Author: dpugh007

  • Fortnite Studio Removes All Infinity Blade Games From App Store

    Long before Fortnite, developer Epic Games launched a successful mobile game series called Infinity Blade. The franchise’s three games are no longer available, however, as Epic removed them from the iOS App store on December 10 in a surprising and unexpected move.

    Everyone who already has Infinity Blade 1-3 installed on their iOS device can continue to play and re-download them (for the “foreseeable future), but all in-app purchases are turned off.

    But why is the Infinity Blade franchise getting the boot? In a statement, Epic said it has become “increasingly difficult” to support the franchise “at a level that meets our standards” at the same time as other ongoing projects such as Spyjinx and “other projects.” The statement never mentions Fortnite by name, but surely the battle royale game is one of Epic’s biggest focuses right now.

    “The Infinity Blade series will always hold a special place for me personally and for Epic as a whole,” Epic’s Donald Mustard said. “It’s always bittersweet to say goodbye, but we are excited for Spyjinx and what the future holds!”

    Epic will continue to support Infinity Blade III with more Clash Mobs and other “surprises” over the next month. What’s more, Epic is giving away the Infinity Blade Stickers app for free.

    What’s more, Epic teased that you can expect to see the Infinity Blade franchise appear in “places you wouldn’t expect.” Just today, Epic announced that a sword weapon is coming to Fortnite–and based on the teaser, it sure looks like the sword from Infinity Blade.

    The first Infinity Blade launched in 2010, with sequels arriving in 2011 and 2013.

    Infinity Blade is not the first Epic title to get scaled back or canceled following Fortnite’s massive success. At the start of 2018, Epic confirmed it was shutting down its free-to-play MOBA Paragon, while just recently, the developer confirmed that it was no longer working on its new Unreal Tournament game. The studio is continuing to work on Spyjinx, an action-strategy game that Epic is working on with Star Wars and Star Trek director JJ Abrams. It was originally scheduled to launch in 2016, but that never happened. The statement today confirms Epic is still working on it, but no new release date has been announced.

    Another new Epic project is the Epic Games Store, which recently launched and offers a compelling revenue share split with developers.

    Powered by WPeMatico

  • Monster Hunter World Anniversary Event Coming Next Month

    Monster Hunter World Anniversary Event Coming Next Month

    Capcom has been supporting its hit action RPG, Monster Hunter World, with a steady stream of updates and events since the game’s launch earlier this year, and it appears there’s still a lot more in store for it in 2019. In addition to the surprise Witcher 3 collaboration and the game’s first major expansion, Capcom has announced it will hold a special anniversary event for Monster Hunter World early next year.

    The Appreciation Fest is slated to take place in January 2019. Capcom hasn’t shared many details about the event yet, but it will feature a variety of new and returning quests to take part in, as well as new equipment to earn. As with other seasonal events, the Gathering Hub will also be decked out with special decorations during the event. You can take a peek at how it’ll look below.

    No Caption ProvidedGallery image 1Gallery image 2Gallery image 3

    Also coming in early 2019 is the aforementioned Witcher collaboration event, which will bring the Witcher himself, Geralt of Rivia, into the New World. Capcom says that players will “get to utilize his signature fighting style” to take on an assortment of Witcher-inspired quests. According to the publisher, these quests will “offer a unique gameplay experience blending RPG mechanics of The Witcher 3: Wild Hunt with Monster Hunter World’s game systems.”

    Then, in Fall 2019, Capcom will release Iceborne, the first major expansion for Monster Hunter World. This “massive” update will introduce a wealth of new content to the game, including new quest ranks, environments, monsters, and gear to craft. The expansion will also feature a new storyline that takes place following the ending of the base game.

    In the meantime, you still have a little more time to take part in the ongoing Winter Star Fest. The winter event is slated to end on December 17. Capcom is also bringing the Kulve Taroth Siege back on December 20. This time, it’ll feature a more challenging Arch-Tempered version of the monster that’ll offer even better rewards.

    Powered by WPeMatico

  • Call Of Duty Veteran Who Also Created Dead Space Is Leaving Activision

    Activision is losing one of its most senior Call of Duty developers. Glen Schofield, who co-founded the Activision-owned Sledgehammer Games in 2009, is leaving Activision at the end of the month. In a statement posted on Twitter, Schofield said he’s enjoyed a “great run” at Activision, but said he now wants to “try something new.” Schofield and Sledgehammer’s other founder Michael Condrey left the studio in February for new jobs at Activision HQ.

    He’s taking some time off to rest and relax before jumping into “something else exciting.” He didn’t share any details on what he might be up to next.

