And How It Impacted The Industry

    Fortnite's Biggest News Of 2018 And How It Impacted The Industry

    So much can change in a year. This time last year, it was PUBG, dominating on Steam and sporting an exclusive deal with Microsoft for the Xbox One version, which was driving the most discussion and helping propel the battle royale phenomenon even further. Today, Fortnite is a veritable juggernaut on the level that few could have expected or even imagined. It is a bona fide hit that has been so unbelievably successful it’s spurred changes to long-standing policies within the industry and impacted wider entertainment culture.

    Developer Epic Games started out the year by announcing it was effectively shutting down its previous game, Paragon, and offering refunds to everyone. The studio apologised for failing the game’s audience and not being able to deliver them the game they might have wanted. While this is sad for those playing the game and wanting to see it further developed, it appeared to have been a sensible business decision given Fortnite’s popularity. Epic (seemingly) narrowing its focus to cut loose non-Fortnite projects speaks to the popularity of the game, the scale it has reached, and the work necessary to deliver on that vision.

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    Another major early 2018 development for Fortnite was when the game launched for mobile devices. Fortnite’s mobile version has been a revenue juggernaut, reportedly making $2 million/day for a period of time, and a total of more than $300 million as of October–on iOS alone. Not bad for a game that is technically free. The Android edition of Fortnite, meanwhile, made headlines for how developer Epic released it. Instead of launching through Google’s own store, Epic decided to release it via its own website.

    Most games need the visibility of the Google Play store to find an audience, but Fortnite is an exception, and in bypassing the store, Epic avoided paying Google its store fee. One estimate said Google missed out on $50 million or more because of this. The closed nature of Apple’s ecosystem relative to Google’s meant that Epic was forced to launch Fortnite through the App Store. This move was the first major example in 2018 of Epic flexing its muscles and leveraging the popularity of Fortnite to blaze its own trail. What’s more, the way in which in-game items and progress move between the mobile, console, and PC editions of Fortnite is relatively uncommon in the gaming world. It reflects Epic’s wider ambition to break down the barriers between platforms–and that’s something people seem to generally enjoy.

    Another way that Fortnite impacted the gaming world in 2018 was related to policy changes among the established platform-holders. After holding out for more than two years, Sony finally allowed the PS4 to connect with outside networks for cross-play–but only with Fortnite for the time being. Fortnite being so popular that it pushed an established giant like Sony–in the midst of a hugely successful generation of hardware–to change its policies is truly a testament to how powerful Fortnite is. Epic also used its weight and clout to convince Nintendo to drop its weird requirement to use a phone for voice chat; with Fortnite, voice chat works natively. What’s more, all three major consoles–Xbox One, PS4, and Switch–have Fortnite-themed hardware bundles, which is the first time that’s ever happened in the world of gaming.

    Companies like Microsoft, Sony, and Nintendo recognise how all-powerful Fortnite has become, and they’re bending to the will of a developer in a way this industry has basically never seen before. They say a rising tide lifts all boats, and the platform-holders surely see Fortnite as a means to help their own brands fly higher.

    Fortnite also further demonstrated to the industry this that narrative can have a place in multiplayer-only games. Fortnite cleverly wove some amount of narrative into the experience through numerous in-game events and stories throughout the year. Take, for example, the time the sky began to rip apart. What did it all mean? Fans searched the world for clues, eventually culminating in Epic revealing a new item, the Rift, that allows players to teleport to a new location on the map.

    Then there was impending comet–players saw it in the sky for weeks before it crashed onto the map, destroying Dusty Depot and leaving a massive crater with alternate gravity properties. There was also mysterious purple cube that one day simply appeared on the map, causing all kinds of wacky and weird things to happen. The cube, who was affectionally known as Kevin, eventually exploded, and sent players into an endless void. Epic’s genius is getting people to care about the Fortnite world outside of the moment-to-moment gameplay. It might not have been the first multiplayer game to feature compelling story elements, but the loose, ongoing narrative surely helped it to keep bringing players back.

