Category: Gamespot

  • Newest State Of Decay 2 Concept Art Revealed

    Newest State Of Decay 2 Concept Art Revealed

    While we have to wait a while longer to play State of Decay 2, developer Undead Labs continues to release more concept are for it. The latest image shows a nice sunset–with a zombie in the foreground.

    No Caption Provided

    About this image, State of Decay 2’s art director said, “That one was really a mood piece more than anything. State of Decay has always tried to emphasize the quiet moments and the beauty from a still world. It helps punctuate the moments when things go ….bad.”

    You can see the concept art that Undead Labs released in the three previous weeks here, here, and here.

    State of Decay 2 was announced back at E3 2016 for Xbox One and PC. It’s a four-player co-op game, rather than the MMO Undead had discussed previously.

    All we’ve heard about State of Decay 2 so far is that its world will be “substantially larger” than the first game’s and that it will allow co-op players to split up.

    Powered by WPeMatico

  • GameStop Randomly Selecting 1,000 People Today To Preorder Nintendo Switch

    GameStop Randomly Selecting 1,000 People Today To Preorder Nintendo Switch

    It’s a big day for deals at GameStop today.

    First, the retailer is randomly selecting 1,000 shoppers across its US stores to give them the chance to preorder the hard-to-find Nintendo Switch. All you have to do is physically be in a GameStop store today for a chance to be randomly selected to preorder the $300 console.

    No Caption Provided

    In other deals news, GameStop is offering $30 off games like Call of Duty: Infinite Warfare, NBA 2K17, and Mafia III, as well as $20 off Overwatch, Grand Theft Auto V, Battlefield 1, and Destiny.

    Go to GameStop’s special deals page here to see all the offers.

    Going back to the Nintendo Switch, the console goes on sale in just a few weeks, arriving around the world on March 3.

    Powered by WPeMatico

  • Weekly Recap: GTA 5 Ships 75M Copies, New South Park Delayed Again, E3 Open To The Public

    Weekly Recap: GTA 5 Ships 75M Copies, New South Park Delayed Again, E3 Open To The Public

    No Caption Provided

    It’s the weekend again. Here is a roundup of the week’s top stories and some you might have missed.

    THE BIG STUFF:

    Rockstar’s open-world action game Grand Theft Auto V continues to sell incredibly well. The game has now shipped 75 million copies, up by 5 million in just three months. The game is on pace to sell better this year than it did last week. Will it ever stop selling? [Full story]

    Ubisoft’s new South Park game, The Fractured But Whole, has been delayed again. Originally slated to come out in 2016, the game was initially pushed to Q1 2017. Now, it’s set to come out sometime in Ubisoft’s fiscal 2017-2018, which translates to April 2017 through March 2018. [Full story]

    For the first time ever, the annual E3 show will be open to the public this year. That’s right, anyone can buy a ticket to this year’s show. 15,000 consumer tickets will go on sale Monday, February 23. Tickets cost $150 (for a three-day pass) on February 13 and will go up to $250 thereafter. [Full story]

    THE OTHER STUFF:

    Drawn to Death, the next game from Twisted Metal creator David Jaffe, now has a release date; it’s coming out for PS4 in April. Learn more about it here on the PlayStation Blog.

    Here’s a rad trailer for the new Timesplitters fan remake, Timesplitters Rewind.

    The next Hearthstone might be themed around dinosaurs, according to a new report. Bear in mind that this is unconfirmed for now–but it sounds pretty cool.

    The Golf Club is getting a sequel. Developer HB Games announced The Golf Club 2 this week and it sounds like it’s improving on the sequel in a lot of big ways.

    After crushing it on console and PC, CI Games’ Dark Souls-like RPG Lords of the Fallen came out this week for iOS and Android devices. Here’s a trailer:

    Here is a wonderful video in which Zelda creator Shigeru Miyamoto and producer Eiji Aonuma answer 51 rapid-fire questions about Breath of the Wild. Watch the video at Game Informer.

    What would Final Fantasy XIV’s UI and menu systems look like presented with Microsoft’s HoloLens? Perhaps something like this–see the cool video at Kotaku.

    Call of Duty: Black Ops 3–not the newer Infinite Warfare–is holding a Valentine’s Day event. You can read this blog post to find out what’s going down.

    Have a wonderful weekend!

