Author: dpugh007

  • Sony: Our Players Demand Single Player Games

    And the platform holder hears you.

    Sony is one of the best publishers in the industry when it comes to outstanding single player campaigns, a statement which is evidenced by God of War’s impressive Game of the Year win last week. And it doesn’t sound like the platform holder will be changing its strategy any time soon, with European marketing director Warwick Light telling MCVUK magazine that the company is well aware of what its players demand.

    “There’s still a huge audience for games that offer the best in single player narrative with stunning gameplay, as witnessed by the enormous popularity of both Marvel’s Spider-Man and God of War in this year’s charts,” he said. “Buzzwords are one thing, what our players are demanding is another.”

    Read the full article on pushsquare.com

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  • Don't Worry, The Outer Worlds Won't Feature Microtransactions

    No in-game purchases in Obsidian RPG.

    The Outer Worlds was only announced a few days ago, and it’s already looking like a pretty promising game from Obsidian Entertainment. The idea of a Fallout meets Mass Effect sci-fi RPG is rather exciting, and from the little we know so far, it’s hitting all the right notes. It seems the developer is keen to get any niggling concerns out of the way too, as it’s now confirmed the game won’t feature microtransactions at all.

    Speaking with GameStar, Obsidian’s Timothy Cain said, “There are no microtransactions in the game. You buy it once and then enjoy it forever.” You can’t get much clearer than that.

    Read the full article on pushsquare.com

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  • PlayStation Classic now supports wireless DualShock controllers thanks to 8Bitdo

    Sony’s PlayStation Classic retro console certainly takes its inspiration from Nintendo’s miniaturized machines – right down to the ‘nostalgia factor’ of bundling the box with old-school wired gamepads. Wired gamepads, might we add, that have cables so short you’ll be sat right next to your TV – a recipe for the square eyes our parents warned us about.

    Accessory makers 8-BitDo have come to the rescue however – it’s opening up pre-orders for a USB adaptor that lets you use all manner of wireless pads, lag free, with the mini console.

    That opens up the newer DualShock 4 and DualShock 3 pads for use with the console. But that’s not all – the dongle can be used with the Nintendo Switch, Windows, Mac and Raspberry Pi machines, and can also support the Nintendo Switch Pro, Switch Joy-Cons, Wii Mote, Wii U Pro and a number of other lesser-known wireless USB pads, giving all the mentioned computers and consoles use all manner of other pads.

    A real classic?

    It’s a pity then that the PlayStation Classic itself is a bit of a disappointment. Though its external design is a great mini mimic of the original groundbreaking console, its pre-installed game library is missing out on some of the “classics” to make it justify its name.

    The console also uses a lackluster emulation system that sees some games run in ways inferior even to Sony’s own previous emulation efforts with the PSP, PS Vita and PlayStation 3.

    Still, if you’ve got that retro bug and want the comfort of a wire-free life in the near future, pre-orders are open now at $19.99 (around £16 / AU$28).

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  • The best Xbox One prices, deals and bundles for Christmas 2018

    The best Xbox One prices, deals and bundles for Christmas 2018

    Freshly discounted Xbox One prices have appeared for this year’s Christmas sales and we’re already seeing some of the lowest prices of the year. We’ve added plenty of brand new Xbox bundles today too as new deals are arriving all the time now. Better still, Microsoft is really pushing discounts on the 1TB consoles, which are much more accommodating for your library of games and their large install sizes than the regular 500GB models. Red Dead Redemption 2, FIFA 19, Forza Horizon 4 and Shadow of the Tomb Raider are all getting in on the Xbox One deals train today for some of the best deals of the year so far.

    Microsoft still needs to pull its socks up as the Xbox One sales are way behind those of the PS4 and owners of Sony’s console may by eyeing up a Nintendo Switch purchase soon instead.

    Retailers are stocking some cheap Xbox One deals as standalone purchases, but the best value is to be found with the bundles with extra games. Xbox One bundles nowadays often cost less than the standalone consoles prices too, so be sure to check out our hand-picked list of the best Xbox One offers below the comparison charts. Or maybe you’re looking for a 4K upgrade? Then you’ll want to take a look at the latest Xbox One X bundles.

