Author: dpugh007

  • GTA 6: all the latest news and rumors for Grand Theft Auto 6

    GTA 6: all the latest news and rumors for Grand Theft Auto 6

    GTA 6, the inevitable next addition to the Grand Theft Auto franchise, is hotly-anticipated – even if there’s still little in the way of solid news.

    Shoot-outs, punch-ups, carjacking, drug-running, and the infamous freedom to drive over countless sex workers across each game’s sprawling metropolis: though unsavory for many, there’s no denying the immense cultural impact that GTA’s giant open-world games has had on the gaming landscape.

    So while Rockstar Games may be hard at work trying to bring Red Dead Redemption 2 to fans by its October release date, we can’t stop ourselves thinking about GTA 6 and when we might hear some kind of confirmation or firm release window.

    Grand Theft Auto 5 has been one of the most successful game releases in the world and even though we’re still enjoying GTA Online, it’s now been around five years since we were last let loose in a new Rockstar city and we’re starting to curious about where we might go next.

    All we know at the moment is that we won’t see a GTA 6 release date in 2019. After a hoax release date in some fake pop-up ads spread across the internet, Rockstar came out to inform us that we wouldn’t be seeing the game during the next year. And there was us with our hopes up.

    But, being the dedicated fans that we are, we’ve trawled through the internet to bring together the best pieces of gossip, rumor and fact for your personal pleasure.

    Check out our video below on GTA VI: predictions on characters, locations, story and GTA Online.

    Cut to the chase

    • What is it? The highly anticipated next entry in the Grand Theft Auto series
    • When it is out? That’s the internet’s biggest mystery (but it won’t be 2019)
    • Will it launch on PC? Both GTA 4 and 5 made their way to PC (eventually), so we’ve got all our appendages crossed

    GTA 6 release date : when can I play it?

    With Red Dead Redemption out in October 2018 you’re going to be waiting a little while longer for a GTA 6 release date.

    According to some reports, we could be waiting until 2020 for the next Grand Theft Auto, which would make sense. Rockstar has supported GTA Online, the multiplayer component of GTA 5, since the game launched back in September 2013 with regular content updates.

    If Red Dead Redemption 2’s online component is in any way similar to GTA Online, no doubt Rockstar will be busy with that for a few years to come.

    After three years of GTA Online, the company was ready to do Red Dead Redemption 2, so perhaps three years after that we’ll see GTA 6 – slap bang in 2020. But according to reputable industry analyst Michael Pachter, the game could be as far away as 2022.

    In an interview with Gaming Bolt, Pachter said that he thinks a 2020 announcement with a 2021 release would be the best case scenario, while a 2021 announcement with a 2022 release or later would be more likely.

    Basically, expecting any news of GTA 6 any time soon is optimistic, or a hoax which happened recently. We think it would make sense if the game followed the release pattern of its predecessor, Grand Theft Auto 5, whereby it’d release at the very tail end of the current generation, comfortably release on the new generation and straddle both for the widest install base possible.

    GTA 6 trailer: when can I watch one?

    The thing about Rockstar Games is that it’s incredibly secretive. No trailer is getting out of that game studio unless someone seriously screws up.

    Just look at what Rockstar did with both GTA 5 and Red Read Redemption 2. It teased an announcement a few days before dropping the first trailer for either game.

    If there’s a GTA 6 trailer, you’ll know about it because the internet will explode – and we’ll let you know.

    GTA 6 news and rumors: what do we know so far?

    The Know report on Vice City

    The most recent significant Grand Theft Auto 6 rumor has come from YouTube channel The Know. It states that an inside source has told it that GTA 6 is coming 2021-2022 and is being developed under the code name Project Americas.

    The reason for this code name is apparently because players will be able to fly between the US and South America in the game, though the majority of the action will take place in the former. This in combination with the source’s assertion that the game will largely be set in Vice City (the Rockstar version of Miami) suggests there could be a focus on drug running which would draw on the popularity of shows and movies like Narcos and Tom Cruise’s Made in America. Particularly if Rockstar holds on to that 80s setting.

    With no comment from Rockstar, these rumors remain nothing more than, well, rumors. But they do pose an interesting proposition that would seize upon the particular fondness many fans of the series have for Vice City.

    GTA 6 is definitely coming and there are ideas

    What we do know about GTA 6 is that ideas are being thrown around for development, even if it’s just in the early stages. Rockstar President Leslie Benzies teased the game in an interview back in 2013 with Develop magazine.

