Category: Gamespot

  • Batman: Arkham Knight PC Problems Won't Be Patched Until September, Report Says

    Batman: Arkham Knight PC Problems Won't Be Patched Until September, Report Says

    Fixes for the problematic PC version of Batman: Arkham Knight will not be available until September of 2015, according to Australian retailer EB Games.

    Citing internal documents sent to EB Games stores, Kotaku Australia reports the game’s publisher, Warner Bros. Interactive Entertainment, has indicated updates for the game will be released in Spring, which–in Australia–is September at the earliest.

    “As previously advised, we have stopped sales of Batman: Arkham Knight PC while Warner and Rocksteady work on addressing performance issues with the game,” the document allegedly says.

    “The latest information from Warner is that the updates won’t be available until Spring. Due to this we have made the difficult decision to recall all PC stock from stores to return to the vendor until an acceptable solution is released.”

    Neither Warner Bros. nor principal developer Rocksteady Studios has officially stated a specific date for when it plans to released updates for Arkham Knight on PC yet.

    It is common for publishers to provide retailers with placeholder dates or rough estimates for upcoming releases. It may be that a similar approach is being taken for the re-issue of Arkham Knight. GameSpot has contacted Warner Bros. for a statement on the matter.

    Following its release, the PC version of Rocksteady’s third–and supposedly final–entry in the Batman: Arkham series was revealed to be carrying significant technical issues ranging from sporadic freezes and frame-rate stutters to audio glitches and texture degradation.

    After a high-profile backlash from PC players, Warner Bros. announced its decision to remove the game from Steam and store shelves. Developer Rocksteady released a statement saying it was also working on remedying the port’s problems.

    Alleged internal sources have claimed that Warner Bros. knew about the PC version’s problems “for months,” but dedicated resources to helping Rocksteady finish the console version, instead of the team working on the PC port. These claims have not been verified.

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  • Dead Island 2 Dev Cites "Difference in Vision" For Parting Ways With Publisher

    The former developer of Dead Island 2 has said a difference in vision between the studio and Deep Silver resulted in the decision to go its separate ways.

    In a statement made to GamesIndustry.biz Timo Ulmann, managing director of Yager Developments, said the project “fell out of alignment.”

    “Our team is made of the best creative minds and tech specialists, who all share a common identity. The team worked with enthusiasm to take Dead Island 2 to a new level of quality. However, Yager and Deep Silver’s respective visions of the project fell out of alignment, which led to the decision that has been made.”

    The studio is also currently working on Dreadnought, a flight combat simulator with Grey Box attached as publisher. Looking forward, however, Ulmann suggested the studio is planning to announce a new title very soon.

    “All I can reveal at this point is that Gamescom will be awesome,” he said.

    Deep Silver announced the decision to part ways with Yager on July 14: “After careful consideration, today we announce the decision to part ways with development partner Yager.

    “With Dead Island 2, Deep Silver has always been dedicated to delivering the sequel that Dead Island fans deserve.”

    It added: “We will continue working towards bringing our vision of Dead Island 2 to life, and we will share further information at a later stage.”

    Deep Silver has not yet announced it which studio would be taking over development duties.

    Dead Island 2 was officially announced during Sony’s E3 press conference last summer for PlayStation 4. The game is also coming to Xbox One and PC, but its beta will be launched first on PS4.

    The game will feature a heavy emphasis on melee combat and role-playing game elements. According to Deep Silver, it will also have “never-before-seen” handcrafted weapons. The game is powered by Unreal Engine 4, and will take players to places like the Golden Gate Bridge in San Francisco and Venice Beach.

    Another previously touted feature is “seamless” multiplayer for up to eight players that can “cooperate, compete, or simply coexist.” The publisher has described this as a “new-gen multiplayer experience.”

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  • Dragon Age: Inquisition Free PC Version Released

    Dragon Age: Inquisition Free PC Version Released

    BioWare has released a free version of its role-playing game Dragon Age: Inquisition on PC.

    Available now publisher Electronic Arts’ Origin platform is a free trial that lets you play the open-world RPG’s single-player campaign for a period of six hours.

