Category: Gamespot

  • Four More Free Pokemon Sun And Moon Mega Stones Now Available

    Pokemon Sun and Moon players have another chance to get their hands on some rare items. Nintendo is distributing another batch of free Mega Stones via Mystery Gift right now.

    As before, this set is available to players around the globe through a universal code. The four Mega Stones Nintendo is giving away this time are for Gardevoir, Gallade, Lopunny, and the mythical Pokemon Diancie. However, none of the aforementioned Pokemon can be found in the wild in Sun and Moon, so players hoping to use the items in battle will need to transfer their corresponding Pokemon from a previous title or obtain them through trading.

    To claim your Mega Stones, select the Mystery Gift option from the game’s menu screen and choose to receive your gift “via code/password.” Input the code “POYONG” when prompted and you’ll be able to pick up the items from the deliveryman waiting inside any of the games’ Pokemon Centers. Nintendo hasn’t announced how long this distribution will run, so players should act fast and download the Mega Stones while they can.

    Nintendo has been giving away a wealth of items for Sun and Moon recently; last month, the company distributed Mega Stones for Tyranitar, Abomasnow, Manectric, and Aggron. Sun and Moon players also still have a chance to add a rare shiny Tapu Koko to their team. The Legendary Pokemon is available as a free Mystery Gift until August 14. On the day that distribution ends, GameStop stores around the US will begin giving away a free code for a “battle-ready” Salazzle until September 4.

    The next installments in the series, Pokemon Ultra Sun and Ultra Moon, are scheduled to release for 3DS on November 17. The pair are again set in the Alola region but tell an “alternate story” and feature some Pokemon that couldn’t be found in Sun and Moon, including at least one new monster that was revealed last week: Dusk Form Lycanroc.

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  • Zelda Breath Of The Wild's Ending Is Slightly Different In Japanese

    Zelda Breath Of The Wild's Ending Is Slightly Different In Japanese

    The ending to The Legend of Zelda: Breath of the Wild is a little bit different in Japanese, if you look closely at one line. Spoilers for Breath of the Wild follow.

    Clyde Mandelin of Legends of Localization points out a slight discrepancy in this line from the final battle: “He [Ganon] has given up on reincarnation and assumed his pure, enraged form.”

    No Caption Provided

    The Japanese version, according to Mandelin’s translation, would read, “This form was born from his obsessive refusal to give up on revival.” Unlike the official English localization, which says that Ganon turned into his beast form because he gave up on being revived, this translation indicates that Ganon’s strong determination to be reincarnated transformed him into his beast form.

    It’s a relatively small difference, but this affects the ending if you take it a bit further. The Japanese implies that Ganon will come back someday, while the English suggests finality. However, Mandelin notes that another possible interpretation is that defeating Ganon in his beast form would get rid of him forever, since the original text essentially says this is his final form.

    You can read the full breakdown on the Legends of Localization website.

    Breath of the Wild recently received an update; a previous update added the option to use one language, such as English, for the text and another, like Japanese, for the voice acting.

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  • Here's What Games You Can Play For Free This Weekend

    Here's What Games You Can Play For Free This Weekend

    Those on the hunt for a new game to play this weekend have a few options to choose from. In addition to For Honor‘s free trial, Saints Row IV is currently free to play on Steam. Developer ArenaNet is also giving players a chance to sample the newest expansion for Guild Wars 2 at no cost ahead of its release next month.

    Beginning today, Steam users interested in trying Saints Row IV can give the game a go for free until 1 PM PT/4 PM ET on Sunday, August 13. If you’re tempted to purchase it, you can also snag the game at a steep discount; Steam is currently offering sales on all editions of Saints Row IV. Users can pick up the standard title for $3.74 (75% off its normal price of $15), while the Game of the Century Edition, which includes all of its DLC, runs for $4 (normally $20). These offers expire at 10 AM PT/1 PM ET on August 14.

    Saints Row IV
    Saints Row IV
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    Meanwhile, Guild War 2’s newest expansion, Path of Fire, is also free to preview this weekend. New and existing players can experience part of its opening story and “explore the Crystal Oasis map astride the raptor mount.” Players who don’t already have a Guild Wars 2 account can create a free one on ArenaNet’s website and play the demo immediately. This free preview likewise ends on August 13; the full expansion is slated to launch on September 22 and introduces new zones, elite specializations, and other content to the MMO.

