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  • First Trailer for Adaptation of Story 'Unless' Starring Catherine Keener

    First Trailer for Adaptation of Story 'Unless' Starring Catherine Keener

    Unless Trailer

    “How did this part of the story happen?” The first trailer has debuted for an indie drama called Unless, adapted from Carol Shields’ novel of the same name. The story is about a successful, usually happy writer who struggles with her daughter’s choice to drop out of college and live on the streets. Catherine Keener stars, along with Hannah Gross as her daughter Norah living on the streets. The full cast includes Matt Craven, Chloe Rose, Abigail Winter, Brendan Coyle and Hanna Schygulla. The film will premiere at TIFF this fall, which is a good sign this might have something to it. It looks quite emotional and heartfelt. ›››

    Continue reading First Trailer for Adaptation of Story ‘Unless’ Starring Catherine Keener

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  • No Man's Sky Dev "Working Hard" to Resolve PC Issues

    Following the launch of long-awaited a hugely hyped space game No Man’s Sky on Friday for PC, people quickly reported performance issues. After initially responding to these issues, developer Hello Games has now provided another update on the subject.

    “Whilst many people are enjoying No Man’s Sky, we are tracking several issues, and we’re working hard to resolve them as quickly as possible,” Hello Games said in a Steam forum post. Here is a rundown, as written by Hello Games:

    • We have updated our support page with some common issues and workaroundshttp://www.no-mans-sky.com/2016/08/pc-support/
    • We have updated the auto response from support@hellogames.co.uk to help suggest common fixes, and help gather better info
    • We have filed tickets for everyone who has mailed support and are responding to them in turn.
    • We have gotten back to a lot of people already, who were trying to run the game significantly below min spec.
    • Additionally your bug reports have shown us a handful of key issues we are working to resolve

    The post, released late last night, also mentions that Hello Games is “pulling an allnighter” to fix as many issues as soon as possible.

    The three most common crash scenarios, according to Hello Games, are these:

    • Running the game with an Intel card. This is not supported
    • No Man’s Sky is an OpenGL 4.5 game, and requires latest drivers on most cards, please update
    • VC++ Redist 2010 was not included by default. We have updated in a patch, please restart

    Hello Games added that it plans to create an “experimental branch” for No Man’s Sky that includes hotfixes for the most common known issues, which are:

    • Shader Cache issue – means that framerate is initially stuttering on some cards. Whilst it resolves itself over time (~1 hour of play), we will fix this issue in a patch.
    • SSE 4 – for CPUs that do not support SSE 4, it is causing the game to crash on boot (some of these area technically below min spec, but we don’t want it to crash!)
    • Mouse controls jitter on foot – this caused by a combination of certain resolution and GFX card. A fix is in progress.

    If the problem you’re facing is not covered in the post, you can reach Hello Games at this address: support@hellogames.co.uk.

    No Man’s Sky’s PC release was apparently very rough. Yesterday, Steam Reviews stood at “mostly negative”; today, that has been downgraded to “mixed” after close to 22,500 reviews.

    For more on No Man’s Sky, check out GameSpot’s review. We called it a “massive machine with broken and missing parts.”

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  • Awesome Art Picks: Stranger Things, Black Cat, Wonder Woman, and More

    Awesome Art Picks: Stranger Things, Black Cat, Wonder Woman, and More

    Each week we search and gather up the coolest comic book art you won’t see in actual comics. The reason you won’t is because professional artists often draw sketches for fun or commissions and post them on their websites, blogs, and Tumblrs. Some artists even arrange commissions through their sites so be sure to check them out. This is a way to see the artists working on one book draw characters from other comics or publishers.

    Ryan Ottley posted his finished Stranger Things piece on his Tumblr. It’ll also be included as a mini-print when you pre-order his new artbook Violence & Pigtails here.

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    Todd Nauck posted some new art on his Tumblr including a Ninja Turtles sketch cover being auctioned here for the Hero Initiative charity.

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    Rod Reis posted some pre-New York Comic Con commissions on his Instagram.

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    Ryan Stegman posted a Spider-Man commission on his Tumblr. You can order your own commission here.

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    Yildiray Cinar posted new art on his Instagram.

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    Skottie Young posted new Daily Sketches on his Tumblr. He puts his original art up for sale here.

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    Cliff Chiang posted new commissions on his Tumblr.

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    Franco posted new paintings on his Instagram. You can buy them here.

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    Sara Pichelli posted a Black Cat drawing on her Tumblr.

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    Joel Gomez posted new sketches on his Tumblr.

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    Tom Raney posted new commissions from Tampa Bay Comic Con on his Twitter.

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    Mahmud Asrar posted pre-show commissions for FanExpo Canada on his Tumblr.

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    Chris Giarrusso put new sketch cards for sale on his website.

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    Kris Anka posted a Harley Quinn redesign on his Tumblr.

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    Chrissie Zullo posted another Overwatch picture on her Facebook page.

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    Jim Cheung posted new commissions on his Instagram.

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    Brett Booth posted an unused panel from Titans #1 on his Twitter.

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    Agnes Garbowska posted new commissions on her Tumblr.

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    Peter Nguyen posted a Neon Genesis Evangelion commission on his Tumblr.

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    Marcio Takara posted some sketches and commissions for Boston Comic Con on his Tumblr. You can find his email there to get added to the list.

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    That’s it for this week. Let us know which ones you dug. We’ll have more awesome art next time.

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  • Here’s When Path of Exile’s New Expansion Launches

    Here’s When Path of Exile’s New Expansion Launches

    The latest expansion for Grinding Gear Games’ role-playing game Path of Exile, Atlas of Worlds, will launch on September 2, the developer revealed today.