    Schofield told GameSpot that he thinks he still has “a couple good games” to make, so you can bet his next gig will be in game development. “I have nothing but good things to say about my time at Activision,” he said. “After nine years of CoD (which I love), I just think I need a change. I seriously am going to take my time finding my next gig. Make sure it’s exactly what I want to do. I still have a couple good games in me.”

    According to his LinkedIn page, Schofield got his start in gaming at the now-defunct Absolute Entertainment, where he served as its Art Director from 1991-1994 for Atari 2600 and NES titles. In 1996, he joined Crystal Dynamics as its vice president and executive producer. At that company he worked on a range of titles, including Soul Reaver, the licensed game 101 Dalmatians: Puppies to the Rescue, GEX 2, and more, before leaving in 2002. After Crystal Dynamics, Schofield moved to Electronic Arts where he worked on as the company’s general manager of the now-shuttered Visceral Games label. One of his biggest credits there is Dead Space, which he created; he was also the executive producer for licensed games including The Lord of the Rings: Return of the King and James Bond: From Russia With Love.

    He left EA in 2009 and founded Sledgehammer alongside Michael Condrey the same year. He served as a game director and chief creative officer at Sledgehammer where he worked on Call of Duty: Modern Warfare 3, Call of Duty: Advanced Warfare, and most recently, Call of Duty: WWII. He also contributed to Sledgehammer’s canceled Call of Duty Vietnam War game, which unlike the previous games, would have used a third-person perspective. Sledgehammer stopped working on the game to help finish Modern Warfare 3, after Activision fired Infinity Ward’s Vince Zampella and Jason West.

    Writing on Twitter back in November, Schofield teased a new project that he wasn’t allowed to talk about. It seems likely he was referring to a new game, but Schofield also does a lot of artwork, too. Given that Schofield was promoted to a new VP of Development position at Activision HQ, the project he was teasing theoretically could have been anything from Activision, and not necessarily the next game from Sledgehammer. The Call of Duty series is on a three-year, three-studio development schedule, so Sledgehammer’s next game isn’t expected until 2020.

    Still under the cone of silence but what I’m working on is pretty freaking cool! Hope it sees the light of day. It’s special.

    — Glen A. Schofield (@GlenSchofield) November 11, 2018

    We’ve reached out to Schofield to see if he has any further comment regarding his departure from Activision and what he might do next. Condrey remains at Activision.

    Powered by WPeMatico

  • Here's When Fortnite's Next Update Releases

    Season 7 of Fortnite kicked off with the release of the big 7.00 patch last week, and now the second update of the season is on the way. Developer Epic Games confirmed that Fortnite’s 7.01 update is scheduled to roll out for all platforms–PS4, Xbox One, PC, Nintendo Switch, and mobile–tomorrow, December 11, and it looks like it’ll introduce a new type of weapon to the game.

    The official Fortnite Twitter account confirmed that the new update is scheduled to go live Tuesday morning at 2 AM PT / 5 AM ET / 10 AM GMT. Epic hasn’t revealed what will be added to the game in the new patch, but the announcement tweet teases players to “keep sharp,” referencing the newly unveiled sword that’s on the way.

    Epic introduces new weapons and items to Fortnite on a regular basis, but most of those have come in the form of guns or traps, making the recently teased sword the first of its kind in the battle royale game. This also makes it clear that the developer plans to keep up Fortnite’s impressive weekly update schedule, despite the new Block area providing a good opportunity to slow down updates.

    A number of big changes were made to Fortnite in Season 7. Epic added a new arctic region to the game’s ever-changing map, as well as Fortnite’s first aerial vehicle: the X-4 Stormwing plane. The developer also introduced a ton of new rewards to unlock through the Season 7 Battle Pass, among them additional pets and Wraps, a type of cosmetic that can be applied to weapons and vehicles to customize their look.

    Fortnite’s second set of Season 7 challenges are slated to arrive on December 13. In the meantime, you can still complete Week 1’s challenges, which include dancing in forbidden locations and dancing on a crown of RVs. You can find tips on how to complete them in our Fortnite Season 7 challenges roundup.

    Powered by WPeMatico

  • Out This Week: Kingdom Two Crowns, Earth Defense Force 5, Below

    Out This Week: Kingdom Two Crowns, Earth Defense Force 5, Below

    With so many new games and movies coming out, it can be hard to keep up. Lucky for you, IGN is here to help with a weekly round-up of the biggest releases each and every week. Check out the latest releases for this week, and be sure to come back next Monday for a new update.

    Note: The prices and deals compiled below are accurate at the time we published this story, but all are subject to change.

