Author: dpugh007

  • This Is What Assassin's Creed Odyssey's Alexios and Kassandra Look and Sound Like in Real Life

    Greek chic.

    Regardless of who you choose to play as in Assassin’s Creed Odyssey, Alexios and Kassandra are both really good leads. They’ve got sharp dialogue, and it’s all tied together with some wonderful voice acting. And in this latest Odyssey video, we get to meet the two actors behind the Greek heroes.

    It’s a relatively short video but it’s interesting to hear the duo talk about their experience. Be on the lookout for some goofy motion capture footage, too.

    Read the full article on pushsquare.com

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  • SoulCalibur VI Launch Trailer Retells the Tale of Souls and Swords

    Looking sharp.

    Bandai Namco is right on the edge of releasing SoulCalibur VI, the long awaited follow-up in the weapon-based fighting game series. Ahead of tomorrow’s release, the publisher has put out one last trailer, showing off each character and providing some melodrama for good measure.

    The game is enjoying a fair amount of praise, with critics pretty much in agreement that this is the best SoulCalibur since II, which is seen as the peak of the series. After failing to live up to the older games for so long, it’s nice to see a return to form. If you haven’t already, be sure to check out our review.

    Read the full article on pushsquare.com

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  • Explore a Haunted Amusement Park in Roblox’s Hallow’s Eve Event on Xbox One

    Explore a Haunted Amusement Park in Roblox’s Hallow’s Eve Event on Xbox One

    Roblox’s annual Hallow’s Eve event has officially begun on Xbox One. Play millions of free, user-created games today by downloading Roblox and start earning limited-time Halloween-themed rewards!

    Discover What Lurks in Sinister Swamp

    Underneath the ghostly glimmer of a full moon, the pale visage of a forgotten amusement park can be seen peeking out from behind a viscous fog. Luckily for you and your friends, you’ve all just been invited to take the ride of your lives. Don your scariest outfit and get ready to embark on a fantastic, yet frightening journey through the mysterious depths of Sinister Swamp.

    Roblox Hallows Eve

    Roblox Hallows Eve

    The Hallow’s Eve event runs from Thursday, October 18 through Saturday, November 17. During this time, you can unlock exclusive rewards on Roblox by stepping through the portals to ten fan-favorite games found somewhere within the Sinister Swamp hub world. Each game has special Halloween content created by top developers in the Roblox community, so be sure to visit each one!

    More Treats For You

    If you’re still looking to get your spooky game fix, you can earn even more Hallow’s Eve loot by completing event-specific quests in these three bewitching experiences below:

    Escape Room (created by DevUltra)

    A ghastly series of strange secrets and mind-bending puzzles await in this heart-pounding, bone-chilling Roblox experience. Face your greatest fears and escape from the new Haunted House level.

    Robloxian Highschool (created by RedMantaStudio/Robloxian High School Group)

    Celebrate the Hallow’s Eve festivities with all your classmates down at Robloxian Highschool! Successfully navigate through the twists and turns of the Halloween maze to earn your prize.

    Roblox Hallows Eve

    Roblox Hallows Eve

    Darkenmoor (created by Boid Studio)

    Darkenmoor is a round-based, survival horror game where one player takes on the role of a powerful monster and seven others play as the humans. Will you be able to survive the new Horde mode?

    Special Thanks

    From the creepy décor in the haunted mansion to the spooky skeletons in the shadowy pirate cove, just who brought this ghoulishly delightful amusement park to life? We’ve enlisted a group of talented developers and creators from across the Roblox community, including Aotrou, Awes_3, Beeism, FutureWebsiteOwner, and TheShipArchitect, to carry out their ultimate Hallow’s Eve vision on Roblox. Players will get to experience a host of thrilling rides and startling attractions as they embark on an epic adventure through one of our most haunted amusement parks yet.

    Roblox Hallows Eve

    Roblox Hallows Eve

    Admittance is free…it’s getting out that will cost you! Explore the murky waters of Sinister Swamp and start earning limited-time prizes now. For more exciting news about Roblox, stay tuned to Xbox Wire.

    See the rest of the story on Xbox Wire

    Related:
    Classic Valve Titles Now in Enhanced Xbox 360 Backward Compatibility Collection
    Watch the Red Dead Redemption 2 Launch Trailer
    Sinner: Sacrifice for Redemption Available Today on Xbox One and Xbox Game Pass

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  • Red Dead Redemption 2 release date, character list, news and rumors

    Red Dead Redemption 2 release date, character list, news and rumors

    Red Dead Redemption 2’s release date is approaching faster than a runaway train and we couldn’t be more excited to get our hands on a copy. 

