Author: dpugh007

  • Grand Theft Auto Online’s New DLC Brings Vehicular Combat To Los Santos

    Grand Theft Auto Online’s New DLC Brings Vehicular Combat To Los Santos

    Rockstar has just released its latest DLC for Grand Theft Auto Online, and it looks like players will be able to enter the Maze Bank Arena for some car-on-car gladiatorial combat.  

    Arena Wars brings with it a new workshop capable of turning your car into a death machine, seven new arena event modes, and the ability to track your progress in the events to unlock trophies and new outfits. Players can also get their hands on 12 new contender vehicles all capable of receiving metal-shearing upgrades, available in three new styles: apocalypse, future shock, and nightmare.

    Among the many modes announced, players can jump into the area for the free-for-all mode of carnage where players will battle it out with a host of other weaponized vehicles until there’s only one left standing. There are also classic modes like flag war (capture the flag) and some new ones like here comes the monsters, which unleashes a horde of monster trucks upon some hapless compact cars to see if even one of the eco-friendly vehicles can survive. Players who are eliminated will also become spectators capable of unleashing explosive-armed RC cars and lethal drones upon the remaining drivers.

    The new DLC released today, so if players log on from now until December 17, they’ll receive a free in-game T-shirt, double GTA$ and RP in the arena mode, as well as discounted weapons at the weapons shop.  

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  • Infinity Blade Trilogy Is No Longer Available On The App Store, But You Can Find The Sword In Fortnite

    Infinity Blade Trilogy Is No Longer Available On The App Store, But You Can Find The Sword In Fortnite

    Epic Games has removed the Infinity Blade Trilogy from the iOS app store, citing concerns about being able to support it as developer Chair works on its next game, Spyjinx.

    The company made the official announcement on its blog yesterday. “With the development of Spyjinx and other projects, it has become increasingly difficult for our team to support the Infinity Blade series at a level that meets our standards,” Epic said. The company will support Infinity Blade III with Clash Mobs over the next month.

    Although new buyers can no longer access the games on the store, those who’ve already purchased and downloaded the games will continue to have access to them (and be able to re-download them) “for the foreseeable future.” All in-app purchases for the game have also been removed.

    Epic ended the blog by hinting Infinity Blade may pop up “in places you wouldn’t expect,” – A nod to the sword’s sudden appearance in Fortnite as a weapon.

    I sunk a few hours into the first Infinity Blade, and while I wouldn’t call myself a huge fan of the series, I did appreciate its fusion of choose-your-own-adventure branching paths and Punch-Out!!-esque boss fights. I’m not sure why the series had to disappear completely instead of just no longer being supported, but I always had some intention, however minor, to play through this series at one point. But I think the real question is: What does the future hold for Infinity Blade FX, the arcade version of the game!?

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  • Nier: Automata Game Of The Yorha Edition Announced

    Nier: Automata Game Of The Yorha Edition Announced

    A ratings leak a few weeks ago accidentally let slip the title Nier: Automata Game of the Yorha Edition, a pun on Game of the Year using the organization name within the game. It’s not a high-level pun or anything, but it’s serviceable. In a way that makes me wonder whether or not Square Enix remembered if they had already announced it or not, the Nier: Automata Twitter account today confirmed the existence of the game with a message from director Yoko Taro, complete with spelling errors.

    Attention all androids:

    We interrupt your regularly scheduled programming with a special message direct from @yokotaropic.twitter.com/IE9seYUBzH

    — NieR:Automata (@NieRGame) December 11, 2018

    Yeah, that sounds about right.

    It is likely that the Game of the Yorha Edition will be similar in concept to the Xbox One port of Nier: Automata, which was dubbed the Become as Gods Edition. That version packaged all the game’s DLC onto the disc, which unfortunately did not include any real story DLC, mostly just arenas and boss fights for players that want to dig deep into that stuff. But hey, if you’ve been curious, this is as good a time as any to try.

    Nier: Automata is currently available for PlayStation 4, Xbox One, and PC.

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  • Tales Of Crestoria, New Mobile Game, Comes West In 2019

    Tales Of Crestoria, New Mobile Game, Comes West In 2019

    Bandai Namco has announced that their newest Tales of game, a mobile title named Tales of Crestoria, will be coming stateside in 2019. While not quite dubbed the next mainline or flagship Tales of game, Crestoria has all the resources of one and will be releasing in 2019 on iOS and Android.