    Out-This-WeekKINGDOM

    Continue reading…

    Powered by WPeMatico

  • Spider-Verse Explained

    Sometimes it seems like Spider-Man is the loneliest and unluckiest hero in the entire Marvel Universe. But as it turns out, he’s far from the only wall-crawling hero out there. The Marvel multiverse is full of like-minded do-gooders who use their spider-powers to defend innocent lives. And when those heroes come together, the Spider-Verse is born.

    And now, with Spider-Man: Into the Spider-Verse hitting theaters, what better time to delve into the history of the Spider-Verse? The film stars the voice talents of Shameik Moore (as Spider-Man/Miles Morales), Jake Johnson (as Peter Parker), Hailee Steinfeld (as Gwen Stacy), Mahershala Ali (as Miles’ uncle Aaron), Brian Tyree Henry (as Miles’ father Jefferson), Luna Lauren Velez (as Miles’ mother Rio), Lily Tomlin (as Aunt May), and Liev Schreiber (as The Kingpin).

    Continue reading…

    Powered by WPeMatico

  • These Red Dead Online Items Cost Less Now

    Yesterday, Red Dead Online got its first major update after being in beta for more than a week. In a post on their newswire, Rockstar said the changes were  “specifically geared towards creating a more balanced, fun and rewarding overall experience, across all modes and missions,” so of course, the big question is: does the update really do all that much to fix what so much of RDO’s early user base was complaining about? The short answer is yes, it makes a huge difference – even if it doesn’t fix all of the beta’s problems.

    Continue reading…

    Powered by WPeMatico

  • Dragon Age 4: Who is the Dread Wolf?

    Thursday night’s Game Awards offered much in the way of glitz, glam, and game teasers — including an exclusive look at the fourth installment of BioWare’s blockbuster Dragon Age series. BioWare has been known to offer painstaking amounts of detail in their promo art which, if deciphered correctly, has the potential to unlock oodles of secrets about Thedas, character backstory, lore and more. Remember Inquisition’s character tarot cards?

    Sure, maybe we didn’t get anything quite as lush as extensive character art, but Dragon Age fans are hungry. So we’ll take a 60 second trailer.

    Even if those 60-seconds are sparse in some ways, they are rich in others. Sure, four seconds are devoted to BioWare’s logo, ten of them are a hashtag, and thirty seconds are spent in a slow pan over an ancient cursed idol… But those remaining sixteen seconds? Hoo boy. We’re graced with a real doozy of a promo image, coupled with a voiceover from a Dragon Age I major character. Does any of this give a clue into Dragon Age 4? Who is the Dread Wolf and why are they rising? What does it all mean?

    Continue reading…

    Powered by WPeMatico

  • 10 Fan Favorite Monsters We Want to See Return in Monster Hunter: World

    12/10/2018 Update: This article was originally published in May, 2018, but has been updated. A Monster Hunter: World expansion called Iceborne has been revealed, and with it, a teaser of a what we assume to be a returning monster from previous generations: the Nargacuga. Check out this slideshow for more monsters we’d like to see from past generations, and the reveal trailer for the expansion below.  

    Capcom’s Monster Hunter: World has been out for nearly a year now, and hunters may have gotten their fill of the elegant Legiana or the feisty Odogaron. With the influx of new players to the series, there are certain beasties that we think are a rite of passage for any experienced hunter.

    Continue reading…

    Powered by WPeMatico

  • New Alpha Ship Ahead 1904 Update – 12/10/18

    Starting at 2:00 pm PST today, members of the Xbox One Preview Skip Ahead will begin receiving the latest 1904 Xbox One system update (rs_xbox_dev_flight.181206.1900). Read on for more about the latest and greatest fixes and known issues in this 1904 system update.  This build has the same features as newest 1811 and fixes in 1902 plus more to be announced over the coming months!

    Fixes:

     

    Mouse

    • Additional fixes to improve the responsiveness of mouse performance to reduce lag.

    System

    • Fixes to improve system performance.

     

    Known Issues:

     

    Audio

    • We are tracking audio issues in which some games have audio that cuts in and out
    • Audio settings reverting to a previous settings after taking an update. Workaround is to please turn on your Audio Receiver prior to turning your Xbox One and the settings will not revert.

    Profile Color

    • Sometimes users may encounter the incorrect Profile color when powering on the console.

    See the rest of the story on Xbox Wire

    Related:
    Five Tips to Get Started in Warframe’s New Fortuna Expansion on Xbox One
    Away: Journey to the Unexpected is a New Take on the FPS Genre
    Discover the World of Anthem on Xbox One

    Powered by WPeMatico