Category: Gamespot

  • Nintendo Switch's E3 2018 Press Conference News – Super Smash Bros. Ultimate, Fortnite, Mario Party

    After all the big announcements from the last few days, Nintendo wrapped up the E3 2018‘s string of press conferences with a bevy of new details about its latest games. The company went into great detail about the new Super Smash Bros. game. Titled Super Smash Bros. Ultimate, the game is shaping up to be one of the most exciting this year. There’s also a plethora of new games that got announced.

    To ensure you stay on top of everything, we’ve rounded up all of the announcements from the Direct Presentation. And if you’d like to re-experience the excitement of the reveals, be sure to jump into our Nintendo Direct liveblog.

    Daemon X Machina

    New Nintendo Switch Game Revealed At E3 2018: Daemon X Machina–Giant mechs battle it out for supremacy in this exciting new game for the Nintendo Switch.

    Fire Emblem: Three Houses

    New Nintendo Switch Fire Emblem Revealed At E3 2018–Fire Emblem: Three Houses was revealed today for Nintendo Switch.

    Fornite: Battle Royale

    Fortnite On Nintendo Switch Available Today–The surprise announcement may have leaked a little early, but the epic Battle Royale game on Switch is still big news.

    Octopath Traveler

    New Nintendo Switch Demo Coming For Square RPG Octopath Traveler–The big, beautiful Square Enix RPG is coming to Nintendo Switch soon, and a new demo is coming even sooner.

    Pokemon Let’s Go Pikachu/Eevee

    Legendary Pokemon Mew Packaged Exclusive with Every Poke Ball Plus–Buying the Joy-Con accessory will get you the legendary rare Pokemon, the #151 psychic cat thing, Mew.

    Super Mario Party

    New Mario Party Revealed For Switch, And It’s Super–Mario Party Super for Nintendo Switch introduces games that use multiple consoles in unique ways.

    Super Smash Bros. Ultimate

    Super Smash Ultimate On Switch Is An Entirely New Game–Nintendo’s latest entry in the long-running franchise has been built from the ground up.

    Super Smash Bros. Ultimate For Switch Will Have Every Previous Fighter–Every character who has ever appeared in a Super Smash Bros. game will be in Super Smash Bros. Ultimate for Nintendo Switch. Yes, even Snake.

    Every Super Smash Bros. Ultimate Character Change Coming We Know Of (So Far)–The next Super Smash Bros. game is coming to Switch, and all characters ever are coming back, but not without some changes, here’s what we know so far.

    GameCube Controllers Work In Super Smash Bros. Ultimate For Switch–Super Smash Bros. Ultimate will support a variety of controller styles, including the GameCube Controller.

    Super Smash Bros. Ultimate Adds Metroid’s Ridely–The latest character reveal for Super Smash Bros. expansive roster is the fan-requested antagonist of the Metroid series.

    Xenoblade Chronicles 2 DLC

    Nintendo Switch RPG Xenoblade Chronicles 2 Adds More Story–The next bit of DLC for the expansive Nintendo RPG has a release date set for September.

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  • Sony's E3 2018 News From PS4 Press Conference: Resident Evil 2, Last Of Us 2, Spider-Man

    Sony returns to E3 with a press conference focusing on Death Stranding, Spider-Man, Ghost of Tsushima, and The Last of Us: Part II. While the company offered in-depth looks at these four games, it also announced new games, like Nioh 2 and Control. It even offered new looks at the highly-anticipated Resident Evil 2 Remake and Kingdom Hearts III.

    To ensure you’re up to date on everything you need to know, we’ve gathered all of Sony’s major E3 2018 announcements. But if you’d like to re-experience the excitement of the event, check out our Sony press conference liveblog.

    Call of Duty Black Ops 4

    Call of Duty Black Ops III Is Free For PS Plus MembersCall of Duty: Black Ops III is free for PS Plus Members June-July.

    Black Ops 4 Changing How Call Of Duty Releases DLC–The Black Ops Pass will deliver a “live season” of content instead of four separate expansion packs.

    Control (Remedy’s New Game)

    Sony Reveals Control, Alan Wake Dev’s New GameControl is the latest game from Alan Wake and Quantum Break developer Remedy

    Death Stranding

    Death Stranding Gameplay And Story Shown In New Trailer–Death Stranding had a huge showing at Sony’s E3 press conference with gameplay revealed and new high-profile actors.