    Lastly, PC, PS4, and Xbox One players have a chance to jump into Ubisoft’s swordfighting game, For Honor, for free until August 13. Ubisoft is giving all players access to the entire game during its free trial, including its single-player campaign, five multiplayer modes, and entire roster of heroes. PS4 players need a PS Plus subscription to try the game, while Xbox One players need an Xbox Live Gold membership. Those who’d like to purchase it can also get a discount; all versions of the game are on sale for 50% off until August 14 on PC and August 20 on PS4/Xbox One. For Honor’s Season 3, “Grudge & Glory,” begins next week, on August 15.

    If you’re still looking for something new to try, a free demo for NBA Live 18 is also now available on PS4 and Xbox One. Players can face off in a standard game that pits the Golden State Warriors against the Cleveland Cavaliers in a rematch of the NBA Finals. The demo also gives fans a chance to check out The Rise, a sort of prologue for The One mode. Any progress made in the demo can be transferred to the full game, which releases on September 15. Anyone who pre-orders NBA Live 18 can save 33%, dropping its price from $60 to $40.

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  • Huge No Man's Sky Update Finally Adds Multiplayer (Sort Of) And Lots More, Here's All The Details

    No Man’s Sky might have been out for over a year, but developer Hello Games is still supporting it in a big way. A huge new update, dubbed Atlas Rises, is coming to PS4 and PC today, adding “joint exploration,” a “graphical overhaul”, and 30 hours of new story content.

    Multiplayer was a much-requested feature after No Man’s Sky launched in 2016, and finally you can play with other humans–sort of. You’ll be able to see, communicate, and “explore the universe” with up to 16 other players, but they’ll be represented simply by glowing orbs, and Hello Games admits that “interaction with others is currently very limited.” It sounds like the developer is planning on taking this further, however, as it calls the move “an important first step into the world of synchronous co-op in No Man’s Sky.”

    The company also says the 1.3 update introduces 30 hours of new story content. Included in this is a new quest system and a branching narrative, along with “double the lore and interactions of the existing game.” New NPC guilds have also been introduced, while the economic, trading, and crafting systems have been expanded.

    You can now edit the terrain of the world around you, meanwhile, using a new item called the Multi-Tool. This allows you to sculpt landscapes as you see fit, to help customize and enhance your base. In addition, the diversity and visual quality of planets have been improved, and ancient portals allow you to revisit previous worlds. Finally, space combat and low flight have received a bunch of small enhancements, and there are now more ships available to buy.

    You can read all the details here, or check out the patch notes at the bottom of this article. Previous No Man’s Sky updates have also been substantial, adding features like base-building and land vehicles.

    Hello Games founder Sean Murray said earlier this week that it had been “an exciting, intense, and emotional year for us at Hello Games.” He added: “We have been quiet, but we have been listening intently. We’ve spent that year working hard on free updates for this game our team cares about so much.”

    No Man’s Sky Update 1.3 Patch Notes

    Generation

    • Increased variety in weather, planet, and structure names
    • More base building parts have unique names
    • Prevented trees spawning on sheer cliffs
    • Improved object placement on slopes
    • Improved grass placement and density
    • Changed the default starting ship model
    • Regenerated galaxy to remove differences between survival, normal, and creative game modes
    • Improved building distribution
    • Increased distribution of heridium deposits
    • Improved generation of beaches along shorelines
    • Repositioned player bases to accommodate generation changes

    Exploration

    • Improved balance of hazards between planets
    • Improved settings for hazard damage and strength
    • Reduce cave hazard recharge times
    • Added Shielding Shard to the starting player inventory
    • Limited the depth at which buildings can spawn underwater

    Gameplay

    • More tech available in tech shops
    • Balanced tech shop standing requirements
    • Standing lights have a proper name when you interact with them
    • Increased robustness of systems for locating buildings
    • Increased number and types of objects which can be scanned
    • Increased information available about scanned foliage and creatures
    • Improved planet resource lists
    • Craftable products now sorted by most recent use
    • Improved differentiation of weapons
    • Fixed pinning product recipes and technology guides
    • Continued story unlocked through abandoned buildings
    • Added interactions and dialogue options for many structures and characters
    • Overhauled secondary character interactions
    • Joint exploration has been introduced allowing 16 players to see visual representations of each other in game. Joint exploration does not require PS Plus, and is not currently available on GOG Galaxy.