    If after the six hours are up you decide to buy the full game, your progress will thankfully carry forward.

    Multiplayer, however, is “unlimited,” according to the product page. Free trial players can also download Inquisition’s free multiplayer packs and even play with people who own the paid game.

    Head to Inquisition’s Origin page here to get started.

    Looking ahead, BioWare has teased that even more single-player DLC for Dragon Age: Inquisition may be in the works–but not for Xbox 360 and PlayStation 3. This hasn’t been announced yet, but BioWare continuing to support the commercially successful game wouldn’t be a very surprising development.

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  • "Head-Turning" New Duke Nukem Game Teased, But Don't Expect it Soon

    "Head-Turning" New Duke Nukem Game Teased, But Don't Expect it Soon

    Gearbox Software is getting started on an all-new Duke Nukem game that the developer thinks has the potential to turn heads when it is finally released. The developer’s president and CEO, Randy Pitchford, announced today that Gearbox–which owns the Duke Nukem franchise–has done early concept work for a follow-up to 2011’s critically panned Duke Nukem Forever.

    “I did not acquire the franchise merely so we could all experience Duke Nukem Forever. That was the toll to pay to give Duke a chance,” Pitchford said during his keynote address at the Develop conference today, as reported by IGN. “That said, I liked that game. I got to see it from a slightly different perspective and it was marvelous to me.”

    Pitchford went on to tease that Gearbox has “done some concept development [for a new Duke Nukem game],” but warned fans that this game might not come soon and Gearbox may not even develop it.

    “Gearbox is very busy,” Pitchford said. “I think the faster way is that a correct developer can become interested and we can work with them. I think it’s a challenging problem. But, I’ll tell you one thing. When it does happen, there’s no doubt that the whole industry will turn its head and look.”

    Texas-based Gearbox is currently working on the MOBA-like console and PC shooter Battleborn, as well as a third Borderlands game and possibly even a new Brothers in Arms. Pitchford did not name any studio candidates to develop a new Duke Nukem if indeed Gearbox decides to hand it off to an outside team.

    As for why Gearbox is thinking about reviving Duke Nukem, Pitchford went on to say that the Duke Nukem brand is popular with the mainstream audience, probably more than Borderlands. But for Duke Nukem Forever, many only cared about the game because of its 14-year development schedule, he said.

    This isn’t the first time the topic of reviving the foul-mouthed action hero has come up. Following the game’s release in 2011, the CEO of the game’s parent publisher Take-Two Interactive teased, “You will see future Duke [intellectual property] coming from this company.”

    In his 3.5/10 Duke Nukem Forever review, GameSpot critic Kevin VanOrd wrote about the game, “The bland and ugly Duke Nukem Forever turns a famous gaming icon into an embarrassment.”

    What would you like to see from a new Duke Nukem? Let us know in the comments below.

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  • PS4's The Last of Us Left Behind Discounted by 50 Percent

    PS4's The Last of Us Left Behind Discounted by 50 Percent

    For the first time since its release in May, Sony is discounting the price of the standalone version of The Last of Us: Left Behind. You can buy the game today for $5, a healthy 50 percent markdown from its normal price. This price applies to the PlayStation 3 and PlayStation 4 versions.

    There is no word on how long the deal will last, so if you’re interested, you may want to act quickly. What’s more, you don’t need a PlayStation Plus membership to enjoy the savings.

    Head to the PlayStation Store website here to queue up your download.

    Left Behind is a prequel to The Last of Us that follows Ellie and her friend Riley. They sneak out of their boarding school and journey through an abandoned, post-apocalyptic mall.

    “Left Behind is an excellent addition that gives further insight into the chilling world of The Last of Us and its most interesting character,” reviewer Tom McShea wrote in his review.

    Left Behind represents the first single-player DLC developer Naughty Dog has ever created. For more, read our Left Behind review here.

    In addition, Sony has announced that the Abandoned Territories Map Pack, the Reclaimed Territories Map Pack, and the Double Map Pack are now available for the PS3 edition of The Last of Us for free. These map packs were included with the PS4 version of The Last of Us when it launched last summer.