    Deracine

    New PS4 Exclusive Game Deracine Revealed By Dark Souls Dev From SoftwareDeracine is the new game from Dark Souls and Bloodborne developer From Software.

    Ghost of Tsushima

    Ghost of Tsushima Combat Shown In New Gameplay Trailer–PS4 exclusive Ghost of Tsushima gets a new gameplay trailer during Sony’s E3 2018 press conference.

    God of War Update

    God Of War New Game Plus Mode Confirmed At E3 2018–Finished the game and looking for something new? It’s on the way.

    Kingdom Hearts 3

    Kingdom Hearts 3 Special Edition PS4 Pro Announced During Sony’s E3 2018 Show–A new special edition PlayStation 4 Pro has been revealed; check it out here.

    Pirates Of The Caribbean Is Coming To Kingdom Hearts III–New E3 2018 trailer for Kingdom Hearts III showcases Captain Jack Sparrow and other Pirate characters.

    The Last of Us: Part II

    The Last Of Us Part 2 Gets Brutal New Gameplay Trailer–Sony gave us a deeper understanding of The Last of Us Part II with a new gameplay trailer at E3 2018.

    Nioh 2

    Sony Reveals Nioh 2 At E3 2018 With New Trailer–Nioh 2 is coming to PS4, Sony announced at its press conference.

    Resident Evil 2 Remake

    Resident Evil 2 Remake Finally Revealed At PS4’s Press Conference–Resident Evil 2 gets an impressive-looking remake; scheduled to release on PS4.

    Resident Evil 2 Remake Release Date Confirmed–Leon Kennedy returns to Raccoon City in early 2019.

    Spider-Man

    New Look At PS4’s Spider-Man Game–Spider-Man got a new gameplay trailer during Sony’s E3 2018 press conference.

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  • Microsoft's E3 2018: Xbox Press Conference News – Halo Infinite, Cyberpunk 2077

    Microsoft's E3 2018: Xbox Press Conference News – Halo Infinite, Cyberpunk 2077

    Kicking off the second day of E3 2018 is Microsoft. The company had a phenomenal lineup of big announcements. It announced some of the latest entries in its most iconic franchises, like Halo Infinite and Gears 5. In addition, big-name sequels and new IPs were debuted, which included Cyberpunk 2077, Devil May Cry 5, and Dying Light.

    But don’t let this opening tell you everything there is to know about the press conference. We’ve rounded up all of the announcements from the briefing, and below you’ll find all of our coverage of Microsoft’s event. In the meantime, you can check out our Microsoft press conference liveblog if you want to re-experience the show.

    The Awesome Adventures of Captain Spirit

    Life Is Strange Spin-Off Gets Adorable E3 2018 Trailer–The Awesome Adventures of Captain Spirit will be free later this June.

    Battletoads

    New Battletoads Confirmed For Xbox At E3 2018–The beat-em-up franchise returns next year with a brand-new instalment.

    Cuphead

    Cuphead Gets New Playable Character And Bosses–Cuphead is getting a new playable character, and new enemies and bosses

    Crackdown 3

    Terry Crews Yells A Lot In New Crackdown 3 Trailer–Check out a new trailer for the recently delayed Xbox One and PC game.

    Cyberpunk 2077

    Cyberpunk 2077 Trailer Shows A Stunning Futuristic City–CD Projekt Red has lifted the veil on Cyberpunk 2077 at Microsoft’s E3 press conference. Here’s everything we’ve learned about the upcoming Xbox One, PS4, and PC game.

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    Devil May Cry V

    Devil May Cry 5 Revealed At Xbox Press Conference–Devil May Cry 3 director Hideaki Itsuno returns to the series for its newest entry.

    The Division 2

    The Division 2 Debuts At Xbox Conference, Washington DC Setting Confirmed–We got our first glimpse at The Division 2 at Microsoft’s showcase, confirming the setting and a load of new features.

    The Division 2 Revealed, Release Date Announced–Ubisoft’s new shooter arrives in early 2019.

    Dying Light 2

    Dying Light 2 Announced At Microsoft E3 2018 Conference–At its E3 2018 presentation, Microsoft showed an announcement trailer for Dying Light 2, followed by an extended demo explaining the cause-and-effect system.

