Author: dpugh007

  • Smash Battles: Vote For Your Favourite Super Smash Bros. Characters

    120,000+ votes and counting.

    Earlier this month, we launched Smash Battles together with Nintendo UK and Arekkz gaming to celebrate the upcoming fisticuffs simulator coming to Nintendo Switch in December.

    Smash Battles will culminate in a live stream tournament taking place at The Loading Bar in London on launch day, December 7th, which you can both get involved in and influence. If you live in the UK (sorry everyone else!) and fancy fighting alongside our own superstar Alex Olney and Alex “Arekkz” Noon, you can sign up for a spot at www.smashbattleslive.com and be in with the chance of winning a fancy limited edition Nintendo Switch. Remember, you’ll need to be available next Friday and be able to travel to London.

    Read the full article on nintendolife.com

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  • New Halo Infinite Concept Art Revealed; What Clues Do You See?

    New Halo Infinite Concept Art Revealed; What Clues Do You See?

    343 Industries has shared a new piece of concept art for the upcoming Halo game Halo Infinite. Revealed in a new Community Update, 343 says the art comes from a Halo Infinite reveal trailer that originally aired during E3 back in June.

    What secrets does the image contain? Have a look for yourself–be sure to zoom in and enhance–and let us know in the comments below what you might have found.

    No Caption Provided

    The Halo Infinite reveal trailer from E3 was actually for the game’s new engine, Slipspace, and not the game itself. The company has yet to show off the game itself yet, however, but we do know it is coming to both Xbox One and PC.

    There is an intriguing rumour that claims Microsoft is planning to launch the game in two parts–first the single-player in 2019, with multiplayer coming in 2020. Microsoft hasn’t made any official announcements regarding release plans, however.

    Halo Infinite places more of an emphasis on Master Chief, which is good to hear after Halo 5 controversially strayed away from him. It’s also apparently a very big game, as Halo franchise manager Frank O’Connor said the game will have “capacious” missions/levels.

    No release date has been announced for Halo Infinite, but it’s one of our most anticipated upcoming Xbox One games for sure.

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  • Fallout 76, Black Ops 4 Underperform At GameStop

    Two major new releases, Call of Duty: Black Ops 4 and Fallout 76, failed to sell up to expectation at GameStop, the retailer announced today in its latest earnings report.

    CFO Rob Lloyd said Black Ops 4 was “not as successful as we had hoped.” For Fallout 76, the executive said the game’s review scores likely hurt sales. “Obviously, you can see in the market what the Metacritic scores are around Fallout 76, and that’s impacted its sell-through. I’ll probably just leave it at that.”

    Some of the sports games that released in August and September were also “not up to our expectations” in regards to sales, Lloyd explained. He didn’t name any titles, but Madden NFL 19, FIFA 19, NBA 2K19, and NBA Live 19 all released in August and September this year.

    On the brighter side, GameStop management said Red Dead Redemption 2 and Spider-Man for PS4 were two of its top-sellers. And while Black Ops 4 did not sell up to GameStop’s expectations, the title launching in October instead of November helped GameStop’s overall game sales rise by more than 10 percent during the quarter.

    GameStop management did not say what its sales expectations were for any new release, so we don’t know the degree to which Black Ops 4 and Fallout 76 underperformed. However, their underperformance was significant enough to disclose on the earnings call.

    GameStop’s total global sales–comprising hardware, software, accessories, and more–rose by 4.8 percent to $2.1 billion for the quarter ended November 3. New hardware sales rose 12.8 percent thanks to gains from Xbox One X and PS4. As for software, as mentioned, game sales jumped by 10.9 percent. Accessories sales, meanwhile, posted the biggest gains of all, rising 32.6 percent. Pre-owned sales dropped by 13.4 percent.

    Overall, GameStop posted a loss of $488.6 million for the quarter, which compares to a profit of $59.4 million during the same quarter last year. GameStop management said the loss was due to an “impairment charge” of $587.5 million that it paid as a result of the “sustained decline in the company’s share price.” Indeed, GameStop’s share price has been steadily falling for years now from more than $45 per share in 2015 to around $14.5 today.

    Times have changed in the video game business. Game sales are increasingly trending toward digital over physical, which is theoretically a problem for GameStop, as physical sales–and re-selling games–was for a time the bread and butter of GameStop’s business model.

    In June this year, GameStop announced that it was entering “exploratory discussions” with outside companies about potentially selling itself. Earlier this month, GameStop announced its plans to sell off its Spring Mobile division for $700 million.

    The company is currently conducting a comprehensive review of its business, and this presumably also includes a potential sale. Former Xbox boss Shane Kim is the company’s interim CEO; he took over after Michael Mauler quit GameStop after only three months for “personal reasons.” Longtime GameStop CEO Paul Raines died in March at the age of 53. GameStop is currently working with an executive hiring company to find a permanent CEO.

