Author: dpugh007

  • Capcom Has “Heard Community's Feedback” And Will Update Beat 'Em Up Bundle Next Month

    No fighting necessary.

    The Capcom Beat ‘Em Up Bundle was a relatively unexpected announcement in September. The game was then launched a week later, offering players the chance to enjoy a compilation of retro side-scrolling fighting games ranging from Final Fight to Armoured Warriors.

    If you did download the title to your Switch on release, you might have noticed a few options were missing. Over on the Capcom-Unity blog, it’s been clarified the company has “heard the community’s feedback” and will be updating the game next month. Below is what’s being added:

    Read the full article on nintendolife.com

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  • Video: Nintendo Releases New Smash Bros. Ultimate Trailer To Promote Game's December Launch

    All aboard the hype train.

    Unless you’ve been living under a rock, you will have no doubt heard the news that the most anticipated Switch release of the year – Super Smash Bros. Ultimate – arrives on 7th December.

    To help ensure maximum hype levels are reached before the launch, Nintendo has released a new trailer promoting the date of the game’s availability. Running for roughly one minute, the trailer shows the extensive cast of characters while playing the epic Smash music in the background. Unsurprisingly, there’s no sight of the supposed leaked characters.

    Read the full article on nintendolife.com

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  • Switch Version Of Civilization VI Will Support Touch Controls In Handheld Mode

    Anyone can play.

    A turn-based game like Civilization VI doesn’t show up on a video game console every day. The Switch is, in fact, the first console – or at least hybrid system – this 2016 title has been released on. To make the overall experience easier, the game’s official Twitter account has confirmed touch controls will be supported in handheld mode.

    Whether you have played something like this before or not, Nintendo and Firaxis have released a helpful video about how to start a game in Civilization VI. The first episode talks about selecting a leader – who will be the mighty ruler of your empire which you must build over time. Take a look below:

    Read the full article on nintendolife.com

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  • Rumour: Unannounced Characters For Super Smash Bros. Ultimate Have Possibly Been Leaked

    Potential spoilers ahead.

    According to multiple posts on Reddit, the remaining unannounced characters for Super Smash Bros. Ultimate have been leaked via an image on Snapchat.

    Read the full article on nintendolife.com

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  • Swords & Soldiers II Shawarmageddon Brings Side-Scrolling Strategy To Switch On 6th November

    The vikings are back.

    As we found out in July, the Dutch company Romino Games had plans to re-release its sequel to Swords & Soldiers on the Switch. It’s now been confirmed the game will arrive next month on 6th November.

    Swords & Soldiers II Shawarmageddon has been tweaked and improved from top to bottom. This side-scrolling strategy remake about Vikings, demons and Persian armies includes new maps, achievements and the entire campaign has been further polished. The most exciting addition in this new version is online multiplayer. Here’s what the story is about in the sequel:

    Read the full article on nintendolife.com

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  • Strike Fear Into Your Opponents With 'Shapeshifters' In FIFA 19 For Nintendo Switch

    The ultimate scream?

    It’s that time of the year again, when things go bump in the night and we all play Michael Jackson’s Thriller one time too many. To celebrate Halloween, EA Sports has unleashed the FIFA 19 ‘Ultimate Scream’ promotion, with a number of lovely limited edition cards up for grabs.

    FIFA fans will no doubt be aware that ‘Ultimate Scream’ is an annual event in FIFA Ultimate Team, and this year’s effort looks like one of the best yet. 21 shapeshifting players are up for grabs, but what’s the big deal about them? Well, they have two of their stats boosted to an impressive 90 rating.

    Read the full article on nintendolife.com

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  • Review: Pinstripe – A Short But Surprisingly Scary Trip That's Sure To Leave Its Mark

    Scarily good.

    From its opening moments right up until the last few seconds as the credits began to roll, Pinstripe had us emotionally hooked. The game, which was painstakingly developed almost entirely by just one man over a five-year period, tells the story of Ted, an ex-minister who gets thrown headfirst into a nightmare-inducing series of events. Luckily for us, as the player, these horrific events allow for a pretty stellar video game, and one that will no doubt leave an impression on us over the days to come.

    Our tale kicks off with a seemingly innocent train journey, with Ted and his young daughter, Bo, merrily chatting away. You can respond to Bo’s comments in either a loving or disinterested manner, and the two of you soon set off through the train’s carriages completing small, easy puzzles. It doesn’t take long for you to grow attached to this relationship, but things soon take a turn for the worse as a creepy, mysterious stranger called Pinstripe appears before you. After some discussion, Pinstripe kidnaps your daughter, and we felt a genuine sense of anger and upset at his actions right from the off thanks to the great writing and story pacing leading up to the event.

    Read the full article on nintendolife.com

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  • Overwatch PTR's New Update Makes Major Changes To Four Heroes; Here Are The Patch Notes

    Blizzard has announced a new update is available for testing on the Overwatch Public Test Region (PTR). The PTR is PC only, but the changes that end up working are also made available on Xbox One and PS4 when they go live in the main game.