    The sequel to one of the Xbox 360 and PS3’s best games promises to be a gigantic, gun-toting open-world romp through the Wild West that will pit us against rival gangs, authority figures and the elements of a brutal world.

    The game has been revealed with perfect pacing on the part of Rockstar Games, the developers of hits like the Grand Theft Auto series, L.A. Noire and Max Payne, who have released one avalanche of information after another since the game’s debut. 

    We now know more than ever before about the game before its October 26 release date and have lassoed up all the details below.

    Ready to saddle up and ride out on Rockstar’s latest western adventure? Here’s what you need to know before you hit the dusty trail.

    [Update: Rockstar has released the official launch trailer for Red Dead Redemption 2.]

    Cut to the chase

    • What is it? The sequel to the Wild West Rockstar hit, Red Dead Redemption
    • When can I play it? October 26 2018
    • What can I play it on? PlayStation 4 and Xbox One have been confirmed so far

    Red Dead Redemption 2 trailers

    The first trailer for Red Dead Redemption 2 which was released shortly after the game’s announcement. It doesn’t reveal much other than that we’re going to be returning to the Wild West. The game locations in the trailer are diverse and beautiful and it looks highly likely that the game will be open world. 

    The game’s second trailer came on September 28, after Rockstar teased some new information would be coming in a tweet earlier that week. This time around we got to see a bit more about the game, including a glimpse of its new protagonist Arthur Morgan.

    Watch the trailer for yourself below and take a gander at all the screenshots we’ve collected as well as see some of the new theories this trailer has dragged up:

    The third trailer rode into town on May 2, all guns blazing. We thought we were ready for it thanks to a tip-off from Rockstar’s twitter feed, but it still hit us right in the feels. 

    This trailer puts us right in the middle of the action and confirms (spoiler) that John Marston, the hero of Red Dead Redemption will feature in the game. There’s only a fleeting glimpse of him, the wounds that will become his distinctive scars still fresh on his face. 

    We’ll stop now, you just check it out for yourself below:

    Rockstar released the first gameplay trailer on August 9 (well, the first part), giving us a closer look at the highly-anticipated sequel in action. 

    The trailer gives us a look at the new richly-detailed world which Arthur Morgan inhabits, complete with sprawling deserts, mucky swaps, winding mountain road, and bustling cities. We also get to see some of the wildlife which live in these areas, and that you will no doubt hunt down for a bit of money. 

    As part of the notorious Van Der Linde gang, Arthur is an outlaw. The gang are constantly forced to leave areas, setting up a new camp somewhere. This camp is your base, it’s where gang members eat, sleep, play, games, and do chores. And you’ll have to pull your weight to keep morale high and your your comrades friendly.

    It’s not just your camp mates  who are effected by your actions. All your interactions have consequences, allowing you to interact with citizens on a deeper level. But if your moral compass isn’t pointing straight, you could pick up some enemies along the way.

    You can check out the gameplay trailer below:

    Last but certainly not least, the second gameplay trailer dropped on October 1 2018, just a few weeks shy of the game’s release. In it, we got to see the expanded Dead Eye system that allows Arthur to not only slow down time to take out enemies but see vital weak spots or tag enemies for quick, rapid-fire executions.

    In addition to gameplay details, we also got a chance to see some of the seamless transitions between cutscenes and gameplay with Arthur in combat one second before transitioning straight into a dialogue sequence. This cinematic storytelling approach was something Rockstar tackled in Grand Theft Auto V and has taken to a new level in its open-world Western. 

    Finally the trailer shows us what we’ll be doing when we’re not robbing, shooting, hustling and bandit-ing and, from the looks of things there’ll be plenty to see and do when we’re not on a crime spree. Check it out for yourself below:

    Rockstar released the official launch trailer for Red Dead Redemption 2 on October 18. Check it out below:

    Red Dead Redemption 2 release date

    We thought we’d have Red Dead Redemption 2 in our stockings come Holiday 2017, but it turns out that may have been a bit preemptive on our part. 