    Fallout 76

    Fallout 76 Trailer Debuts At Xbox Press Conference–Take a look at the world from Fallout 76, which doesn’t look as destroyed as the Fallout worlds we’re used to seeing.

    Fallout 76 Will Be Four Times The Size Of Fallout 4–At Microsoft’s E3 press conference, Fallout 76’s creators revealed the Xbox One, PS4, and PC game will be much, much larger than Fallout 4.

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    Fallout 4 Available On Xbox Game Pass Today–Todd Howard took the stage during the Microsoft conference to show off Fallout 76, but he dropped a little treat you can access today as well.

    Forza Horizon 4

    Forza Horizon 4 Announced, Coming This Year–During the Microsoft press conference, the next Forza Horizon game was revealed. It’s set in Great Britain and set to launch in October.

    Forza Horizon 4 Release Date Revealed At E3 2018–Here’s when you can get your hands on the next racing game from Microsoft.

    Gears of War

    Kait Goes On a Journey of Discovery In Gears Of War 5’s First Gameplay Trailer–Kait Diaz struggles with strange visions in Gears of War 5’s first gameplay trailer

    New Gears Of War Mobile Game Announced, But It’s Not What You Expect–Gears Pop, a “Gears experience with an official Funko Pop twist,” is coming to iOS and Android in 2019.

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    Gears Tactics Announced At Microsoft E3 2018 Showcase–The Coalition showed up at Microsoft’s E3 2018 presentation to announce a trio of Gears games, among them a new tactical game appropriately called Gears Tactics.

    Halo Infinite

    Halo Infinite Announced For Xbox One–The time was right for the Master Chief’s return, and Microsoft made time on its stage to tease the return of the iconic character.

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    Jump Force

    Naurto, Dragon Ball, One Piece, And Death Note Crossover In Jump Force–A new anime arena fighting game was announced during Microsoft’s E3 press conference. Jump Force brings together four franchises in a 3D brawler.

    Just Cause 4

    Just Cause 4 Trailer Is As Crazy As You’d Expect–Rico returns, and he’s crazier than ever.

    Kingdom Hearts 3

    New Kingdom Hearts 3 Trailer Debuts at Xbox E3 2018 Briefing–Check out the new trailer for Kingdom Hearts 3 featuring characters from Frozen and Wreck-It-Ralph.

    Metro Exodus

    Metro Exodus Trailer Shows A Vicious Wasteland–4A Games’ open-world survival shooter looks like it’s going to be challenging and ruthless.

    Metro Exodus Release Date Announced–The first-person shooter launches for PS4, Xbox One, and PC in February on the same day as BioWare’s Anthem.

    Ori and the Will of the Wisps

    Ori And The Will Of The Wisps Gets New Gameplay Trailer For Xbox One–The follow up to the indie hit Ori And The Blind Forest had a new gameplay trailer during Microsoft’s E3 press conference.

    PlayerUnknown’s Battlegrounds

    PUBG on Xbox One Getting New Sanhok Map This Summer–Xbox One players will be getting PUBG’s new map soon, Microsoft announced at its E3 2018 press conference.

    Sea of Thieves Update

    Sea Of Thieves E3 2018 Trailer Teases Ancient Evil–Microsoft is devoted to its zany pirate adventure game, as a new trailer for Sea of Thieves premiered during the company’s E3 presentation.

    Sekio: Shadows Die Twice (FromSoftware’s New Game)

    Dark Souls Dev’s New Game Revealed During Xbox E3 2018 Briefing–From Software’s next game has been officially announced; and it’s published by Activision.

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    Xbox One Game Pass

    Xbox Game Pass Adds High-Profile Titles Today; The Division, Fallout 4–Microsoft is pumping new games into Xbox One Game Pass today with Fallout 4, The Elder Scrolls Online: Tamriel Unlimited, and The Division.

    Xbox “Fast Start” Feature Makes Game Pass Titles Load Faster–This new feature can make Game Pass titles load twice as fast.

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  • Ubisoft's E3 2018 Press Conference News Recap: Assassin's Creed Odyssey, Star Fox, Division 2

    Ubisoft's E3 2018 Press Conference News Recap: Assassin's Creed Odyssey, Star Fox, Division 2

    Ubisoft continues to deliver on the E3 2018 surprises. As one of the major third publishers, the company had no shortage of announcements concerning its latest games. Aside from exciting new details about Assassin’s Creed Odyssey and The Division 2, the company also showcased new trailers for Skull & Bones and Beyond Good & Evil 2.

