Author: dpugh007

  • Gears 5 Boss Responds To Microtransaction Concerns

    Microsoft’s newest big-time exclusive, Gears 5, released in September and it enjoyed a record-breaking release. However, not everyone is happy with the game, with some voicing concerns over its microtransactions and in-game economy. Now, the head of Gears 5 studio The Coalition has responded.

    Responding to someone who voiced concerns about the prices of items and the grinding it takes to earn them without spending money, Fergusson said the in-game economy is a work in progress. Fergusson pointed out that Gears 5 has a “completely different” economy compared to Gears of War 4 because the new game gives away its new DLC maps and more for free.

    “We’re learning as we go,” he said. “This is a completely different economy from Gears 4 (removed Gear packs) so it will take a little time to work through any issues. Our first attempt is not our last and we will continue to evolve until we get it right.”

    In another tweet, Fergusson said Gears 5 offers “way more” free content than Gears of War 4, and the developer is planning to release even more free extra content down the road. Some of the upcoming free DLC will include more maps, characters, and skins.

    “We’re learning and improving as we go. There’s no magic wand here. Even small changes take time to create content and design skills and Ultimates,” Fergusson said in yet another tweet.

    We’re learning as we go. This is a completely different economy from Gears 4 (removed Gear packs) so it will take a little time to work through any issues. Our first attempt is not our last and we will continue to evolve until we get it right https://t.co/oHTM3dT4rf

    — Rod Fergusson (@GearsViking) September 29, 2019

    Gears 5’s in-game virtual currency is called Iron, and players can buy it in various allotments with corresponding prices. The Iron can be spent on things like XP boosts for 1-30 days, World Flags for player cards, weapon skins, emotes, marks, executions, and more. Gears 5 adopts a Fortnite-style rotating system whereby certain items are only available for a limited time, which in turn encourages players to buy the content before it leaves the store.

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  • The Death Stranding Baby Can Speak To You Through DualShock 4 Controller

    The Death Stranding Baby Can Speak To You Through DualShock 4 Controller

    Today in very important news, Hideo Kojima has confirmed that the Death Stranding baby-in-a-jar character, BB, is capable of speaking to players through the DualShock 4 controller.

    Kojima made the announcement on Twitter. He said the option to have BB speak from the DualShock 4 controller’s speaker will be available as an option for the special-edition, Death Stranding-themed DualShock 4 controller. It’s unclear if this functionality will also work on standard controllers.

    By setting, you’ll be able to have BB’s voice coming out from this BBish controller???☔️?????✋? pic.twitter.com/BzBRI4Oyxb

    — HIDEO_KOJIMA (@HIDEO_KOJIMA_EN) September 27, 2019

    The Death Stranding PS4 Pro bundle comes with a limited edition 1 TB console, DualShock 4, and physical copy of the game. Pre-orders are available now.

    No Caption Provided

    As we reported earlier, the PS4 Pro is white and black with oil-stained handprints on the top. The DualShock 4 controller is translucent yellow–it definitely looks like pee. It also has the words “Death Stranding” printed on the touchpad.

    Death Stranding launches on November 8 for PS4. The game’s main character, Sam, is played by The Walking Dead actor Norman Reedus. The game also features James Bond movie actors Mads Mikkelsen and Lea Seydoux, as well as Margaret Qualley (Once Upon a Time in Hollywood) and Lindsay Wagner (The Bionic Woman), as well as movie directors Guillermo del Toro and Nicolas Winding Refn. Veteran voice actor Troy Baker also appears in Death Stranding.

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  • Review: Olympic Games Tokyo 2020: The Official Video Game – A Golden Return to SEGA’s Arcade Origins

    Bolt from the blue.

    It’s nice to know the spirit of SEGA still burns brightly. The legendary Japanese company may have made a conscious transition to PC-based strategy titles in recent years, but Olympic Games Tokyo 2020: The Official Video Game sees the organisation make a temporary return back to its Model 3 best. This is an arcade-inspired outing that channels the blue skies and cock rock of yesteryear – and it represents a real breath of fresh air in the sports genre.

    There are no sticker packs in sight here: just a vast selection of minigames for you to enjoy across a variety of modes. You’ll start out by creating a star athlete, and from there you’ll be able to surround him or her with teammates and partners, all of whom will support you on your pursuit for gold medal glory. The avatar designer is relatively deep, but the entire release subscribes to a consistent art style which is cartoony in a compelling way.