    “We don’t know what GTA 6 will be, but we’ve got some ideas,” said Benzies in the interview.

    Okay, so it’s not much, but it’s certainly a snippet of solid information direct from the source.

    Benzies went on to talk about what kind of ideas get the creative juices flowing over at Rockstar.

    “We’ve got about 45 years’ worth of ideas we want to do,” he added. “We’ll pick the right ones.”

    “It comes from the idea first. Where it is going to be set is the first question. That then defines the missions; you’re doing different things in LA than in New York or Miami.

    “The map and story get worked up together, and the story is a basic flow of how it works out so you can layer the mission in.”

    We’re just pleased that Rockstar has so many ideas for what it wants to do with GTA 6. We just hope it sorts them into some kind of organised system and gets that game to us sharpish.

    GTA 6 map: where will GTA 6 be set?

    Although there haven’t been any concrete reports as yet, every online titbit and juicy gossip morsel is pointing towards GTA 6’s map being absolutely massive.

    We’re even not talking city-size massive, we’re talking potentially the entire of the United States massive.

    Some rumors are suggesting that GTA 6 may end up spanning the entirety of the US, with some kind of teleportation system that cuts down the journey time between cities.

    There are even some incredibly exciting rumours that Rockstar Games might have a ‘70s theme up its sleeve, so crack out those old bell-bottoms and disco balls.

    But there’s also another rumour that’s gathering strength, which would put GTA 6 a little closer to Rockstar Games’ British home – a London setting.

    The reports actually started with a comment from Rockstar Games’ co-founder Dan Houser:

    “At the moment, it feels like GTA’s DNA is contemporary-ish, American-ish, English-speaking-ish, because that’s what it has been… But that doesn’t necessarily limit it to those, that’s just what we’ve done so far.”

    Rockstar Games sources suggest that London is the only non-US location to be whispered as a potential GTA setting.

    For our money, we think a return to Vice City is on the cards, which would tie in to the rumors mentioned above. A recent report from The Know suggests that a return to Vice City in the 80s is actually in the works and that players will explore the rise in drugs at the time through the missions. In this rumored game, players will move between Vice City and South America, which would create a very interesting and entirely new kind of map.

    The GTA 3 trilogy was set across three locations, Liberty City, Vice City, and San Andreas. This mirrored the original Grand Theft Auto Game, which was also set across the same three locations.

    The most recent Grand Theft Auto games, GTA 4 and GTA 5, have so far been set in Liberty City and San Andreas respectively, meaning that Vice City is the only location yet to be explored by the recent games.

    The only question now is whether Rockstar will be tempted to complete the set.

    GTA 6 rumors

    1. A female protagonist

    When asked about a female protagonist for GTA 5, instead of three male heroes (or anti-heroes), Rockstar co-founder and lead writer Dan Houser said in an interview with The Guardian back in 2013 that a female lead wasn’t really on the table, but not intentionally.

    “We didn’t really think about it this time,” Houser said. “That’s not to say that we couldn’t or we wouldn’t. This character set is just what came to us: it wasn’t, ‘we’ve got X and Y so we need Z’. We weren’t trying to do it off a checklist – I don’t think that will ever give you something that’s believable or engaging.”

    “In the future, could we do a game with a female lead? Of course. We just haven’t found the right game for it yet, but it’s one of the things that we always think about.”

    “It didn’t feel natural for this game but definitely for the right game in the future – with the right themes, it could be fantastic. But for GTA 5, this was the organic thing that came up, these were the characters that would display the themes we wanted to think about.”

    Likelihood: Strong. Fans have long clamoured for a female hero in a Grand Theft Auto game, and it would be a wonderful change from all the murdered prostitutes.

    2. Eva Mendez and Ryan Gosling

    Rumours of a female protagonist are super exciting, but there’s more.

    Apparently, Eva Mendez is top of Rockstar’s list for playing said hero.

    But again, there’s more. There’s a male lead on the list too and it’s none other than global heart-throb Ryan Gosling, who also just happens to be her real-life husband.

    Likelihood: Questionable. GTA is a major gaming franchise that’s incredibly famous, especially outside of the gaming industry, so it’s possible some big names could be involved, but we’re not convinced.

    3. Full support for virtual reality

    Another GTA 6 rumour involves virtual reality and according to the online rumblings, you may be able to play the entirety of GTA 6 in VR.

    Specific headsets haven’t been mentioned, but since this is probably just a rumour we’re not that bothered.

