Locations include Norway and North Africa
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Locations include Norway and North Africa
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74 fighters confirmed for release day…but no Waluigi
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Starting at 2:00 p.m. PDT today, members of the Xbox One Preview Beta and Delta Rings will begin receiving a new 1811 Xbox One system update (181028-1920). Read on for more about the fixes and known issues in the latest 1811 system update.
See the rest of the story on Xbox Wire
Related:
New Preview Alpha Ring 1811 Update – 10/31/18
New Preview Beta & Delta Rings 1811 Update – 10/30/18
New Preview Alpha Ring 1811 Update – 10/29/18
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To celebrate the release of “Incredibles 2,” Disney/Pixar and Xbox are excited to announce the Xbox One X Incredibles 2 Custom Console Sweepstakes.
In “Incredibles 2,” Helen is called on to lead a campaign to bring Supers back, while Bob navigates the day-to-day heroics of “normal” life at home with Violet, Dash, and baby Jack-Jack – whose superpowers are about to be discovered. Their mission is derailed, however, when a new villain emerges with a brilliant and dangerous plot that threatens everything. But the Parrs don’t shy away from a challenge, especially with Frozone by their side. That’s what makes this family so incredible.
Each custom console will have one of two Incredibles-inspired designs and includes a physical copy of “Incredibles 2” on 4K Ultra HD. Enter now for your chance to win at incredibles2xboxsweeps.com from now until November 16, 2018. Open to U.S. and Canadian (excluding Quebec) residents only.
“Incredibles 2” is available digitally on the Microsoft Store on October 23 and on Blu-ray & 4K Ultra HD November 6.
See the rest of the story on Xbox Wire
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A Soldier’s Guide to the Maps of Battlefield V: Holland and North Africa
Team Xbox Q&A: Harrison, from the Xbox Console Experiences Team
Celebrate Día de los Muertos with Forza Horizon 4
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I have vivid memories of watching the Macy’s Thanksgiving Day parade as a kid, plopping in front of the TV to recognize characters like Bart Simpson and Snoopy. As a consequence, I would get bored when I saw things that were not recognizable cartoon characters, but thankfully TOEI and Funimation are ensuring that there’s one more reason not to turn off the TV in boredom. This year, Goku comes to the parade.
Maybe not the Goku news some fans wanted today, but it does mark the first time the Japanese anime hero has appeared in the annual event. He’ll be making his appearance in his Super Saiyan Blue form, or Super Saiyan God Super Saiyan for those who want to use the full name. Funimation also put up a video of the float being designed.
The next Dragon Ball movie, Dragon Ball Super: Broly, releases in North American theaters in January. The Macy’s Thanksgiving Day Parade is on, well, Thanksgiving.
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We’re starting our world tour of the eight maps available in Battlefield V at launch with a detailed look at the first four. From close-quarters urban warfare to expansive vehicle-focused combat, the maps set in Holland (Rotterdam and Devastation) and North Africa (Hamada and Aerodrome) offer players a wide range of experiences. Make sure your passport’s up to date, then get ready to start your tour of some of the unseen battlefields of WWII you’ll be facing by getting some advanced intel below before you jump into battle.


Welcome to Devastation
Our second Dutch map is Devastation, the charred remains of another section of Rotterdam that’s already fallen to Axis bombardment. You won’t need to look hard for cover, pieces of this formerly picturesque part of the city are scattered literally everywhere among the few still-standing structures. Of course, cover for you also means cover for your enemies so you’ll need to keep your wits about you to survive.


Five Capture Points
On this map, you’ll also need to capture five different points, each represented by a flag. Flag A can be found at the Train Wreck, where the overturned platforms make for great elevated positions and the perfect location to stage your attack on Flag C. Flag B is the Library, one of the still (mostly) standing structures in this area of the city. The three remaining floors make for great hiding and ambush positions.
The great looming Cathedral is Flag C and one of the most contentious areas on the entire map. Every other capture point can be reached from this central location so if you’re looking for a sure-fire fight, this is the place to find it. Flag D is located at the Cinema; just look for the neon lights to guide you to this former dream palace and attack point for both Flags A and C.
And finally, Flag E is the Old Mall. The only exchanges going on here now are whizzing bullets between soldiers, especially those holding overlooking positions in the Cathedral.


Welcome to Rotterdam
Let’s start in Holland, with the Rotterdam map. This once-charming port city has seen better days, and while most of the major buildings are still intact we wouldn’t recommend casually taking in the sites. Vehicles patrol the major thoroughfares looking for anyone unlucky or unwary enough to use the ample cover. And there are always eyes in the sky thanks to the elevated railway.