    Trade and Farming

    • Alloys, farm products and new gas products now form separate branches of a larger craft tree
    • Added new valuable higher tier craft products
    • Added new harvester to harvest atmospheric gases
    • Added new trade specific products
    • Added new farmable Star Bramble plant
    • Added larger 4 plant hydroponic tray
    • Increased contrast between picked and unpicked resource plants to more easily tell them apart
    • Balanced priced of alloys, farm products and gases
    • Improved distributions of resources on planets
    • Improved scan ranges for resources on planets
    • Added scan markers on more smaller plutonium crystals to aid resource gathering

    Freighters

    • Balanced freighter prices
    • Fixed collision on freighter bridge
    • Added freighter classes
    • Added ability to warp in your freighter
    • Fixed floating turrets on capital freighters

    Space

    • Improved space heavy air
    • Added requirement to scan planets in order to reveal their names
    • Improved planet name display as you enter orbit
    • Fix for massive carve radius when mining asteroids

    Galactic Map

    • Updated galactic map UI
    • Improved galactic map controls
    • Improved star names gathered in galaxy map flythrough
    • Improved distribution of different coloured stars
    • Added interstellar scan events

    STARSHIPS

    • Added ability to summon your ship from the quick menu
    • Refined ship reticules
    • Added new holographic cockpit HUD elements: mini map, pulse drive warning and target ship
    • Added new ship technology
    • Balanced space combat
    • Balanced ship weapons and technology
    • Updated ship weapon projectile effects
    • Updated ship hit direction markers
    • Improved flare graphics on ships
    • Improved loot containers dropped by AI ships
    • Improved effects on damaged AI ships
    • Balanced crashed ships broken slots and repair costs
    • Added a more convenient swap inventory button for moving items between new/crashed ships and storage units
    • Updated design of Atlas pass icons
    • Added ability to look around the cockpit when landed
    • Allowed player to remain in ship cockpit after landing
    • Improved spawning and distribution of AI ships
    • Improved ship altimeter
    • Added in-ship communicator
    • Added button prompt for ship zoom
    • Fixed a bug where your ship could become invisible by visiting the galactic map
    • Improved Pirate systems including the ability to negotiate or call in support
    • Added low flight mode
    • Improved landing code

    UI

    • Divided options menu into several pages
    • Revised Journey page
    • New Gek, Korvax, and Vy’keen medals
    • New medals for the merchant, mercenary and explorer guilds
    • Revised log page
    • Fixed animation on markers as they are removed
    • Improved binocular UI
    • Updated journey milestone icons
    • Overhauled discovery log
    • Added cardinal directions to compass
    • Added distance markers to compass
    • Fix for “redeem content” showing twice on Steam menu
    • New trade and product icons
    • Revised combat ship markers
    • Improved ship tracking arrows when flying away from targets
    • Overhauled conversation interface

    Graphics

    • Improved HBAO filtering around edges
    • Improved TAA handling of grass blade edges
    • Introduced depth of field effect during interactions
    • Added LOD meshes and imposters to various props
    • Fixed texturing on the buildable door
    • Reduced HBAO shimmer
    • Reduced shadow acne
    • Fixed artifacts with imposter shadows
    • Improved double-sided normals for foliage
    • Improved terrain texturing and texture blending
    • Improved grass colour blending and integration with terrain
    • Improved grass and leaf materials
    • Improved colour palettes across several biomes
    • Improved planet night skies
    • Fixed z-fighting on small glowing plants
    • Various graphics optimisations and fixes
    • Visual improvements to Atlas stations
    • Replaced all terrain textures with higher detail and quality variants
    • Added new higher detail foliage variants to several biomes
    • Upgraded textures on several cave props

    Audio

    • Four new sets of soundscapes by 65 Days of Static
    • Reworked space combat audio
    • Reworked space explosions
    • Added new ship weapon sounds
    • Added weird biome soundscape
    • Added new music and sound effects for story mode
    • Lots of new UI sounds
    • Minor mix changes and optimisations

    Language

    • Various minor language fixes and improvements

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  • Avengers 4 Starts Production, Directors Release New Image

    Although the plan to shoot the third and fourth Avengers movies back-to-back was changed last year, it doesn’t mean that directors Anthony and Joe Russo are having any downtime. Avengers: Infinity War wrapped last month, and now the Russos have already started production on the currently-untitled Avengers 4. They marked the occasion by posting an image of a gloved hand raising four fingers, with the caption, “Beginning the end.” Check it out below:

    Beginning the end.

    A post shared by The Russo Brothers (@therussobrothers) on

    Avengers 4 will be released in May 2019 and won’t just conclude the story of Thanos and the Infinity War–it will wrap up the entire Marvel Cinematic Universe to date. “By the time we’re at Avengers 4, 22 movies will have encompassed the first three phases of the Marvel Cinematic Universe,” Marvel boss Kevin Feige said April. “And what happens after that will be very different. I don’t know if it’s Phase 4, it might be a new thing.”

    Although it is unknown what shape the next phase of the MCU will take, veteran Marvel stars such as Chris Evans (Captain America) and Robert Downey Jr (Iron Man) have hinted that they may not continue in their roles for much longer.