    To help you keep up to date with everything going on, we’ve rounded up all of the announcements from the briefing. But if you’d like to live through the excitement of the event again with us, be sure to jump into our Ubisoft press conference liveblog.

    Assassin’s Creed Odyssey

    Assassin’s Creed Odyssey Will Let You Play As A Male Or Female Assassin–Assassin’s Creed Odyssey will allow players to decide between a playable male or female assassin to play through the game with.

    Assassin’s Creed Odyssey’s Ancient Greece Setting Confirmed–It’s official: Assassin’s Creed Odyssey will transport players to ancient Greece.

    Assassin’s Creed Odyssey’s New Trailer Leaps Straight Into The Action–Assassin’s Creed Odyssey will launch on Xbox One, PS4, and PC.

    Assassin’s Creed Odyssey Release Date Revealed–Ubisoft’s latest Assassin’s Creed game, set in Ancient Greece, now has a release date; here’s when it will hit PC, PS4, and Xbox One.

    Assassin’s Creed: Odyssey Will Let You Play Early If You Pay Extra–Ubisoft announces the Deluxe, Gold, and Ultimate editions of the PS4, Xbox One, and PC game.

    Assassin’s Creed Odyssey’s Modern Day Story Picks Up From Origins–Odyssey will pick up right where Origins left off with its modern day story featuring Layla.

    Assassin’s Creed Odyssey Has Branching Dialogue Choices–Ubisoft is making big changes to the Assassin’s Creed franchise, such as the inclusion of choice-based dialogue throughout the whole game.

    Beyond Good & Evil 2

    Beyond Good & Evil 2 Trailer Reveals Jade And Other Returning Characters–A few familiar faces appear in the game’s latest cinematic trailer.

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    Beyond Good & Evil 2 Getting Content From Joseph Gordon Levitt’s Company–Ubisoft partners with the Inception actor for a campaign where anyone can create content for the PS4, Xbox One, and PC game.

    The Crew 2

    Open Beta For Ubisoft’s Racing Game The Crew 2 Coming Soon–The beta will arrive soon, and you can pre-load it right now on PS4, Xbox One, and PC.

    The Division 2

    The Division 2 Will Have Raids And New Specializations, Ubisoft Confirms At E3 2018–The first Division was criticised for a lack of end-game content, but the new PS4, Xbox One, and PC game will offer more.

    The Division 2 DLC To Be Completely Free, Ubisoft Announces–Ubisoft announces at E3 2018 that The Division 2 will get three free DLC episodes in its first year.

    For Honor Update

    For Honor’s Ambitious Breach Mode Announced–For Honor’s developers think Breach mode could become the new flagship mode.

    For Honor Adding A New Faction For First Time Ever–The Wu Lin, a Chinese fighting force, will be For Honor’s first new faction since launch, Ubisoft reveals during its E3 press conference.

    Get For Honor Free For A Limited Time–For Honor’s Starter Edition is free on Uplay, but the deal won’t last forever.

    Just Dance 2019

    Just Dance 2019 Confirmed At E3 2018–The next entry in Ubisoft’s ultra-popular dancing franchise has been announced.

    Skull & Bones

    Skull & Bones’ New Trailer Depicts The Golden Age Of Piracy–Sailors seize their fortune and rise to power in Skull & Bones’ E3 2018 trailer.

    Skull & Bones Hunting Grounds Mode Revealed, Features PvPvE–Ubisoft provides a better look at its upcoming shared pirate game for PS4, Xbox One, and PC.

    Starlink: Battle for Atlas

    Star Fox Joins Ubisoft’s Cool-Looking New Sci-Fi Toy Game–Ubsoft and Nintendo team up again, this time for the upcoming PS4, Xbox One, and Switch game; watch a trailer and get all the details here.

    Starlink: Battle For Atlas Release Date Revealed–Ubisoft’s E3 2018 press conference gave us plenty of news, including Starlink: Battle for Atlas’s release date.

    Transference

    Ubisoft’s Creepy Game Transference From Elijah Wood Gets A Spooky Trailer–Transference is a creepy Ubisoft title coming to Oculus, Vive, PlayStation VR, PS4, and Xbox One this fall.