    In other news about The Last of Us, the game’s key designers recently recalled how they thought the post-apocalyptic game was going to fail and destroy the image of Naughty Dog.

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  • New Shenmue 3 Trailer Shows Lake of the Lantern Bugs

    A brand new trailer has been revealed for Ys Net’s Shenmue 3, coming just days before the end of the game’s Kickstarter campaign.

    The trailer shows off a newly announced scene in the game, dubbed the Lake of the Lantern Bugs.

    A new Kickstarter reward tier has also been added, allowing fans to appear in the game as an NPC in return for $6000. This tier also includes a voice message from voice actor Corey Marshall in character as Ryo, which alone usually costs $1000.

    At the time of writing, the campaign sits at around $4,900,000, so this latest reward tier will likely push the pledge total over the $5,000,000 stretch goal, for which Ys Net promise an expanded Baisha Village and a “character perspective system.”

    At $5,100,000, the developers will commit to adding Portuguese subtitles into the game.

    Shenmue III was announced at Sony’s E3 2015 conference. Yu Suzuki, creator of the Shenmue series, addressed questions regarding the funding of Shenmue 3 and Sony’s involvement in the project.

    “Sony and Shibuya Productions are not seeing a cent of your Kickstarter dollars,” he added.

    The action-adventure game reached its initial $2,000,000 goal in less than 12 hours, but series creator Yu Suzuki later claimed he’d need $10,000,000 to build a “true open world.”

    You can check out the Kickstarter campaign here.

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  • Unreal Tournament Studio's Forums Hacked

    Epic Games has warned customers that their forums have been “compromised by a hacker” and advised users to change their passwords if they are shared with other websites and services.

    A notice of the security breach was sent out to users via an e-mail, which states hackers may have “unauthorised access to usernames, email addresses, passwords, and the date of birth provided at registration.”

    It also details the specific forums that were hacked: “The affected forum site covers UDK, Infinity Blade, Gears of War, Bulletstorm, and prior Unreal Tournament games.”

    Separate forums covering Unreal Engine 4, Fortnite, and the new Unreal Tournament “were unaffected.”

    “We apologize for the inconvenience this causes everyone,” the email continues. “To further understand what’s happened and prevent it in the future, we’re working with a computer security firm to identify the nature of the compromise. We will report further information on the forums when they reopen.

    “It is possible that any information stored or sent by you using the forums may have been accessed. Since this is a public forum, we do not collect or maintain financial information, but we advise you to be alert for suspicious email such as phishing attempts.”

    Epic Games’ Fortnite combines first-person shooting, base building, and tower defense. The title has been in a closed alpha state for months now, but no official release date has been announced.

    In May 2014, Epic Games announced a new Unreal Tournament game was in development. Powered by Unreal Engine 4, the title will be free to players. The studio has stressed that it is not free-to-play, but will be supported by an in-game marketplace where users can create and sell content.

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  • PlayStation CPU Powering Probe Travelling Towards Pluto

    PlayStation CPU Powering Probe Travelling Towards Pluto

    The New Horizons space probe which recently completed a flyby of Pluto and beamed new images of the planet back to Earth is being guided by the same CPU which powered the original PlayStation console. As reported by The Verge, the probe contains a MIPS R3000 CPU, repurposed to “fire thrusters, monitor sensors, and transmit data.”

    Credit: The Guardian / UPI /Landov / Barcroft Media.

    The same CPU was used in the original PlayStation console, which was first released in 1994 and ran at 33.8688MHz. It was implemented by NASA scientists in the New Horizons Space Probe, which was launched in 2006 and has travelled more than three billion miles in its journey.

    According to The Verge, NASA has always preferred hardware that has been “tried-and-tested” over newer technology, which may be riskier to use. Reliability is prioritised over power, which is why a 12-year-old CPU was used, with a few tweaks made to help with surviving in space.