    In an interview in June, Evans said, “I could have [left] after the third Avengers, but they wanted to make the third and fourth films as a two-parter. It’s going to wrap everything up.” Downey Jr, meanwhile, told Australia’s News that he wants to “hang up my jersey before it’s embarrassing.”

    Avengers: Infinity War hits theaters on May 4, 2018, and will feature a huge number of heroes from the MCU. A first teaser was screened at San Diego Comic-Con in July, but it is yet to be released online.

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  • Xbox One Updates Now Available Early For Everyone

    Xbox One‘s Insider Program–the scheme that allows players to test system updates ahead of their full release–is now open to all, Microsoft has announced. Until now, only select Xbox Live members have been able to take part in the program, but now anyone can sign up and take advantage of early updates.

    In a blog post, Microsoft explained it’s “simplifying entry” into the program, which also grants occasional early access to upcoming Xbox titles. In addition, you can now choose to move between the program’s four tiers, provided you attain enough Insider XP. Some of those four tiers have been renamed–here’s what they’re now called and a description of each, via Microsoft:

    New Group Name New Ring Description Old Group Name
    Alpha Invite-only access ring reserved for Xbox Insiders that provide the most customer feedback, report problems with clear repro steps, and are especially active on Xbox One consoles. From time to time, our best Beta and Delta users will get invited to join the Alpha group. Alpha
    Beta Now open to Xbox Insiders with a tenure (time in Program) of three or more months and an Xbox Insider XP of Level 4 or higher. Beta
    Delta The new Delta group is open to any Xbox Insider with a tenure of one or more months that has reached Xbox Insider Level 2 or higher. Members of the Delta group may also receive builds earlier in the release schedule to test service scalability and feature acceptance. This means that not all users in the Delta group will have access to the same features at the same time. Ring 3
    Omega Anyone can join the Omega group, which will be used to test minor changes made to the previously released monthly updates. Additionally, the Omega group will usually get early access to an upcoming monthly update before the general availability release date. Ring 4

    Moving upwards through the tiers is simply a case of providing helpful feedback and being an active Xbox One owner, Microsoft says. The upper tiers gain the biggest updates earlier, though be warned that they are also subject to more frequent updates (between 15 and 20 in the Alpha ring), so you may want to remain at a lower level to save your bandwidth.

    Flight Ring Number of updates/month Bandwidth usage/month
    Alpha 15-20 60-80 GB
    Beta 8-15 32-60 GB
    Delta Varies. Select users can get around three updates per week. Varies. Around 12 GB per week.
    Omega 1-8 4-32 GB

    Finally, Microsoft says it’s “working closely with multiple first and third-party game studios” to bring more playtests of unreleased games. Recent Xbox One Insider playtests include Paladins and upcoming multiplayer pirate game Sea of Thieves. To join the scheme, just download the Xbox Insider Hub from the Xbox Store.

    In other Xbox news, Microsoft says it’s still working on bringing old Halo games to Xbox One via backwards compatibility, though there’s still no word on when the games will actually be available. Xbox Achievements will also be receiving “fundamental changes” soon, according to Xbox corporate vice president Mike Ybarra.

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  • Wonder Woman Epilogue Included With Blu-Ray Version

    Warner Bros. has announced when the Blu-ray/DVD version of the box office smash Wonder Woman will arrive and what bonus features it will contain. Starting with the release date, the home video version will arrive first, coming out on digital stores on August 29, before coming to Blu-ray and DVD on September 19, according to Collider.

    As for the bonus features, one of the coolest-sounding ones is an epilogue. Titled “Etta’s Mission,” this scene will follow Etta Candy as she “gets the boys back together for a secret mission that could impact humanity’s future.”

    The home video version of Wonder Woman also includes a feature called “Crafting the Wonder,” in which the producers “explore the journey to create an adventure worthy of DC’s greatest warrior.”

    There are also numerous videos featuring director Patty Jenkins; these include:

    • A Director’s Vision: Themyscira: The Hidden Island
    • A Director’s Vision: Beach Battle
    • A Director’s Vision: A Photograph Through Time
    • A Director’s Vision: Diana in the Modern World
    • A Director’s Vision: Wonder Woman at War

    Below is a list of some of the other bonus features, with descriptions from Warner Bros:

    • Warriors of Wonder Woman – Witness the creation of the Amazon army as the women of “Wonder Woman” transform emotionally and physically into the world’s most powerful and heroic warriors.
    • The Trinity – Filmmakers and comic book creators explore the legend of Wonder Woman and how she stands shoulder to shoulder with Superman and Batman to create the pillars of the DC Universe.
    • The Wonder Behind the Camera– Meet the women behind the wonder as they welcome a group of aspiring filmmakers on set for an exclusive, once-in-a-lifetime experience.
    • Finding the Wonder Woman Within – Feel the power of Wonder Woman as award-winning poets and inspiring public figures reveal the impact and importance of DC’s greatest heroine.
    • Extended Scenes
    • Blooper Reel

    Wonder Woman, which stars Gal Gadot, made more than $795 million at the global box office. Unsurprisingly, a sequel is on the way, and Jenkins is reportedly coming back to direct.