    Trials Rising

    Ubisoft Press Conference Reveals New Game Trials Rising–A new Trials game is in development at Ubisoft, and it’ll have a beta ahead of release.

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  • Pokemon Go June 2018 Community Day Takes Place This Weekend

    The next Pokemon Go Community Day is right around the corner. The event takes place this Saturday, June 16, giving players another chance to capture rare Pokemon and earn some extra bonuses.

    As Niantic previously revealed, the featured Pokemon in this month’s Community Day is Larvitar. The Rock-type monster will spawn much more frequently than normal during the event hours, and if past Community Days are any indication, players will also have a chance to encounter Shiny variants of the Pokemon.

    Any Larvitar that evolves into Tyranitar before the Community Day ends will also learn a special event-exclusive move, which Niantic recently revealed is the Rock-type attack Smack Down. This also applies to Larvitar that were captured prior to the Community Day; however, the Pokemon will only learn Smack Down if it evolves during the event hours.

    On top of increased Larvitar spawns, players who participate in the Community Day will earn triple the normal amount of XP for capturing Pokemon. Additionally, any Lure Modules that are activated during the event will last for three hours, rather than the usual 30 minutes.

    As is typically the case, June’s Community Day will be held during a specific window of time rather than at a particular location. The event runs for three hours and kicks off at different times depending on where you live. You can find the Community Day schedule for each major region below.

    North America

    • 11 AM – 2 PM PT
    • 2 PM – 5 PM ET

    Europe and Africa

    • 10 AM – 1 PM BST

    Asia-Pacific

    • 12 PM – 3 PM JST

    On top of the new Community Day, Pokemon Go players can still participate in the ongoing Water Festival event, which runs until June 21. During the Water Festival, Water-type Pokemon such as Magikarp and Wailmer spawn more frequently, while 2km Eggs will hatch into Totodile, Mudkip, Corphish, and other Water-types.

    The Legendary Water Pokemon Kyogre has also returned temporarily as part of the Water Festival. As before, the Pokemon can be found as a Raid Battle at Gyms, and this time, Niantic teases that players may have a chance to encounter its Shiny form.

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  • E3 2018: Xbox Is Investing In Its Future–And That’s A Big Deal

    E3 2018: Xbox Is Investing In Its Future–And That’s A Big Deal

    Prior to E3, things weren’t looking great for Microsoft. Crackdown was delayed to 2019. Sea of Thieves launch got off to an unstable start. And the console’s list of exclusives looked lacking, to say the least. But the Microsoft press conference cracked open the shell obscuring what the Xbox has planned for the near future. And things are now looking much better. Matt Booty, the recently appointed head of first party studios, explained in an interview at E3 that he’s trying to do more than just put out sequels to existing franchises; he he hopes to do more “branching out sideways.”

    “For example, you saw what we’re doing with Gears of War,” Booty explained. “We’re putting the game on three different platforms with three different games in three different genres. We’ve got a core Gears game on console. We’ve got a new exploration off in mobile. We’ve got a whole new kind of game off in PC with Gears Tactics, right? And that’s one way we’ll grow.”

    But the other avenue for growth is equally headline-making: Xbox announced partnerships with five new studios, all of which will fall under Booty’s umbrella. “We’re going to bet on people, we’re going to bet on ideas. We’re going to go on, Phil [Spencer] used the word, a ‘quest’ to find creators. You think about the common thread with people like Guillaume [Provost] at Compulsion Games, Nina at Ninja Theory. These are studio leaders who really understand the craft of the game and the creativity.”

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    Booty says that he also has some “complete blank slates.” For the hiring of Darrell Gallagher, who heads up the newly formed Santa Monica studio, Booty gave him a “blank piece of paper,” and told him, “You go hire the team you want. You go work on the game you want. We’re going to get you a building you want, and we want to just start a studio from scratch.”

    The future of Xbox games sounds promising, but 2018 still feels light on exclusives. In response to that, Booty boasts that the power of the Xbox One makes the console’s strong third party line-up an equally important selling point. “We saw partners of our stage, folks like Bethesda, who have decided to show their content many times first on our stage, and flat out have said, ‘Hey, we think this looks best on Xbox One X.’ So we’ve got some cool stuff coming from first party as we get into holiday, but we’ve got a whole bunch of partners that are bringing content over the next year that really plays best on Xbox.”