    Likelihood: Questionable. GTA 6 might have a VR experience attached to it but playing the whole game in virtual reality would be insane.

    Unless we’ve seen huge leaps in virtual reality in the years between now and the GTA 6 release date playing a whole GTA game in VR would prove testing for most stomachs.

    Fast-paced, action-packed and played in long sessions, a VR GTA (in its current form at least) wouldn’t work.

    4. Time travel or another futuristic twist

    With the murmurings of a seriously big map for GTA 6, there are also some rumours of time travelling being a major part of the game.

    Yes… seriously.

    This isn’t Saints Row we’re talking about, but apparently there may be a futuristic twist to GTA 6.

    According to a report from ChristianToday – really – the game will give players “the taste of time travel” where “teleportation [is] possible within a split-second”.

    Likelihood: Utterly ridiculous. There are hilarious side-missions in GTA games, but having time travelling as a main gameplay mechanic is just not in Rockstar’s DNA.

    Plus, ChristianToday has no screenshots, sources or any kind of proof, so we’re certainly sceptical.

    5. Playing as either a cop or a criminal

    Another potential for the GTA 6 storyline is that you have the decision to play either as a cop or as a criminal. Or at least, if GTA 6 adopts the multiple protagonist feature of GTA 5, one of the characters you play as could be a police officer.

    Likelihood: Strong. We could totally see this working, especially with the potential mayhem that could ensue if you’re playing a Trevor-style character half the time and a cop the other.

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  • Xbox All Access: everything you need to know

    Xbox All Access: everything you need to know

    In August 2018 Microsoft announced the launch of Xbox All Access, a limited-time offer (only available in the US) which allows those who sign up to get an Xbox One S or Xbox One X console, Xbox Games Pass and Xbox Live Gold for a set fee per month – with no upfront costs. 

    To see if the Xbox All Access offer is for you, we put together this handy guide explaining everything we know about Xbox All Access and how you can sign up.

    Xbox All Access: what is it?

    Xbox All Access is a limited-time subscription offer which sees you receive an Xbox One S or Xbox One X console, 24-months of Xbox Live Gold (required for online multiplayer) and 24-months of Xbox Games Pass (Microsoft’s subscription service which grants access to over 100 games) in return for paying a fixed fee for 24 months. There is no upfront cost and 0% APR.

    The offer is available until October 31, 2018.

    Xbox All Access: how do you apply?

    The offer is currently only available to those in the US. To sign up, you must go to your closest Microsoft store (it can only be applied for in person), choose a Xbox All Access bundle and apply for a Dell Preferred Account (DPA). 

    According Dell’s website , the Dell Preferred Account is a “revolving line of credit that gives you the purchasing power to update your technology”. In other words, you pay a set amount each month rather than a lump sum (however, that is also an option).

    When you apply at the Microsoft Store, you immediately find out if you can qualify for DPA and therefore Xbox Access All Areas. If you are approved, you will receive a DPA welcome kit by mail within 10 days, which contains account information and payment options.

    Xbox All Access: how much is it?

    There are two bundles currently available: the Xbox One S and Xbox One X bundles Xbox All Access bundles.

    The Xbox One X Xbox All Access bundle start at $34.99 per month and includes an Xbox One X console, 24 months of Xbox Game Pass and Xbox Live Gold. This bundle has 0% APR for 24 months and no upfront cost.

    The Xbox One S Xbox All Access bundle starts at $21.99 per month and includes Xbox Live Gold and 20% saving on Xbox All Access.  This bundle also has 0% APR for 24 months and no upfront cost.

    Xbox All Access: important things to know

    Before you sign up for Xbox All Access there are some crucial details to be aware of:

    If you return the console, you are still responsible to pay for both memberships

    Xbox All Access is subject to the Microsoft Store standard return policy. This means your chosen console has a 30-day return policy. However both memberships are not returnable and are non-refundable.  

    It’s yours to keep after the two years

    Signing up for Xbox All Access means you own the console and the 24 month Xbox Game Pass and Xbox Live Gold memberships outright upon purchase. 

    Microsoft Limited Warranty only covers the Xbox console for one year (90 days for the controller and accessories) 

    If it malfunctions after that then you are responsible for any repair costs and monthly payments will continue until the remaining balance on your Dell Preferred Account is paid in full.

    Outstanding balances at the end of 24 months are subject to APR

    Rates range from 19.24% to 29.99% variable APR. The Minimum Interest Charge is $2. 

