Author: dpugh007

  • Where Fortnite Radar Sign Locations Are To Record A Speed Of 27 Or More (Week 5 Challenge Guide)

    Where Fortnite Radar Sign Locations Are To Record A Speed Of 27 Or More (Week 5 Challenge Guide)

    With Fortnitemares challenges continuing to roll out, Fortnite: Battle Royale continues to get its standard weekly challenges as well. Season 6, Week 5’s are now available, and while a handful of them are easy, the same can’t be said for certain others. Specifically, you may need a map to know where to go, which is where we come in. To speed things up we’ve put together guides for these trickiest challenges, the first of which is to record a speed of 27 or more on different Radar Signs.

    Driving fast and recording that speed isn’t the difficult part, it’s actually finding the locations of the Radar Signs. Again, we’ve done the legwork for you, so all you’ve got to do is take a look below, where you’ll find their locations. That should make things quicker and easier for you.

    No Caption Provided

    Radar Signs Locations

    • Southwest of Paradise Palms
    • North of Paradise Palms
    • South of Tomato Temple
    • West of Lazy Links
    • South of Pleasant Park

    Another tricky challenge this week involves jumping through flaming hoops (when you think about it, pretty much all the challenges do, right?). We’ve found all of the locations for these flaming hoops and put together a map and video guide.

    If you’ve still got challenges from previous weeks left to complete, you can use our comprehensive Season 6 challenge guide to get those done. Keep in mind that there’s also a unique set of Halloween-themed challenges to do this week too. The Fortnitemares event was introduced as part of update 6.20 and, as part of it, there’s new cosmetics to unlock too. Check out all the Fortnitemares challenges to see what you need to do to get them.

    Update 6.20 and the Fortnitemares event also introduce a PvE element to the game. “During Fortnitemares, you’ll face off against Cube Monsters in a whole new way of playing Battle Royale,” Epic explains. “There are new weapons to fight back against these creepy creatures, like the Six Shooter and Fiend Hunter Crossbow.

    “Take out the Cube Fiends and Fragments to pick up loot, and survive against enemy players.” Interestingly, Fortnitemares seems to blur the line between the Battle Royale mode and Save the World mode by giving players zombie-like enemies to fend off.

    You can see the other changes, additions, and tweaks that have been made to Fortnite this week by reading the update 6.20 patch notes.

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  • Red Dead 2 Is Not for Short Attention Spans

    Welcome back to Game Scoop!, IGN’s weekly video game talk show. On a special Halloween episode we’re discussing Red Dead Redemption 2, horror games, Assassin’s Creed Odyssey, and more. Watch the video above or download the podcast below.

    Download Game Scoop! Episode 503

    Or subscribe in iTunes and never miss an episode.

    Subscribe to the Game Scoop! YouTube channel and never miss a video.

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  • Red Dead 2 Walkthrough (with Gold Ranking Requirements)

    See the Gold Medal requirements and get helpful hints while playing Red Dead Redemption 2.

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  • Every Red Dead Redemption 2 Cheat Code (So Far)

    From infinite ammo to spawning a circus wagon, here’s all the Red Dead 2 cheats we’ve discovered so far.

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  • Rumor: Red Dead Redemption II Companion App Points To Potential PC Release

    Rumor: Red Dead Redemption II Companion App Points To Potential PC Release

    According to a report by RockstarIntel, certain files hidden inside Red Dead Redemption II’s mobile companion app suggest the title could be heading to PC in the future.

    RockstarIntel’s article lists tons of parameters that suggest this rumor, such as these:

    PARAM_Oculus
    PARAM_companionAutoConnectIpDurango  
    PARAM_companionAutoConnectIpOrbis
    PARAM_companionAutoConnectIpPC

    You can read the full list of PC-related parameters here. The parameters that list Oculus and PC in particular propose that Rockstar is working on bringing Red Dead Redemption to the platform. However, without any confirmation from Rockstar, this remains purely speculation.

    If Red Dead Redemption is on its way to PC, it could be a lengthy wait, too. For example, Grand Theft Auto V PC players had to wait nearly 19 months for its arrival after its console releases.

    For more on Red Dead Redemption II, read our spoiler-free guide and glowing review.

    [Source: RockstarIntel]

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  • Report: Fallout 76 Isn't Coming To Nintendo Switch Because It “Wasn't Doable,” Bethesda Says

    Report: Fallout 76 Isn't Coming To Nintendo Switch Because It “Wasn't Doable,” Bethesda Says

    At a PAX Australia panel yesterday, Bethesda marketing executive Pete Hines confirmed that Fallout 76 won’t be coming to the Nintendo Switch because it simply “wasn’t doable.” Although we’ve seen a handful of Bethesda products come to Switch, including Wolfenstein: The New Colossus, Skyrim, and Doom, Bethesda says that despite its efforts, the company is unable to bring its latest title to the console.

    Hines said that Bethesda always considers the Switch for its products, but these deliberations don’t always pan out. Bethesda’s individual teams are allowed to choose what’s best for their games, including which consoles to support.

