Author: dpugh007

  • Super Mario Party Slips To Second Place In Japanese Charts, Switch Still Best-Selling Console

    Black Ops 4 steals top spot.

    Super Mario Party has just faced its second week in stores, and Japanese figures (from 8th – 14th October) report that its sales have remained relatively high, despite dropping to second place in the charts.

    The new rival taking over that prized top spot is, of course, the newly-released Call of Duty: Black Ops IIII, selling a very impressive 228,775 retail sales in the region. For the sake of comparison, Super Mario Party managed 142,868 sales in its first week, with this week’s total at a lower number of 63,451.

    Read the full article on nintendolife.com

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  • Battlezone Gold Edition Brings Its First-Person Tank Combat To Switch Next Month

    Pre-order now for 15% off.

    Publisher Rebellion has revealed that its 1980s arcade game reboot Battlezone Gold Edition will fly onto Nintendo Switch on 8th November.

    Battlezone Gold Edition throws you into the cockpit of the most advanced weapon ever built – the Cobra tank. As you might expect, this tank must be used in combat, with players taking on first-person gameplay across neon-lit sci-fi landscapes. You’ll be fending off legions of mechanised bots, from laser-blasting tanks to destructive mine-laying trucks and nimble airborne hoppers.

    Read the full article on nintendolife.com

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  • Rockstar Grants Permission for Developers to Talk About Working Conditions

    Following controversy surrounding Rockstar co-founder Dan Houser’s comments on 100-hour work weeks during the development of Red Dead Redemption 2, the studio has seemingly given its employees the opportunity to speak openly about working conditions.

    Experiences from several current Rockstar employees lined up with Houser’s second statement, in which he claimed that only he and a select portion of the writing team “crunched” to this degree during certain points in the game’s development.

    Continue reading…

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  • Hera, Queen of the Gods, Makes Her Royal Entrance to Smite

    Hera, Queen of the Gods, Makes Her Royal Entrance to Smite

    The Queen of the Gods has arrived in Smite: Battleground of the Gods. Smite features over 90 playable Gods and Goddess from global mythology. Hera, Queen of the Gods, is an iconic character from Greek mythology and a long-requested addition to the Smite universe.

    Hera has descended from her throne to restore order to the pantheons. Hera, Queen of the Gods, has watched the Gods’ wars and destruction from Mount Olympus, and it’s time for her to intervene. Hera was there for Ragnarok, for the calamity, and for the destruction. She has seen the rise and fall of new Gods and Goddesses as they etch their mark in history.

    Smite Xbox Wire Hera

    Smite Xbox Wire Hera

    Hera is joined by her loyal champion, Argus. In the game, Hera can perform her ultimate ability, Queen’s Champion. With a flick of the wrist, Hera summons a divine portal; from Mount Olympus Argus crashes into the battlefield to demolish her foes.

    With the power to polymorph enemies, command Argus, and weave divine magic, Hera’s abilities reflect what makes her a unique and exciting Goddess.

    Download Smite for free on Xbox One and command Hera’s divine powers in all game modes.

    See the rest of the story on Xbox Wire

    Related:
    Sinner: Sacrifice for Redemption Available Today on Xbox One and Xbox Game Pass
    A Guide to Weapon Specializations in Battlefield V
    Learn About the Inspiration Behind The Jackbox Party Pack 5

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  • New Preview Alpha Ring 1811 Update – 10/17/18

    Starting at 2:00 p.m. PDT today, members of the Xbox One Preview Alpha Ring will begin receiving a new 1811 Xbox One system update (181014-1920). Read on for more about the fixes and known issues in the latest 1811 system update.

    Fixes:

     

    System

    • System Performance fixes in this build to help with system performance.
    • Localization fixes

     Virtual Keyboard

    • We have fixed the issue with Predictive text not working in the Virtual Keyboard.  To ensure the fix is complete please perform a Full Power down of the console.

     

    Known Issues:

     

    Avatars

    • It can take up to 10 seconds to view an Avatar on the profile screen after creating a new Avatar.

    Media remote

    • The volume up and down is not functioning when using the media remote. Workaround – Use your TV remote or voice controls.

     My Games and Apps

    • We are tracking an issue in which game and app updates are not automatically downloading and installing.

     Power

    • We are tracking an issue in which the console is fully powering off when it is placed into Instant On mode.

    Profile Color

    • Sometimes users may encounter the incorrect Profile color when powering on the console.

    See the rest of the story on Xbox Wire

    Related:
    New Preview Alpha Ring 1811 Update – 10/15/18
    New Preview Alpha Skip Ahead 19H1 Build – 10/11/18
    New Preview Beta, Delta & Omega Ring 1810 Update – 10/10/18

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  • PlayStation Now three years on: is Sony's streaming service for games worth it?