    Initially a blog post on the publisher’s website from May 2017 said that we’ll have to wait until Spring of 2018 to saddle up for Rockstar Games’ next epic western:

    “Red Dead Redemption 2 is now set to launch Spring 2018 on PlayStation 4 and Xbox One. This outlaw epic set across the vast and unforgiving American heartland will be the first Rockstar game created from the ground up for the latest generation of console hardware, and some extra time is necessary to ensure that we can deliver the best experience possible for our fans … We are very sorry for any disappointment this delay causes, but we are firm believers in delivering a game only when it is ready.”

    However, Rockstar Games later tweeted to say that the game would instead be released on October 26 2018, which is a few months later than the June 8 release date that leaked earlier this year. 

    If you’re thinking “we’ve heard all that before” don’t worry too much: Take Two’s CEO, Straus Zelnick, has promised that the game won’t be delayed again. Talking to Mad Money Host, Jim Cramer, Zelnick promised “hand on heart” that Red Dead Redemption 2’s release date is October 26, adding that the entire team is on track. 

    But what about a PC version? So far, there’s been no official word from Rockstar on a Red Dead Redemption 2 PC outing, with only the console versions so far announced.

    However, we saw a similar story with the release of Grand Theft Auto V. A roaring success on PlayStation 3 and Xbox 360, it was several years before it made the jump to the PC, and eventually even crossed console generations with a remastered version of the game turning up on PS4 and Xbox One.

    Could it be a similar story for Red Dead 2? It’s looking likely – the LinkedIn profile of a programmer with previous experience at RockStar shows that the employee has been working on the game from a PC standpoint, with the profile verified by several sources. We’d say a PC version is incredibly likely at some point.

    What we do know, however, is that the game will launch alongside a companion game guide book. The Red Dead Redemption 2 Complete Official Guide book will also release on October 26, and is published by Piggyback.

    Two versions will release (with pre-orders available now from the Rockstar Warehouse) . The standard cheaper, standard version offers a mission and character guide, with walkthroughs, detailed maps and an index among other features. The Collector’s Edition is more expensive, is on “art quality” paper, and includes all of the above plus an exclusive character art gallery.

    Red Dead Redemption 2 rumors

    PlayStation exclusivity

    It seems that there will be some PlayStation exclusive content when Red Dead Redemption 2 is released on the PS4 later this year. After Rockstar announced some of its pre-order bonuses for the game, the PlayStation Store listing stated that players will be able to “play select content first on PlayStation 4” with “details to follow.” 

    Now, we don’t know what kind of content is under this timed exclusivity – it could be something completely inconsequential – but it could also mean blocking other platforms from accessing maps or weapons for a long time. We’ll be updating as soon as we find out more.

    Online mode

    The game’s online portion (called Red Dead Online) will, apparently, have three different modes: ‘Revive and Survive’ ‘Battle Royale’ and ‘Money Grab.’ Given the wild popularity of games such as PUBG and Fortnite, it doesn’t seem unlikely that Rockstar would be interested in turning its hand to this kind of gameplay and seizing on the popularity. 

    ‘Revive and Survive’ will set two teams against one another in an all out battle where teams will have to fight to stay alive, risking their own necks to revive team members and keep the game going. 

    Finally, ‘Money Grab’ will be a heist-style mode where two teams will go head-to-head in order to collect money from a central location and return it safely to their hideout. 

    The report also says that, like Grand Theft Auto’s online mode, Red Dead Redemption 2 will allow players to explore the game’s open world, with rewards for completing tasks, activities to take part in, and upgradeable tents instead of apartments. It even suggests that there’ll be a companion app launched with social features and a poker minigame (a great way for players to increase their in-game funds without having to sit down and play the game). 

    New mechanics

    The report also states that the game will have new mechanics. There’ll be locations dedicated to procuring new items and gambling, as well as a slum market where it’ll apparently be possible to pick up these items on a discount. All stores will operate according to the game’s day-night cycle – so no going to purchase a new pistol and midnight. 

    Vehicles will range from minecarts to horse-drawn carriages. It may even be possible to use full-explorable trains to traverse the map.

    It’s also being said that the main campaign and online mode will be playable in first-person and the Eagle Eye function will make a return, allowing players to track bounties and detect fish for catching. 

    Mission branches

    According to the report, player actions in main campaign missions will affect the direction in which the story moves. Interacting with certain characters over others or interacting with them in different ways, for example, may result in a different outcome or objectives. 