    More information is available at Microsoft’s website

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  • Battlefield 5’s War Stories Have More Heart, Depth Than Battlefield 1’s

    I’ll be honest: I didn’t care for Battlefield 1’s single-player vignettes – dubbed War Stories. Sure, they were fairly well-received in 2016, but I thought they were too short to convey any sort of real emotion or have any meaningful impact on the player, and instead they fell into stereotypical buckets like “tank level,” “airplane level,” etc. Hats off to Battlefield 5, then, because after playing one full War Story and pieces of a few others (on the PC version), it’s clear that developer DICE also thought that the ceiling on its solo Battlefield campaign was much higher.

     

    The tutorial, which I’ve been asked not to spoil, does a good job of setting expectations for what Battlefield V’s solo mode will deliver. It moves briskly and confidently without overstaying its welcome, but what I really want to talk about anyway is the first full mission, Nordlys. Set in the harsh Norweigan winter of 1943 during World War II, it follows the story of two women from the Resistance who uncover a nightmarish plot by the Nazis to fuel an atomic weapons program. The early parts of the mission both support and encourage stealth gameplay, including the stash of a half-dozen knives you carry that can be used to silently take out potentially noisy – and definitely lethal – Axis scumbags.

    Continue reading…

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  • Fortnite Week 4 Challenges – Shooting Gallery Map and Doorbell Locations

    Check our locations list and maps for all of the Week 4 Challenges of Season 6, including those for the ringing doorbell and shooting gallery challenges.

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  • Complete Guide to Battlefield 5 Preorder Bonuses

    Complete Guide to Battlefield 5 Preorder Bonuses

    If you buy something through this post, IGN may get a share of the sale. For more, read our Terms of Use.

    Battlefield is returning to its World War II roots, with all new stories, weapons, classes, and customization options from your character to your company. It’s also getting rid of Premium Pass and map packs, so everyone gets every map. Release date is November 20, but if you preorder the deluxe edition, you can begin playing earlier.

    Preorder Bonuses

    BF5Pre

    Continue reading…

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  • The Missing: J.J. Macfield and the Island of Memories Review

    Beautiful, brutal and frequently bizarre, The Missing: J.J. Macfield and the Island of Memories is a side-scrolling puzzle platformer that has cult hero game director Hidetaka Suehiro’s (aka Swery’s) fingerprints smudged all over it. Yet amidst the schizophrenic tonal shifts and fantastical, deathtrap-strewn settings, The Missing manages to tell a surprisingly human story that builds to an emotionally powerful payoff at its conclusion. Its execution may be a little rough around the edges compared to genre champions Limbo and Inside, but it brings plenty of its own unique personality that allows it to shine despite the slight lack of polish.

    Continue reading…

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  • Blizzard Casts Doubt on Diablo 4 BlizzCon Announcement

    BlizzCon 2018 is almost here, but a new post from Blizzard strongly suggests we won’t see any new Diablo projects announced.

    “We’ve seen a lot of rumors flying around about our plans for Diablo at the show,” reads a post on the Blizzard forums. “These are very exciting times—we currently have multiple teams working on different Diablo projects and we can’t wait to tell you all about them . . . when the time is right.”

    The post goes on to say that “good things come to those who wait, but evil things often take longer”. While Blizzard may not be ready to share all its projects, the company promised that it does intend to share “some Diablo-related news” at the show.

    Continue reading…

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  • Battlefield V single-player hands-on: telling diverse stories with diverse gameplay

    Battlefield V single-player hands-on: telling diverse stories with diverse gameplay

    Battlefield V isn’t interested in boots treading the same old ground of World War II. There’s no re-enactment of the D-Day landings that have been long etched in our consciousness from films such as Saving Private Ryan, Band of Brothers and last year’s Call of Duty: WWII. Instead, as I play through the War Stories that make up its single-player campaign, the big D this time around is ‘Diversity’.

    Scandinavian sandbox

    The first and most prominent of the war stories is ‘Nordlys’. Set in the snowy mountains of Norway under the beautiful Northern Lights, you’re a young resistance fighter called Solveig on a mission to rescue another resistance member who’s very close to her. It seems neatly coincidental that DICE, a Swedish studio, is depicting a story closer to home, though franchise design director Daniel Berlin tells me there were other factors. 

    “It wasn’t necessarily, ah, we’re Scandinavian, we need to go to Scandinavia,” he laughs. 