    Looking to buy in the US or Australia? You’ll want to head on over to our US page or AU page.

    cheap xbox one s deals

    Xbox One deals

    The slimmed-down design of the Xbox One S looks much better than the original chunky box and the power brick is now a thing of the past. The main draw though is 4K visual support meaning you’ll be able to watch specialised Blu-Ray and Netflix content in 4K on your new 4K TV

    The Xbox One S is now the standard console and has replaced the older model that’s been phased out at retailers. The Xbox One S is cheaper too, so in all honesty we’ve generally stopped covering deals on the older model as you’re getting better value with the newer version and we’ve not spotted any decent stock for months now.

    Xbox One Deal of the Week

    The best Xbox One bundle deals

    More Xbox One prices

    Still not found your ideal Xbox One deal in our highlights of the best offers out there? Why not check out more Xbox One bundles directly from the retailers from our list below?

    The best Xbox One X deals

    The new Xbox One X is capable of displaying games in glorious HDR 4K and is the most powerful console ever made. Sadly, it has the price-tag to match too as it’s way more expensive than the Xbox One S. The comparison chart below is mainly full of prices for the new console on its own. However, we’re starting to see better offers appear online where you can get discounted (or sometimes free) games included too. For more details, head on over to our extensive Xbox One X bundles page for the best value deals.

    Xbox Live Gold deals

    If you’re looking to play your Xbox games online or take advantage of the free Games with Gold initiative, you’ll want to check out our cheap Xbox Live Gold deals page where’s we’ve found prices considerably cheaper than the default RRP.

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  • GameStop Italy Listing Reveals New Information About Mortal Kombat 11

    More violent than ever before.

    Last week during the 2018 Game Awards, Ed Boon – one of the co-creators of the Mortal Kombat series – walked up on stage and surprised everyone with the reveal of the 11th entry in the series. Apart from the overly violent announcement trailer above, which has received much criticism online for not including the series’ iconic music, there’s not much else known about the title.

    Now, DualShockers is reporting how GameStop Italy has revealed some early details about the upcoming release, ahead of schedule. Underneath the Premium Edition listing, there’s a description explaining a bit more about what to expect from the next game in the series.

    Read the full article on nintendolife.com

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  • Panic Button Unleashes Hell On Switch With A New Performance Update For DOOM

    Video recording also added.

    Panic Button is absolutely killing it on the Nintendo Switch right now. Its expertise porting games across to the new Nintendo system extends to a variety of major third-party releases. Most recently, the developer’s focus has been on bringing Digital Extremes’ free-to-play third-person shooter Warframe to the hybrid platform.

    Somehow, in between all of this, the Texas-based company has been able to find time to update the Switch version of DOOM, originally released in November 2017. The update coincides with the 25th anniversary of the series, which publisher Bethesda is currently celebrating in style by handing out a bunch of exclusive goodies for the upcoming release of DOOM Eternal.

    Read the full article on nintendolife.com

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  • Sales Data Estimates For Smash Bros. Ultimate Suggests 1.3 Million Copies Were Sold In Japan On Launch

    Early signs of super success.

    Based on pre-orders alone, Super Smash Bros. Ultimate was already predicted to be the highest-selling Smash and Switch game on launch. Now that the latest entry in the long-running fighting series is finally available worldwide, the first sales data estimates for Japan have now been released.

    According to MorganStanley, based on a preliminary Famitsu sales data report, Nintendo’s all-star brawler on Switch is estimated to have shifted about 1.3 million copies in its first week within Japan. This would make it the biggest Nintendo-published game launch in Japan ever, not including the Pokémon series. As exciting as this is, it’s not as surprising it has likely outpaced existing entries in the Smash franchise, given the ongoing marketing push leading into the game’s worldwide release. As for how this compares to other Switch game sales in Japan, it puts it well out in front.

    Read the full article on nintendolife.com

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  • Free Multiplayer Patch For Stardew Valley On Switch To Release On 12th December

    Join us. Thrive.

    On 12th December, you’ll be able to enjoy the simple life in the valley with up to three friends, on a communal farm of your own – and no, not as part of a cult (unless you’re into that sort of thing).