    This story has been updated and corrected.

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  • Nintendo Switch Facing Lawsuit Over Its Tablet Design

    Nintendo Switch Facing Lawsuit Over Its Tablet Design

    Accessory maker Gamevice is suing Nintendo over its popular Switch console. As reported by Engadget, Gamevice claims the Switch uses the patents it owns without its permission.

    “According to the suit, the Switch and its removable Joy-Con controllers are too close to Gamevice’s vision of a combination of detachable game controller and a device with a ‘flexible bridge section,’” Engadget reported. “Not surprisingly, the lawsuit calls for both damages and a ban on Switch sales.”

    No Caption Provided

    Gamevice said it has no comment on the case when approached by Engadget, and Nintendo has yet to chime on the matter.

    The Wikipad (pictured above) features dual analog sticks, an analog D-pad, and four analog action buttons. A tablet/mobile device slides into the device to allow you to play mobile games with traditional console controls.

    The lawsuit was filed on August 9, and you can read the full text of it here. We will report back with more details on this case as they’re made available.

    The Switch launched in March and has sold 4.7 million units by Nintendo’s latest count.

    This story has been updated and corrected.

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  • Xbox One Still Getting Four Old Halo Games Through Backwards Compatibility

    Earlier this year, Microsoft announced that Halo 3, Halo 3: ODST, Halo 4, and Halo: CE Anniversary are coming to Xbox One through backwards compatibility. We still don’t know when they’ll be added to the catalog, but fans can rest assured that Microsoft is still working on it. In the latest Halo weekly update, developer 343 gave an update on how it’s coming along, starting off with, “Good news: back-compat is still a thing!”

    The backwards compatibility team continues its efforts, “churning away on getting the titles prepared for public consumption on Xbox One hardware,” 343 said. People internally at Microsoft have been play-testing the games in the past week.

    However, there is still no word on when the games will actually be available.

    Not only are all of those Halo games coming to Xbox One via backwards compatibility, but all the map packs are, too. The only issue is that the Noble Map Pack for Halo: Reach is not free as it should be. 343 is working with the Xbox Store team to fix this.

    The Halo games are all already playable on Xbox One via The Master Chief Collection, which includes Halo: CE Anniversary, a Halo 2 remaster, Halo 3, and Halo 4 all running at 60 frames per second. Halo 3: ODST was also released into the package.

    In other Halo news, 343 is working on a 4K update for Halo 5: Guardians on Xbox One X. Microsoft’s super-powered console launches in November.

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  • Disney Sued For Reportedly Spying On Children In Game Apps, Responds

    Entertainment giant Disney is being sued over claims that some of its gaming apps collect personal information about young players and shares it illegally with advertisers. Disney says it doesn’t believe the suit has any merit and will defend itself in court.

    As reported by The Washington Post, Disney is listed as a defendant in the suit, alongside three other tech companies, including Upsight, Unity, and Kochava. Specifically, the plaintiffs in the class-action suit allege that Disney and is violating the Children’s Online Privacy Protection Act (COPPA), which protects children’s privacy through online sites and apps. An injunction that stops Disney and its partners from disclosing the information without parental consent is what the plaintiffs are seeking. They are also looking to collect punitive damages and legal fees.

    A Disney spokesperson told The Washington Post that this lawsuit is based on a “fundamental misunderstanding” of how COPPA works.

    “Disney has a robust COPPA compliance program, and we maintain strict data collection and use policies for Disney apps created for children and families,” Disney said. “The complaint is based on a fundamental misunderstanding of COPPA principles, and we look forward to defending this action in Court.”

    According to the lawsuit, games like Disney Princess Palace Pets and Where’s My Water 2 have “trackers” inside their code that allows Disney to “exfiltrate that information off the smart device for advertising and other commercial purposes.”

    In 2014, Family Guy: The Quest for Stuff developer TinyCo. agreed to pay a $300,000 fine to settle charges brought against it from the FTC over claims that it violated COPPA standards.

    We’ll report back with more details on the Disney case it new information becomes available.

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