    Powered by WPeMatico

  • Awesome Art Picks: Wonder Woman, Silver Surfer, Deadpool, And More

    Awesome Art Picks: Wonder Woman, Silver Surfer, Deadpool, And More

    Each week we search and gather up the coolest comic book art you won’t see in actual comics. The reason you won’t is because professional artists often draw sketches for fun or commissions and post them on their websites, blogs, and Tumblrs. Some artists even arrange commissions through their sites so be sure to check them out. This is a way to see the artists working on one book draw characters from other comics or publishers.

    Todd Nauck posted a couple new pieces on his Tumblr.

    No Caption Provided
    Gallery image 1Gallery image 2

    Greg Smallwood posted a Winter Soldier commission on his Instagram.

    No Caption Provided

    Paolo Rivera posted recent commissions on his blog.

    No Caption Provided
    No Caption Provided

    Kris Anka posted new art on his Instagram. The Wonder Woman and Harley ones will be prints available at Emerald City Comic Con.

    No Caption Provided
    Gallery image 1Gallery image 2

    Chris Samnee posted a classic Logan sketch on his Instagram.

    No Caption Provided

    Chris Giarrusso put new art for sale on his website.

    No Caption Provided
    Gallery image 1Gallery image 2Gallery image 3Gallery image 4Gallery image 5Gallery image 6Gallery image 7Gallery image 8Gallery image 9Gallery image 10

    Jim Cheung posted recent commissions on his Instagram.

    No Caption Provided
    Gallery image 1Gallery image 2

    Peter Nguyen posted new sketches on his Tumblr. His commission list for ECCC is open.

    No Caption Provided
    Gallery image 1Gallery image 2

    Marcio Takara posted more daily sketches on his Tumblr.

    No Caption Provided
    Gallery image 1Gallery image 2Gallery image 3Gallery image 4

    Mike Choi posted a Norrin Radd/Silver Surfer commission on his Instagram.

    No Caption Provided

    Denis Medri posted new art on his Deviant Art page.

    No Caption Provided
    No Caption Provided

    Dustin Nguyen posted new sketches on his Instagram.

    No Caption Provided
    Gallery image 1Gallery image 2Gallery image 3Gallery image 4Gallery image 5

    Brett Booth posted a sketch for a print he’s working on on his Twitter.

    No Caption Provided

    Franco posted a Harry Potter painting on his Instagram.

    No Caption Provided

    Mike Henderson posted commissions on his Instagram.

    No Caption Provided
    Gallery image 1Gallery image 2Gallery image 3

    Yildiray Cinar posted new art on his Instagram.

    No Caption Provided
    No Caption Provided

    That’s it for this week. We’ll have more awesome art next time.

    Powered by WPeMatico

  • Here's A First Look At Avengers: Infinity War

    Marvel today provided a first look at Avengers: Infinity War, which started shooting in January. The video starts off by providing a brief overview of the Infinity Stones, before showing off some of the action movie’s sets. Robert Downey Jr. (Iron Man), Tom Holland (Spider-Man), and Chris Pratt (Star-Lord) then share their thoughts about filming, while directors Joe and Anthony Russo discuss some of the story, which sees the Avengers taking on a new bad guy, Thanos.

    Avengers: Infinity War is the culmination of the entire Marvel Cinematic Universe that started in May 2008 with Iron Man,” Marvel boss Kevin Feige says. “Thanos shows us why he is the biggest, the best, the baddest villain that we’ve ever had. And the most frightening villain that the Avengers have ever faced.”

    Infinity War was originally planned as two movies, but a retitling last summer meant that the second film will be something different. Although they are shooting back-to-back, the Russo brothers have stressed that they will not be two parts of the same story.

    Avengers: Infinity War hits theaters on May 4, 2018, while the untitled fourth Avengers movie follows on May 3, 2019.

    Powered by WPeMatico

  • Despite The Skyrim "Mess," Valve Still Supports Paid Game Mods

    Despite The Skyrim "Mess," Valve Still Supports Paid Game Mods

    Although its rollout of paid mods for The Elder Scrolls V: Skyrim in 2015 didn’t pan out as it hoped, Valve still believes modders deserve to be paid.

    Valve shared its views on the matter during a roundtable discussion this week. As reported by GamesBeat, Gabe Newell stated that modders “create a lot of value, and [Valve] think[s] that absolutely they need to be compensated.” He added that the “degree to which they are not being accurately compensated is a bug in the system.”

    The company previously introduced a system that allowed modders to charge for their creations through the Steam Workshop. But the response from many was negative, and the flawed feature was removed within days.

    “The Skyrim situation–well, it was a mess,” Newell said this week. “It was not the right place to launch that, and we did some hamfisted things in the way we rolled it out. But the fundamental concept that the gaming community needs to reward the people who are creating value is pretty important.”

