Author: dpugh007

  • Call of Duty: Black Ops 4 Update 1.10 Out Now, Here's What It Does

    Call of Duty: Black Ops 4’s Update 1.10 is out now for PS4, Xbox One and PC, and here are the many changes coming with it.

    In update notes posted to the official Black Ops 4 Reddit, developer Treyarch detailed everything going into this major patch. Though the free, winter-centric Operation Absolute Zero update has been live for PlayStation 4 users since December 11, it’s available now for PC and Xbox One players.

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  • GTA Online: New Discounts and Arena War Mode

    New this week is the Buzzer Beater game mode, along with 30-40% discounts on select vehicles.

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  • Smash Ultimate: More Character Locations and Map for World of Light

    Don’t miss out on finding your favorite characters in Smash Bros. Ultimate with our locations guide for World of Light.

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  • Fresh Prince Star, Backpack Kid Sues Epic Over Allegedly Stolen Fortnite Dances

    Update 12/18: Another individual has joined Alfonso Ribeiro in suing Epic Games for copying their famous dances.

    Per the Daily Mail, the 16-year-old Backpack Kid (Russell Horning) is suing Epic Games for using his move, “The Floss” as an emote in the game. Though it is a one-time special reward made available in Battle Pass Season 2, players can’t actually purchase the move. The lawsuit has reportedly been filed by his mother on his behalf on Monday seeking unspecified damages against Epic games and Take Two, for its use in Fortnite and NBA 2K without permission or paying royalties.

    Horning and The Floss became famous after he posted videos of himself performing the dance on Instagram, and reached a wider audience when he did the move during Katy Perry’s performance of Swish Swish on SNL in 2017.

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  • Next Generation Xbox Is Reportedly Codenamed Anaconda

    The next generation family of Xbox consoles reportedly have two codenames: Anaconda and Lockhart.

    As reported by Windows Central, the two separate Xbox SKUs will theoretically act like the current Xbox One S and Xbox One X do now: Lockhart is rumored to be a more affordable, baseline model that makes the technology accessible to a larger group of consumers while Anaconda is a beefed up version that will cost more for fans willing to shell out the money for more power. Both are expected to be released by holiday 2020.

    While the report suggests Lockhart could be comparable to (or a bit more powerful than) the current power of the Xbox One X, Anaconda would be much more powerful, providing a “cutting-edge console gaming experience.” Rumors also indicate that Microsoft is “exploring technology to dramatically reduce loading times,” possibly including a faster SSD hard drive. The Anaconda could also potentially act as a dev kit.

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  • DC Reveals New Version of Arkham Knight for Batman's Detective Comic #1000

    DC Comics has officially given us our first look at the Arkham Knight in Detective Comics #1000.

    Reported by CBR, this marks the Arkham Knight’s latest foray into the world of comics after being introduced as the titular antagonist in Rocksteady’s Batman: Arkham Knight. The first image of the Detective Comics version of the character differs a bit from his initial portrayal, featuring larger shoulder pads, an augmented chest emblem and what appears to be an overall lower-tech suit.

    Source: CBR. Credit: DC Comics, Doug Mahnke.

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  • Pokemon Go Adds Legendary Pokemon Heatran

    Pokemon Go Adds Legendary Pokemon Heatran

    Legendary Pokemon Heatran is coming to Pokemon Go.

    As announced on Pokemon Go’s official Twitter account, Heatran will come to Raid Battles today at 1:00 PM Pacific Time and wil remain in the game until January 15 at 1:00 PM Pacific Time.

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    Heatran is the third Legendary Pokemon from generation 4 to come to Pokemon Go, following Giratina with the Halloween event in October and Cresselia last month.

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  • 39 Days to Mars Coming Soon to Xbox One

    39 Days to Mars Coming Soon to Xbox One

    I’m excited to announce that 39 Days to Mars will be coming to Xbox One in 2019!

    39 Days to Mars is a co-operative steampunk puzzle-adventure game, that’s been designed from the very start to support two people playing together. You step into the shoes of Sir Albert Wickes and The Right Honourable Clarence Baxter, 19th-century explorers who have chosen to pilot the HMS Fearful on its maiden voyage to Mars. You have to work together on the problems that arise to keep the two hapless engineers alive and prevent the ship from falling apart around them.

    39 Days to Mars

    39 Days to Mars

    At the core of the game are the puzzles. Over the four-year development cycle, each of the puzzles was carefully designed, implemented, and tested to be both fun and achievable. Throughout the development, I carried out hundreds of hours of playtesting to make sure the puzzles are not too hard, and also not too easy! One of the key parts of 39 Days to Mars is that it’s an experience that challenges you, but draws you along with it. It’s not a game that leaves you feeling frustrated.

    The puzzles themselves cover a wide range of styles – from absurd physics to logic, and faster-paced action. There is a single-player mode where you can play it solo, but it really shines when you play it with a friend or your partner. As a developer, my main goal for the game was to have a full-length story that you could play together, and I think this is reflected in the fact that each puzzle needs teamwork and cooperation to finish.

    39 Days to Mars

    39 Days to Mars

    The story follows Albert and Baxter, two British explorers and inventors who are building their own spaceship and are hoping to be the first people to land on Mars. Unfortunately, they’re not very good inventors, and everything that can go wrong goes wrong.

    It was inspired in part by my love of old sci-fi and adventure books. I’m an avid reader, and everything from classic books to childhood favorites – Jules Verne, Asimov, Norman Hunter – gave the background for the two intrepid but slightly incompetent characters. The setting and art style came from a mix of engineering drawings & architectural plans from the time and the crazy inventions of illustrators such as W. Heath Robinson and Quentin Blake.

    39 Days to Mars

    39 Days to Mars

    Everything in the game is hand drawn in the style of sketchbooks and engineering drawings and uses a sepia color palette. I’ve tried to keep the sound, the voice actors, and even the music in line with this style, to give you a relaxing and peaceful atmosphere for solving the puzzles.

    I hope that you enjoy playing 39 Days to Mars when it releases in 2019! For more details and the latest news, visit the official website at www.ItsAnecdotal.com

    See the rest of the story on Xbox Wire

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