    Red Dead Redemption 2 news and features

    It’s a’65-hour’ game with a 2,000-page script

    In an interview with Vulture, Rockstar Games co-founder Dan Houser estimated that Red Dead Redemption 2 will take player 65 hours to finish. In addition, Houser revealed the title spans 2,000 pages of script, makes use of 300,000 animations and 500,000 lines of dialogue, and Rockstar employed 1,200 actors for motion-capture work – 700 of whom also recorded dialogue.

    Interactions are deeper

    You’ll now be able to react with citizens in a way you couldn’t before. From calling out to fellow riders to talking your way out of trouble with the sheriff, your actions have consequences. It’s up to you whether you choose to escalate or diffuse volatile situations, but negative actions could result in making enemies.

    Camp life is important

    Due to the Van Der Linde gang not being the friendliest neighbours, you’ll often be forced out of an area and have to set up camp somewhere new. Camp serves as your gang’s base, it’s where you eat, sleep, play games, and perform chores. You need to pull your weight, fetching food and supplies to keep morale high. You’ll also be able to take part in activities for fellow gang members which improve your relationship with them.

    Variety of terrain

    With the open world deeper than ever before, there are plenty of different regions for you to explore including sprawling forests, scorching deserts, bustling cities, sheer mountains and mucky swamps. These areas will be inhabited by appropriate wildlife, with alligators roaming the swamps and eagles circling mountain tops.

    Weapons are more realistic and unique

    Each weapon has a unique characteristic and is valuable in different situations. In a detailed post on Rockstar’s website, we got our first glimpse of the detailed firearms that are going into RDR2 – and boy, does the rabbit hole run deep. According to the text, you’ll be able to customize each weapon down to the material used to craft the weapon and what type of ammunition each gun holds. The game will require you to keep your weapons maintained, but if you use the same weapon long enough you’ll become more efficient and effective with it. 

    Before heading into combat, you’ll need to stock up on the right weapons – your mobile arsenal will be carried around by your horse but you can only hold so many weapons at one time. Choices include the Cattleman Revolver and Springfield Rifle, as well as the more potent Sawed-off Shotgun and Volcanic Pistol that you’ll need for close quarters combat. For hunting, you’ll want to use the Varmint Rifle to keep hides free from big bullet holes, and the Double-Action Revolver makes a good riding companion due to its quick firing speeds.

    Speaking of quick firing speeds, Dead Eye mode is making a comeback and it looks absolutely brutal.  

    Befriending your horse is beneficial

    As you progress, your relationship with your valiant steed will blossom. The stronger the bond, the easier the horse is to control. There are also a wider variety of horses than before, with each horse having a specific purpose (such as racing).

    There’s a new protagonist

    John Marston is no more. Red Dead Redemption 2 brings players a brand new protagonist called Arthur Morgan and the game will follow this outlaw and the Van der Linde gang as they rob and fight their way across America. 

    That doesn’t mean that John is entirely absent. From trailer number three we’ve learnt that John is in the game, although how major a player he’s going to be we’re yet to see.

    Dutch is back

    The main antagonist from Red Dead Redemption showed his face in this game’s second trailer which confirms he’ll be back. Whether or not he’ll be the same antagonistic force is unclear but we think it’s highly unlikely he’s going to be a force for good.

    There’s mention of “the sons of Dutch” in the third trailer, and while this is more than likely a reference to the familial nature of the Van Der Linde gang, is there a possibility Arthur Morgan could be Dutch’s progeny? 

    It’ll have an open world

    Red Dead Redemption 2 is a sequel to an open world game and it’s being developed by Rockstar so this isn’t exactly surprising information. Though Red Dead Revolver was a more linear affair, it was apparent that Rockstar was moving away from this with its spiritual successor Red Dead Redemption and we imagine this trend will continue. 

    On the game’s site, Rockstar has called the game world “vast and atmospheric” and the trailer certainly backs up this claim. 

    The environments shown in the trailer are diverse and stunning and we imagine that as before you’ll be able to traverse them on foot, horseback and perhaps even by rail at your own pace. 

    It’ll have single and multiplayer

    As you’d expect of a Rockstar game, Red Dead Redemption 2’s vast open game world will be the backdrop to a thrilling single-player campaign. 

    Though the first game followed the story of one man, we’re not sure whether that will be the case with Red Dead Redemption 2. The game’s trailer shows 7 figures on horseback which does suggest there could be multiple stories weaving together here like Rockstar did with Grand Theft Auto 5. We’ll just have to wait to find out if this is the case.

    One similarity we do know Red Dead Redemption 2 will have to Grand Theft Auto 5 is its huge online multiplayer world and it could be this element of the game that the 7 cowboys on horseback imagery is referring to. 