    PlayStation Now three years on: is Sony's streaming service for games worth it?

    PlayStation Now: the streaming service for video games. Or one of them, at least.

    Real-time game streaming isn’t quite the fantastical pipe-dream it was even a few years ago. Google is now trialling streams of AAA games to its Chrome browser. Microsoft is planning a streaming-only Xbox console, code-named Xbox Scarlett Cloud. Even the far less powerful hardware of the Nintendo Switch is getting in on the action.

    And yet huge hurdles with internet connectivity and game provision remain, meaning noone’s quite able to offer a flawless service yet – even if PS Now offers the most fleshed-out platform right now.

    At its heart, PlayStation Now is a monthly subscription service that allows you to stream legacy or current-gen PlayStation games, much as you would stream a TV episode or video online. We’ve run through all the other details you might want in our in-depth PlayStation Now review.

    We’re here to discuss something very specific – is PS Now worth a subscription yet?

    The case for PlayStation Now

    PS Now has been around in some form or another since 2014, when Sony first began its closed beta of the streaming service in the US, Europe, and Japan. It saw a full public release later in 2015, and has been developed and added to in the years since. 

    Sony has retained the same competitive pricing from its inception. One month of the service will run you $19.99/£12.99, or at a slightly discounted $99.99/£84.99 for the year. 

    For that you get access to a wide array of titles, with Sony having grown its offering from 80 titles at launch to over 650 today. Its eclectic offering varies between classic titles like Ico, Shadow of the Colossus, and Gravity Rush – and more recent AAA games like Batman: Arkham trilogy, The Last of Us, Heavy Rain, Borderlands 2, and Red Dead Redemption.

    There’s plenty to get on with, though just as with the free games that come with a PlayStation Plus subscription, you’re not getting the latest, hottest titles. These are largely games that we’ve stopped buying at full price, and it’s hard to shake off the feeling that you’re playing on PS Now for historical, or curatorial reasons – so you know what came before the new releases you’re actually excited to play.

    PlayStation Now

    Any PS4 owner can trial the service for free for seven days before being charged for a month’s use, meaning you can try out how well your internet connection can run the service before committing to any payments.

    Only weeks ago we also saw PS Now add a new download feature for PS2 and PS4 games, meaning you could ‘save’ rented games from the service on your hard drive and then play offline without worries about lag – taking the central feature of Microsoft’s Xbox Game Pass and integrating it into a streaming-focused service. All the groundwork is being laid for a momentously disruptive force in the way we play and access games.

    The issue is that this still isn’t enough.

    Still waiting

    The current lack of download functions for PS3 games is disappointing – as the largest section of the library, and therefore the one with the highest demand, PS Now still has a long way to go before it can offer the convenience we’re still waiting to see from it.

    While PS Now has certainly grown its library and ways of accessing its content, it’s also restricted its service in some ways as well. You can no longer use PS Now on the PS3, PS Vita, PlayStation TV, or any supported smart TVs like the Sony Bravia  TV range. If you want to use PS Now, you need a PS4.

    It’s naturally easier for Sony to focus its provision on one platform, which we don’t entirely blame them for doing. It’s more important to have a service that works, than one you can find everywhere that disappoints in execution.

    PlayStation Now

    But the real potential for game streaming is in access and affordability. If Sony and Microsoft can offer a service with access to hundreds of games at a fraction of the cost of regular RRP purchases, while outsourcing the hard work of processing and rendering to its own servers, it goes a long way to removing the price barrier for gaming hardware. It brings old and essentially lost legacy titles back within reach of a modern audience. It opens up Sony’s catalogue of games for discovery, for play, without the sour taste of only getting a few hours into an AAA game you paid £40 / $50 to own.

    Right now, though, streaming games is still something you can only realistically do with above-average internet speeds and a current-gen PS4 console – for a strong selection of games, yes, but not ones everyone will want to play.

    And while players don’t need a PlayStation Plus subscription in addition, there’ll be very few players who opt for PS Now – with its variable performance and limited titles – over the Plus membership, which gives very concrete returns like online competitive play and free monthly games at a much lower cost.

    We’re still surprised there isn’t a bundled subscription for both at a reduced cost, because right now, even if some gamers will get a lot out of the service as a supplement to their main purchases, PS Now still isn’t capable enough to stand on its own feet.

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  • Battlefield 5 Dev Talks About The Importance Of Single-Player

    Battlefield 5 Dev Talks About The Importance Of Single-Player

    There has been chatter about the so-called death of single-player games, and while this is surely overstated, a shift toward multiplayer is absolutely happening in some franchises. The Battlefield franchise, which is developed by EA’s DICE studio in Sweden, is bringing back the much-loved War Stories single-player campaign from Battlefield 1 for the new Battlefield V. I recently had the chance to sit down with War Stories director Eric Holmes, who spoke about DICE’s belief in single-player as a means to allow players to have a more emotional connection to the game.