    Various gaming hardware have been employed by NASA in its past projects, including use of the Kinect and Oculus Rift to control a robotic arm in real time. NASA has also revealed plans to use Microsoft’s Hololens augmented reality headset in the International Space Station, where it will provide support and guidance for day-to-day actions.

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  • Shots from the Studio: NA LCS Week 7

    Shots from the Studio: NA LCS Week 7

    Gravity are currently leading the standings at first place, looking to continue their winning streak and go on to take the first seed for World Championships.

    Meanwhile, Team Impulse has been on a roll, going 2-0 for a second week in a row. Their current record seems like a similar reiteration of their Spring Split, breaking even each week before picking up the pace right before playoffs.

    At the same time, Counter Logic Gaming also looks like they’ve snapped out of their slump this weekend. But the question is: Will they be able to find their footing during playoffs? Or are they doomed to falter once again, when it matters the most? Will Doublelift spend another World Championship watching from the analyst desk?

    And lastly, crowd favorites Team SoloMid have been in a recent slump, losing both their games this week to Team 8 and Team Liquid. With team synergy issues plaguing them, they fall to third place. They look to return to form and fight for their spot at the top of the standings.

    Here are the current standings:

    Team Gravity 11-3
    Team Liquid 10-4
    Team SoloMid 9-5
    Counter Logic Gaming 9-5
    Team Impulse 9-5
    Team Dignitas 8-6
    Team 8 5-9
    Enemy Esports 4-10
    Cloud9 4-10
    Team Dragon Knights 1-13

    Photos by Jeremy Wackman.

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  • This UK Rapper Will Trade You His Album for Shiny Charizard Pokemon Cards

    UK Grime rapper Jamie Adenuga, better known as JME, is on the hunt for a shiny Charizard Pokemon card and is offering to trade a copy of his new album, Integrity>, on vinyl for one.

    For those not familiar with the him, Adenuga is founder of UK label Boy Better Know, which has produced artists including Wiley–thought of by many as the godfather of UK Grime–Skepta, who appeared alongside Kanye West at the BRIT Awards, and recently released a track with Drake.

    Adenuga tweeted on July 10 that he would be up for swaps for a “Charizard in good condition.”

    SWAPS! LETS DO SWAPS! Anyone who wants to swap me, holla. I’ll give you a Integrity> Vinyl LP! I want a shiny Charizard In good condition.

    — Jme (@JmeBBK) July 10, 2015

    Those that produced anything other than a good condition shiny Charizard were sent packing. To paraphrase one of his most popular tracks “Salamence? Man don’t care about all that. Deoxys? Man don’t care about all that. Empoleon? Man don’t care about all that.”

    CHARIZARDS ONLY RT @E9Rt99: @JmeBBK swaps? pic.twitter.com/jJ0AcR7p8h

    — Jme (@JmeBBK) July 11, 2015

    “What about [Nintetails]? Man don’t care about all that. Muk? Man don’t care about all that. Wigglytuff? Man don’t care about all that. Pinsir? MAN DON’T CARE ABOUT ALL THAT.”

    Nah RT @Nojman_: @JmeBBK shiny ninetails or shiny muk or shiny wigglytuff or shiny pinsir pic.twitter.com/BEJ5nmPbZF

    — Jme (@JmeBBK) July 10, 2015

    “I’ll bury man two foot shallow, ain’t got time for [Non-OG]”

    Card declined RT @lilpancake69: @JmeBBK original pocket monsters shiny Blaine’s Charizard pic.twitter.com/asPxb7Wusu

    — Jme (@JmeBBK) July 10, 2015

    Low quality Charizard? “Fam, don’t @ me. Fall back a likkle bit, don’t @ me. I am not having it, don’t @ me. You will get blocked quick, don’t @ me. With your default pic, don’t @ me.”

    Nah, you need to take that to the Pokémon Center fam. RT @coxytothe: @JmeBBK ?? pic.twitter.com/p191nk5DGZ

    — Jme (@JmeBBK) July 11, 2015

    Eventually…

    SWAPPSSSS!!!!! @Josh_Hallam_ pic.twitter.com/TssTCnYowU

    — Jme (@JmeBBK) July 10, 2015

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