    According to developers, Atlas of Worlds is a reimagining of Path of Exile’s current end game. Using the game’s map generator and crafting system, players can change the properties of the maps they generate and the content they’ll find therein. The expansion includes 30 more areas and 19 new bosses, as well as a refreshed, higher-quality look for all existing older maps.

    These new maps aren’t just random areas, either. Grinding Gear Games has added narrative content, wrapping the reason and purpose behind these new areas into a larger new story.

    Areas offer higher difficulty as well. Areas around the outskits of the new map are expected to offer content around level 28, while levels closer to the middle of the map–and the final bosses–will include content around level 86.

    According to Grinding Gear Games, the studio found that the longer players spent time in the game, the less variety they had because they were grinding away at the same small number of high-level maps. The ability to customize maps and upgrade them to higher levels is meant to alleviate this. The higher the map level, the higher the level of the items you’ll find; so if you’re looking for items for minions, you may want to spend some time on upgraded maps in the graveyard area, as that’s where you’ll find the minion gear.

    Grinding Gear has also worked to improve the performance of Path of Exile with this patch. According to the developer, the game now runs at twice the speed, with double the frame rate for when there are many enemies on screen.

    Path of Exile was released in October 2013 after a successful crowdfunding campaign.

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  • Here's Another Look at Legend of Zelda: Breath of the Wild's Temple of Time

    Nintendo today posted a new video from upcoming role-playing game The Legend of Zelda: Breath of the Wild. Published on its Facebook page, the video provides another look at the game’s Temple of Time.

    Nintendo captioned the video: “Does this seem familiar?” Check out the video below.

    The Legend of Zelda: Breath of the Wild was originally scheduled to launch in 2016, but is now set to launch on both Wii U and NX in 2017.

    Although a specific release date has not been announced for the game, the NX release date has been confirmed as being in March 2017. It may be that Breath of the Wild will be available as a launch title for it, though this is not confirmed. A recent report claimed Breath of the Wild, as well as new Mario and Pokemon games, will be available for NX within six months of its release.

    Nintendo recently stated that Breath of the Wild needs to sell 2 million copies to become profitable, though there are still some unanswered questions about that statement. The last new console entry in the Legend of Zelda series was Skyward Sword for the Wii, which has sold more than 3.4 million copies.

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  • Get a 2 TB Xbox One S With 4 Games for $400

    Get a 2 TB Xbox One S With 4 Games for $400

    In the market for a new Xbox One? Newegg has rolled out a pretty solid offer on the newly released 2 TB Xbox One. Through its eBay page (via Slickdeals), you can get the system and four games for $400. The system alone normally sells for that price.

    The free games are Rainbow Six Siege, The Division, Metal Gear Solid V: The Phantom Pain, and Dishonored Definitive Edition. Shipping is free. Go here to learn more and to place an order. This is a limited-time offer, as it expires four days from now, on Tuesday, August 16, according to the page.

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    The Xbox One S, which is 40 percent smaller than the original Xbox One and comes with an internal power supply, launched on August 2. It also includes a new controller with textured grips and Bluetooth.

    Looking ahead, the 1 TB and 500 GB Xbox One S models will go on sale starting August 23. For more on the Xbox One S, check out GameSpot’s review.

    Things are going well for the Xbox business right now, as the Xbox One was the top-selling system in the United States during July, outselling the PlayStation 4.

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  • Call of Duty: Infinite Warfare Zombies Details Will Be Revealed Soon, Here's When

    Call of Duty: Infinite Warfare Zombies Details Will Be Revealed Soon, Here's When

    Infinity Ward will apparently share more details on Call of Duty: Infinite Warfare‘s Zombies mode next week, according to a tweet from the Call of Duty channel.

    CharlieIntel reports that the reveal, whatever it turns out to be, is slated for Tuesday, August 16.

    It’s almost time for the big premiere! Grab the popcorn and get ready to scream… #IWZombies pic.twitter.com/Wv0XP6k7om

    — Call of Duty (@CallofDuty) August 11, 2016

    The “grab the popcorn” line is particularly interesting, since there was popcorn and a film reel featured in a previous teaser for Infinite Warfare’s Zombies mode released back in May.

    The cryptic image (below) shows what looks like a film reel, while some popcorn and what might be blood can also be seen. You can also see that the frame mentions “19-ATVI–85.” ATVI is Activision’s stock symbol. It’s possible 19-85 could be a reference to the time period, though this is not confirmed. While Infinite Warfare is set in the future, Zombies modes for previous Call of Duty games have taken place in the past.

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    August 16, the day before Gamescom kicks off, is looking like a busy day for news about shooter games. Also scheduled for that date are presentations and new videos for Titanfall 2, Battlefield 1, and Destiny: Rise of Iron. Buckle up.

    Infinite Warfare launches on November 4 for PlayStation 4, Xbox One, and PC. Activision is also releasing a remastered version of the beloved Call of Duty 4: Modern Warfare, but the only way to get it is to buy one of Infinite Warfare’s premium versions.

    For more on Call of Duty Zombies, check out GameSpot’s feature, “An Oral History of the Unlikely Undead Phenomenon.”

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  • Sorry, I'm Not Making The Five Nights At Freddy's Movie

    Sorry, I'm Not Making The Five Nights At Freddy's Movie

    Everyone, I have a confession to make: I, Nathan Grayson of Kotaku dot com, am not making the Five Nights At Freddy’s movie. I just really feel the need to set the record straight on that.

    Read more…

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