    Holmes wouldn’t be drawn into discussing Call of Duty’s decision to forgo a traditional campaign, telling me that’s a question better suited for Activision. But for Battlefield, Holmes said single-player is necessary to help players feel the emotion of battle.

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    “I think there are lots of things that single-player does for Battlefield. It adds texture to the world in the way that you … you can’t really have a moving, informative experience in multiplayer,” he said. “You can have adrenaline and you can have action and you can have friendship with your friends and you can make bad jokes and laugh and annoy people. There’s energy in that. But there’s not much emotion.

    “People who have played War Stories; I’ve seen people cry. And I’ve never had that in any of my games before I started working on Battlefield,” Holmes explained. “There is a ‘feeling’ quality to it, which really only lives there. I don’t think it’s because of a shortcoming of multiplayer; I think it’s just a different thing.”

    Battlefield V’s War Stories campaigns–which include Nordlys, Under No Flag, Tirailleur, and The Last Tiger, as well as a prologue–aim to tell untold or forgotten World War 2 stories. Don’t expect to see D-Day or other well-known battles. And don’t expect to play as a hero who single-handedly kills Hitler and wins the war. No, Battlefield V’s War Stories aim to tell stories of human beings having personal problems during World War II.

    The Last Tiger sees you playing as a Nazi tank crew fighting against Americans. Holmes said he expects this mission to be controversial for obvious reasons, but he stressed that DICE is handling the telling of this story in a measured way that might surprise you in the end.

    “The obvious worry people have is, ‘Are you telling something that is supporting the ideology of these people?’ And the answer is absolutely not. We are telling a story about human beings caught in this fight,” Holmes said. Working on this story was like handling Nitroglicerin, Holmes said. “If you touch it wrong it’ll blow up,” he said.

    Like any good piece of entertainment, The Last Tiger will have subtext. One character in the story is a young recruit who believes what he is told; other members who have served longer and been affected by the war in different ways have a different take. The interplay and dialogue between the crew members will be at the heart of the story. And everyone knows how it ends. While the Tiger tank is the biggest and deadliest in the war, the Americans eventually prevail.

    The Nordlys War Story follows a daughter attempting to rescue her mother from a Nazi research facility in Norway. Under No Flag follows the British Special Boat Service, while Tirailleru tells the story of a West African army who fought for the French.

    Battlefield V also of course has its standard multiplayer mode, while a 64-player battle royale mode called Firestorm is also included The game launches on November 20, but you can play it a little early with EA Access.

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  • Mario Gets An Axe To The Head For Halloween

    Nintendo is celebrating Halloween by making Mario a zombie. A new Zombie Mario costume is now available in Super Mario Odyssey for Nintendo Switch. It includes themed headgear in the form of an axe through Mario’s skull, as well as an outfit that shows Mario with dead eyes and ripped clothing that appears to be meant to look as if it is stained with blood.

    It is truly horrific.

    A new special outfit has been added to #SuperMarioOdyssey! After you’ve finished the main story, check out the shop to find the Zombie Headwear & Zombie Outfit. pic.twitter.com/U4zdMgXRxn

    — Nintendo of America (@NintendoAmerica) October 18, 2018

    The new Zombie Mario outfit is now available in Odyssey via the shop that you unlock after being the story. What’s more, Nintendo has introduced new filters for the game’s Snapshot Mode in the form of Manga, Tile, and Kaleidoscope. You can see these in the image below.

    New Manga, Tile, and Kaleidoscope filters have also been added to Snapshot Mode in #SuperMarioOdyssey! pic.twitter.com/BHKgoYIrKp

    — Nintendo of America (@NintendoAmerica) October 18, 2018

    With more than 10.4 million copies sold worldwide, Super Mario Odyssey is the Nintendo Switch’s best-selling game to date. GameSpot’s Super Mario Odyssey review scored the game a 10/10.

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  • Assassin's Creed Odyssey Live Event Canceled Via A Funny Tweet

    Ubisoft has canceled one of Assassin’s Creed Odyssey‘s first live events. The NPC “Damais The Indifferent” was supposed to show up in the game this week but he did not. Delays and cancellations are unfortunate, but Ubisoft’s tweet about this instance provides a nice amount of levity to soften the blow.

    “Rumour has it that Damais bailed at the very last minute,” Ubisoft said in a tweet. “Apparently, he was intimidated by the idea of facing the misthios. He’ll give you a fair fight as soon as we track him down.”

    PSA: This week’s live event was canceled – apologies for the inconvenience.

