Category: Gamespot

  • Ghostbusters PSVR Game Launches Unexpectedly, Check Out First Trailer Here

    Without warning, a new Ghostbusters game has launched for PSVR. Called Ghostbusters: Now Hiring, the virtual reality title places you in the shoes of a new poltergeist-catching recruit.

    It’s an episodic series that opens with an entry called Firehouse. Jake Zim, senior vice president of VR at Sony Pictures (one of the studios behind the 2016 Ghostbusters film), told io9 that the plan was to “put out Chapter 1, [see] if people like it and see what they want, then we can add Chapter 2 and keep going.” Take a look at the launch trailer below.

    Franchise co-creator Ivan Reitman, who also directed the original 1984 movie, was heavily involved in the project, according to io9–one of his biggest suggestions was the addition of the Ghostbusters Icon Ghost as the player’s guide. In Now Hiring, the ghost is voiced by American comedian and Agents of SHIELD star Patton Oswalt.

    Ghostbusters: Now Hiring – Firehouse is out now on the PlayStation Store in the US, available for $7, though it doesn’t seem to be available yet in the UK or Australia.

    The last console Ghostbusters game was Sanctum of Slime, which launched in 2011 to negative reviews. Since then there have been a selection of mobile games, and, of course, the 2016 film reboot, which starred Melissa McCarthy. Reitman has since said there are “many” more Ghostbusters movies in development, though a direct sequel to the 2016 film is unlikely to happen.

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  • Next Dark Souls 3 Update Adds PS4 Pro Support; Read Full Patch Notes Here

    Dark Souls 3’s next update, version 1.11, will introduce PlayStation 4 Pro support, publisher Bandai Namco has announced.

    As well as implementing some changes for all players, the patch “increases” Dark Souls 3’s frame rate on PS4 Pro. It’s unclear whether the frame rate will be enhanced all the way up from 30 FPS to 60 FPS however–the game’s community manager, Kimmundi, said the game’s frame rate would be “variable” after the patch on PS4 Pro.

    Elsewhere, the update features a bunch of bug fixes and adds two new maps–Dragon Ruins and Grand Roof–to the game’s PvP mode, Undead Match. Many items and weapons have been re-balanced as part of the update, including a significant buff for Heavy Armor and Heavy Weapons.

    Lastly, support has been added for the upcoming Ringed City DLC pack. The add-on will be Dark Souls 3’s second and final expansion, following the release of Ashes of Ariandel in October.

    The Ringed City launches for PlayStation 4, Xbox One, and PC on March 28. It costs $15 on its own or is included with the $25 season pass, which also provides access to Ashes of Ariandel.

    Dark Souls 3’s 1.11 update drops for PS4, Xbox One, and PC late on March 23 or early on March 24, depending on your time zone and platform. Check out the full list of changes below.