    “It’s a particular part of the world that hasn’t been depicted much. Solveig’s personal story about her family really speaks to us but also in terms of the location.”

    Indeed, the ice and snow, which you can even get around certain parts of with skis, makes for a distinct visual palette that greatly contrasts with the hotter climate of ‘Under No Flag’ where you’re part of a small crew from the Special Boat Service infiltrating enemy lines on the shore of North Africa. Even when you do take to more familiar sights like the rural battlefields of France, it’s as colonial soldiers who had previously never set foot in this country they’re fighting for.

    A scripted experience can be great, but the truly great experiences are when we just give you a set of tools and then you author your experience yourself

    Daniel Berlin – Design Director

    In Norway, my approach differs from the all-out warfare of Battlefield’s multiplayer. While it’s possible to go in guns blazing, the open environments allow me to take a far stealthier approach. I manage to distract the enemy with lures before throwing a knife in their back, or just take the higher ground, bypassing one outpost without firing a single shot, lest I give myself away, prompting a soldier to rush for the nearby alarm.

    This persists in the story’s latter half when I find myself in a vast sandbox (or rather icebox?) surrounded by mountains and alpine trees, giving me freedom in how I approach three targets I need to find and destroy in a bid to sabotage German plans to create a new devastating weapon. Compared to the way Call of Duty’s campaigns have often been referred to as big-budget shooting galleries (left out altogether in the new Black Ops 4), this open approach is a natural fit for Battlefield V’s War Stories. 

    “A scripted experience can be great, but the truly great experiences are when we just give you a set of tools and then you author your experience yourself,” says Berlin.

    These experiences are still punctuated by cinematic cutscenes with specific narrative and emotional beats, but I also get a feel for a variety of tones and narrative techniques. For instance, ‘Under No Flag’ feels more comical in nature, bolstered by the colorful language of the cockney band of cut-throats and criminals that make up your SBS unit. As convict Billy, you learn that his particular set of skills in robbing banks are very transferable for making bombs to blow up German aircraft, so this operation almost has something of a heist element to it.

    No glory

    The next war story to grab my attention was ‘Tirailleur’, immediately reminding me of the 2006 French film Days of Glory. Days of Glory depicts an ensemble of North African soldiers in the Free French Forces, which Berlin tells me was a definite inspiration point. 

    “That perspective really ties into what we want to do in Battlefield V,” he explains. 

    “It’s a tragic story about this company that’s fighting for a nation that doesn’t accept them and a land that they’ve never been to.”

    Narrated by your character Deme as an old veteran recounting his experiences as a tirailleur, the discrimination he encounters from white soldiers is painfully visible from the moment he first steps onto French soil to when he and other black soldiers like him are sent on a suicide mission to capture a part of the countryside beset with enemy gun placements and tank-stoppers while planes fly overhead. While it conveys the sense of scale Battlefield is known for, you also feel the impossible odds that these black lives are thrown against without any regard from their white commanders.

    While I was able to play ‘Nordlys’ in full, I only had a taster of these other two stories. However, Berlin assures me that all of them will be consistently substantial. 

    “This time around, we knew what we were doing to a larger extent, so we made sure from the get-go that each and every war story had a certain length and quality,” he says.

    Enemy lines

    There’s also one more story that will be released later as part of the new free post-launch service Tides of War, though it may stir some controversy. In ‘The Last Tiger’, you’re not just playing a devastatingly powerful tank, but from the German perspective. Berlin explains that the well-received tank mission in Battlefield 1 had influenced their decision to create a tank mission in Battlefield V, for which there was only one candidate.

    “The Tiger is pretty much what Spitfire is to the airplanes – it’s the most iconic tank of the era. The gun alone is the same length as a full American tank,” Berlin says. 

    “But with that depiction comes the German perspective, and how we tell that story. I don’t want to spoil anything but the emotion we want to evoke is the feeling of consequence, and the fact that, even if you deny your actions in war, you have to live with the consequences of what you have done.”

    It’s by no means a heroic story then, but just as the other War Stories are demonstrating a diversity in its, well, diversity, not only through its characters but also in the emotions, narrative, gameplay and palettes, it seems appropriate that DICE isn’t shying away from tackling a darker grey area of World War II. 

    “We want to show diversity, and we want to show untold stories,” says Berlin. 

    “Everything comes together as a varied product with a lot of diversity across the board.”