    In addition to expanding to mobile, Fortnite launched for Nintendo Switch this year, bringing the battle royale game’s presence to yet another major platform. Fortnite has been hugely successful on Switch. As part of an earnings report, Nintendo revealed that half of every Switch sold worldwide had Fortnite installed, which is a very impressive feat. Effectively, this seems to suggest that Fortnite may represent the kind of “killer app” that every platform needs to attract an audience. It further speaks to the power of Fortnite and the brand overall in that it can perform well no matter what platform it is on. The implication here is that, should Fortnite be able to remain popular, platform-holders like Nintendo (as well as Sony and Microsoft) may need to factor it in–in some capacity–for their future platforms.

    Another way Fortnite impacted the larger gaming world this year was through its demonstration that delivering compelling new content on a regular basis can pay huge dividends. Epic releases new updates about once per week, introducing new modes, cosmetics, weapons, balance changes, and more. This helps make Fortnite feel fresh all the time–and it gives wavering players FOMO. This has surely contributed to the wider culture around Fortnite, especially among younger audiences who may feel compelled to keep coming back to see what’s new. There are countless challenges to complete, skins to unlock, and modes to play, and this heavy pull to come back to the game is surely beneficial to Epic in a business sense.

    Some soury news around Fortnite came in May when PUBG Corp., the developer of PlayerUnknown’s Battlegrounds, filed a lawsuit in Korea against Epic. PUBG Corp. claimed copyright infringement due to the similarities between PUBG and Fortnite. However, PUBG Corp. later dropped the lawsuit, though it remains to be seen if there was a settlement and what the terms might have been. Epic was involved in a number of other lawsuits throughout 2018, some against it, and others it filed against players for cheating and other reasons. Given the size and stature of Fortnite, it’s no surprise that Fortnite has found itself embroiled in legal matters, but as of yet, the litigation does not seem to have had much of a public-facing impact on the game.

    In better news for Fortnite, the game’s success and prominence entered another stratosphere in April when Fortnite announced a gigantic partnership with Disney and Marvel for an Avengers: Infinity War promo that saw Thanos come to the battle royale game. As further evidence of Fortnite permeating wider pop culture, Fortnite also partnered with Epic to bring jersey skins for all 32 NFL teams to the game for a limited time. More recently, players discovered Ralph from the Wreck-It Ralph film series in the game as part of what appeared to be a stealth-marketing campaign for the new film, Ralph Breaks the Internet.

    These examples clearly demonstrate that major global brands recognise the value and power of being even tangentially associated with Fortnite–even if it’s just a marketing tool. In that way, Fortnite has became a platform of sorts through which massive, established brands want to be involved with. What Epic will need to be mindful of is ensuring the partnerships make sense and don’t come across as overly cash-grabby (though indeed Epic is surely profiting from these deals).

    The mainstream attention on Fortnite also made the game a target. Fortnite caught some heat in November when Scrubs star Donald Faison called out the game for ripping off his “Poison” dance for an emote. Show creator Bill Lawrence acknowledged that someone from the Fortnite side reached out about using Faison’s dance, but in the end, Faison isn’t getting any royalties. Before that, rapper 2 Milly accused Epic of stealing his dance for a Fortnite emote. And before that, Chance the Rapper said he takes issue with Fortnite’s use of the dances in the battle royale game. “Black creatives created and popularized these dances but never monetized them. Imagine the money people are spending on these emotes being shared with the artists that made them,” he said back in July.

    Fortnite’s dances are based on or inspired by the performances of real artists, and it would be good to see Epic take further steps to publicly and in a front-facing way acknowledge and respect the origins of the dance moves. Fortnite is making an unthinkable amount of money from microtransactions, so it is nice to see Epic pour some of it back into the game’s community. In June this year, Epic announced a massive investment for Fortnite esports competitions both big and small. Epic said it would put in a staggering $100 million into global Fortnite competitions. The gargantuan figure towers above what other games pay for their tournaments, but importantly, the $100 million covers every Fortnite competitive event in the 2017/2018 season, not just one. For example, Dota 2‘s The International 2018 event had a total prize pool of almost $25 million.