    Read the full article on nintendolife.com

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  • Nintendo Details Fire Emblem Heroes 3.0 Update

    New heroes and Book III inbound.

    Nintendo today released a ten-minute trailer outlining updates coming to Fire Emblem Heroes, their mobile game based on Intelligent Systems’ strategy RPG franchise. Despite being short and sweet, a lot of info was packed into the trailer, which we’ve broken down here for easy consumption.

    New Chapter and New Characters

    The trailer opened with the announcement of Book III, the next chapter in the Fire Emblem Heroes story and along with it, four new characters. Eir and Hel the princess and Queen of the Realm of the Dead were shown as well as two of their generals: Lif and Thrasir. Upon clearing Chapter 1 of Book III, you’ll receive a 5* version of Eir.

    Read the full article on nintendolife.com

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  • VR Gaming 2018 Report Card: Year In Review

    Virtual reality gaming has been a tough field to navigate since its public debut in 2016, mostly because it was a brand-new technology that had immense hype leading up to the launch of three major platforms. Over time, we got to see VR experiences evolve from its early stages in terms of scale and ingenuity as developers built upon previous work and implemented new lessons learned. In 2018, there were a few flashes of brilliance that proved VR gaming doesn’t need to chase realistic visuals or total physical immersion for a transformative experience, but rather fine executions of creative ideas using the tech that’s already in place.

    Despite a refined version of the HTC Vive and an entry-level standalone Oculus headset in the Oculus Go, PlayStation VR stole the show late in 2018. It might be bit surprising to think that as time marches on, the more primitive technology was home to the year’s best VR games; PSVR still runs on PlayStation 4 hardware (Pro or otherwise), tracks players through the PlayStation Camera, and uses the unsophisticated Move controllers. But it’s a testament to Sony’s ability to secure exclusivity, establish a wider platform, and have developers deliver unique, compelling experiences. And if it wasn’t for a handful of great games, 2018 would’ve been wholly underwhelming for VR.

    Astro Bot: Rescue Mission was a definite highlight of VR gaming in 2018, exclusive to PSVR.

    PlayStation VR Comes Out On Top With Games

    Japan Studio created something truly special for PSVR with Astro Bot: Rescue Mission. Its initial pitch may not sound like much: a seated 3D platformer where you control an “AR Bot” that was once a mascot for PSVR’s Playroom mini-game suite. However, it turned out to be much more than that with one clever idea after another executed to near-perfection. You control the bot itself as you handle the DualShock motion controls to use gadgets and interact with the environment. These two elements effortlessly work in tandem to solve puzzles, navigate challenging platform sequences, and take down bosses. And it all came together thanks to color and charm instilled in the game’s world and characters.

    In 2018, there were a few flashes of brilliance that proved VR gaming doesn’t need to chase realistic visuals or total physical immersion for a transformative experience, but rather fine executions of creative ideas using the tech that’s already in place.

    Leading up to the release of Tetris Effect, you may have been wondering, “What could Tetris do in 2018?” Well, producer Tetsuya Mizuguchi put that doubt to rest. By merging captivating Rez-like visuals, a momentous soundtrack, and an increasing challenge, the traditional Tetris gameplay was elevated to something greater than piecing a series of blocks together to clear lines, especially when played in VR. Each of its stages presented new visual themes and music genres that brought both an overwhelming intensity at times and a calming pace at others.

    Although we’ve seen tactical multiplayer FPS on PC VR platforms, Firewall Zero Hour showed that this style of game can work on PSVR, despite its relative technical limitations. Zero Hour is a slower-paced, multiplayer-only shooter that pits two teams of four against each other to complete objectives. It may have shortcomings in terms of map design, progression, downtime between matches, but it’s a unique PSVR experience that also put the Aim controller to good use.

    In August, Sony revealed that the PSVR had sold three million units, which is more than its direct competitors Oculus Rift and HTC Vive. It’s not much of a surprise given the lower barrier to entry, and this install base means that VR games could thrive on Sony’s console.

    Multiplatform Games Made Special On PSVR

    Moss first released on PSVR in February before arriving on Vive and Rift in June. The third-person 3D action platformer used a whimsical art style to get you invested in the fate of its cute little mouse protagonist named Moss. Developer Polyarc combined simple, yet clever combat mechanics and challenging puzzles which was a delight. But it used VR to great effect by presenting a grand sense of environmental scale and seamlessly integrating traditional DualShock controls and motion sensor capabilities.