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  • The best Xbox One X prices, bundles and deals in October 2018: where to buy the 4K Xbox

    4K-hungry gamers looking for the most powerful console ever made have have been keen to pick up Xbox One X bundles since release. Prices have been quite high if you’re not sure where to look though. That’s where we come in as our dedicated team of Deal Hunters cut through the chaff to bring you only the very best Xbox One X deals.

    In this article you’ll find a comparison chart with the lowest prices on where to buy the 4K HDR Xbox One X console from a wide range of the best retailers. After the comparison chart we’ve put together a collection of the latest bundles in the States and UK. These Xbox One X bundles will save you money over buying the items separately. There’s not always a massive choice (especially in the US), but we’re all set to pounce on any new Xbox One X deals when they come online, so feel free to bookmark us if nothing takes your fancy today.

    If you’re after information on the latest Australian deals, head over to our Australian page.

    The best Xbox One X prices

    Xbox One X bundles (USA)

    US Xbox One X bundles are not particularly fantastic right now. Sure there are some ‘bundles’ out there, but we’re going to avoid showing you ones where they cost more than buying the games separately on their own.

    Xbox Box One X bundles (UK)

    What is the Xbox One X price?

    You might want to sit down for this one. The Xbox One X costs $499 in the US. UK gamers can expect to get their currency converters in a twist again, as you’re paying £449 instead of the direct conversion of around £390. Naturally, these prices don’t include any games, unless a retailer is feeling generous.

    Why should I buy an Xbox One X?

    Just to be clear, this is not what you’d call a ‘next-gen’ console. Instead it’s a powerful upgrade over the current Xbox One lineup. To simplify things, it’s akin to Sony’s PS4 Pro. Both consoles are aimed at gamers with a 4K HDR TV who want the best graphical performance possible on their favored console. There will be modest performance boosts on non-4K TVs too, but you’re kind of missing the point without a 4K HDR TV.

    As things stand the Xbox One X will play all Xbox One games and we’re not expecting to see any games released exclusively for the Xbox One X (or so we’ve been told), so there’s certainly no reason to throw away your Xbox One S yet.

    The Xbox One X is the most powerful console ever made though, even outshining some of the specs of the PS4 Pro. But given the huge asking price, you’d hope as much. The Xbox One X is making bold claims about true native 4K gaming though with its upcoming titles and if you have a 4K TV with High Dynamic Range (HDR) technology, the Xbox One X is ready to seriously impress with the likes of Forza Motorsport 7, Metro: Exodus and Anthem set to be true jaw-droppers in the graphics department.

    Where can I buy an Xbox One X?

    Most of the usual big name retailers are stocking the Xbox One X. Prices this close to launch are all very similar for now, but as we move forwards, we’ll start to see stores chipping away at the price to try to get an edge over the competition. 

    Keep an eye on the highlighted Xbox One X bundles above and our comparison chart, which we’ll keep up to date on the latest prices for the Xbox One X on its own. So feel free to bookmark us and check in again soon to see if we’ve found the deal that’s right for you. Fingers crossed the bundles get better soon, especially in the US where we’re not seeing massive software discounts so far.

    What is the Xbox One X release date?

    It’s here now! The Xbox One X came out on November 7 2017. That was a worldwide release date too.

    Will there be Xbox One X deals are Christmas?

    Unlike the first Xbox One X’s first Christmas, we do expect there to be some deals this year. The 4K console was seemingly too new to discount last year, but Microsoft will be keen to catch up the the PS4 Pro this year and we’re hoping for some decent discounts in what has been a slow year for deals in all honesty. In all likelihood, the PS4 Pro prices and bundles are still going to be much cheaper.

    What if I don’t care about 4K or want to save money?

    The standard Xbox One S is a fantastic games console and you’ll easily be able to get one with a few games for around $250/£250 or less. There are cheap deals all year round on our Xbox One deals and PS4 prices, deals and bundles pages.

    Only kidding. I want 4K HDR in my face right now.

    4K TVs with HDR are nowhere near as expensive as you’d think. The prices have come down much faster than the original HD TVs, so you can get a decent model for a low price. Hell we’ve seen some nice ones for less than the price of the Xbox One X itself (what a ridiculous world we live in). For the best of the best, take a look at our best TV article. We’ve also rounded up the best cheap 4K TV deals too in the UK, and also a collection of US TV deals.

    How big is the hard drive in the Xbox One X?

    For now, the only option available is the 1TB option, that’s 1000GB of storage. There are no official plans for larger versions, but we wouldn’t be surprised to see these come along in 2018. 