    Dark Souls 3 Update 1.11 Patch Notes

    • Made system updates for The Ringed City.
    • Increased frame rate for gameplay on PS4 Pro.
    • Two new maps added to Undead Match, Dragon Ruins and Grand Roof.
    • Added function to Undead Match where, if password matching is used, players can split into teams.
    • Added function to Undead Match that allows one team of players to match with one password, and the other team to match with another password.
    • Added function where various hosts could be displayed on the bonfire warp menu.
    • Added warning text that advised player if he/she has dropped too many items in a single location on the field.
    • Fixed issue where the loading screen was displayed for longer than usual when the guest returned to his/her own world after an online multiplayer session.
    • Fixed issue in The Painted World of Ariandel where the opened/closed status of the door to the Cleansing Chapel did not synched properly during online multiplayer session.
    • Fixed issue where a guest could enter alone into the boss room for the Dancer of the Boreal Valley during online multiplayer session.
    • Fixed issue where the level sync feature in Undead Match did not synched consistently during online multiplayer session.
    • Fixed issue in the loading screen where guests were not alerted to an error that occurred on the host’s side during online multiplayer session.
    • Fixed issue when player using the miracle Tears of Denial doesn’t get attacked during online multiplayer session.
    • Fixed issue where weapons and items sent to the box get corrupted when inventory is full.
    • Fixed icons that specify which certain items are for which gender (Chain Armor, for example).
    • Improved attack power for Daggers (fixed). In accordance with this fix, critical hit is decreased in order to make critical power the same as present.
    • Improved motion of normal attack for Ultra Greatswords, Great Hammers and Curved Great Swords.
    • Decreased stamina depletion when attacking using Ultra Greatswords, Great Hammers, and Greataxes.
    • Improved attack power for Curved Greatswords.
    • Decreased motion of normal attack while dashing for Katanas. Improved motion of any other normal attacks.
    • Improved motion of shield bash skill. In accordance with this fix, stamina consumption has been reduced.
    • Improved motion of Dagger’s Blind Spot skill.
    • Increased rate at which Frostbite builds up when using Vordt’s Great Hammer, Irithyll Straight Sword, and Friede’s Great Scythe.
    • Shortened attack window of Carthus Curved Sword and Dark Sword, Gargoyle Flame Spear and Follower Sabre.
    • Improved motion of Crescent Moon Sword’s skill, Crescent Blade.
    • Improved the motion of Moonlight Greatswords’s skill, Moonlight Vortex.
    • Improved FP recovery effect of Executioner’s Greatsword.
    • Fixed so that Frost Blade appears from the beginning of Pontiff Knight Curved Sword skill.
    • Improved FP decrease effect of Yorshka’s Spear skill, Pacify.
    • Improved motion and the frost effect of Pontiff Knight Great Scythe skill.
    • Improved motion of normal attack for Greatlance.
    • Fixed so that poise is applied during Greatlance two-handed attack.
    • Fixed so that poise is applied during Dark Hand skill, Lifedrain.
    • Disabled parry during Pickaxe’s two-handed attack.
    • Improved duration of the Perseverance effect.
    • Fixed issue where attack power of some bolts was different from the assumed value when using Avelyn.
    • Fixed issue where one-handed attack motion of Crow Talons was incorrectly using the animation for the Fists.
    • Fixed issue where player can apply enchantment of Bloodlust to other weapons.
    • Fixed so that poise is applied during Spin Sweep attack.
    • Fixed issue where Onislayer continued to attack consecutively.
    • Improved correction value for Sharp or Heavy Weapons’ upgrade.
    • Improved the Bleed build-up of Blood infusions.
    • Reduced Bleed build-up of weapons not infused with Blood.
    • Improved the Poison build-up of Poison infusions.
    • Along with improving correction value for Sharp or Heavy Weapons’ upgrade, adjusted correction value for Refined weapons’ upgrade.
    • Improved defense and also reduced weight for heavy armor.
    • Improved the motion of Lightning Stake, Lightning Storm and Way of White Corona.
    • Extended the time you can move during the casting of the miracles of Gnaw, Dorhys’ Gnawing and Wrath of the Gods.
    • Fixed issue where bonus value is not affected by Dark Damage when equipping Hornet Ring during critical attack.
    • Increased the damage of Poison and Toxic dealt by players, and shortened its duration.
    • Decreased rate at which blood builds up when using Carthus Rouge.

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  • Ghost In The Shell: Watch The First 5 Minutes

    The sci-fi thriller Ghost In The Shell hits theaters next week, but if you can’t wait until then, Paramount has posted the first five minutes of the movie online, with an introduction from star Scarlett Johansson. Check it below:

    Ghost In The Shell stars Johansson as The Major, a cyborg cop who fights cyber-terrorism in a futuristic city. It’s based on the classic anime franchise.

    There has been plenty of other promotional activity over the past few weeks. Yesterday this action-packed clip was released, and there have been several recent making-of featurettes too, including a look at the movie’s visual style and another focusing on the Section 9 taskforce.

    In a recent interview with Indiewire, Johansson discussed the film’s visual design. “Rupert [Sanders, director] described the film to me as cities built on cities and the abundance of waste,” she said. “It’s a kind of collage of cultures and it’s sort of identity-less. [There’s] a whole melange of different kinds of textures and colors–it’s really rich. The depth of this movie is amazing. I find that the sets are so incredibly detailed.”

    Ghost In The Shell also stars Pilou Asbæk, Takeshi Kitano, Juliette Binoche, and Michael Pitt. It hits theaters on March 30.

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  • Rocket League Dev Speaks Out Against Real-Money Betting Announcement

    Rocket League Dev Speaks Out Against Real-Money Betting Announcement

    [UPDATE] Unikrn CEO Rahul Sood told GameSpot in an email, “We are not in any way associated with the publishers of Rocket League. However, we love the game, and like other titles on our sportsbook, we create odds and content on the pro matches and their top tier tournaments.”

    The original story is below.

    Earlier today, Unikrn, a platform that lets you bet real money on competitive gaming matches, announced that Psyonix’s Rocket League was joining its lineup in Australia.

    Now, Psyonix itself has responded to the news, saying it does not support betting on the company’s hit soccer-with-cars game. Psyonix VP of Publishing Jeremy Dunham told GameSpot, “Psyonix is not affiliated with Unikrn, nor do we support or endorse online betting for our game.”