    Epic’s massive investment was a smart move for the developer, too, as it pretty much guaranteed that top-level players would continue to play to earn a slice of that money, which in turn keeps people on their couches at home watching and supporting the base game overall.

    Fortnite is a free game but it makes money from the cosmetics it sells through its in-game store. When something is successful, other studios take notice. Activision’s Call of Duty series added a battle royale mode of its own this year with Black Ops 4‘s Blackout. The mode features a progression system that seemingly borrows heavily from Fortnite’s battle pass and seasonal system. EA’s Battlefield V is also going to have a battle royale mode; it’s called Firestorm, and it launches in March 2019. Even Rockstar Games is taking notice; the studio released battle royale mode for Red Dead Redemption 2‘s online mode (though GTA V launched a battle royale mode for GTA Online all the way back in August 2017, so it’s not new for Rockstar). The point is that Fortnite, building off the success of PUBG before it, has impacted the larger gaming community right up to the top players. It’s an incredibly impressive feat, and it further demonstrates that oftentimes some of the most innovative ideas originate at small studios before catching on in a more mainstream way.

    Fortnite’s insane success has also led to improvements in developer relations–at least for those who use Epic’s Unreal Engine. Thanks to the extra money Fortnite has brought in, Epic was able to shift its own revenue-sharing arrangement in a move that further benefits developers, and potentially in the end, consumers as well. Epic formerly used the industry-wide 70/30 percent revenue-sharing agreement with developers who used its Unreal Engine, but after Fortnite’s success, Epic changed the agreement to 88/12 with developers making more and Epic taking less. The 70/30 revenue split goes back more than a decade, and it’s implemented across digital stores for not only games, but other forms of media as well. Epic shifting the split so significantly could spur further change across media, or at the least encourage more developers to use Unreal Engine (which in turn benefits Epic in the longer run). In what could be an even bigger development, Epic just recently announced a Steam competitor in the form of the Epic Store. Impressively, the store will also utilise the 88/12 revenue split, which may encourage developers to release their games on it.

    But just how popular is Fortnite? In June this year, Fortnite reached 125 million players, a figure that grew to 200 million as of November, an increase of 60 percent. This represents strong growth and even more evidence that Fortnite is no fad. There is no word on how the player population breaks down between platforms, but it’s easy to find matches everywhere, so you can imagine player figures are high across all systems.

    Some of Fortnite’s other major achievements in 2018 included the game reaching an unthinkable and unprecedented 8.3 million concurrent players, Epic picking up a further $1.25 billion in venture capital funding, and celebrities like Jimmy Fallon, Ellen, and the Saturday Night Live crew riffing on Fortnite during episodes of their shows. Meanwhile, the Boston Red Sox played the game so much this season that they had to remind themselves to eat. Some of the other notable stories around Fortnite this year include how Fortnite was cited in hundreds of divorce filings and how the mainstream media labeled the game addictive, violence-promoting, and damaging to young people. One story in particular said Fortnite was addictive in the same way that heroin is. It’s sad but not surprising.

    2018 was Fortnite’s biggest and best year yet, but no game lasts forever. It will be intriguing to see how Epic plans to continue to shake things up and make the experience feel new and exciting in 2019 and beyond. Outside of its work on the Unreal Engine, will Epic become a one-game studio, pouring its resources into supporting and expanding Fortnite to make hay while the sun shines?

    That would seemingly make sense for the time being, but I’d be surprised if the studio wasn’t at least in the planning stages on other new projects. After all, while Fortnite might be riding high today, no one expects it to stay on top forever.

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  • Destiny 2 Players Have Discovered An Exotic Quest In The Black Armory–Here's Where To Find It

    Destiny 2 Players Have Discovered An Exotic Quest In The Black Armory–Here's Where To Find It

    The Black Armory, Destiny 2‘s first expansion of the post-Forsaken era, is here, and players are already diving in to try to learn the mysteries of its four special forges. Those forges, which are scattered across the solar system, are part of the game’s new activity, in which three players try to defend a forge from enemies. First, though, you have to find the forges and start them up, and the first of the four is located in the EDZ on Earth.