    Newell also indicated he believes Steam would offer paid mods at this point if not for the Skyrim misstep. Valve’s Erik Johnson laments the situation, but noted that Valve “got a lot of great data out of that.”

    “It was awful to go through, but it gave us a ton of useful information,” he said.

    Skyrim’s paid mods were introduced with very little notice. The game had, at that point, been available for over three years, and there was a strong backlash from players. Newell took part in a Reddit AMA in an attempt to explain and defend paid mods in which he said, “Our goal is to make modding better for the authors and gamers. If something doesn’t help with that, it will get dumped. Right now I’m more optimistic that this will be a win for authors and gamers, but we are always going to be data driven.”

    Modder Arthmoor's When Vampires Attack mod
    Modder Arthmoor’s When Vampires Attack mod

    Skyrim developer Bethesda also defended the move, but shortly thereafter, Valve canceled the initiative altogether. “We’ve done this because it’s clear we didn’t understand exactly what we were doing,” Valve said in a statement at the time.

    “To help you understand why we thought this was a good idea, our main goals were to allow mod makers the opportunity to work on their mods full time if they wanted to, and to encourage developers to provide better support to their mod communities,” it continued. “We thought this would result in better mods for everyone, both free and paid. We wanted more great mods becoming great products, like Dota, Counter-Strike, DayZ, and Killing Floor, and we wanted that to happen organically for any mod maker who wanted to take a shot at it.”

    To date, Valve hasn’t shared any concrete plans to reintroduce paid mods. Based on what it said this week, though, it only seems like a matter of time before it tries again.

    One change on the way to Steam that we do know about is the removal of Steam Greenlight, which will be replaced by something called Steam Direct this spring.

    Powered by WPeMatico

  • This Might Be Why Valve Stopped Making Console Games

    Valve has released some notable console games for last-generation systems, including Portal 2, The Orange Box, Counter-Strike: Global Offensive, and the Left 4 Dead series. However, the developer has focused more on PC in recent years. Now we may know why.

    Valve founder Gabe Newell said during a roundtable interview recently that consoles can be like “walled gardens”–and this is not the situation the company is looking for. “We get really frustrated working in walled gardens,” he said, as reported by Eurogamer.

    The Xbox One and PlayStation 4 allow developers to self-publish, though of course developers still need to work with the platform-holders to an extent. Asked by Eurogamer if Valve has seen the self-publishing model improve on Xbox One and PS4, Newell said, “We love the PC right now. A lot.”

    One of the things that Newell takes issue with for “walled gardens” such as console and iOS is that it can take a long time to get updates pushed out. “When we did the original iOS of Steam App, right, we shipped it, we got a whole bunch of feedback and like the next day we’re ready to do an update. We weren’t able to get that update out for six months!” he said. “And we couldn’t find out why they wouldn’t release it! They wouldn’t tell us. This is the life that you have in these environments. And finally they shipped it! And they wouldn’t tell us why they finally shipped it.

    “So for us, while we’re spending all of our time trying to be as tunnel-vision in this loop with our customers, to all of a sudden have this complete uncertainty about doing updates… Like we don’t know how to operate,” Newell explained.

    Newell went on to acknowledge that other developers have learned how to be “wildly successful” in the console and mobile space, but Valve is going in a different direction, it seems.

    “Our DNA tend[s] to not work well when someone is trying to insert a lot of process between us and our customers,” he said.

    You can read the full story here at Eurogamer.

    Powered by WPeMatico

  • Look At These New Zelda: Breath Of The Wild Images

    A series of new images from The Legend of Zelda: Breath of the Wild have come online–and they are pretty spectacular. Posted by Game Informer as part of its March cover story on the game, the images show off things like a fierce-looking lightning storm, enemies that populate the world, and bosses. One of the images shows the merchant Beedle, who returns from The Wind Waker.

    Game Informer has some new details, too, such as the fact that Link can get struck by lightning. It’s good idea, then, to remove metal weapons and items when a storm rolls in.

    Pictures are worth a thousand words, so here are a few exclusive Breath of the Wild screens along with game details. https://t.co/2DAEK4FvWo pic.twitter.com/SXZsXkiEOk

    — Game Informer (@gameinformer) February 9, 2017

    Go to Game Informer to see all the new images.

    Breath of the Wild comes out on March 3 as a launch title for the Nintendo Switch. The game is also coming to the Wii U on the same day–it is potentially the last first-party game for the console.

