Author: dpugh007

  • Sonic the Hedgehog: A Visual History of SEGA's Mascot

    Until Sonic The Hedgehog debuted on the SEGA Genesis, a fat plumber somewhat inexplicably served as the game industry’s most recognizable icon. All of that changed when gamers saw SEGA’s blue blur careening off springs, zipping through loops and wagging his finger disapprovingly at people still playing “baby games” on Super Nintendo.

    After several failed mascots (Alex Kidd, we hardly knew ye!) SEGA scored a major hit with Sonic, and he has remained the company’s spokes-hedgehog for nearly three decades, appearing in dozens of titles across SEGA platforms. Even after the failure of the Dreamcast, Sonic endured, finding new life on Microsoft, Sony and even — gasp — Nintendo consoles.  After the most recent reveal of Sonic in the upcoming live-action film, we thought we’d take a look at this visual history of the blue hedgehog to celebrate over 25 years of ramps, rings and Robotnik.

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  • Half of All Switch Owners Bought Zelda, Mario, Mario Kart

    Half of all Switch owners purchased Nintendo’s three biggest games, according to Nintendo of America president and COO Reggie Fils-Aime.

    Speaking to IGN about Switch’s success following The Game Awards last week, Fils-Aime said the attach rate for Super Mario Odyssey, The Legend of Zelda: Breath of the Wild, and Mario Kart 8 Deluxe represents a record in the United States.

    “Those three games continue to attach to hardware at better than 50 percent,” Fils-Aime told IGN. “Just think about that. For everyone who owns a system, more than one out of every two have bought Zelda, more than one out of every two have bought Kart, more than one out of every two have bought Odyssey. That’s never happened in U.S. video game history.”

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  • Metro Exodus Has Gone Gold, Will Release One Week Early

    4A Games and publisher Deep Silver were planning to release Metro Exodus on February 22, but they have good news for fans of the post-apocalyptic franchise: The game is now arriving a little earlier.

    Metro Exodus will now release on February 15, 2019, meaning it will no longer be launching on the same day as BioWare’s Anthem.

    Instead, its competition will be Crackdown 3 on Xbox One, as well as Far Cry New Dawn. The latter game was just announced at The Game Awards, and also features a nuclear post-apocalyptic setting, albeit in Montana instead of Moscow.

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  • The Inspiration Behind the World of Desert Child

    The Inspiration Behind the World of Desert Child

    My name’s Oscar Brittain. I’m from this place called Fremantle. It’s a satellite city south of Perth in Western Australia. At first glance it seems entirely insignificant and non-unique. Just another West Coast town with old buildings ranging from the 1870s to 1970s, and with a shipping port accounting for half its area. People are nice, but that’s just WA tor you.

    Desert Child Photo

    Desert Child Photo

    You might mistakenly think it only exists for the port. You might see the ancient football ground in the centre of town, with a statue of local legends battling it out mid-game. But if you don’t stop the car and have a look around, you’d never know what a beautiful place you’d missed out on experiencing.

    When I started making my game, Desert Child, I was studying architecture at university at the time, and, inspired by this and the work of artists like 1041uuu and waneella, thought to do some 2-point perspective backgrounds for the game. This is a decision that took up the next two years of my life.

    Desert Child Screenshot

    Desert Child Screenshot

    The first scene I drew was a big amalgam of things from Fremantle. None were really, directly referencing buildings or locations, but just a first attempt at transferring that Freo feeling into a sci-fi setting. I really liked it and set about drawing more and more local landmarks into the game.

    Desert Child Screenshot

    Desert Child Screenshot

    This is sort of my reimagining of the Fremantle Bridge, repurposed as a footbridge. I took a bit of inspiration also from the New York Highline, with the ground having a bunch of greenery, since cars just fly in this future.

    At the end of the real Fremantle Bridge, there is an old radio navigation tower. It was abandoned until very recently. I always thought of this as a cool modern lighthouse, and what Aussie kid doesn’t have a soft spot for lighthouses after growing up watching “Round the Twist.” I wanted it in the game. I integrated it into the bridge itself, and kind of redesigned it for having been used for space ship navigation in the past, whereas now it’s used as a Centrelink office.