    “Tales of Crestoria takes place in an oppressive dystopia where every citizen must carry with them an all-seeing ‘Vision Orb’ that monitors for criminal violations,” Bandai Namco writes. “The game follows protagonists Kanata, a naive boy blindly accepting of to the Vision Orbs’ justice, and Misella, an audacious orphan unbridled in her dedication to defending Kanata. Due to the horrific events of one fateful night, the duo find themselves branded “Transgressors”, and condemned to death by society’s popular vote—the draconian system of justice by which their world is governed. With eyes now opened to the injustices of society, a chance meeting with Vicious, “The Great Transgressor,” gives Kanata and Misella a defining choice: Own your fate, or let fate own you.”

    To celebrate, Bandai Namco has released a concept movie to show off the themes of that description in a fairly cool artstyle Check it out below.

    Like most recent Tales of games, the title will be a collaboration between artists Mutsumi Inomata and Kosuke Fujishima.

    Despite Bandai Namco traditionally releasing one mainline Tales of game a year, they have slowed down considerably in the last few years, not releasing a new title since 2016’s Tales of Berseria. Tales of Vesperia: Definitive Edition, a remaster of the decade-old classic with additional content for English-speaking players, will see release on PlayStation 4, Xbox One, Switch, and PC on January 11.

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  • Sledgehammer Founder And Dead Space Creator Leaves Activision

    Sledgehammer Founder And Dead Space Creator Leaves Activision

    Almost ten years ago, Glen Schofield surprised a lot of industry watchers and fans alike by announcing that he was leaving EA Visceral and founding a new studio at Activision called Sledgehammer Games. Today, Schofield announced on Twitter that particular journey is over as he moves on to further things outside the company.

    I’ve had a great run here at Activision; 3 COD’s- MW3, AW and WWll- that I’m proud of. I feel it’s time to try something new tho. I’ll be leaving Activision end of Dec. and taking some time off to relax. Then off to something else exciting.
    Thank u Activision for everything!

    — Glen A. Schofield (@GlenSchofield) December 10, 2018

    Schofield founded Sledgehammer in 2009 under the auspices of Activision to work mostly on Call of Duty as part of Activision’s plan to start trading off yearly titles in the series between three studios. As Schofield mentions in his tweet, Sledgehammer oversaw Modern Warfare 3, Advanced Warfare, and World War II. The last of those games was such a success that Schofield and co-founding partner Michael Condrey were brought into Activision’s corporate team to oversee all of the company’s games just earlier this year.

    While at EA Visceral, Schofield served as the creator and executive producer of Dead Space, the seminal sci-fi horror series. His credits also include directing Blood Omen 2: Legacy of Kain and Akuji the Heartless. He was also given special thanks in Call of Duty: Black Ops and Legacy of Kain: Soul Reaver.

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  • Kingdom Two Crowns and its Feudal Japan Inspiration

    Kingdom Two Crowns and its Feudal Japan Inspiration

    Today Kingdom Two Crowns is launching on Xbox One and Xbox Game Pass, the next installment in the award-winning micro-strategy series. We introduce a brand-new campaign mode which moves away from the roguelike element that we had in previous iterations. By making this shift it opened the opportunity to expand the games experience and choices having longer and bigger impacts to your Kingdom. It also created the narrative to allow the player to renew their reign over their Kingdom as a new ruler who inherits it in decay and must repair and continue the plight against the Greed. And ultimately finding a means to defeat the Greed for good!

    Kingdom Two Crowns

    Kingdom Two Crowns

    Another major addition to Kingdom Two Crowns is the opportunity to play together. This cooperative experience is available both online with your friends on Xbox Live or offline as classic couch co-op. You can drop in or out at your own will, making it easy to get assistance from a friend at any time.

    Kingdom Two CrownsKingdom Two Crowns

    And Kingdom Two Crowns is just the start of a long journey. We plan to expand the game with post-release updates that will venture to new exotic locations across the world. On day one of release, you’ll be able to jump into Kingdom Two Crowns: Shogun, a new setting inspired by the landscape, architecture, and culture of feudal Japan.