    Rumor has it that Damais bailed at the very last minute. Apparently, he was intimidated by the idea of facing the misthios. He’ll give you a fair fight as soon as we track him down. ⚔️ pic.twitter.com/8NkluGgPkw

    — Assassin’s Creed (@assassinscreed) October 17, 2018

    While the Damais The Indifferent event has been canceled, Ubisoft is adding a new “epic ship” to the game on October 23. You’ll find this ship in the Aegean Sea.

    Odyssey launched earlier in October for PS4, Xbox One, PC, (and Nintendo Switch in Japan), and it was a massive success; it broke sales records for Ubisoft.

    Ubisoft is promising the “biggest and most ambitious” follow-on content in franchise history for Odyssey. This includes two new storylines, Legacy of the First Blade and The Fate of Atlantis, which each contain three instalments that will be released episodically. That content is paid, but Ubisoft is also offering a third storyline, The Lost Tales of Greece, to all players for free.

    GameSpot’s Assassin’s Creed Odyssey review scored the game an 8/10.

    “Assassin’s Creed Odyssey’s ambition is admirable, which is reflected in its rich attention to detail for the era and its approach to handling the multi-faceted narrative with strong protagonists at the lead,” reviewer Alessandro Fillari said. “While its large-scale campaign–clocking in at over 50 hours–can occasionally be tiresome, and some features don’t quite make the impact they should, Odyssey makes great strides in its massive and dynamic world, and it’s a joy to venture out and leave your mark on its ever-changing setting.”

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  • Call of Duty: Black Ops 4 Reviews Roundup

    The fall release season means the biggest games, and it doesn’t get much bigger than Activision’s annual Call of Duty franchise. This year revisits one of its most popular series with Call of Duty: Black Ops 4. But for the first time in the long-running franchise, this one eschews a single-player campaign altogether in favor of more multiplayer modes and standalone stories with each of its operators.

    Reviews are rolling in, and the conclusion from critics appears to be that the lack of a traditional campaign hasn’t hurt the total package. Our own Black Ops 4 review found that the three main modes were substantial enough to make up the difference, and the depth and breadth of the multiplayer offerings kept reviewer Kallie Plagge from missing the usual bombastic story mode. Read on for a variety of critical responses, and take a look at GameSpot’s sister site Metacritic for more reviews from around the industry.

    • Game: Madden NFL 19
    • Developer / Publisher: Electronic Arts
    • Platforms: PC, PlayStation 4, Xbox One
    • Release date: August 10
    • Price: US $60 / £60 / AU $69

    GameSpot — 8/10

    “Black Ops 4 isn’t short on content, and its three main modes are substantial. Multiplayer introduces more tactical mechanics without forcing you into them, and it largely strikes a good balance. Zombies has multiple deep, secret-filled maps to explore, though its returning characters don’t hold up and prove distracting. Finally, Blackout pushes Call of Duty in an entirely new direction, making use of aspects from both multiplayer and Zombies for a take on the battle royale genre that stands on its own. Sure, there isn’t a traditional single-player campaign, but with the depth and breadth of what is there, Black Ops 4 doesn’t need it.” — Kallie Plagge [Full review]

    Game Informer — 9.5/10

    “Call of Duty: Black Ops 4 makes a sacrifice that’s sure to be off-putting to some with the lack of a campaign, but the surrender of tradition comes with sweeping and significant benefits. Blackout is the best battle-royale experience available today, zombies offers crazy customizable co-op, and multiplayer keeps things grounded for those looking for the classic core.” — Daniel Tack [Full review]

    VentureBeat — 90/100

    “I hope that Treyarch and Activision see this as a new jumping off point, with frequent updates to add new experiences and maps to Blackout and the other modes. But we’ll see just how much the Call of Duty community appreciates what Treyarch has done.” — Dean Takahashi [Full review]

    EGM — 8.5/10

    “This always seemed like the inevitable conclusion we faced as Call of Duty fans. With the exception of the side-thought that is the Specialist HQ, Call of Duty: Black Ops 4 is a wholly social experience, and it stands all the stronger because of it. Committing to three full-fledged multiplayer modes was a necessary risk for making a Call of Duty game that will likely have longer legs than any installment before it. Quality single-player campaigns are always welcome in our Call of Duty games, but if this is Treyarch’s new direction for the series, that works too.” — Nick Plessas [Full review]

    Destructoid — 8/10

    Call of Duty: Black Ops 4 can’t just operate with the same business-as-usual mentality from Activision, now that it’s taken this step. Blackout has the potential to be its own game in the same way Epic tore its Battle Royale mode from the main package as a separate entity. Leave it to Treyarch to create a conundrum after introducing a non-traditional project into the fray.” — Chris Carter [Full review]

    Variety — No Score

    “While it lacks the reinvention of some of its predecessors, Call of Duty: Black Ops IV is dutifully crafted, meticulously polished, and the best Call of Duty multiplayer outing in years.” — Luke Winkie [Full review]

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