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  • Tom Hanks Could Play Geppetto In Disney's Live-Action Remake

    Tom Hanks is one of Hollywood’s biggest names, and now his next role has potentially been revealed. Collider reports that Hanks is being eyed to play Geppetto in Disney’s upcoming live-action Pinocchio movie. Geppetto is the toymaker who builds Pinocchio out of wood, and then wishes on a star for Pinocchio to come to life. Magically, it works.

    Disney’s live-action Pinocchio is being directed by Paddington’s Paul King, with Star Wars: Rogue One writer Chris Weitz producing. Paddington writer Simon Farnaby wrote the newest draft of the script, taking over for Harry Potter and the Cursed Child writer Jack Thorne.

    According to Collider, the new Pinocchio has a budget of $150 million, with production expected to begin in summer 2019. If it’s anything like the 1940 original, you can expect a wild ride.

    Hanks has worked with Disney before. He voices Woody in the Toy Story franchise, while he played Walt Disney himself in Saving Mr. Banks. His next big role is Fred Rogers in the upcoming untitled film about the iconic children’s TV show host.

    Pinocchio is just the latest live-action remake from Disney. The company’s next big one is The Lion King, and Disney just recently released a stunning trailer for it. There are also live-action remakes of Mulan and Aladdin in the works, while some of Disney’s previous live-action reboots included Beauty and the Beast starring Emma Watson and The Jungle Book from Iron Man director Jon Favreau.

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  • Fortnite Week 10 Secret Banner Location (Season 6 Hunting Party Challenge Guide)

    Fortnite Week 10 Secret Banner Location (Season 6 Hunting Party Challenge Guide)

    After more than two months, Season 6 of Fortnite is coming to a close. Epic has rolled out the game’s final set of Season 6 challenges on PS4, Xbox One, PC, Nintendo Switch, and mobile devices, giving you one last chance to level your Battle Pass up and unlock any remaining rewards from the season. As always, there’s an extra incentive to complete these challenges; if you manage to clear all the ones from a given week, you’ll complete one of Season 6’s Hunting Party challenges.

    Each Hunting Party challenge you clear will reward you with a special loading screen. Not only do these screens feature a cool piece of artwork showcasing some of the game’s newest skins, they also contain a very subtle hint that points you to a free item hidden somewhere around the island. Depending on how many Hunting Party challenges you complete, this item will either be a Battle Star–good for leveling your Battle Pass up by one tier–or a special Banner that can be used as a profile icon.

    If you clear all 10 weekly sets of challenges in Season 6, you’ll unlock the loading screen pictured below. It showcases DJ Yonder–one of the new skins introduced at the start of the season–deejaying a giant party attended by other new and popular skins. Look closely at the speakers just to the left of Yonder, however, and you’ll notice a set of coordinates that read G8, G9, H8, H9. This is the clue to where you can find the final free Banner.

    No Caption Provided

    The aforementioned coordinates lead you to into the desert, near the area where the mysterious purple cube that played such a prominent role in Season 6 first appeared. At the start of a match, glide to where the coordinates intersect and the free Banner will pop up. Collect it as you would any other item and you’ll be able to use it as your profile icon after finishing the match, whether by getting eliminated or securing a Victory Royale.

    However, just as with previous free Banners, the usual caveats apply. The item won’t appear on the island unless you’ve completed all of the necessary challenges and unlocked the aforementioned loading screen. This means you won’t simply be able to head to the right area and collect it without first clearing all 10 weekly sets of challenges.

    No Caption Provided

    Season 6 of Fortnite is scheduled to end on December 6, which means Season 7 will follow not too far behind. You have until then to complete this season’s challenges and unlock any remaining Battle Pass rewards. If you need some assistance, we’ve rounded up some helpful tips in our complete Season 6 challenge guide. You can also find our guides for all Season 6’s other free Battle Stars and Banners below.

    Fortnite Hunting Party Challenge Guides

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  • Video Game Industry Must Address The Loot Box Controversy, IGDA Boss Says

    Yet another video game industry group has come out to say government control of loot box regulations is a bad idea. International Game Developers Association (IGDA) CEO Jen MacLean released a statement this week where she called on developers and publishers to take this issue seriously to avoid a scenario where politicians get involved and put forth legislative action that could impact games with loot box mechanics.

    “By not taking significant action as an industry and global game developer community to self-regulate how loot boxes are used, we run the very real risk that governments around the world will take that action for us, and perhaps create significantly restrictive laws that could impact any random reward elements in games,” she said. “I offer my strongest advice to game developers and interactive entertainment businesses on this matter: addressing how loot boxes are used is both the right thing, and the smart thing, for the global game development industry to do.”

    MacLean’s statement comes in response to the news this week that the US Federal Trade Commission may launch an investigation into loot boxes. Australia’s government has also called for a “comprehensive review” of loot boxes to determine what might be done. The IGDA backs up what the Entertainment Software Association has already said: the industry should self-regulate when it comes to loot boxes. Politicians, meanwhile, will argue that laws are necessary to ensure that something is being done to protect young people from falling into dangerous gambling habits. Self-regulation may be a good idea in theory, but actual laws or regulations would put more pressure on developers and publishers.