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    Unikrn said in its announcement today that Rocket League was approved by regulators in Australia to have the game available for real-money betting in the platform’s sportsbook in that country. Australia and the UK are the two regions worldwide that offer real-money gaming betting through Unikrn, though the company made no announcement about the UK for Rocket League.

    GameSpot has followed up with Unikrn in an attempt to get more details about this situation.

    Unikrn also offers odds on big-name games like Call of Duty: Infinite Warfare, Dota 2, Counter-Strike: Global Offensive, Overwatch, and League of Legends, among others.

    In other news about Rocket League, the game’s next big update comes out tomorrow, introducing the wicked cool-looking Dropshot mode that completely changes the way the game is played. Additionally, Psyonix recently revealed that the game has sold 10.5 million copies and told fans not to expect a full sequel anytime soon.

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  • Mass Effect: Andromeda Microtransaction Pricing Revealed

    Like many other AAA games, BioWare’s just-released Mass Effect: Andromeda offers microtransactions for its multiplayer mode. Now that the game is available in the wild, pricing for its virtual currency, called Points, has emerged on digital storefronts such as the Xbox Store and the PlayStation Store.

    Points can be spent on new multiplayer packs, which come with cosmetic items. Alternatively, multiplayer packs can be acquired through normal gameplay, so the microtransactions are more of a means to unlock the items more quickly.

    Andromeda’s Points are offered in bundles, starting with 500 for $5 and running up to 12,000 for $100. As always, EA/Origin Access subscribers on Xbox One and PC can save 10 percent on the prices.

    Mass Effect: Andromeda Microtransaction Pricing:

    • 500 Points — $5
    • 1,050 Points — $10
    • 2,150 Points — $20
    • 3,250 Points — $30
    • 5,750 Points — $50
    • 12,000 Points — $100

    Andromeda launches today on PlayStation 4, Xbox One, and PC. GameSpot’s review scored the spacefaring RPG a 6/10.

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  • Fallout 4 VR Coming To E3 2017, Will "Blow Your Mind"

    Bethesda has confirmed that Fallout 4‘s virtual reality version will be playable on the show floor at E3 this year, which, for the first time ever, is open to the public.

    Speaking to Hip Hop Gamer (via GameRant), Bethesda’s Pete Hines confirmed this and also provided a status update on the game, which was officially announced at E3 2016 (alongside a VR version of Doom). Although Hines himself doesn’t play VR games often due to motion sickness, he has heard encouraging things from game director Todd Howard.

    Hines said Howard told him that, “Fallout 4 VR is the most incredible thing you’ve ever seen in your life. You can’t even imagine what it’s like, playing in VR and how realistic it looks and everywhere you turn your head. It is going to blow your mind. It is the craziest thing you’ve ever seen.”

    Fallout 4 for VR will be released in 2017 for PC on HTC Vive, though a specific date has yet to be announced. It also remains to be seen if the game will be playable on other VR headsets such as PlayStation VR or Oculus Rift.

    Also in the interview, Hines said he’s optimistic that VR will grow in popularity, though he does not foresee it ever completely taking over and replacing traditional gaming.

    “I personally don’t believe it’s ever going to be a thing where, ‘Oh I don’t play other things; I only play on VR,’” he said.

    Hines went on to say that when he plays games at home, his wife likes to watch. If he has “some damned headset” on to play a VR game and asks his wife to watch, he said she might say, “‘What? No.’”

    While Hines said he has no doubt that VR will “grow and expand” in popularity and prominence, he doesn’t like the idea of putting on a VR helmet and “shut[ting] everybody else out.”

    Bethesda’s E3 2017 briefing takes place the evening of Sunday, June 11, following Microsoft’s presentation earlier in the day.

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  • Marvel Movies And TV Unlikely To Crossover, Avengers Star Says

    Marvel Movies And TV Unlikely To Crossover, Avengers Star Says

    Although Marvel’s movies and TV shows technically take place in the same shared universe, there has been very little crossover between the two. Now Avengers star Anthony Mackie has talked about why the mediums rarely intersect.

    No Caption Provided

    During a Q&A at Wizard World Cleveland last weekend, Mackie, who plays Falcon, explained that Marvel Studios boss Kevin Feige holds a tight rein over events in the cinematic universe.

    “Different universes, different worlds, different companies, different designs,” he said, via ScreenGeek. “Kevin is very specific about how he wants the Marvel Universe to be seen in the film world. It wouldn’t work. It wouldn’t work at all.”