    “The Switch is something I can say with certainty that it’s a part of every conversation with every dev we have now about what we’re doing going forward because we consider it to be a viable platform,” he said. “If the game will work on it, we want it to be on every platform possible. Fallout 76 is not because it just wasn’t doable. But honestly, there is no game in development that we haven’t had a conversation about [bringing it to Switch]. ‘Does this work on the Switch, do you have a plan for the Switch?’ It’s not a mandate. Everything we do has to be developer-led, but it’s something we want to make sure is on folks’ radar.”

    “I enjoy us being seen as the third-party leader in terms of supporting Switch,” he said. “People go, ‘Hey, you’ve got a lot more stuff [on Switch] than this publisher or that publisher.’ That’s what I want Bethesda to be known as. We’re guys who will take some risks.”

    Moreover, Hines brings up that like most companies, one of Bethesda’s biggest concerns is profitability. Bethesda wants to keep supporting the Nintendo Switch because it believes it is a “viable platform” for its future projects.

    “You go where the money is because that’s how you stay in business,” he said.

    Additionally, during the panel, he hinted that the “next Wolfenstein” game is coming to Switch. Whether he’s speaking about the upcoming standalone title Wolfenstein: Youngblood or the third major entry to the series is unclear.

    At a later date, both Doom Eternal and The Elder Scrolls Legends are heading to Switch. 

    For more on Bethesda’s Switch endeavors, read our reviews of the Skyrim and Doom Switch ports. Check out our in-depth preview of Fallout 76 to learn more about what to expect from the game.

    [Source: GameSpot]

     

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  • Pokémon Go's November Event Brings Shedinja, Shiny Caterpies

    Pokémon Go's November Event Brings Shedinja, Shiny Caterpies

     Pokémon Go may currently be undergoing a spooky, but it’s already looking ahead to November, when you can expect a number of bugs to start flooding in.

    Throughout the month of November, players will encounter to special bug-types: Shedinja (the Bug and Ghost-type Pokémon that is literally the deceased, shed exoskeleton of a Nincada when it evolves in Ninjask) and shiny Caterpies. Shedinja will replace Suicune as the Pokémon encountered when completing research breakthroughs, and shiny Caterpies may appear as the reward for completing research tasks that lead up to those breakthroughs.

    The event starts on November 1 at 3pm Central. For more on Pokémon Go, check out or comprehensive guide.

    [Source: Pokémon Go on Twitter]

     

    I love Shedinja so much. I for one am going to catch ’em.

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  • The Evil Within II Halloween Update Adds New Difficulty, Cheats

     Last year’s The Evil Within II got a new update just in time for Halloween, letting you make the game as easy or difficult as you want.

    Version 1.05 of The Evil Within II adds “New features for Bethesda.Net members,” and some bug fixes. That sounds vague at first, but Gearnuke reports the features include a new Akumu (English: “Nightmare”) difficulty, as well as the option to turn on infinite stamina, super strength, and invincibility. The Evil Within II can be severely punishing at first, so the cheats may help you get over the initial hump while you get your bearings, and veteran players who love the game’s weighty combat can get a new kick out of a higher difficulty.

    For more on The Evil Within II, check out our review.

    [Source: Gearnuke]

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  • Former Runic, Gearbox Developers Form Monster Squad Games, Working On Co-op Action Game

    Former Runic, Gearbox Developers Form Monster Squad Games, Working On Co-op Action Game

     Eight former developers from the likes of Runic Games (Torchlight, Hob) and Gearbox Software have spun off to form Monster Squad games, and are working on a gameplay-focused co-op game.

    PC Gamer has the lowdown on the studio’s announcement. According to them, the studio’s Monster Squad’s first project will be “a co-op game with a mixture of shooting and melee combat against AI opponents,” with loot, and likely will not have a competitive aspect. Although the background of the studio’s member suggests the game may be an isometric or first-person game, the studio stated the perspective would be “something new” for them, which could mean a third-person action game.

    The team is also focusing heavily on gameplay, and wants to development to be a dialogue with the community, which is why the studio plans to throw the game into an early access period. “It’s really motivating to make something and then put it in front of players right away,”  Monster Squad co-founder John Dunbar told PC Gamer. “You find out what works, what doesn’t work, and what’s missing really fast, and if you put things out right after making them then the community can be a real part of the conversation about what the game is going to be.”

    For more on how Monster Squad Games came together and glean more insight into what kind of game it may make, make sure to read PC Gamer’s entire feature on the studio.

    [Source: PC Gamer]

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  • There's a Big Ol' Bully Reference in Red Dead Redemption 2

    Canis Canem Edit.

    Rockstar hasn’t forgotten about Bully, because there’s a clear reference to the developer’s much loved PlayStation 2 title in Red Dead Redemption 2. The spoiler-free version is that the phrase ‘Canis Canem Edit’ appears rather blatantly at one point in the open world adventure — Canis Canem Edit being the name Bully was released under here in Europe. It means Dog Eats Dog in Latin.

    Read the full article on pushsquare.com

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