    But the Microsoft gaming division is about more than just games. Spencer teased that a console streaming service is on the way. There’s the dedicated streaming app Mixer. And on the hardware side, there’s already a team at work on the next iteration of Xbox hardware. How does someone like Booty help elevate his teams while also making sure everything else Microsoft has coming up gets the attention it needs?

    “The job of first party, really at the core, is to be kind of a beacon and a lighthouse for a lot of our things,” he explains. “So when we first said, ‘What if we put games into Game Pass at the same time that we put them into retail and digital?’ There were some questions about that. Does that mean that people are only going to play it in the Game Pass? Is that going to impact retail sales?

    “Sea of Thieves was our first game to go day and date into Game Pass, followed by State of Decay, and what we have found is that we’ve had great success with both of those games at retail and digital, and we’ve got a bunch of people inside Game Pass engaging with the game either because they were already subscribed to Game Pass, or they might not have engaged with that game before, but because it’s available to them inside Game Pass, they try it out. It’s about exploration, and about discovery. We’ve had over two million people play State of Decay so far just in its short time since launch, and that really is, I believe, because Game Pass has opened up a bigger audience. There is some inherent risk in there, but the job of Microsoft Studios is to go first, and to really be that lighthouse.

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    “When you think all the way back to the very first Xbox: Halo as a shooter–it’s almost hard to believe now, but at the time, there was all this debate about whether shooters would work on console. ‘How can you possibly play a shooter on a console? Are you going to be able to have the internet? Multiplayer, how does that work?’ And yet Halo took the risk and was there first, really made it work, and it was obviously a great success.

    “So when you think about balancing those priorities, the thing we’ve got to remember and that we’ve got to orient to is that’s our job. Our job is to sort of be there first, and I sit in the same meetings in the same rooms with folks who are the leaders for Game Pass, for Mixer, with our hardware engineers, and we all collaborate very closely. One of the advantages of being part of first party is that we have access with them and we have the ability to influence those decisions.”

    The balancing act is not an easy, and the coming year will show how well Booty is going to be able to execute on his plans for coordination and expansion. But whether or not it’s ultimately successful, Microsoft is going to have some exciting announcements in the next few years.

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  • Assassin's Creed Odyssey Goes Full RPG With Choice And Consequence, And It's Better For It

    Assassin’s Creed Odyssey is three years in the making; Ubisoft Quebec conceived this entry into the long-running franchise as the team wrapped up development for Assassin’s Creed Syndicate back in 2015. Ubisoft Montreal was in the process of transforming the series with Origins (that released in 2017) which gave the Quebec studio a foundation to further evolve Assassin’s Creed into a full-fledged RPG the team envisioned. It’s not just about the inclusion of branching dialogue or seemingly arbitrary choices during quests, though. Consequence is at the heart of making the journey through Ancient Greece something more than just another historical fiction.

    During a visit to Ubisoft Quebec’s studio, I had the opportunity to spend around five hours with Assassin’s Creed Odyssey, starting at a point deep into the story. Many of its features jumped out immediately, like choosing to play as the female protagonist Kassandra through the entire game. Regardless, I’m a mercenary on the search for lost family members in the midst of the Peloponnesian War in 431 BC. Docked ashore the Delos Islands following a storm, I’m immediately posed with conversation options with my shipmate Barnabas. At first, it’s striking to see this in an Assassin’s Creed game, but considering Odyssey’s full RPG approach, having agency in what I say to others is to be expected. While I could tease out more information or evoke different responses, words can have a much larger impact in certain situations.

    The ability to steer your own course was abundantly clear when I could affect the rebellion on the Delos Islands. Would I endorse a brute force approach suggested by Thelatas or devise a more subtle, strategic plan with Kyra? Thelatas offers naval combat missions while Kyra points out enemy camps where you destroy weapons and supplies to weaken them. Siding with either ally on how take down the unjust ruler Podarkes would lead to liberation, but in this case, it’s about changing the journey, not the destination. You won’t be able to go through both missions in the same playthrough.