Five Capture Points
You’ll need to work with your team and squad to capture five different points on this map, all represented by flags. Flag A is the Train Station Beurs and consists of wide streets and little cover making this one of the more exposed flags. Send in your Support players to build Fortifications if you want to hold it. Flag B can be found at the White House, a fantastic central point to hold and a perfect spot to fend off attackers from Flag D. But make sure you post someone to cover the maze of alleys out back.
The Courtyard houses Flag C, where nearly every approach can be easily blocked by Fortifications, but it really only seems impenetrable and can leave defenders cornered with nowhere to go. The Ruins at Flag D show you one of the areas of Rotterdam that has already succumbed to the destructive power of two clashing armies. This mangled, rubble-filled space is also one of the smallest and trickiest capture points.
And finally, Flag E, the Willemsbridge, is a two-level capture point and also closest to where the Axis forces will be spawning, so skirmishes here are all but a given.


Welcome to Hamada
We’ll start this tour of North Africa in Hamada, one of the largest maps in Battlefield history. This desolate, sprawling landscape lies dotted with rubble, ancient ruins, and whatever sparse desert plants can manage to hold on. One of the few remaining man-made structures still standing is a massive bridge spanning a mostly dry ravine. Tanks prowl these wastes from below while fighters rumble through clear blue skies above. Death comes in many forms under the unforgiving desert sun of Hamada.


Seven Capture Points
On this map, there are even more flags — be prepared by learning more about each. Surrounded by low cliffs and very little cover is the Ridge Nest and Flag A. Close to Allied HQ, this point can be held, even against vehicle attack, with sufficient Fortifications and making use of nearby Supply Stations. Flag B is the Artillery Camp, a multi-level area with elevations perfect for infantry defensive positions.
The Oasis at Flag C is difficult to access via vehicle and provides plenty of cover and high ground for infantry attacks. Flag D can be found at the Bridge Camp and is an essential position for taking (and holding) the bridge to the ruins. It also grants your team an extra tank. Flag E can be found at the Desert Ruins, with enough standing architecture remaining to make anyone in a vehicle think twice about approaching. If you’re looking for a great place to ambush the enemy, these ruins are ideal.
Flag F is the Temple, an ancient place of worship now a deadly trap for both vehicles and infantry alike. If we had a single piece of advice for this point it’s “Look up.” Finally, Flag G is located at the Peak Camp. This Axis stronghold features its own airstrip and offers those who can hold it an extra aircraft.


Welcome to Aerodrome
The second map, Aerodrome features the smoldering remains of an Axis airfield and hanger in the vast wastes of the North African desert. Smoke and wind-blown sand hang heavily over an area now littered with crates, abandoned vehicles, and aircraft. Not as large or sprawling as Hamada, this map is more condensed and fiercely contested. You won’t have to travel far to find your next fight on Aerodrome.