    Read the full article on pushsquare.com

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  • Interview: The Bradwell Conspiracy Dev Talks Relationships, Jonathan Ross, and Puns

    Solve the mystery of 2026.

    We’re a sucker for first-person narrative games here at Push Square Towers so when word of The Bradwell Conspiracy got out, we were naturally intrigued. After surviving an explosion at the Bradwell Stonehenge Museum’s Solstice 2026 Gala, you’re thrust into a mystery that you’ll want to unravel just as much as the need to escape the rubble surrounding it. With The Bradwell Conspiracy set for release on PlayStation 4 later this year, we caught up with the team’s founder, Georg Backer, and popped him a question or two.

    Push Square: Please introduce yourself and The Bradwell Conspiracy. What sort of game is it?

    Read the full article on pushsquare.com

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  • How Many Copies Assassin’s Creed, Far Cry, And Other Ubisoft Games Have Sold

    Ubisoft is one of the biggest video game publishers in the business. It owns some of the industry’s biggest franchises, including Assassin’s Creed, Just Dance, and Far Cry. But just how big are those series? The company has now updated its Facts & Figures page with new numbers that speak to the enormity of Ubisoft’s biggest properties.

    As spotted by industry analyst Daniel Ahmad, Ubisoft’s numbers show the latest sales figures through June 2019. While they may be a bit out of date by now, they still speak to the size and scale of Ubisoft’s most prominent franchises.

    The numbers and other statistics are as follows:

    • Assassin’s Creed: 140 million+ copies sold; 95 million unique players
    • Rayman: 40+ different game releases on 20+ different platforms
    • Far Cry: 50 million+ copies sold since Far Cry 2; 79 million Far Cry game sessions played since Far Cry 5
    • Just Dance: 70 million+ copies sold; 120 million+ players; 2.5 billion+ songs played; 80 billion kilocalories burned
    • Rabbids: 20 million+ copies sold
    • For Honor: More than 21 million players worldwide
    • Ghost Recon: 30 million players since 2001; 10 million players for Ghost Recon: Wildlands alone
    • The Division: 20 million players; fastest-selling new IP for Ubisoft ever
    • The Crew: 21 million players since 2016
    • Rainbow Six Siege: 50 million players
    • Splinter Cell: 30 million+ copies sold
    • Steep: More than 1.2 billion kilometres of trail covered; 5.6 billion jumps
    • Watch Dogs: 36 million+ unique players

    Ubisoft’s next big game is Ghost Recon: Breakpoint, which launches on October 4 for PS4, Xbox One, and PC. For lots more on that game, check out GameSpot’s breakdown of pre-loading, file sizes, server start times, and more.

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  • Ghost Recon: Breakpoint: Pre-Load, File Size, Server Start Times, And More

    Ghost Recon: Breakpoint: Pre-Load, File Size, Server Start Times, And More

    The next Ghost Recon game, Breakpoint, is almost here. The Tom Clancy game launches for PlayStation 4, Xbox One, and PC on October 4. Ahead of that, Ubisoft has detailed a number of important launch details covering pre-loading, early access, file sizes, server start times, and more.

    Early Access (Digital):

    Everyone who pre-ordered Breakpoint or buys the Gold Edition of the game can start playing on October 1, which is three days before the public release on October 4.

    Pre-Load (Digital):

    Xbox One — Pre-loading in all regions is available now, for all versions of the game.

    PS4 — Pre-loading begins from midnight local time on September 29 for Gold Edition. Pre-loading for the Standard version starts midnight local time on October 1.

    Uplay PC — Pre-loading is available now.

    Epic Games Store — Pre-loading is available now.

    No Caption ProvidedNo Caption Provided

    File Sizes (Digital):

    Xbox One: Pre-load 40.1GB; Day 1 patch 13.5 GB

    PS4: Pre-loading 47.3GB; Day 1 patch 10 GB

    Uplay PC + Epic Games Store: Pre-load 41.36GB; no Day 1 patch because pre-load includes it

    Those who download Breakpoint on PS4 or Xbox One after launch will instead see a single download size that is larger as it combines the pre-load file size and the Day 1 patch. Another note to be aware of is those who buy a physical copy of Breakpoint must download the Day 1 patch to start playing.