    Decision-making in Odyssey is taken a step further when factoring consequences. A side-quest given by the philosopher Socrates tasked me with handling a prisoner situation. This particular prisoner could aid the rebellion, but he’s known to be dangerous and unhinged. I could straight up kill him, save him, or just ignore the quest altogether. So, as a dedicated paragon all throughout Mass Effect, I’m willing to give others a second chance. Little did I know that saving him would impact the conclusion to the main quest line. After taking down Podarkes, the Delos Islands erupted in celebration. However, the man I saved went rogue and assassinated an ally that he believed to be a threat to maintaining independence. It was an unforeseen consequence, but I quickly realized that Assassin’s Creed is now asking us to think twice, watch our backs, or anticipate the effects of our actions.

    Of course, the demo was just a small slice of a much larger open world, and if Odyssey can weave all the variables into a cohesive RPG experience, it’s easy to see the game stand with some of the genre’s best, which have also served as inspiration for the new approach. Director Scott Phillips said it himself; The Witcher 3, The Elder Scrolls, and Fallout are among his favorite games, and stated “that’s what we wanted to push Assassin’s Creed as a franchise into: more choice for the player.”

    Everything that’s new is layered on top of the foundation Assassin’s Creed Origins built. Franchise staples still permeate the game like climbing up to vantage points for synchronizations, stealth assassinations, and a modern day tie-in story. Genre trends such as weakening an enemy presence in specifically mapped zones to take control runs core to the game. Traversal holds Odyssey back from feeling fluid, though. Unintentionally leaping off building and scaling walls in the wrong direction happens more often than you’d hope. Hand-to-hand combat, in particular, is similar to Origins in feel, cumbersome targeting system in all. It’s somewhat sluggish, but stays varied through different weapon types. However, Odyssey stands on its own with the number of abilities available in combat.

    The skill tree gives players access to many more options this time around. Yes, the Spartan kick is thrilling to use for launching enemies off cliffs or into the sea during ship combat, but comes in clutch when you just want to create more distance. A shield rip makes defense enemies less irritating and much more manageable. The multi-arrow show helps tack on more damage per shot, which was really useful when fighting a burly bear with a whole lot of HP. These skills are easy to access because of how they’re seamlessly mapped to the face buttons when you either hold the left trigger or left bumper. That’s eight skills at your disposal at any time.

    Trekking the open deserts of Origins wasn’t the most exciting part of the game. Odyssey replaces that with the dangerous waters between Greece’s collection of islands. In a similar vein as Assassin’s Creed IV: Black Flag, ship combat plays a large role. Fire arrow barrages, waves of javelins, or full-speed naval rams tear enemy ships, and hopping aboard to finish off the last of an enemy crew yields useful loot. It makes all the in-between more interesting and the game feels full.

    The initial impression is that Assassin’s Creed Odyssey makes meaningful strides for the franchise by going all in on being an RPG, and it seems to be better for it. By looking at the genres frontrunners, Ubisoft adapts the web of choice and consequence for the first time in franchise history while building on established mechanics. It’s a bold move for a series that traditionally tells you a story; soon you’ll be telling your own.

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  • Why Bethesda Turned Its Skyrim On Amazon Alexa Joke Into A Real Thing

    During Bethesda’s E3 2018 press conference, Bethesda Game Studios director Todd Howard announced yet another version of Skyrim: Skyrim Very Special Edition for Amazon Alexa. It was presented as a joke, complete with a skit starring Key & Peele’s Keegan-Michael Key, but it’s actually a real thing you can get on the Alexa store.

    It took a lot of people by surprise, including us, but this version of Skyrim is definitely playable. We asked Bethesda Senior Vice President Pete Hines about the multilayered joke, and he explained how it came to be.

    It all starts with the sea of jokes about Skyrim being on everything, which picked up steam after Bethesda announced both Skyrim on Nintendo Switch and Skyrim on PSVR last year. “We know we get a lot of flak [like] ‘What else are you gonna put Skyrim on,’ so we’re like, ‘Well, we’re just gonna own it and have fun with that and make fun of ourselves and make fun of everybody else,” Hines said.

    “This, by the way, was entirely Todd [Howard]’s idea from the beginning, but it just started off as a joke and then it evolved into, ‘Actually, we could make the game that we’re joking about and then just troll [you] one layer deeper where [you] think [it’s] really funny…and then you find out that it’s a real thing, and we got you twice.”

    It certainly got us–we had to update our original story once we realized Skyrim Very Special Edition was real–and it also seems to be somewhat of a hit among fans, with 85% five-star ratings on the store page as of this writing.