    Evasion came out on all three major platforms, but it’s one of the few games that put the PlayStation Aim controller to use with its new cooperative FPS experience.

    There are few rhythm games like Beat Saber, available on PSVR, Vive, and Rift.

    Lastly, you can’t bring up VR games without mentioning Beat Saber, an exhilarating rhythm game that has you slicing blocks to the beat of a song. Each block requires you to chop it in a certain direction using the left and right VR controllers, inducing a dance-like flow that feels gratifying regardless of difficulty. Beat Saber had an official release on PS4, but it’s in early access for Vive and Rift. Unique to the PC versions however, is the ability to import your own songs for custom tracks in game, though that feature is still in development.

    HTC Vive Pro, Wireless VR, And The Price Of Luxury

    In May, HTC launched the Vive Pro, which is a higher resolution version of the original hardware with a few welcome ergonomic tweaks. The Vive Pro bumped up the original resolution from 2160×1200 to 2880×1600, which may not sound like much, but this translated to a noticeable improvement in visual clarity. Vive Pro’s head strap was a vast improvement over the original design and made it much easier to put on and more comfortable with better weight distribution. And the built-in earphones were a critical addition since it was one less thing to worry about when using the Vive.

    The big problem, though: price. The Vive Pro costs $800, and that’s just for the headset alone. It really is reserved for the enthusiast that has money to blow since it also requires you to have a Vive setup already, let alone a capable gaming PC. And if you don’t, then you’ll be shelling out $1400 for the full Vive Pro package. It’s an impressive piece of technology, but it wasn’t going to transcend what the industry already had, especially for its asking price.

    Perhaps more impactful than a higher-res headset is wireless capability. 2018 saw the launch of the Vive Wireless Adapter, and introduced a high-fidelity untethered experience with minimal input lag. But again like most things HTC Vive, it’s expensive: the Wireless Adapter currently goes for $300 alone.

    Oculus Aims For Wider Markets With Standalone Headsets

    Oculus has expanded beyond the Rift platform by launching the Oculus Go. It’s a standalone headset that delivers a lighter VR experience, not intended for traditional gaming. The Go is part of the Oculus ecosystem regardless and has a few standout games like Thumper and Republique, but its controller and specs means it’s limited in terms of gaming.

    It bears repeating: VR gaming is still in its early stages and is still building for the future.

    Oculus Go is also indicative of where the company is going in terms of VR tech. During its Oculus Connect 5 event in September, it announced that Oculus Quest (formerly Project Santa Cruz) would launch in Spring 2019 for $400, which is another standalone headset that’ll have full range of motion, fully featured controllers, and more powerful hardware. Powered by a Snapdragon 835 processor, Quest isn’t quite as powerful as a minimum spec Rift setup, but the prospect of a completely untethered VR experience that makes few concessions is enticing.

    Verdict

    At least in 2018, VR gaming was about a couple of great ideas coming to fruition. PSVR separated itself from its PC competitors late in the year by offering a platform that gave rise to a few amazing experiences like Astro Bot and Tetris Effect. It also remains the cheapest VR platform with the slimmest hardware requirements, and in turn, a significantly lower barrier to entry. But VR didn’t offer much outside of that. Advances were made technologically with HTC pushing higher fidelity and Oculus introducing a standalone headset, but neither was intended to serve a wider gaming audience, at least for now.

    It bears repeating: VR gaming is still in its early stages and is still building for the future. As developers continue to push VR forward and new games come out, we’ll get closer to seeing VR’s full potential in games. 2018 wasn’t the best showcase of that, but developers are still investing the time into VR platforms, and we’re hoping that comes to light in 2019.

    The Good The Bad
    + A few amazing PSVR games that made the most of the hardware capabilities – Overall lack in impactful games, especially for PC VR platforms
    + Astro Bot: Rescue Mission is the big game VR needed – HTC’s new hardware, while impressive, is far too expensive
    + Advances in tech this year lay the groundwork for the future – Did we mention an overall lack of games?

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