    On the game’s website, Rockstar has stated that the world of the single player campaign will “also provide the foundation for a brand new online multiplayer experience.” 

    Considering Grand Theft Auto 5’s online world is still growing and thriving 4 years after the game’s initial release this is an exciting prospect. We imagine the cooperative missions that involve heists, races, gangs and money making will transfer neatly over to the Wild West world of Red Dead Redemption 2. 

    PlayStation 4 players will get early access to some online content

    Thanks to a partnership between PlayStation and Rockstar, PlayStation 4 owners will get early access to some of the game’s online content. In a post on the official PlayStation Blog where the announcement was made it wasn’t clear what the online content would be, however it was promised that more details would be revealed soon. 

    Unlockable weapons in Grand Theft Auto Online

    Grand theft Auto Online players are getting some interesting Red Dead Redemption 2 treats in the form of unlockable weapons. An in-game email went out in December with a clue for hunting down the Double Action Revolver.

    Once the revolver is acquired, a Headshot Challenge will launch in Freemode which, if completed, will give players a $250,000 in-game prize and the opportunity to unlock the revolver for use in Red Dead Redemption 2 when it’s released in 2018. 

    Two redditors also found evidence of a new Stone Hatchet weapon in the patch code from GTA Online’s recent nightclub update, as a reward for capturing or killing five chosen in-game targets. Getting 25 kills with the weapon also then unlocks it in Red Dead Redemption 2 – and while the mission isn’t officially live, there is a way of triggering it early, as shown in this video.

    Art book

    There’s a listing for a book called The Art of Red Dead Redemption 2 that has popped up on Amazon (and has been swiftly deleted). The book is being published by Random House and had a slated release of October so looks likely to be an official product and in the listing claimed to be “a peek behind the curtain of Rockstar Games and its intensely guarded approach to the creation of the lush, Old West open-world gameplay”. 

    Characters

    In September 2018, Rockstar revealed character cards which introduced us to a selection of gang members we will be encountering in Red Dead Redemption 2. While there were some familiar faces, such as Dutch Van Der Linde, there were also some brand new characters we haven’t met previously. 

    We’ve rounded up the posse so you can take a look:

    What we want to see from Red Dead Redemption 2

    Considering solid facts on the game are pretty thin on the ground, speculation and rumors are understandably rife, with most of the basis for guessing at possible features coming from the game’s two trailers.

    It could be a prequel or sequel

    Red Dead Redemption 2 will have a brand new protagonist called Arthur Morgan which puts John Marston out of the picture. 

    It was the appearance of Red Dead Redemption antagonist, Dutch Van der Linde, in the second trailer for this game, however, that made fans think it could very well be a prequel. Dutch looks much younger and more fresh in the trailer which gives this pre-Red Dead Redemption theory credence. 

    That said, others have pointed out some anachronistic background details from the trailer which throw the prequel nature of the story into question. First up is a telephone which appears in an office scene of the trailer. This phone has a design which would have been in use long after 1890. However, a train which appears later in the trailer is being pointed out as being from a much earlier time than this.

    Red Dead Redemption is largely set in 1911, so all of these details taken together suggest that Red Dead Redemption 2 could actually have a very long timeline which begins before John Marston’s Red Dead Redemption and then runs concurrent to it, perhaps starring multiple characters.

    However, it could also be a prequel that just doesn’t stretch too far back in time – it’s also being rumored that the game is set only 5 years before the previous game around 1906 which would make a great deal of sense. 

    Bows and arrows and dual wielding weapons 

    In the game’s second trailer we see protagonist Morgan wielding a bow and arrow as well as simultaneously firing two revolvers. This suggests combat mechanics have advanced significantly from the previous game. 

    Bow and arrows were actually a weapon option in Red Dead Revolver before being nixed in Red Dead Redemption. Since then, fans have been crying out for their return and the trailer certainly seems to show that’s happening. 

    Out on the water

    You couldn’t even swim in Red Dead Redemption but a glimpse of a character out on the open water in a kayak in the trailer for the sequel has people wondering if you’ll be able to travel across water or maybe even swim this time around. It’d certainly make an already sure to be large game world even larger. 

    More animals than ever 

    The game’s second trailers shows in no uncertain terms that bears are back. But this time they’re being joined by crocodiles. This makes the surrounding game world significantly more dangerous and although we like to see as much wildlife as possible, we’re not looking forward to being taken by surprise by a crocodile in a swamp. 