    The new update makes several major changes to Mercy, Reaper, Symmetra, and Roadhog. The cost of Mercy’s Ultimate is lowered by 15% and her healing per second is increased from 50 to 60, making her a more valuable healer. The spread pattern of Reaper’s shotguns has been made more consistent and the amount of health he gains from The Reaping ability has been raised, which increases his offensive potential in head-on fights. Symmetra’s primary fire beam charges 20% faster, raising her damage output significantly.

    Roadhog has the largest changes in the new update. His Chain Hook starts cooling down as soon as it’s used and greatly reduces his victim’s speed. The spread pattern on Roadhog’s Scrap Gun has also been adjusted so both his primary and secondary fire deal more consistent damage. The knockback velocity of Whole Hog has also been increased so that Roadhog now sends enemies flying. All in all, Roadhog will be able to more consistently trap other players, deal massive damage, and clear them out so that he can do it again.

    The full patch notes for the PTR update can be found on Blizzard’s website. We’ve outlined the major points below. Overwatch is available on Xbox One, PS4, and PC.

    Overwatch PTR October 23 Update

    General Updates

    Audio

    • An option to use Windows Spatial Audio is now available. This feature can be found in the Windows Start Menu under Control Panel > Hardware and Sound > Sound > Speaker Device > Spatial Sound

    Hero Updates

    General

    • Made jump height consistent across hero roster

    Mercy

    • Valkyrie
      • Ultimate cost reduced 15%
      • Healing per second increased from 50 to 60

    Reaper

    • Hellfire Shotguns
      • Spread randomization reduced by 50%
    • The Reaping
      • Life steal increased from 20% to 30% of damage dealt

    Roadhog

    • Chain Hook
      • Decreased the delay before pulling a hooked target from 0.5 seconds to 0.3 seconds
      • Now greatly reduces the target’s momentum upon being hooked
      • Cooldown now begins immediately, instead of after the target has been pulled
    • Scrap Gun
      • Spread pattern adjusted for both primary and secondary fire
      • Spread randomization reduced by 50%
    • Whole Hog
      • Knockback maximum velocity increased by 25% (from 8 to 10 meters per second)
      • Horizontal recoil decreased slightly

    Symmetra

    • Photon Projector
      • Primary fire beam charges up 20% faster

    Bug Fixes

    A.I.

    • Fixed a bug that caused Mei bots to attempt landing headshots on Wrecking Ball while he was immune to them in Roll mode
    • Fixed a bug that caused bots to get stuck near Point A on Eichenwalde

    Heroes

    • Brigitte
      • Fixed a bug that prevented Brigitte’s Whip Shot from going on cooldown if it was interrupted before the chain retracted
    • Doomfist
      • Fixed a bug that prevented victims of Doomfist’s Rocket Punch from ragdolling if they were eliminated by it
      • Fixed a bug that prevented Doomfist’s Rising Uppercut from damaging enemies
      • Fixed a bug that prevented Doomist’s Seismic Slam from dealing damage if he hit by a knockback ability the moment he landed
    • Junkrat
      • Fixed a bug that caused Junkrat to return to his idle animation if he was stunned while using RIP-Tire
    • Lúcio
      • Fixed a bug that caused some allied heroes to say their “under attack” voice lines when receiving a friendly Sound Barrier
    • Orisa
      • Fixed bug that prevented Orisa’s Fortify from canceling Doomfist’s Rising Uppercut air control effects
    • Reinhardt
      • Fixed a bug that allowed Reinhardt’s Earthshatter to hit Brigitte when she blocked it with her Barrier Shield if she was strafing during high latency periods
    • Roadhog
      • Fixed a bug that prevented Chain Hook from going on cooldown if it was interrupted before the chain retracted
      • Fixed a bug that prevented Chain Hook from destroying breakable objects when pulling the target backward
      • Fixed a bug that caused Roadhog’s Whole Hog visual effects to cover a wider area than the spread of projectiles
    • Torbjörn
      • Fixed a bug that prevented Santaclad Torbjörn’s ultimate voice lines from playing when activating Molten Core
      • Fixed a visual issue that prevented Molten Core’s magma globules from appearing in the correct place with his Barbarossa or Blackbeard skins equipped
      • Fixed an animation issue that caused Torbjörn’s claw arm to suddenly appear when Overload and Molten Core were used in quick succession
    • Symmetra
      • Fixed a bug that prevented Symmetra to charge up her primary weapon on enemy ice walls
    • Tracer
      • Fixed an issue that caused Tracer to accelerate slightly slower and decelerate slightly faster than other heroes
    • Wrecking Ball
      • Fixed a bug that prevented Wrecking Ball voice lines from playing when previewed after opening a Loot Box
    • Zarya
      • Fixed a bug that allowed heroes to charge through a Graviton Surge without getting trapped

    Hero Gallery

    General

    • Fixed an issue that caused some heroes legs to twitch when viewed in the Hero Gallery
    • Fixed a bug that prevented players from rotating heroes in the Hero Gallery while the UI was hidden

    Social

    • Fixed a bug that allowed players to hear the voice lines of heroes controlled by players they muted
    • Game Browser and Custom Games

    Maps

    • Fixed a bug that prevented the payload from healing attackers if they were damaged while pushing it on Assault/Escort and Escort maps
    • Fixed a lighting issue that caused a skyscraper in Hollywood’s skyline to appear pitch black

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  • Spooky New Update, Called The Abyss, Is Coming To No Man's Sky

    Hello Games has announced the next titled update to come out for No Man’s Sky. It’s called The Abyss, and, according to Hello Games founder Sean Murray, it “focuses on some of the eerier elements of No Man’s Sky.”