    There have some been some prior Marvel TV/movie crossovers. Agent Peggy Carter started as a character in Captain America before featuring in her own short-lived TV show. Clark Gregg has played Agent Coulson in both the Avengers movies and TV’s Agents of SHIELD, while there are references to the big screen superheroes in the Netflix show Daredevil.

    However, more recently there has been almost no crossover between the two mediums. As Mackie notes, Marvel Television operates separately to Marvel Studios. In addition, the different production schedules of the two has meant that lining events up chronologically is difficult.

    In 2015, Feige spoke about the difficulties involved with crossing over movies and TV. “It’s easier for [Marvel TV],” he said. “They’re more nimble and faster and produce things quicker than we do. A lot of it is by the time we start doing a movie, they’d be midway through a season; by the time it comes out they’d be done with the second, starting the third season. Finding timing on that is not always easy.”

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  • Overwatch Could Get A Map Editor

    Blizzard could introduce a map editor to Overwatch, but it isn’t likely to happen soon according to game director Jeff Kaplan.

    Posting in a thread on the official Overwatch forums, Kaplan said the development team was “open-minded” about the feature but qualified that there are challenges it must overcome first.

    “We are extremely open-minded about releasing a map editor for Overwatch someday,” he said. “But because Overwatch was made with a brand new engine, this is not a small task or one which can happen any time soon.”

    Kaplan added that Blizzard has a “long-term road map” for Overwatch and it [believes] heavily in user-made content, but noted “there are many challenges ahead of us and it will be a very long road before our editor can be made available to the public.”

    The newest addition to Overwatch is a hero called Orisa, who will be available to play across PlayStation 4, Xbox One, and PC today. However, Blizzard has said she “will not initially be available for Competitive Play,” so that players have “some time to learn about and play Orisa before she’s placed into the crucible of Competitive Play.”

    You can read more about Orisa’s abilities and see her skins here.

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  • New Overwatch Hero, Orisa, Goes Live Today

    Overwatch‘s new hero, Orisa, goes live on public servers today–that’s for all players on PlayStation 4, Xbox One, and PC.

    However, she “will not initially be available for Competitive Play,” as developer Blizzard wants to allow players “some time to learn about and play Orisa before she’s placed into the crucible of Competitive Play.” She’ll still be playable in Quick Play, the Arcade, and Play vs. AI in the meantime.

    Orisa is a Tank-class character centered mainly designed to protect her team. Her weapon is the Fusion Driver, an automatic cannon that deals constant damage but slows her movement speed. The alternate fire is Halt, which launches a charge that she can detonate to slow enemies and pull them towards the explosion.

    Her abilities include Fortify, which reduces the damage she takes and makes her immune to “action-impairing effects;” and Protective Barrier, a stationary shield that can be deployed to block enemy attacks. Her Ultimate is Supercharger, which launches a device that buffs damage done by any teammates in its line of sight.

    Orisa has been available on Overwatch’s test server, the PTR, on PC for weeks already. She’s already been tweaked once–her weapon damage and Ultimate both got nerfed–and she’ll likely get more balance changes as players get to grips with her new abilities. Find out more about her powers and take a look at some of her skins here.

    The PTR had its own update go live on March 20, bringing significant changes to Lucio and his ability to help and heal nearby teammates. Put simply, the changes buff many of Lucio’s abilities but limit his ability to aid his entire team at any one time. Find out more information about his alterations here.

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  • GameStop: Nintendo Switch Sales "Phenomenal," Could Outpace Wii

    The Nintendo Switch is Nintendo’s fastest-selling console ever in many major markets. Now, GameStop has shed some light on how the hybrid system is performing at its stores–and it’s strong.

    Speaking to GameRant, GameStop merchandising director Eric Bright said the Switch “could possibly eclipse the Wii.” That system was a massive, worldwide hit, selling more than 100 million systems.

    Bright declined to share specific Switch sales at GameStop, but said sales out of the gate have been “phenomenal.”

    “I can’t give straight numbers, but I can say we’re seeing one of the highest attach rates of software and accessories to a device that we’ve seen in a long time,” Bright explained.

    Nintendo has yet to provide a sales number for the Switch. The company reports earnings next on April 27, so we might find out more then (if not sooner).

    The Switch’s predecessor, the Wii U, faced a number of struggles and has sold just 13.56 million units by Nintendo’s latest count. With the exception of the Wii, every Nintendo home console has sold worse than the one that came before it dating back to the NES.

    Have you picked up a Switch? How are you finding it? Let us know in the comments below!

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