    Sharing the load

    A scene of a character walking alongside a mule loaded up with equipment also has fans wondering if it’ll be possible to share your inventory with your steed. We imagine this would work in a similar manner to sharing your inventory with your companion in games like Skyrim. 

    Could this be the game’s map?

    Earlier this April, a map claiming to be the setting for the next Red Dead leaked on NeoGAF.

    The biggest takeaways from the tentative topography was a slight move eastward from the arid plains of Red Dead Redemption, showing more marshy locations, islands, and even a mention of a bayou city called New Bordeaux – possibly a tie-in with the recently released, 2K-published Mafia III?

    A source with insider knowledge did confirm to us that the map was legit, adding that the game plans to take place before the events of Red Dead Redemption.

    However, it is still a leaked map from the internet, so checked expectations are always a smart move. 

    Rockstar has revealed that the map of the game will be used as the foundation for building an online multiplayer world similar to that of Grand Theft Auto 5 so the incredible scale and diverse landscape suggested by this map would be suited to an online world. 

    Keep checking back here for more Red Dead Redemption 2 news and rumors! We’ll report everything as and when it’s revealed. 

    • More excited about Rockstar’s other franchise? Here’s everything we know about GTA 6

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  • Classic Valve Titles Now in Enhanced Xbox 360 Backward Compatibility Collection

    The Backward Compatibility program has quickly become a hallmark feature of the Xbox family, and we love seeing people discover (or rediscover!) games they may have missed the first time around. Gamers have played over 1 billion hours of Xbox 360 and Original Xbox games on Xbox One – and we think our new release is only going to keep that momentum going.

    Starting today, four new Xbox 360 titles will be available enhanced for Xbox One X: the historic collection of Half-Life 2: The Orange Box, Portal: Still Alive, Left 4 Dead, and Left 4 Dead 2. Whether players are revisiting these iconic titles or experiencing them for the first time, they’ll see them with the stunning visuals only the Xbox One X can deliver.

    Xbox 360 games enhanced for Xbox One X run at a higher resolution and 9X the original pixel count. The power of Xbox One X enables the Xbox 360 emulator to showcase the very best version possible with the existing assets—all without touching the game code. Today’s additions join the 17 previously released enhanced Xbox 360 titles like Red Dead Redemption and Skate 3 for a total of 21 Xbox One X Enhanced Xbox 360 games.

    New Xbox One X Enhanced titles announced today:

    Compatibility is important to Xbox, to developers and their games, and our community. Preserving gaming classics is part of the Backward Compatibility DNA, which is why Xbox One is the only console designed to play the best games of the past, present, and future. We’ll continue to deliver on our vision of compatibility and grow our current Backward Compatible library, which includes more than 500 Xbox 360 games, 21 Xbox One X Enhanced Xbox 360 titles, and 32 Original Xbox games, delivering quality, legacy gaming content to Xbox One gamers around the world.

    See the rest of the story on Xbox Wire

    Related:
    Watch the Red Dead Redemption 2 Launch Trailer
    Sinner: Sacrifice for Redemption Available Today on Xbox One and Xbox Game Pass
    A Guide to Weapon Specializations in Battlefield V

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  • Watch the Red Dead Redemption 2 Launch Trailer

    America, 1899. The end of the Wild West era has begun. After a robbery goes badly wrong in the western town of Blackwater, Arthur Morgan and the Van der Linde gang are forced to flee. With federal agents and the best bounty hunters in the nation massing on their heels, the gang must rob, steal and fight their way across the rugged heartland of America in order to survive. As deepening internal divisions threaten to tear the gang apart, Arthur must make a choice between his own ideals and loyalty to the gang who raised him.

    Red Dead Redemption 2, an epic tale of life in America at the dawn of the modern age, arrives for Xbox One on October 26.

    Watch the new Launch Trailer above and pre-order now to get the War Horse and Outlaw Survival Kit, or select the Special Edition or Ultimate Edition to receive additional bonuses and exclusive content. And starting tonight, October 18 at 9 p.m. PDT / 12 a.m. EDT, pre-loading for digital pre-orders on Microsoft Store will unlock. All digital pre-orders will also receive bonus GTA$ for GTA Online.

    Stay tuned to Xbox Wire for the latest news on Red Dead Redemption 2 for Xbox One.