    With some 4K-friendly update patches to games coming in at over 100GB, we certainly wouldn’t hold out for a cheaper 500GB Xbox One X, as it’d be a bit pointless to be honest. 

    We think gamers are going to fill up the 1TB Xbox One pretty soon. Thankfully the Xbox One X is compatible with external hard drives using USB 3.0. So if you need some extra storage, check out our list of the best external hard drives.

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  • Call of Duty: Black Ops 4 review – Blackout, multiplayer and more

    Call of Duty: Black Ops 4 review – Blackout, multiplayer and more

    Call of Duty has been around for a long time. A good 15 years, in fact, and it’s gone from WW2-set Medal of Honor rival to the very blueprint of what it means to be ‘triple-A’ in modern gaming. For 13 of those years the series has released a new entry on an annual basis, but since 2016’s Infinite Warfare, the cracks have really started to show.

    Sales have slowly declined, and what was once the most exciting FPS experience on the market has become fatigued by its own over-saturation. Traditional asymmetrical shooters are no longer the kill of the hill. Now hero shooters such as Overwatch, and Battle Royale titles such as Fortnite, wear that crown.

    Last year’s Call of Duty WW2 was a fun return to the series’ roots, but in order to change CoD needs to look forward rather than back. So what has long-time developer Treyarch done to solve this problem? Copied those hero shooters and Battle Royale titles, of course.

    The result is Call of Duty: Black Ops 4. A game that quite shamelessly cherry-picks the most in-vogue mechanics and features, and combines them with that instantly familiar FPS template. It’s certainly far from a original plan, but for all its mimicry, Black Ops 4 manages to give itself the shot of adrenaline it’s lacked since 2015’s Black Ops 3.

    Back to black

    Call of Duty: Black Ops 4

    The traditional single-player campaign is the first casualty, dropped in favor of some brief ‘stories’ that introduce the game’s eight Specialists and their respective backstories. Considering that these solo modes used to be the big selling point of CoDs of old – think the heyday of Modern Warfare – you’d think its omission would be a bad thing, but Treyarch has proved time and again that deft storytelling is not its forte, so the absence of a campaign isn’t the grand loss it first appears to be.

    Black Ops 4’s new three pillars are the long-running veterans Multiplayer and Zombies and newcomer Blackout, marking the series’ first entry to embrace online play across all modes. Multiplayer has received some of the biggest changes this year, weaving the familiar bombastic gunplay and some new features that aim to elicit a more tactical approach.

    Health is no longer regenerative, so taking refuge behind cover and waiting for your lifeblood to return won’t do you any good here. You now have a StimPack mapped to ‘L1’/’LB’ that refills your health bar, Far Cry-style. If you’re a long-time CoD devotee, this one mechanic alone takes a while to feel natural, but its inclusion only serves to add to the flow of play rather than hindering it. Now you have to manage your health, your gear and your ammunition, forcing you to play smarter when you need to choose between healing and reloading.

    The length of time it takes for your health to refill once you’ve administered a Stim Shot, and the time it takes for it to recharge, has also been slightly increased from the Beta – to stop players from abusing it. As with every new change in Multiplayer, learning to compensate for this delay fundamentally changes how you approach each systemic encounter. Every player now has their health displayed above their avatar, so you can see in real-time how much life a player has. It’s by no means a game changer, but it proves a little extra tactical information (especially if you’re playing Search & Destroy as a team).

    Those aforementioned Specialists – first introduced in Black Ops 3 as an attempt to give traditional classes a little more personality – have been rejigged to create a symbiosis between their key traits and abilities. While you can still just jump in and play as whichever character you like (running, gunning and camping ad infinitum), there’s a pleasing synergy to using each operator as part of a wider team effort.

    Crash can throw an Assault Pack to refill his team’s ammo supply, or use a special ability to heal everyone on the team in seconds. Prophet has a Stun Drone that will automatically incapacitate enemy players, while Recon can use a carefully placed Sensor Dart can reveal enemy positions in real time. There’s still the likes of Ruin and Battery, who are just there to cause mayhem, but the fact there’s a renewed focus on cooperation is a change Black Ops 4 benefits from tenfold. Every bullet, reload and mantle feels like the CoD you know, but it’s just different enough to shake up the minutia of play.

