Category: Sony

  • Game of the Year 2018: Graham's Personal Picks

    Moss Eisley.

    The annual Push Square Towers tradition is back, as we sit down our scribes and pester them once more for their five favourite PlayStation games of the year. With such a strong assortment of software in 2018, it’s always tough deciding upon the cream of the crop. We told Graham we’d burn his cassette collection if he didn’t send us his list.

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  • Days Gone Multiplayer Was Pitched, But Sony Said No

    Single player only.

    Days Gone is a single player open world game, and like so many of Sony’s exclusive games, it has a huge focus on storytelling. But speaking with GamesBeat, the CEO of World War Z developer Saber Interactive has revealed that his company actually pitched a multiplayer mode for the Bend Studio title, which it ultimately rejected.

    “At some point, I went to Sony and said, ‘I’ve seen what you’re doing with Days Gone. Look what we’re doing with World War Z. Maybe we can help you with a multiplayer component.’ But they were obviously too focused, and understandably, on what they needed to do to get that game out,” explained Matthew Karch.

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  • Game of the Year 2018: Best PSVR Game

    The headset elite.

    Alongside the usual top 10 countdown that culminates in the crowning of Push Square‘s game of the year, we’ve decided to expand our deliberations this year. On a select couple of days we will be celebrating different types of games, from smaller indie titles to those that push the boundaries of virtual reality. Today, it’s the turn of PlayStation VR. These are the very best PSVR games of 2018.

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  • Bloodborne and Dark Souls Developer From Software has Two Unannounced Projects in the Works

    You know what we want.

    From Software, the now revered Japanese developer behind the Dark Souls series and PlayStation 4 exclusive Bloodborne, has not one, but two unannounced projects in the works. The news comes directly from studio boss Hidetaka Miyazaki, who, speaking to 4Gamer, revealed that the developer is perhaps a lot busier behind the scenes than many may have thought.

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  • Ubisoft Was Working on a New Splinter Cell at One Point

    Please continue.

    There comes a point in a popular franchise’s life where fans want it to make a comeback, and pretty much everyone is pulling for Splinter Cell right now – especially in the wake of Metal Gear Solid’s expected absence. Jade Raymond, who most recently worked for EA but is perhaps best known for her time at Ubisoft, has revealed that there actually was a new entry in the stealth series in production following the release of Splinter Cell: Blacklist – but it never saw the light of day.

    “You know what?” she told GameReactor. “There is a design that we actually had and worked on and would have wanted to make, but since I am not at Ubisoft anymore I can’t talk about it and I don’t know who wants to share that concept.”

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  • Game of the Year 2018: #5 – Detroit: Become Human

    Paranoid androids.

    Quantic Dream has never been a studio to shy away from moral dilemmas and the big questions. Just look at its previous two releases, Heavy Rain and Beyond: Two Souls. While Heavy Rain used a detective story to explore loss and desperation, Beyond: Two Souls considers fitting in and finding your place in the world. Detroit: Become Human is something entirely different.

    In Detroit, highly intelligent androids have been implemented into society and have slowly taken over the less desirable roles in the community. Fewer people take jobs, and more androids are produced to do the work they don’t want to. Slowly, a dangerous rift begins to open between humans and androids. The future world depicted in Detroit: Become Human is made even more unsettling when you realise that we may not be too far from the same reality.

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  • Indie Bin: Crayola Scoot, Dakar 18, Farming Simulator 19

    Also: Hellfront: Honeymoon, RAZED.

    From the embers of the Push Square Podcast rises Indie Bin – a feature that draws attention to some of the smaller games in PlayStation’s busy release schedule. Once the Indie Bin is full, we’ll put it out for collection in these consolidated articles featuring several pint-sized reviews. The metric here is simple: games we don’t like stay Indie Bin and games we do like get taken Outdie Bin. Without further ado, let’s crack on.

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  • Game of the Year 2018: #6 – Hollow Knight: Voidheart Edition

    A trinket worth keeping.

    Considering the plentiful buffet of new games catered throughout this year, it is easy for one to miss the indie repertoire of 2018. From witnessing an arduous father and son journey in the realm of Midgard to trotting the lands of the Wild West, avid gamers were sure to have been in a race against time to experience the entirety of these novelties. In between these mammoth releases came Hollow Knight’s PlayStation 4 debut, a game that thrives in being both an easygoing platformer and a stimulating Metroidvania adventure. Without a doubt, Team Cherry created a timeless trinket worthy of standing among the greatest titans.

    Silence speaks louder than words, and such a phrase is what fills this game’s story with greater intricacy. It’s the subtlety that makes you hungry to move forward and uncover the mysteries of a kingdom left in ruins. It’s the feeling of desolation and sorrow from the elusive characters you encounter throughout the journey, making you think twice if the enemy you are slashing for its soul deserves your needle’s judgement. Needless to say, the game’s charming gloominess is even more appealing due to Christopher Larkin’s evocative soundtrack that never ceases to delight.

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  • Japanese Developers Sure Do Love the PS4

    Industry professionals big on PlayStation blockbusters.

    Look, there’s no question that the Nintendo Switch has brushed the PlayStation 4 aside in Japan, but Eastern developers still have a lot of love for Sony and its games. The latest issue of Famitsu magazine includes a poll voted on by 128 Japanese developers and industry professionals, and it seems like they’ve loved their PS4 this year.

    While not every game listed released in 2018 – these are busy people, remember – the top ten is absolutely dominated by PlayStation titles. It’s perhaps a sign that the Japanese industry has a deep respect for Western developers, especially when you see the likes of Marvel’s Spider-Man, God of War, and Red Dead Redemption 2 pushed up to the top.

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  • Serious Sam Collection Seemingly Screaming to PS4

    Sam, I am.

    Croteam’s been eating off the success of Serious Sam since the start of time, so it’s perhaps no surprise that the Serious Sam Collection has been rated for release on the PlayStation 4. This compilation previously deployed on the PlayStation 3, and included Serious Sam HD: The First Encounter, Serious Sam HD: The Second Encounter, Serious Sam 3: BFE, and Serious Sam: Double D XXL.

    Don’t expect many sizeable changes to this edition, besides the obvious up-res and visual improvements. We imagine an announcement will be forthcoming in the New Year.

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