Category: IGN

  • What Spider-Man Trophies Tell Us About the Second DLC

    An in-game image for Marvel’s Spider-Man revealed when the PS4 exclusive’s second DLC, “Turf Wars,” will debut. And alongside the date reveal, the second DLC’s trophies debuted, offering a better idea of what the DLC entails.

    Potential spoilers for Marvel’s Spider-Man: “Turf Wars” follow.

    Here are the trophies — including the hidden trophies — that are part of Marvel’s Spider-Man’s second DLC:

    • The City Is My Family (Gold) – 100% complete CTNS: Turf Wars
    • Turning the Screw (Silver) – Get Spectacular or better in all Screwball Challenges
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  • Is Red Dead 2's Story Lost in Its Open World?

    BEYOND (and howdy)!

    On this week’s episode of our weekly PlayStation show, Beyond!, host Jonathon Dornbush is joined by Max Scoville, Brian Altano, and Jon Ryan discuss more of their impressions of Red Dead Redemption 2, specifically some of the weirdest glitches in the game, the main story and how it works within the open world, and much more.

    Then, the gang discusses the PlayStation Plus free games for the month — you won’t be surprised to find out that Max wants you to play Yakuza Kiwami — plus offer impressions of Deracine and Jonathon’s review of it, its possible Bloodborne Easter egg, and the Tetris Effect demo.

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  • Rockstar Has Already Shipped 17 Million Copies of Red Dead Redemption 2

    Rockstar Games has officially shipped 17 million copies of Red Dead Redemption 2 since its release on October 26.

    Revealed in a financial report from Rockstar’s parent company Take-Two Interactive, this number represents the “sold-in” copies of Red Dead Redemption 2, meaning they’ve been purchased by retailers but not necessarily sold to consumers. The report also touts the game’s stellar critical reception and its status of achieving the biggest opening weekend in entertainment history, earning over $725 million during its first three days on the market.

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  • Blizzard Is Working on Mobile Titles Across Multiple Franchises

    Blizzard Interactive is working on mobile titles across all of its intellectual properties, according to executive producer Allen Adham.

    During a Q&A session (via Reddit), Adham said, “In terms of Blizzard’s approach to mobile gaming, many of us over the last few years have shifted from playing primarily desktop to playing many hours on mobile. We have many of our best developers now working on new mobile titles across all of our IPs.

    “Some of them are with external partners like with Diablo: Immortal. Many of them are being developed internally only, and we’ll have information to share on those in the future. I will say also that we have more new products in development today at Blizzard than we’ve ever had in our history, and our future is very bright.”

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  • Payday 2's Secret Ending Unlocked, Five Years After Release

    After five years of players traveling down a convoluted series of rabbit holes that includes several dead ends, Payday 2’s secret ending has finally been uncovered.

    Rock, Paper, Shotgun reports that YouTuber GeneralMcBadass has posted a video showing players how to unlock the finale. To get the ending, players need to get a number of collectibles, all acquired through separate missions, and then decipher some runes.

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  • Big Hero 6 Actors Returning for Kingdom Hearts 3

    Updated on Nov. 7 with the Big Hero 6 voice cast. Check the list below for the updated cast list.

    Square Enix has finally confirmed some of the Kingdom Hearts III voice cast, primarily that a host of familiar voices from Disney movies are reprising their roles in KH3.

    In addition to Disney characters, Square Enix has confirmed that Haley Joel Osment, who originated the role of Sora in the Kingdom Hearts franchise, will return to voice the franchise protagonist in KH3.

    Square Enix had no comment when reached by IGN regarding who will be voicing other characters original to the series, including who will be voicing Riku, Kairi, Aqua, and more.

    As for Disney characters, Square has confirmed the main cast for Frozen — Kristen Bell, Idina Menzel, Jonathan Groff, and Josh Gad — will be returning to voice Anna, Elsa, Kristoff, and Olaf, respectively. Zachary Levi is returning from Tangled to voice Flynn Rider, and Tate Donovan is back to voice Hercules.

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  • SNK 40th Anniversary Collection Review

    Whereas normally a review would try to get to the heart of what makes a game fun (or not), in the case of a compilation like the SNK 40th Anniversary Collection I’m judging the work that was put into curating, presenting, contextualizing, and enhancing the artifacts on display. These games are relics of another time, and in some cases not much fun to play today. But video game history is important, and I’m grateful developer Digital Eclipse is willing to do the work to preserve games that most people today probably haven’t even heard of.

    Digital Eclipse, known for its work on the Mega Man Legacy Collection and the Street Fighter 30th Anniversary Collection, has put together another attractive museum exhibit for retro game fans to stroll through. The SNK 40th Anniversary Collection focuses on the pre-Neo Geo years of the company — basically the ‘80s (or The Greatest Decade, as I like to call it). Fourteen games are included at launch:

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  • Final Fantasy 7 Remake Director Considering Options for Other Compilation of Final Fantasy 7 Titles

    Tetsuya Nomura, director of the Final Fantasy 7 Remake, has hinted that Square Enix is considering revisiting other entries in the Compilation of Final Fantasy 7, which includes games like Before Crisis, Crisis Core, Dirge of Cerberus and the film Advent Children.

    Reported by Famitsu (via translations provided by Gematsu), Nomura was participating in a Q&A session for The World Ends With You: Final Remix when a fan said “I want to play Before Crisis: Final Fantasy 7 again!”

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  • The Quiet Man Review

    In something of a reversal of the usual result of games that use live-action cutscenes, Human Head’s ambitious attempt to tell a story from the perspective of a deaf protagonist gets a lot more right about its video half than its game half. Its cinematics are technically competent – even impressive – at conveying characters’ emotions without sound, but the story it’s telling is uninspired and the playable third-person combat sequences are overly simplistic and repetitive. At times, The Quiet Man feels like it was made for network television, and the interactive elements are more of an afterthought.

    The Quiet Man’s minimal use of sound does effectively add tension, making it difficult to look away from the screen for fear of missing some important plot point during the live-action sequences. The hero, Dane, exists in a nearly silent environment with little to no audible dialogue. This creative choice forces you to focus on the actors’ facial expressions in order to interpret what he or she is saying in a given scene – and the actors do an exceptional job of conveying their emotions. When someone is speaking to Dane, the only sounds are the haunting, ethereal noises that let you know he understands what’s being said. We also get muffled sound effects whenever he lands a punch or kick.

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  • GTA Online: This Week's Discounts and Bonuses

    Contact Missions and Client Job offer big rewards this week.

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