    In other Breath of the Wild news, a new report talks about if we’ll see Link’s famous horse, Epona, in the game. Additionally, preorders are now open for some adorable Link figures based on his appearance in Breath of the Wild–check them out here. On top of that, Nintendo aired a Switch trailer during Super Bowl LI that featured Breath of the Wild prominently, while a new video that came online today shows off the game’s gorgeous environments and dramatic action sequences.

    Finally, Zelda creator Shigeru Miyamoto and producer Eiji Aonuma recently answered 51 rapid-fire questions about the game like whether or not he can eat his horse if he gets hungry enough.

    Powered by WPeMatico

  • Halo 5: Two Playlists Have Been Removed And Here's Why

    Halo 5: Two Playlists Have Been Removed And Here's Why

    Two Halo 5 multiplayer playlists have been removed. In its latest weekly blog post, developer 343 Industries announced that Arena playlists Triple Team and Shotty Snipers have been removed from matchmaking–for the time being at least–and will be replaced by “rotational playlists.”

    No Caption Provided

    “The Halo 5 sustain team is working on more frequent, regular updates to matchmaking including consolidating some of the existing playlists to help maintain a positive player experience,” 343 said. “While it would be great, in theory, to have tons of playlists spanning every possible niche of gameplay, the reality is some playlists just don’t have a consistent enough population to support a good matchmaking experience.

    “We know there are players who enjoy the gameplay these two playlists offer but overall each of these hoppers attracts a tiny fraction of the online population and as a result can’t really sustain a permanent position in matchmaking,” the developer added.

    As for the new rotational playlists, as the name suggests, these will be playlists that come and go regularly. The idea is to keep Halo 5’s multiplayer “fresh and interesting while also allowing an opportunity to try out new ideas and explore oft-requested additions from the community.”

    Starting things off will be Assault, a social playlist. This is basically Assault as you know it, but the one major difference is that the player count is increased to 5v5 and you’ll play on the newest maps.

    “Going forward, the team will be building out a variety of rotational offerings in addition to looking for opportunities to inject fresh content into existing playlists,” 343 said. “These decisions will be driven by usage data in addition to fan feedback and generally monitoring what the community is actively building in Forge and playing in custom games.”

    343 added that it hopes to be able to give players a heads up about what’s coming in the rotational playlists through a calendar. While that hasn’t happened yet, 343 did confirm the next special playlist, Team Doubles. It comes out next week on Valentine’s Day (see what they did there?).

    In other Halo 5 news, 343 this week released the $10 Classic Helmet Req Pack, which comes with nine helmets from Halo 3 and Halo: Reach.

    The next Halo game is Halo Wars 2, which comes out on February 21 for Xbox One and PC.

    Powered by WPeMatico

  • Halo Wars 2 Doesn't Have Map Editor; Full Achievement List Revealed

    Halo Wars 2 Doesn't Have Map Editor; Full Achievement List Revealed

    With the launch of Halo Wars 2 coming up very soon, Microsoft has now made a few more announcements about the RTS sequel.

    In its latest weekly blog post, developer 343 Industries answered a lot of fan questions, one of which asked about potential map-making tools. Unfortunately for fans, this isn’t in the works. “We have no plans to release a map editor at this time,” 343 said.

    No Caption Provided

    Another big piece of news for Halo Wars 2 from the blog post was the announcement of the game’s complete list of achievements. There will be 57 to collect, worth a combined 1,000 Gamerscore. You will unlock achievements for doing things like completing the tutorial, beating campaign missions (solo and co-op), collecting skulls, and playing Blitz cards, among many other things.

    The full Halo Wars 2 achievement list follows below. You can read the full Halo weekly blog post here.

    Halo Wars 2 launches on February 21 for Xbox One and PC. It’s an Xbox Play Anywhere title, so buying a digital copy on one platform provides access to the game on the other, including all saves and progress. People who buy the $80 Ultimate Edition can start playing on February 17.

    A 1 TB Halo Wars 2 Xbox One S bundle launches on February 17 for $350. It comes with the Ultimate Edition, so you can start playing right away.

    In other Halo Wars 2 news, Microsoft this week released the game’s intense launch trailer and followed that up with a pair of silly live-action videos for the game.