    There’s more to the first forge, the Volundr Forge, than meets the eye, though. Hidden just at the edge of the area, where you fight to protect the forge, as Reddit user H1gash1kata discovered, is a cave with a secret of its own. Find it, and you’ll discover a treasure chest that hides an item called a Mysterious Box, which starts a Pursuit that will end with an Exotic weapon reward.

    To find the box, you’ll first need to unlock the Black Armory mission that sends you to find the forge. You’ll start by interacting with Ada-1, the new Black Armory vendor, in her spot in the newly added Tower Annex area. She’ll entrust you with a Machine Gun Frame item, and you’ll need to kill enemies to repair and calibrate it for the forge.

    The calibrations aren’t too difficult, with requirements like racking up Hive kills, multi-kills, and kills on “Powerful” enemies (so those with orange health bars or better), but you’ll need to do them with a Power weapon–we recommend Thunderlord. Your first two requirements are in the EDZ; after that, if you head to Mars and complete the Flashpoint or some Escalation Protocol fights there, you should have the first three steps of the quest completed pretty quickly.

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    Once you return to Ada-1 with the completed Machine Gun Frame, you’ll get a mission in the EDZ that sends you to find the Volundr Forge. Follow your Ghost’s tracker north from the Gulch and you’ll find your way through Cabal tunnels to a location called Smidur’s Cavern. Here you’ll find the forge itself, which is a big, floating, V-shaped machine surrounded by Cabal guys. You’ll know you’re in the right spot when you have to jump a big chasm marked by a destroyed bridge.

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    When you reach the bridge, jump to the far side (and clear out the enemies), then stand at the edge of the gap the bridge used to cover and face the forge. From here, do an about-face so you’re facing back toward the far side of the collapsed bridge, where you came from. Look to your right along the cliff face ahead of you and you’ll see a small cave opening, along with an obvious path of platforms to reach it.

    Head over to the cave to discover the chest inside. Open it and you’ll receive the Mysterious Box Pursuit. It has some weird requirements. The Pursuit describes four insignias on the box, each with a different lock–a fishhook, a butterfly, a hand, and a Black Armory insignia.

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    As of right now, nobody’s quite sure what those things mean or how to clear the four locks. With so many different elements and much of the Black Armory not yet available to players thanks to content rolling out over time, it’s possible we won’t know the solution to this one for a few weeks, much like the Thunderlord quest was time-gated. We’ll update this post as soon as we discover how to make progress on the quest–but feel free to leave any tips or amazing discoveries about either the Mysterious Box or The Black Armory in the comments below.

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  • Exclusive Avatar T-Shirt Now Available to Xbox Insiders Level 10+!

    Exclusive Avatar T-Shirt Now Available to Xbox Insiders Level 10+!

    You might have seen our team on the Dec. 4th episode of Mixer Tips & Tricks, or you might have just stumbled across this post on your own; Either way, we have exciting news! Starting today, Xbox Insiders who have reached Level 10 or higher will be able to claim and sport a brand-new Xbox Insider Exclusive Avatar T-Shirt design.

    This time around, we’re showing off the Xbox Insider Octopus, who you may have noticed in previous Xbox Insider graphics (hint: he’s even appeared right here on the blog!).

    Avatar Shirt Collage

    Avatar Shirt Collage

    We hope you’ll enjoy wearing this shirt as much as we enjoyed creating (and modeling) it! For more information on Avatar shirts as well as how to claim them, please visit our previous post about the Level 2 shirt.

    See the rest of the story on Xbox Wire

    Related:
    Let Loose with the ID@Xbox Party Time Sale
    Tips and Tricks for Playing Mutant Year Zero: Road to Eden
    Subnautica’s Journey from Idea to Version 1.0 on Xbox One

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  • Let Loose with the ID@Xbox Party Time Sale

    December, the month that brings the family together for gift giving, delicious dinners, and… intense gaming! From bomb diffusion to cooking, trivia to goofy world building, we have something for everyone. From now through December 10 you can save up to 70% on 50 great games in the ID@Xbox Party Time Sale. Grab a few friends and get ready to laugh, scream and dance your way through the holidays with some of these favorites.