    In a blog post, Murray revealed that while “most of the team have been busy on weekly updates, a handful have been working on [The Abyss].” Like Next, the major titled update that released before it, The Abyss will be free for all No Man’s Sky players. Murray reveals the update is releasing “next week” but didn’t confirm a specific day or time. Considering the expansion’s name and spooky theme, it’s probable The Abyss will release prior to Halloween, or the day of.

    Hello Games hasn’t yet revealed the contents of The Abyss either, although it sounds as if the update won’t be as large as Next. Next was No Man’s Sky’s largest update to date, implementing several huge changes, such as dangerous Xenomorph-like aliens, space pirates, fleet building, a true multiplayer experience, and more. Next also changed No Man’s Sky economy, transforming how you use certain materials and changing the value of certain elements. Building a reliable income in No Man’s Sky has been a bit harder since the launch of Next, but there are plenty of strategies for making money fast.

    In our No Man’s Sky Next review, Justin Clark gave the update an 8/10, writing, “At its absolute best, No Man’s Sky is a measured, gentle experience where you are rarely the agent of change, but a perpetual visitor who’s constantly dwarfed by the magnitude of a universe neutral to your presence. It is not your job in these stories to colonize the universe. Your job is to comprehend it. Your job is to recognize the spirituality in it. The primary gimmick of No Man’s Sky, since day one, has been awe. The best things about the Next update feed that gimmick. While features like multiplayer and base-building certainly put more proverbial asses in seats, they’re also the least memorable additions to an otherwise thoughtful experience.”

    No Man’s Sky is available for Xbox One, PS4, and PC.

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  • New Mid-Season Rainbow Six Siege Update Changes Operators; Full Patch Notes Listed

    New Mid-Season Rainbow Six Siege Update Changes Operators; Full Patch Notes Listed

    Ubisoft has announced a new update for Rainbow Six Siege that changes a few of the game’s Operators. The update comes halfway through Siege’s Year 3, Season 3–referred to as Operation Grim Sky–and makes adjustments based on the influence of the two newest Operators, Clash and Maverick.

    The two Operators getting patched in the update are Maestro and Clash. Ubisoft outlined the changes the two would undergo in a blog post on Siege’s main website. Both Operators are Defenders. Ubisoft wants to make Maestro less confusing to use, and change Clash so that she performs more in line with the developer’s original plans for the Operator.

    The update changes Maestro’s ALDA 5.56 so that its recoil matches that of other LMGs in the game. Currently, the ALDA 5.56 reduces recoil the longer it fires without aiming down the sights, but this has “led to confusion” where players try to aim as if recoil would increase with sustained fire.

    No Caption Provided

    Clash is getting reduced weapon swapping speed between her shield and sidearm, and the delay before her shield’s charge refills will be doubled. Also, Attackers that Clash shocks will regain full mobility after only 0.5 seconds, instead of the existing 1.5 seconds. “Ultimately, we believe that this will further drive the idea that Clash is reliant on teammates, as opposed to an Operator that can exist completely independently,” Ubisoft wrote. “She is not intended to be able to hold half of the map by herself, and will now require the proper support from teammates to do so.”

    No Caption Provided

    These changes were calculated as a part of both Operators’ Win Delta and Pick Rate. An Operator’s Win Delta is the percentage of how often said Operator is a part of a winning team. The Pick Rate is the percentage for how often an Operator is picked, regardless if they’re on a team that wins or loses. When graphed on a chart, Ubisoft is able to determine which Operators are over picked and too strong, over picked and too weak, under picked and too strong, or under picked and too weak.

    Although there are no scheduled changes for any other Operators in this update, Ubisoft wants to patch both Lion and Glaz in the near future. The developer has two possible solutions for Lion, which should fix how “problematic” he is at higher level play. “One adjustment would remove the intel gathering aspect of his gadget, or we may go with the other, which will trigger more of a Jackal style ping,” Ubisoft wrote. For Glaz, Ubisoft wants to bring the Operator back to his original role as a sniper in the rear. Currently, Glaz is one of the best “site pushing” Operators who can lead the charge with a high-powered weapon.

    Ubisoft held a Reddit AMA to address further details about the new update. The full patch notes for the update can be read below.

    Rainbow Six Siege Y3S3.2 Update Patch Notes

    Operators

    Clash

    • Reduced weapon swapping speed between CCE Shield and Sidearm
    • Delay before refilling charge after usage ends increased to 2 seconds, from 1 second
    • Attackers regain full mobility after 0.5 seconds, down from 1.5 seconds, after being shocked

    Maestro

    • ALDA 5.56 recoil aligned with other LMGs

    Weapons

    SMG-11

    • Reducing recoil to improve handling

    Vector

    • Reducing recoil to improve handling

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