    “It started out simple,” Hines said. “But like a lot of Todd things, it turned out to be way crazier and more complicated and awesome as a result.”

    In addition to Skyrim Very Special Edition, Bethesda also announced mobile game Elder Scrolls Blades as well as the long-awaited Elder Scrolls VI. To catch up on anything you missed, be sure to check our roundup of all the news from Bethesda’s E3 2018 conference.

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  • E3 2018: Halo Infinite May Bring Back Master Chief Voice Actor

    E3 2018: Halo Infinite May Bring Back Master Chief Voice Actor

    Actor Steve Downes has voiced Master Chief in every mainline Halo instalment to date, and it appears that’s going to continue with Halo Infinite. During E3, Downes strongly suggested on Twitter that he is coming back to voice the super-soldier in 343’s upcoming game.

    The Xbox Twitter account asked Halo fans, “Are you ready to get back to work?” Downes replied, “I was born ready.” While not confirmed, it really sounds like Downes will be back to play Chief again.

    I was born ready https://t.co/BCjvcHxqCM

    — Steve Downes (@SteveDownes117) June 12, 2018

    In 2015, just before Halo 5: Guardians launched, Downes sent out a tweet that sounded like he might be retiring from the Halo franchise. This was the same year that he retired as a radio host, so some believed Downes might be taking a step back from professional work, including Halo.

    Thankfully, it sounds like he’s coming back to Halo at least once more. We have followed up with Microsoft in an attempt to get more details on Downes’ involvement in Halo Infinite.

    It has been nothing short of a galactic journey. Thanks for everything @343 @Xbox. #TeamChief #Halo5

    — Steve Downes (@SteveDownes117) September 28, 2015

    What we do know about Halo Infinite is that it will tell a more Master Chief-centric story, which is good news after Halo 5 steered away from him. According to Xbox marketing boss Aaron Greenberg, Infinite is a “bigger and bolder” Halo game that will go back to the roots of the Halo franchise.

    No release date has been set for Infinite, but it sounds like it won’t launch anytime soon. The game has a new art style and goes in “new and unexpected directions,” while 343 has also teased that you’ll get to play early in beta tests. For lots more on Infinite, check out GameSpot’s breakdown of everything you need to know from E3.

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  • Shenmue 1 & 2 Being Released On PS4, Xbox One, And PC, But Aren't Remasters

    Shenmue 1 & 2 Being Released On PS4, Xbox One, And PC, But Aren't Remasters

    Sega’s beloved Dreamcast classic Shenmue is coming to modern platforms. During the Sega Fes event in Japan, the publisher announced it is bringing both the first Shenmue and its sequel, Shenmue II, together in one package to PS4, Xbox One, and PC later this year. And while they will boast some improvements, these are not full on HD remakes or remasters.

    The Shenmue I & II collection is billed as the “best Shenmue experience to date.” The compilation comes with a host of modern features, including “fully scalable screen resolution, choice of modern or classic control schemes, PC graphics options, an updated user interface, and the option to enjoy either the original Japanese or English voiceovers.”

    Sega hasn’t announced pricing details or an exact release date for Shenmue I & II, but the collection will be available at retail and digitally from the PlayStation and Xbox Stores, as well as Steam. You can take a look at some screenshots from the title in the gallery below.

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    The first Shenmue originally launched in 1999 and, at the time of its release, had the distinction of being the most expensive video game ever created. Its sequel followed in 2001, although it was only released on Dreamcast in Europe and Japan; the game was later ported to the original Xbox in 2002.

    Both titles star Ryo Hazuki, a young martial artist on a quest to find his father’s killer and uncover the secret behind a mysterious item known as the Dragon Mirror. The titles were renowned for their impressive open world, deep battle system, and variety of minigames. You can read more about each in our original Shenmue review and Shenmue II review.

    Sega had previously said it was “investigating” a potential re-release of the Shenmue games, although at the time the publisher said it wasn’t simply a matter of porting the titles to modern consoles. “With games as immersive as [Shenmue and Shenmue II], there are further complications [involving] licensed products that were included in the original games,” Sega Europe community manager Dan Sheridan said.

    A new installment in the series, Shenmue III, is currently in development for PS4 and PC, following a successful crowdfunding campaign on Kickstarter. That game is being published worldwide by Deep Silver and is planned to launch sometime this year. You can see some recent screenshots of Shenmue III.

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