    The Jackbox Party Pack 4 (30% off) One of the quintessential Xbox One party games, The Jackbox Party Pack 4 is a must-have title for every host. This pack features the blanking fun sequel Fibbage 3 and its new game mode, Fibbage: Enough About You; the web-based frame game Survive the Internet; the spooky date-a-thon Monster Seeking Monster; the deranged debate match Bracketeering; and the one-up art game Civic Doodle. The series offers a unique twist to traditional console games as you use your phones or tablets as controllers and play with up to 16 players, plus an audience of up to 10,000.

    Ultimate Chicken Horse (40% off) Ultimate Chicken Horse takes the phrase building the plane while flying it to a whole new level. The game is a party platformer where you and your friends build the level as you play, placing deadly traps before trying to reach the end of the level. If you can make it but your friends can’t, you score points! Play online or locally with your animal buddies and experiment with a wide variety of platforms to find new ways to mess with your friends. If you like messing with your friends this is the game for you!

    Keep Talking and Nobody Explodes (25% off) Another unique take on traditional gaming in Keep Talking and Nobody Explodes, one player is trapped in a room with a ticking time bomb they must defuse. The other players are the “experts” who must give the instructions to defuse the bomb by deciphering the information found in the Bomb Defusal Manual. But there’s a catch: the experts can’t see the bomb, so everyone will need to talk it out – fast! The ultimate team building exercise where communication breakdowns equal BOOM.

    Use Your Words (50% off) A fill-in-the-blank game? Yes, please! Use Your Words is a game that invites players to respond to a variety of mini-games and prompts with the funniest answers they can think of! Players play using their phones and tablets as controllers, making game-play seamless and quick to pick up. Players who get stumped can use one of the hidden “House Answers” to lay a trap for their fellow players once it’s time for everyone to vote for their favorite. This is a great game to get everyone in the room laughing.

    The Metronomicon: Slay the Dance Floor (40% off) Two words that you never would expect to see in the same sentence when describing a game: RPG & Dancing. The Metronomicon sees you take control a party of eight new masters of the “rhythmic combat arts” to wage musical warfare against a multitude of dance-mongering fiends. Control up to four concurrent heroes as they cast powerful spells, buff their teammates, and beat down their enemies with a variety of magical loot and groovy dance moves. The effectiveness of your team is all in the rhythm. If DDR met Final Fantasy you would get Metronomicon and it’s awesome!

    Overcooked! (75%) This game will get you shouting with your friends at the top of your lungs about chopped lettuce and you will be all the better for it. Overcooked! is a chaotic couch co-op cooking game for one to four players. Working as a team, you and your fellow chefs must prepare, cook, and serve up a variety of orders before time runs out and the buying customers storm out in a huff. Sharpen your knives and dust off your chef’s whites, there isn’t mushroom for error and the steaks are high in these crazy kitchens! A must-have game the whole family can enjoy.

    This is just a small sample of all the great games on sale from December 4 – 10. If you’re looking for an excuse to put away that old board game from 50 years ago, fight for your right to party! See the full list of ID@Xbox Party Time Sale games at Xbox.com.

    See the rest of the story on Xbox Wire

    Related:
    Tips and Tricks for Playing Mutant Year Zero: Road to Eden
    Subnautica’s Journey from Idea to Version 1.0 on Xbox One
    Help Xbox and 2K Design the Next Project Backboard Basketball Court

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  • Dragon Age 4 Reportedly Not Being Released Until at Least 2021

    Though BioWare has plans to announce something Dragon Age-related this month, it appears the next Dragon Age game is still at least a few years away from being released.

    Reported by VentureBeat, sources familiar with BioWare claim that the game is still in the early stages of development, saying that the studio and EA have yet to decide on a name for the upcoming title. However, it appears a final name could be decided on prior to a possible reveal at The Game Awards on Thursday.

    The game was reportedly put in stasis as BioWare had allegedly shelved the game momentarily to focus on Anthem. However, official comments from the studio indicate that BioWare actively has teams working on both Dragon Age and Mass Effect games alongside Anthem.

    Continue reading…

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