    Desert Child Photo

    Desert Child Photo

    Centrelink is the Australian dole agency, but it’s also responsible for giving students their Austudy allowance. It basically forms the bedrock of Bohemian Australia. Let’s just say I’d be a hypocrite if I ever complain about paying taxes in the future.

    In reality, any Centrelink branch with this kind of land value would have been sold and relocated to the suburbs years ago, but I still pine for them to return to Packenham St, near the good cafes.

    Desert Child Photo

    Desert Child Photo

    The Fremantle Harbour was at once a dominating presence in the city. The giant dinosaur-like cranes have become these calming creatures that are always visible from the beach, watching over everyone as they work. I actually added them into the game quite late in development, as my friends complained that it didn’t feel like Freo without them.

    Desert Child Screenshot

    Desert Child Screenshot

    Fremantle’s High Street has really come back to life in the last 5 years, but for a while, the rent on these beautiful old buildings must have hit rock bottom, since huge old bank buildings were being rented for things like bookshops and cafes. New Edition Bookshop moved into this massive old place, and instantly gained this sense of quality and culture.

    Desert Child Photo

    Desert Child Photo

    Desert Child Screenshot

    Desert Child Screenshot

    The Broody Hen is a new cafe that just opened around the corner from my house, so I go there often. It’s so cozy, and it’s the first place I’ve ever been to regularly enough for the barista to remember my order. I don’t know if this is a good thing, or it means I go there too much.

    Desert Child Screenshot

    Desert Child Screenshot

    `Desert Child Photo

    `Desert Child Photo

    East West Design is a furniture warehouse located right on South Beach. When they moved in, they spent a truckload of money painting this enormous mural on the side of the previously ugly building, which has now become a backdrop for several cafes and restaurants. This image doesn’t do it justice; the mural is about 70 meters long and is something I’ve tried and failed to post to Instagram on numerous occasions.

    Desert Child Screenshot

    Desert Child Screenshot

    Desert Child Photo

    Desert Child Photo

    Speaking of murals, Fremantle has a weird bend towards paining insanely massive paintings on the sides of buildings. The many old buildings used to have huge images of buffalo, goats, and praying mantis on the side of it, so I tried to include some huge street art pieces in the game as a tribute to this strange local obsession.

    Desert Child Screenshot

    Desert Child Screenshot

    Desert Child Photo

    Desert Child Photo

    One of the first things I put into the game was the tiny late-night deli across the street from my house. I’m looking at it right now; I love it. I put it in the game just because I see it so often, and I made it sell just useless, overpriced items. Then about a week after that, they started selling decent Vietnamese Pho. So now I just look stupid. Also, they own a giant mech.

    Desert Child Screenshot

    Desert Child Screenshot

    Desert Child Photo

    Desert Child Photo

    Finally, you can’t really make a game inspired by Freo without including the Fremantle Markets. It’s not even that it’s a good market, it’s just right in the centre of everything. It’s this giant tourist trap that, very occasionally, you’ll be with someone and they’ll tell you how they got a great donut or bao in there. And so you venture in and finally emerge two hours later with something edible. It probably isn’t what you wanted to eat, but it’ll do. Then you walk across the street to The Up Markets, or Uppies, and get dinner for under $10. It’s a way of life.

    Desert Child Screenshot

    Desert Child Screenshot

    Desert Child Photo

    Desert Child Photo

    And so ends this bizarre tribute to the place where I live. It’s not perfect, and there’s probably way too many cheap sushi joints, but I think it’s worthy of its own video game. Even if I had to pretend it’s on Mars.

    Desert Child is available now on Xbox One via the Microsoft Store and is part of the ID@Xbox Winter of Arcade event..