    In her statement, MacLean–a former executive at Curt Schilling’s controversial defunct Rhode Island developer 38 Studios–said loot boxes with real-money mechanics “run the risk of triggering gambling laws.”

    As an industry, MacLean said she advises the following three steps be taken immediately to avoid a situation where the government gets involved:

    • Affirm an industry commitment to not market loot boxes to children
    • Clearly disclose the odds of different rewards when purchasing loot boxes (as many games already do to comply with Chinese law)
    • Launch a coordinated education campaign that boosts awareness of the parental controls that are available to appropriately limit how players engage with games

    A politician from Hawaii, Democrat Chris Lee, is trying to make a law that would limit the sale of video games with “gambling-like mechanisms” to people under 21. Lee told GameSpot that he was aware of ESA lobbyists being flown to to Hawaii to try to stop the conversation about loot boxes from happening.

    “We have to try and stand up for what is right,” Lee said earlier this year. “I think it is inevitable that, whether it was spurred by Battlefront or some of the recent big-title games just being so ridiculously exploitative of the player base, there is enough of generational transition in politics and positions of authority around the country and the world, that you have people who understand what the industry is doing and are willing to stand up and take action and do something about it. Inevitably, the industry will have to change.

    “Because more and more jurisdictions are going to start protecting their citizens from the kinds of exploitive and predatory practices that the industry has been employing lately. Inevitably, that means a better industry for everybody and better games for everybody.”

    Conversation around loot boxes heated up at the end of 2017 in the wake of EA’s Star Wars: Battlefront II. For a brief period of time, before the game’s official release, the title was set to allow players to spend real money on loot boxes that could potentially include items that impact gameplay. Some said this made Battlefront II effectively a slot machine where players could pay for the chance to get something they wanted. EA removed loot boxes from Battlefront II on the eve of the game’s public release, though it appears the controversy negatively impacted the game’s sales. Battlefront II re-introduced microtransactions in 2018, but only for cosmetics. EA’s newest shooter game, Battlefield V, features no loot boxes at all, while microtransactions aren’t turned on yet. Other games, such as Overwatch, continue to use loot boxes as an extra method of monetisation.

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  • Pokemon Go Brings Back Six Legendaries For December's Field Research

    December is almost here, which means Niantic will soon roll out a new batch of Field Research tasks for Pokemon Go. As usual, if you complete enough of these before the month ends, you’ll earn an encounter with a rare Pokemon. This time around, however, the developer is giving players another chance to catch not one, but six previously featured Legendaries.

    Each time you achieve a Research Breakthrough in December, you’ll earn another chance to capture one of six Legendaries: Articuno, Zapdos, Moltres, Raikou, Entei, or Suicune. Each of these Pokemon was featured with previous Field Research tasks this year, making this a good opportunity to catch any of the ones you missed the first time around (or simply add more Legendaries to your collection).

    The Legendaries aren’t the only things returning to Pokemon Go in December. Niantic says it is also bringing back “some of the most popular Field Research tasks from past months.” As before, you’ll be able to acquire these by spinning the Photo Disc at different Poke Stops. In order to achieve a Research Breakthrough, you’ll need to complete at least one Field Research task a day for seven days.

    The new Field Research tasks are scheduled to roll out on December 1 at 1 PM PT / 4 PM ET. You’ll have until then to complete your current slate of tasks and earn an encounter with Shedinja, the Bug/Ghost Pokemon first introduced in Ruby and Sapphire.

    Pokemon Go’s next Community Day celebration is scheduled to begin on Friday, November 30. This time around, the event will run through the entire weekend and bring back every featured Pokemon and special move from previous Community Days. Another Gen 4 Legendary, Cresselia, is also now available in Raid Battles and will remain there until December 18.

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  • Tesla Tried to License Mario Kart for an in-Car Version

    Tesla Tried to License Mario Kart for an in-Car Version

    Tesla CEO Elon Musk apparently tried (unsuccessfully) to work with Nintendo on an in-car version of Mario Kart.

    On Twitter earlier today, Musk was asked about the potential of making certain games playable in Teslas. Specifically, someone asked about Mario Kart.

    Capture

    “How about a version of Mario Kart where you can play against random people who are also charging their car at the moment?” asked @rocketisfine.

    Continue reading…

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  • The Elder Scrolls: Blades Delayed to 2019

    The Elder Scrolls: Blades, Bethesda’s upcoming mobile entry into the long-running fantasy RPG franchise, has been delayed to early 2019.

    Revealed on Twitter, the game is still set for an iOS and Android release, and fans can currently sign up for early access. Blades was initially set for a 2018 release, though with just over a month left in the year, this move isn’t particularly surprising.

    Continue reading…

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  • Red Dead Online Rank Unlock Bonuses

    See every unlockable weapon, outfit, item, horse and more you’ll get for ranking up in Red Dead Online.

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