    Kingdom Two CrownsKingdom Two Crowns

    For me personally, this setting is very close to my heart. Being a kid in the 80s, I was fascinated by video games, especially the wave of Japanese games that I fed with quarters in the arcade. Growing up in Hawaii is a melting pot with Polynesian, American, and Japanese culture. For me, the love for Japanese culture extended beyond the games, I was mesmerized by the serenity and the pure dedication to work. Looking back, it made sense to bring the feudal Japanese setting to Kingdom Two Crowns. Both aesthetics and gameplay, plus my desire to make a game in this colorful period made for a perfect match.

    Kingdom Two Crowns

    Kingdom Two Crowns

    When developing Kingdom Two Crowns: Shogun, we traveled to Japan for inspiration to make sure we not only drew the right inspiration from the architecture but also the feeling and atmosphere. As you travel throughout the lands you experience different seasons and environments that evoke emotions of tranquility along the frantic nights when the Greed appears to take everything you have earned.

    Kingdom Two Crowns

    Kingdom Two Crowns

    Some of the details that will immerse you and naturally make you think differently is the density of the bamboo forests. Instantly your strategy changes as you try to expand your Kingdom you battle not only the Greed, but the thickness of the bamboo forest.

    Kingdom Two Crowns

    Kingdom Two Crowns

    We hope you’ll enjoy playing Kingdom Two Crowns, solo or with a friend, and join us on the journey as we update Kingdom Two Crowns with more settings during 2019.

    Kingdom Two Crowns is available now on Xbox One via the Microsoft Store. It is also available today for Xbox Game Pass members and is part of the ID@Xbox Winter of Arcade event.

    See the rest of the story on Xbox Wire

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    Away: Journey to the Unexpected is a New Take on the FPS Genre

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  • Media Molecule Claims the Dreams Beta Is Still on Track for 2018

    We’re dreaming of a Dreams beta.

    Do you think Media Molecule’s built a big clock in Dreams counting down to 2019? The Guildford-based developer has been promising we’ll get our hands on its ambitious creation suite “this year” for about, well, three years – but it seemed certain that it was going to deliver in 2018. Well, it’s now 11th December and still no news.

    But alas, writing on Twitter, the LittleBigPlanet maker has spoken. “It’s very busy here at MM Towers,” a spokesperson wrote. “Our plans haven’t changed, and when we’re ready to share more details with you all, we will.” Well, you’ve got 20 days left and counting, guys and girls. Tick-tock and all that.

    Read the full article on pushsquare.com

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  • Monster Hunter World: Iceborne Will Bring 'Lots' of Gameplay Improvements

    Not so cold.

    Monster Hunter: World’s “massive expansion”, Iceborne, isn’t going to land for some time yet, but it’s already deep in development over at Capcom, and producer Ryozo Tsujimoto has sat down with the official PlayStation Blog to share a few details with regards to what players can expect.

    Read the full article on pushsquare.com

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  • Sony Flaunts PSVR's Enormous Library in Montage Trailer

    Over 200 games and experiences.

    You could be forgiven for not paying attention, but PlayStation VR has an impressive library these days. Sony’s really pushing the hardware, er, hard at the moment – resulting in montage trailers like the one embedded above. This clip heavily promotes some of the headset’s more recent hits, but there’s a huge catalogue available now that’s begging to be explored.

    Not sure where to start? Maybe our list of the Best PSVR Games could help you.

    Read the full article on pushsquare.com

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  • PS4 Pro Has Been a Good Example of Necessary Evolution, Says Sony

    Sony reckons hardware revision has been a hit.

    There was scepticism prior to the release of the PlayStation 4 Pro, but the mid-gen hardware revision – along with the Xbox One X – has ended up being a success. Sony’s supercharged console hasn’t held back the base model in any way – it’s merely allowed those seeking greater performance to benefit from the added horsepower of the beefier box. And speaking with MCVUK magazine, European marketing boffin Warwick Light admitted that the refresh has been a hit.

    “In enabling the community to upgrade mid-lifecycle it has allowed our most engaged players an even more immersive experience that complements the latest advancements in TV technology,” he said. “We’ve found that around one in five PS4s sold has been a PS4 Pro since it launched and around 40 per cent of these have been from existing players upgrading so it’s definitely having a positive impact on the industry as well as on our players.”

    Read the full article on pushsquare.com

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