    There are 14 maps available at launch – one of the largest selections to ship with the series – but it’s definitely a mixed bag. Being able to play some of the classic maps from Black Ops’ earlier entries is certainly a treat – Summit is still a masterpiece in level design, and Jungle will forever be the home of sneaky ambushes – but some of the best are actually new additions to the roster. 

    Icebreaker is easily the most enjoyable – which uses a submarine trapped in a glacier as its setting, complete with tight corridors, open areas and ice water for sneaky underwater kills – while Hacienda, Slums and Contraband are destined to cement themselves as new fan favourites thanks to how well they suit Domination and other objective based mode.

    Dead to rights

    Call of Duty: Black Ops 4

    Zombies returns with its biggest launch-day haul of content yet. As much fun as its tongue-in-cheek horror action has been over the last decade or more, it’s also started to feel a little fatigued overall. This year’s entry adds in another installment in the long-running Aether storyline, but it’s in the new Chaos storyline that things really get mixed up for the better.

    The two launch stories – set aboard the Titanic and a trap-filled Roman arena – are some of the craziest yet, with everything from exploding tigers to axe-flinging gladiators to battle. The addition of customizable classes and a rejig of how long it takes to revive teammates coalesce to make one of the most enjoyable iterations on the mode yet. Much like Multiplayer, it’s no grand reimaging, but a handful of adjustments in many of the right places.

    Much like Multiplayer, Zombies is no grand reimagining, but a handful of adjustments in many of the right places. The voiceover, as always, is top-notch and the interplay between characters shows Treyarch has worked hard to add a new depth to its undead lore. Every map is riddled with secrets, traps, shortcuts and weapons galore. It’s brilliant fun with a bunch of strangers, but even better when you’re fending off the dead with friends.

    Royale with cheese

    Finally, there’s Blackout – the new Battle Royale mode that’s hoping to give the likes of Fortnite and PlayerUnknown’s Battlegrounds a run for their money. It certainly doesn’t try to hide its blatant mimicry of those elements that have made this genre so popular over the last couple of years – skydiving into a giant sandbox, looting for weapons, and fighting down to the last man or woman as the map shrinks around you – but it works because it’s using the slick production values of CoD, and integrates all the familiar ingredients you’ve come to expect from it.

    The gunplay is spot-on, with the random placement of weapons forcing you to adapt your play not just to the situation you’re in, but the gun in your hands. Just found a sniper rifle but realized you’re an awful shot? Few things are going to teach you to learn to no-scope like a champ than a team of remaining survivors bearing down on your position. The map itself is incredible in scope, around twice the size of Fortnite’s iconic locale. Littered with areas that call back to classic Black Ops levels – such as NukeTown 2025 – it’s effectively a playable CoD monument.

    However, the size does mean buildings are spaced out quite far apart in some sections of the map, so it can take a while to find a weapon if you’re trying to avoid other players touching down in the same area. This means there’s a far steeper learning curve for players less experienced with BR games, but with all manner of CoD elements sprinkled in for extra flavor – such as randomly placed zombies and collectable perks – there’s plenty to keep you on your toes once you learn the ropes.

    Treyarch has clearly made an effort to make its systems as user-friendly as possible, such as auto-fitting accessories to a specific weapon as soon as pick it up. Mapping health items to the same button as your Stim Shot in Multiplayer also creates a neat synergy to transition from one mode to another. Your wingsuit (the game’s equivalent of Fortnite’s glider) is also incredibly easy to control, especially when you’re leaping off a tall building for a quick escape from an ambush. There’s also support for split-screen play in Blackout, but the frame rate can take a bit of kicking when it’s in use.

    Interestingly, Supply Drops seem to have been dropped entirely by Treyarch for this year’s CoD. Considering their prevalence in series since 2014’s Advanced Warfare (where players spend in-game currency or real-world money to buy packs with randomly collated skins/weapons), their absence is hard to miss. However, with the instant popularity of Blackout, it does seem likely that the studio will be adding a different microtransaction system in its place since. As to how this affects Multiplayer and Blackout remains to be seen, but they’re likely to still be only cosmetic in nature.

    Verdict: play it now

    Despite the loss of a proper single-player campaign, Call of Duty: Black Ops 4 doesn’t feel like a game with a central pillar missing. In fact, the slick execution of the new Blackout mode and the key changes to Zombies and Multiplayer make this one of the most content-rich instalments in years. It’s not going to win any awards for imaginative design, but with every mode firing on all cylinders it doesn’t need to. CoD finally has its fun factor back – and about time, too.

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