    See the rest of the story on Xbox Wire

    Related:
    Coming to a console near you: New Alpha Skip Ahead build 12/13
    GTA Online: Arena War Out Now on Xbox One
    Highlights from Ghost Recon Wildlands Special Operation 3 Update

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  • Coming to a console near you: New Alpha Skip Ahead build 12/13

    Starting at 2:00 pm PST today, members of the Xbox One Preview Skip Ahead will begin receiving the latest 1904 Xbox One system update (rs_xbox_dev_flight.181210.1900). Read on for more about the latest and greatest fixes and known issues in this 1904 system update.  This build has the same features as newest 1811 and fixes in 1902 plus more to be announced over the coming months!

    Fixes:

     

    Mouse

    • Plugging in a mouse should no longer cause your console to shut down.

    System

    • Fixes to improve system performance.

     

    Known Issues:

     

    Cortana

    • There is an issue where Cortana sometimes may stop responding once initially called.

    Audio

    • We are tracking audio issues in which some games have audio that cuts in and out
    • Audio settings reverting to a previous settings after taking an update. Workaround is to please turn on your Audio Receiver prior to turning your Xbox One and the settings will not revert.

    Profile Color

    • Sometimes users may encounter the incorrect Profile color when powering on the console.

     

    See the rest of the story on Xbox Wire

    Related:
    GTA Online: Arena War Out Now on Xbox One
    Highlights from Ghost Recon Wildlands Special Operation 3 Update
    Multiplayer Tips for Final Fantasy XV Comrades, Available Now on Xbox One

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  • GTA Online: Arena War Out Now

    GTA Online: Arena War Out Now

    Welcome to a new era of entertainment. Time to sit down, strap in, and battle other would-be opponents in the greatest mash-up of sports and automotive gladiatorial combat in human history.

    The most deranged vehicles! The most brutal weapons! The biggest crowds!

    Run your own workshop, craft your own juggernauts of destruction, and track your own carnage-filled career. Live from the Maze Bank Arena, this is Arena War.

    7 Arena Events

    You signed up for glory, and it’s showtime. Step into destruction derbies, rain fire from strategically placed artillery and wreak havoc from the Spectator Box with EMP Drones, self-destructing RC Cars and much, much more.

    Arena Workshop and Career

    While the Arena War Series is open to anyone with a dream and a death wish, those that are serious about a career in automotive violence can invest in an Arena Workshop to begin customizing their own fleet of death machines.

    After purchasing your Workshop from the new ArenaWar.tv website, an onsite mechanized warfare specialist can help you strip down and supe up an assortment of vehicles. From fitting steel-shredding Buzz Saws to pelvis-shattering Ram Bars, create a chariot fit for battle and lay waste to any unfortunate bastard foolish enough to get in your way.

    Head to the Career Wall in the Arena Workshop office to keep track of your progress. In addition to cash & RP, every Arena event you complete awards Arena Points based on your performance. The more AP you earn, the more rewards you’ll unlock such as discounts on specialty attire & Outfits, upgrades, modifications and more. You’ll also earn awards and trophies to adorn your trophy case as you progress through your career.

    Introducing the Arena Contenders

    Head to the ArenaWar.tv website in-game to browse listings for all 12 new Arena Contender Vehicles, each available in Future Shock, Apocalypse and Nightmare styles. Some are ready to go as soon as they’re delivered; some start life as humble road cars, with arena workshop upgrade options that’ll have them ready to burn in no time.

    GTA Online Arena War ScreenshotGTA Online Arena War Screenshot
    Introducing the Bravado Sasquatch, a Super Heavy-Weight Arena Contender vehicle. Compete and destroy in three styles: Apocalypse, Future Shock and Nightmare.

    For more information on all the latest GTA Online bonuses and coming Arena War events, head to the Social Club Events page.

    See the rest of the story on Xbox Wire

    Related:
    Highlights from Ghost Recon Wildlands Special Operation 3 Update
    Multiplayer Tips for Final Fantasy XV Comrades, Available Now on Xbox One
    New Preview Alpha Ring 1902 Update – 12/12/18

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  • Review: Gris review

    Paint by numbers

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