Six Capture Points
Let’s jump into the areas you’ll need to take and hold on this map. We’ll start with Flag A, the Depot, where Allied forces will generally begin their attacks. Taking this flag gives you access to an incredible vantage spot atop the tower, with great views of many other capture points. Flag B, the Checkpoint, offers players some actual high ground on the Overlook, and a great place to dig in with a trench by the eastern barracks.
Flag C consists of the Aerodrome itself. The centrally-located hangar, filled with Stuka and Ju 88 fighters, is going to be very popular with both teams. Hold it and you’ll have an extremely handy spawn point for future incursions. The Barracks at Flag D is a great place to stage attacks on several nearby capture points or fix up your tank at the handy Vehicle Supply Station.
Flag E is located at the Hangars and is close to the Axis HQ. Already heavily hit by Allied bombing runs, this area is littered with debris, but offers plenty of cover. Flag F is the Radar tower, located on one of the most elevated points on the map. While exposed to snipers from the Overlook, the ridge and Radar tower offer you more than a fighting chance.
Remember, Battlefield V is still in development and all game features may be subject to change. Battlefield V is now available for pre-order on the Microsoft Store. Stay tuned to Xbox Wire for the latest news and information for all things Xbox.
See the rest of the story on Xbox Wire
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Frederator Studios, creators of Adventure Time, are getting ready to premiere their cartoon version of Costume Quest in 2019. To give us a taste of their vision for Double Fine’s game about kids’ Halloween antics, they’ve unveiled the show’s main title sequence.
The video quickly introduces the heroes, four ordinary-looking children that gain extraordinary powers after donning some quirky costumes. Keeping with the 2010 game’s Halloween inspired theme, the children face down a horde of enemies ranging from a scary Headless Horseman to a comical merman.
While the show was originally slated to release in this year, it has been moved back and will premiere as an Amazon Prime Video Original in 2019. If you’re interested in checking out one of the games before Costume Quest’s animated debut, you can read our review of Costume Quest 2 here.
[Source: Youtube]
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Update: Blizzard has gone ahead and confirmed the Treasure Goblin amiibo ahead of Blizzcon, stating that it will be available in December.
Where there are goblins, there is treasure to be found! Summon your own portal to untold riches with the exclusive #DiabloSwitch Loot Goblin amiibo – available Dec 2018! pic.twitter.com/jLe4vMmkcH
— Diablo (@Diablo) November 1, 2018
There’s no word on the supposed other amiibo found in the datamining mentioned below, but it’s probably a safe bet that they will be on their way.
The original story, posted on October 30 at 4:55 p.m. CT, follows:
With Diablo III coming to Switch, everyone has heard for months in what ways Blizzard was choosing to adapt the game to the Nintendo console’s strengths. Aside from the various Zelda cosmetic items and the portability, the Switch version also has amiibo support, which the game shows the player how to do in a tutorial.
The tutorial screen shows players where to place the amiibo on the Joycon or the Pro Controller, but rather than use a generic amiibo like Mario, as is typically done, Diablo III shows a Treasure Goblin from the game on an amiibo stand. It definitely seems odd to bother with making unique art for the amiibo in the tutorial when they could have simply used an image of, say, Ganondorf.
A post on Reddit yesterday suggested that, after datamining, hints were discovered in the game that point to three unique Diablo amiibo, including the Treasure Goblin shown in the tutorial image. Considering the game releases the same day as the start of Blizzcon this Friday, it seems like a good place for the company to announce or reveal some Diablo-specific toys, as well.
Blizzard wouldn’t be the first third party to get their own amiibo, either. The Solaire amiibo, tied to Dark Souls Remastered, came out alongside the Switch version of the game just a few weeks ago. Indie darling Shovel Knight was the first non-Smash Bros. amiibo to release. Should Blizzard announce Diablo ones as well, they would be within the embrace of precedent.
Diablo III releases on Nintendo Switch on November 2. You can read our review of the Switch version right here.
[Source: DiabloFans]
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After Nintendo’s Super Smash Bros. Ultimate Direct, the live stream continued with gameplay of Pokémon: Let’s Go Pikachu and Eevee and Yoshi’s Crafted World. During the Yoshi’s Crafted World gameplay, Nintendo showed a new mechanic where a Yoshi can ride another Yoshi in co-op, and then those Yoshi’s can ride Poochy. It’s insanity. You can see it in the screenshot above.
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During today’s Nintendo Direct, Sora Ltd.’s Masahiro Sakurai revealed Spirits for Super Smash Bros. Ultimate. The mechanic replaces the collectible trophies from previous games, as Sakurai said the trophies wouldn’t work for Ultimate and they were difficult to create.
According to Sakurai, many beloved characters from the game universes represented in Super Smash Bros. Ultimate have lost their physical forms. All characters aside from the fighters on the roster have turned into Spirits. This Spirits can be collected by the player and assigned to Spirit slots to help fighters during Smash battles.
Spirits come in several classes. Standard Spirits are called “Novices,” stronger Spirits are called “Advanced,” even stronger Spirits are called “Aces,” and the strongest Spirits in the game are called “Legendary.” Each Spirit is also assigned as an Attack, Grab, or Shield type. These types work in a rock-paper-scissors manner where Attack beats Grab, Grab beats Shield, and Shield beats Attack. You’ll want to assign a Spirit that has a type advantage over your opponent.
You can equip one Primary Spirit at a time. Primary Spirits enhance stats, adding its power to the fighter it’s equipped to. Some Primary Spirits have additional slots, which can be used to equip Support Spirits. Support Spirits lend additional skills to the fighter, like higher jumps or auto-heal.

To win Spirits, you take part in Spirit Battles. These special-condition battles pit you against characters on the fighter roster who either behave like or are assisted by the Spirit you’re trying to win. For example, the Gordo battle has you fighting against King Dedede, but a barrage of Gordos rain from the sky. The Guts Man fight features a giant version of Mega Man relying heavily on his throws. The Owain battle features a cocky version of Chrom who taunts you before unleashes a powerful attack.
If you win the Spirit Battle, you must time one final shot without hitting a rotating shield that’s protecting it. Mistime your final blow, and you damage the shield, but you’ll have to complete the battle again. Thankfully, the shield damage carries over into the next attempt. If you hit the puppet fighter, you acquire the Spirit.
You can trade Spirits in by sending them back to the real world. While this means the Spirit is no longer in your inventory, you get cores for trading them in. You can use cores to summon new Spirits. In addition, you can train Spirits at the dojo, or send Spirits out to explore for treasure. Training and exploration missions continue even when you’re playing other modes or not playing at all. You can also use Spirits to power up Amiibos. In addition, some Spirits have enhanced forms if you level them up.
The Spirits system is more than just a mechanic, as the single-player adventure mode, World of Light uses it as the driving force in its narrative. You can read more about World of Light here. Super Smash Bros. Ultimate is set to hit Switch on December 7.
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