    See the rest of the story on Xbox Wire

    Related:
    Classic Valve Titles Now in Enhanced Xbox 360 Backward Compatibility Collection
    Sinner: Sacrifice for Redemption Available Today on Xbox One and Xbox Game Pass
    A Guide to Weapon Specializations in Battlefield V

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  • Layoffs At Dreadnought Developer Six Foot

    Layoffs At Dreadnought Developer Six Foot

    Sources close to Six Foot, developers of the spaceship war game Dreadnought, have told Game Informer that the studio is attempting to stay afloat by letting a number of employees go. Dreadnought, which was made in collaboration with Spec Ops: The Line developer Yager, only released four days ago.

    The situation has been a long-time coming for the company, which reportedly began telling its nearly 200 employees about money issues earlier this summer. A team meeting was held with the Six Foot CEO Matt Ballesteros, who explained to the staff that the company only had enough money to continue development for a few months, later pinpointed as mid-October. He warned his employees that anyone not comfortable with rolling the dice should feel free to leave and insisted there would be no judgment for doing so.

    At the time, the Steam release of Dreadnought, which had enjoyed moderate success on the PlayStation 4, was pegged internally for a mid-Summer release. As development timelines continued to get pushed back, though, the idea of the game releasing and suddenly infusing much-needed capital into the development studio began to look more and more like a fantasy. Ballesteros tried to convey the extent to which the studio was teetering on the edge to his employees and seemed to want everyone to be keenly aware how precarious the whole situation at the studio was.

    Internally, it seemed fairly well-known that October 12 would be the last day the studio could confidently pay their employees. After that date, without more money, pay could only be determined on a day-to-day basis. Six Foot shifted their entire focus to making sure Dreadnought launched as quickly as they could possibly get it out to keep everyone employed.

    On October 14, the game officially launched to a fairly muted response. As Steam reviews and feedback started coming in, Six Foot started trying to stamp out the major issues, but one developer described the work as “simultaneously both hurried and spiritless.” The writing was on the wall, even though the CEO had not yet confirmed it, and it was hard to keep working knowing anyone could get ejected soon within a matter of hours.

    A bi-weekly meeting two days after launch, standard through the development of the game, was pushed from 11:30 a.m. to 5:00 p.m. to give the team more time to gather data on the game’s sales and to let everyone concentrate on working on the title. From launch, reviews on Steam were mixed, and they had not rallied within the intervening days. Even fixing the game’s major issues would likely not be able to reverse the momentum, so the extra day to monitor response felt to some like it was only prolonging the inevitable hammer. By 4:00, an all-hands meeting confirmed what everyone already knew, but were still struggling to accept.

    Dreadnought launched too late, the team was told. The money wasn’t there, the game wasn’t successful, and the company couldn’t keep everyone employed in the hopes that it would suddenly become successful. There were only grim solutions left for Six Foot.

    “It cost about $400,000 for the last blitz/crunch/push to get Dreadnought launched on Steam,” a source familiar with the numbers told us. “Paying everyone in general costs about $80,000 a day. The game has not made anywhere near that; I do not recall the exact number, but it was less than $20,000 a day.”

    The studio chose 45 employees and offered them the option to voluntarily take an unpaid leave of absence with the opportunity to resume their jobs when – if – Dreadnought ever becomes successful enough to generate a profit. Alternatively, any of the 45 could simply choose to be laid off for unemployment and remain in good standing with the company for potential rehire options should, again, Dreadnought ever come to life.

    It’s the sort of choice no one there thought they would ever have to make. One developer told us that they genuinely believe, if not for a few small decisions leading to a few small delays, they would still be employed right now. The choice weighed heavily among the those affected – the game could end up simply never making enough money to get Six Foot running again and waiting for the phone call to get off the bench sounded potentially ruinous for those already struggling. 

    “I’m scared out of my mind right now,” one developer said after being told about the option. “I’m scared s–tless.”

    The 45 employees were told to report their choices to Human Resources by 10:00 a.m. on October 17, with those who say nothing being presumed to choose the latter option and are automatically laid off. To make matters worse, not all of the 45 were present for the meeting explaining this, with several out of town after the game shipped or simply not clocked in for their shift at the time.

    A source told us that they were still in shock for much of the night and simply missed the deadline, having mentally opted to take a leave of absence but, having not emailed HR until after 10:00 a.m., has since been laid off instead.