    Server Start Times:

    Online servers go live September 30 at 11 AM UTC. Take a look at the chart above to find out when the game’s servers go live in your part of the world.

    Ghost Recon: Breakpoint’s release on October 4 is just the beginning for the military shooter. Ubisoft is planning to support the game for a long time after release with lots of new content, including the franchise’s first raid and much more.

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  • Ana Girardot in Official US Trailer for Self-Discovery Film ‘Entangled’

    Ana Girardot in Official US Trailer for Self-Discovery Film ‘Entangled’

    Entangled Trailer

    “I’m tired of being in my head… I just want to feel desirable again.” Samuel Goldwyn Films has debuted an official US trailer for Entangled, a new drama marking the feature directorial debut of Milena Lurie. This also went under the working title of Little Faith while in production. The film stars French actress Ana Girardot as Marin, a young French woman living in New York City after a tragedy. She soon finds herself disconnected from her body, boyfriend, and her family. During a tumultuous weekend, highlighted by many chance encounters with a stranger and an ex-boyfriend, she starts to find her voice. Also starring Grégory Fitoussi, Jonathan Cake, Jay Wilkison, Lucy Walters, and Katerina Tannenbaum. This looks like a very sensual, intimate self-realization drama with a strong lead performance. Check out the trailer below. ›››

    Continue Reading Ana Girardot in Official US Trailer for Self-Discovery Film ‘Entangled’

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  • First Trailer for ‘Blue’ Dramedy by Gabriela Ledesma & Callie Schuttera

    First Trailer for ‘Blue’ Dramedy by Gabriela Ledesma & Callie Schuttera

    Blue Film Trailer

    “You’ve been a little… disconnected lately.” Gravitas Ventures has debuted an official trailer for a film titled Blue, an indie dramedy made by wife and wife duo Gabriela Ledesma and Callie Schuttera. The two co-wrote the screenplay together, while Ledesma directs and Schuttera plays a character based on Gabriela’s own experiences earlier in life. Based on true events, a young woman struggles to piece her world together after a botched suicide attempt. The film has a bit of dark humor, presenting a raw and honest look at the struggles of life and how hard it is to keep it all together. Starring Callie Schuttera, Shaw Jones, Judith Scott, Laura Harrison, Chelsea Lopez, Johnny Loquasto, Jennifer Daly, Todd Stroik, Aubrey Manning, and Vanessa Sawson. This probably won’t connect with everyone but it’s worth a look anyway. ›››

    Continue Reading First Trailer for ‘Blue’ Dramedy by Gabriela Ledesma & Callie Schuttera

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  • SSIFF Review: Tim Roth Sifts Through the Past in ‘The Song of Names’

    SSIFF Review: Tim Roth Sifts Through the Past in ‘The Song of Names’

    The Song of Names Review

    Music is a remarkably powerful stimulus, capable of transmitting the greatest emotions and stories across space and time. A number of excellent films this year have shown the power of music (most notably Portrait of a Lady on Fireread our review). Another one joining that list is The Song of Names, which is indeed about “The Song of Names”, as the title indicates, from World War II. The film is described as an “emotional detective story spread over two continents and a half century”, though that’s not really the best description for it. The Song of Names is a moving Holocaust memorial film about a Polish Jewish violin prodigy named Dovidl who suddenly disappears in London just before a major concert, then is found again 35 years later by his British friend, living a much quieter life. It’s good! But it’s mostly bogged down by formulaic storytelling. ›››

    Continue Reading SSIFF Review: Tim Roth Sifts Through the Past in ‘The Song of Names’

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  • Demon’s Souls Remaster Rumours Just Won’t Go Away

    The soul still burns.

    Ah, good ol’ Demon’s Souls, eh? Before the series became a colossal hit, Sony actually funded the cult From Software role-playing game – although it famously passed on publishing it outside of its native Japan. The title went on to become a classic, of course, and there’s been rumours for a while that the platform holder’s planning some kind of remaster – in fact, we’ve heard it on the grapevine, too.

    The rumours just won’t go away either. Speaking on the Sacred Symbols podcast, PlayStation sage Colin Moriarty admitted that he had expected the title to be announced during this week’s State of Play: “There was one game in particular, a remaster coming out for PlayStation 4, that I thought they were going to announce today, but they didn’t. I don’t know what they are waiting for with that one. Let’s just say the soul still burns with that one.”

    Read the full article on pushsquare.com

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