    Halo Wars 2 Achievements:

    • Wake up – 10 – Campaign Mission Completion
    • A history of decimation – 10 – Campaign Mission Completion
    • Dominated – 10 – Campaign Mission Completion
    • Guerilla tactics – 10 – Campaign Mission Completion
    • Stirring the pot – 10 – Campaign Mission Completion
    • All travel is suspended – 10 – Campaign Mission Completion
    • Behind enemy lines – 10 – Campaign Mission Completion
    • The setup … – 10 – Campaign Mission Completion
    • And the knockout punch – 10 – Campaign Mission Completion
    • Fifth Floor: Tools, Guns, Super Weapons – 10 – Campaign Mission Completion
    • Sentinel size matters – 10 – Campaign Mission Completion
    • Last stop, this town – 10 – Campaign Mission Completion
    • Learn the ropes – 10 – Complete the Basic standalone tutorial
    • Know the ropes – 10 – Complete the Advanced standalone tutorial
    • Two heads are better than – 10 – Complete a Campaign mission in Co-op
    • This war is over – 30 – Complete the Campaign
    • The hard fight – 40 – Complete the Campaign on Heroic
    • Surviving the long war – 60 – Complete the Campaign on Legendary
    • Gold rush – 20 – Earn a gold medal on any mission (except Prologue) on any difficulty
    • Palmer’s Pure Gold – 30 – Earn a gold medal on every mission (except Prologue) on any difficulty
    • Lone Wolf – 40 – Complete any mission (except The Signal) solo on Legendary with all skulls activated
    • Comrades in Arms – 20 – Earn a gold medal on any mission (except Prologue) in Co-op on Legendary
    • A little bit extra – 10 – Complete half of the Campaign bonus objectives
    • A lot extra – 20 – Complete all the Campaign bonus objectives
    • Alas, poor Yorick! – 10 – Collect a Skull
    • Morbid curiosities – 20 – Collect half of the Skulls
    • Collecting a dream – 30 – Collect all the Skulls
    • The Scrappy Six – 20 – Complete a matchmade multiplayer match as each of the starting 6 leaders
    • First steps – 10 – Complete a matchmade multiplayer match
    • Natural intelligence – 10 – Win a Skirmish Match against only AI opponents (1 or more)
    • Two heads are better than none – 10 – Win a Skirmish Match with a friend against only AI opponents (2 or more)
    • You’ve got a case of the Birley – 20 – In a Skirmish Match against Legendary AI, recycle your base in the first 5 minutes and then win
    • The rank and file – 10 – Recruit or construct 1 of each UNSC unit in Multiplayer or Skirmish (Launch units only)
    • The tribe – 10 – Recruit or construct 1 of each Banished unit in Multiplayer or Skirmish (Launch units only)
    • Trash compactor – 20 – Destroy 100 Vehicles with Anti-Vehicle Units (Multiplayer, Skirmish or Blitz)
    • Flyswatter – 20 – Destroy 100 Air units with Anti-Air Units (Multiplayer, Skirmish or Blitz)
    • Meat grinder – 20 – Kill 100 Infantry with Anti-Infantry Units (Multiplayer, Skirmish or Blitz)
    • Spare change – 10 – Spend 5 Leader Points in Multiplayer or Skirmish
    • Big spender – 30 – Spend 100 Leader Points in Multiplayer or Skirmish
    • Space healer – 30 – Cast 100 healing Leader Powers (Multiplayer, Skirmish or Blitz)
    • Overkill – 30 – Destroy 500 units with Leader Powers (Multiplayer, Skirmish or Blitz)
    • The hand that feeds – 20 – Secret Achievement
    • Making the most of the day – 10 – Complete 3 Daily Challenges in one day
    • A strong showing for the week – 10 – Complete a set of 3 Weekly Challenges
    • Short-term commitment – 20 – Complete at least 1 Daily Challenge each day for a week
    • Long-term commitment – 30 – Complete at least 1 Weekly Challenge each week for a month
    • Duellist – 10 – Win your first Blitz match
    • Ante-up – 10 – Complete the Blitz tutorial
    • Card shark – 20 – Play 25 matches of Blitz
    • Full house – 10 – Play Blitz as each of the 6 starting leaders
    • All or nothing – 10 – Play all of the cards in your deck at least once in a single Blitz match
    • Stacked the chips – 10 – Gather 150 energy crates over any number of matches
    • Jackpot – 40 – Play 777 total cards over any number of matches
    • Firefighter – 10 – Beat wave 10 in Blitz Firefight
    • It just keeps going – 30 – Beat wave 25 in Blitz Firefight
    • On fire – 20 – Score 500,000 points in a single Blitz Firefight
    • Paint it red – 10 – Achieve the highest possible kill-streak in any Blitz mode (Blitz or Firefight)

    Powered by WPeMatico