    While there is some disagreement among those we talked to over how this was handled, the developers we talked to all agreed that Six Foot’s higher-ups were transparent through the game’s development that this situation was likely. The team wanted to believe that Dreadnought could release and find a place in the market, but the spreadsheets simply worked against their favor when push came to shove. For months, management told the developers that they were gambling their futures there and asked them to do what is best for them, even if it meant leaving the company. Six Foot staffing is working to help the 45 workers in any way they can, according to some of the people let go.

    At the moment, a remaining skeleton crew remains working on Dreadnought, though it is unclear for how long. “It reminds me very much of the Telltale situation,” one of the sources told us.

    Our best wishes go to everyone affected by the layoffs.

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  • Nier Automata's Composer Arranges Mega Man Music For Super Smash Bros. Ultimate

    Nier Automata's Composer Arranges Mega Man Music For Super Smash Bros. Ultimate

    A while back, we pointed out that the official Super Smash Bros. Ultimate site has been posting music samples for the game’s new arrangements. It’s not surprising, with the game boasting over 900 tracks, they’re clearly proud of the soundtrack they’re compiling. However, one new track posted this week definitely stands tall among what they’ve shown so far.

    Flash Man’s theme rearranged by composer Keiichi Okabe is an utterly fantastic rendition of the old theme with an added bit of guitar preceding it. You might know Okabe from some of his other works, like Tekken, Nier, and Nier Automata, as well. Take a listen below.

    Flash Man is one of Mega Man 2’s eight robot masters, so obviously his music is going to play on Mega Man’s stage within the game. Conveniently, you can change how frequently you hear any song, so if you really dig this arrangement, you could make it the only song that plays on the stage.

    Super Smash Bros. Ultimate releases for the Nintendo Switch on December 7.

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  • Zombie Mario Costume And New Filters Come To Super Mario Odyssey

    Zombie Mario Costume And New Filters Come To Super Mario Odyssey

    Nintendo is really into killing the Mario Bros. lately and it’s now the red one’s turn with a new costume added to Super Mario Odyssey. The zombie outfit has now been included in a new update, which puts the hero of the Mushroom Kingdom in an undead outfit right out of House of the Dead.

    A new special outfit has been added to #SuperMarioOdyssey! After you’ve finished the main story, check out the shop to find the Zombie Headwear & Zombie Outfit. pic.twitter.com/U4zdMgXRxn

    — Nintendo of America (@NintendoAmerica) October 18, 2018

    The outfit consists of a body piece, which includes a more blood-colored red shirt and torn up overalls, as zombies will tend to have, and a head piece which is just an axe. It’s an axe in Mario’s head. Just…stuck in there.

    There are also new camera filters being added for Manga, Tile, and Kaleidoscope filters. The manga one looks especially cool.

    New Manga, Tile, and Kaleidoscope filters have also been added to Snapshot Mode in #SuperMarioOdyssey! pic.twitter.com/BHKgoYIrKp

    — Nintendo of America (@NintendoAmerica) October 18, 2018

    You can update the game now to check these out, though the zombie outfit requires you finish the main story first. Super Mario Odyssey was released one year ago on the Nintendo Switch. 

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  • Former President Barack Obama Does Not Care About Pokémon

    Former President Barack Obama Does Not Care About Pokémon

    I think we can generally agree, regardless of the political divide, that it is important for politicians to be honest. Do they care about what they say they care about? Are they going to do what they say they’re going to do? Do they care about Pokémon? Finally, we can at least check off one President from that mental list we’ve all been keeping for that last answer: president Barack Obama does not care about Pokémon.

    In a video with ATTN, the former leader of the free world sat down to counter the biggest excuses for not voting. The very first comment Obama reads is from someone saying they do not care about politics.

    “Look, I don’t care about Pokémon,” he says, “but that doesn’t mean it won’t keep coming back.”

    President @BarackObama doesn’t have time for these 7 excuses not to vote. pic.twitter.com/2Etpm6taTq

    — ATTN: (@attn) October 17, 2018

    He mispronounces Pokémon, but I feel like that’s fair in a sentence where you’re telling people you don’t care about it. If anything it reinforces that point.

    There’s a lot of our readers who also do not care about Pokémon, or they care about Pokémon a lot, but they should still research voting all the same. Whether you agree with the people giving the message or not, encouraging voting itself is not a political stance. Earlier today, we posted the article “Gamers Should Be Voting, So Why Aren’t We?” which is recommended reading.

    What I do not recommend is getting mad at people that encourage voting. That is weird for a number of reasons.

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