Category: Sony

  • Oh, Five Nights at Freddy’s VR Is Out Next Week

    Here’s Freddy.

    Did we know this? Seems like Sony is lining up the ultimate week for PlayStation VR owners, with Five Nights at Freddy’s VR: Help Wanted accompanying Trover Saves the Universe and Blood & Truth. Due out on 28th May, the virtual reality adaptation of the smartphone smash will compile a collection of classic and original minigames from the franchise.

    This one was announced for a summer release during the Japanese giant’s divisive PSVR-focused State of Play livestream earlier in the year, but it seems like it’s ready for prime time already. It’s going to be an expensive week for headset owners, but we’re really enjoying the device’s prolific support.

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  • First English Language Catherine: Full Body Gameplay Undressed

    Cop a feel.

    Catherine: Full Body blurs the lines between remake and remaster, significantly expanding upon Atlus’ original PlayStation 3 relationship sim with the addition of new scenes, characters, and entire story arcs. Already available in Japan, the title’s due out on 3rd September in Europe and North America – and courtesy of IGN, here’s your very first look at the English language edition in action.

    The good news is that all of the original voice actors, including Troy Baker (Vincent) and Laura Bailey (Catherine), will be reprising their respective roles for this version. They’ll be joined by Brianna Knickerbocker, who will play Rin, the all-new addition to the cast.

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  • Crash Team Racing Nitro-Fueled Adventure Mode Gameplay Shows Off Cutscenes and Hub Worlds

    Survival of the fastest.

    Just a few hours ago, a PlayStation Blog post from Beenox detailed the revamped Adventure Mode in Crash Team Racing Nitro-Fueled. Now, a new video courtesy of PlayStation Underground has made its way online, and it too focuses on the single player campaign. The 20-minute gameplay video shows off a bunch of brand new footage, so it’s worth a watch.

    The differences between the Classic and Nitro-Fueled versions of Adventure Mode are explained — the latter lets you choose a difficulty level and allows you to swap out characters and change their appearance whenever you like, while the former is pretty much how you remember the original. We also see the intro cutscene, of course jazzed up for the remake, as well as various hub worlds and some races, including a boss race.

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  • Sony: We Empower Our Studios to Push the Boundaries of Gaming

    The results speak for themselves.

    Not every game in Sony’s first-party portfolio is a smash hit, but between projects like Dreams and God of War, it’s clear that the company gives its studios an unparalleled sense of freedom. Speaking at the Collision conference in Toronto yesterday, Worldwide Studios chairman Shawn Layden touched upon this a little – explaining that it encourages a culture where teams are able to “experiment and explore” in order to “push the boundaries of gaming”.

    The executive added that it’s not just risk-taking which leads to creativity, but also the composition of the teams themselves. “As we broaden the tent for our games and we welcome those from every part of the world and every background, it’s important our development teams look like our fans. It’s important that we have a wide range of voices if we are to exceed the expectations of our audience.” He said: “Sameness is the death of innovation and creativity.”

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  • First GRID PS4 Gameplay Footage Speeds into View

    Mean streets.

    Yesterday, Codemasters announced the return of GRID on PlayStation 4. The series, which occupies a sort-of half-way house between arcade and sim, has historically been pretty good, and it introduced the idea of rewinding time to fix mistakes. In a new video from IGN, we don’t see this feature in action, but we do get a few minutes of regular gameplay to enjoy.

    Slinking through the streets of San Francisco and then Shanghai is very GRID, and the new game is looking pretty sharp. It seems you’ll rack up points for overtakes and other manoeuvres, and a Nemesis system means other drivers you’re jostling with will become more aggressive.

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  • THQ Nordic Acquires Piranha Bytes, Along with Gothic, Risen, and Elex IP

    Euro jank gets a boost.

    Another week brings another THQ Nordic acquisition. It really does feel like it happens this often now, doesn’t it? This time around, the publisher has purchased Piranha Bytes and IPs the developer has worked on.

    This means that along with the studio itself, THQ Nordic now owns the rights to the likes of the Gothic, Risen, and Elex IP. In a statement on the company’s website, Group-CEO of THQ Nordic Lars Wingefors said: “The three strong IPs have proven successful and will be great additions to our portfolio. We look forward to bringing Piranha team into the family which has received legendary status across the RPG community as their fanbase cherishes their current games and eagerly anticipates their new titles in the future.”

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  • The Savior’s Gang Might Be the Most Bizarre PS4 Game Ever

    Low price point.

    We’re errm…not entirely sure what to make of this. Just watch the trailer above and come back to us. The Savior’s Gang, coming to PS4 next month on 4th June, might be one of the most bizarre games to release this generation.

    From developer Catness Games, you play as the savior – an entity trapped between earth and heaven. His death causes his father to unleash a number of traps and disasters upon the world, but it’s up to you to navigate your followers to safety. “The player will have to guide his faithful through several dangers that could damage them in the most possible grotesque and cruel ways. These can be dismembered, crushed, burned, drowned, infected and skewered among many other calamities.”

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  • Feature: Our Most Hype PlayStation Moments of 2018

    Hype get.

    2018 has been one heck of a year for PlayStation. We’ve been flooded with good games for almost a full 12 months, and so we thought that we’d wheel out the team in order to list our most hype moments of 2018. Ranging from game reveals to individual gaming greatness, these are the moments that got us super excited. Here’s to another year of hype in 2019!

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  • Game of the Year 2018: #2 – Red Dead Redemption 2

    Red or dead.

    Where do you even start with Red Dead Redemption 2? The game’s a modern masterpiece and developer Rockstar’s best ever release. Mature storytelling combines with one of, if not the best open world in gaming, and the result is a phenomenal experience from start to finish.

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  • Game of the Year 2018: Simon's Personal Picks

    Colossal lineup.

    The annual Push Square Towers tradition is back, as we sit down our scribes and pester them once more for their five favourite PlayStation games of the year. With such a strong assortment of software in 2018, it’s always tough deciding upon the cream of the crop. We enforced a Pokémon Go ban before Simon sent us his list.

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