Category: Gamespot

  • Watch X-Files Revival's First Full-Length Trailer

    It’s 13 years since the iconic ’90s sci-fi show The X-Files ended, but now FBI agents Fox Mulder and Dana Scully are set to resume their investigations into the strange and the unknown. The new six-part season will be broadcast in January 2016, and ahead of that a new trailer has been released. Check it out below:

    David Duchovny and Gillian Anderson will be reprising their roles, and as seen in this trailer, are joined once more by Mitch Pileggi, playing former supervisor Walter Skinner, and William B. Davis as the enigmatic villain Smoking Man.

    In an interview for Entertainment Weekly earlier this year, Duchovny spoke about receiving the script for the new season for the first time. “I started crying reading the first page,” he said. “It was just so strange to see the names on the page. It had nothing to do with the script itself. It was just like, I’d been talking about this for a long time.’

    “I would be open to doing another cycle,” he added. “I don’t know that I could do a 20-episode version of this show at this point in my life, and I don’t know that Gillian could. But I think everybody is open ended on what happens after this.”

    The X-Files ran for nine years, and clocked up 202 episodes between 1993 and 2002. By the time the final episode aired, it had become the longest-running consecutive sci-fi series ever on US broadcast TV. There were also two spinoff movies: 1998’s The X-Files: Fight the Future, and The X-Files: I Want to Believe in 2008.

    The first episode of the new season will premiere on January 24, 2016.

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  • PS4 Firmware Update 3.0 Release Date Revealed

    PS4 Firmware Update 3.0 Release Date Revealed

    Sony has confirmed the new system software update for the PlayStation 4 will be available on September 30.

    Firmware 3.00, previously revealed to be codenamed Kenshin, will introduce “entirely new features” and user-interface enhancements. According to Sony, this update is designed to create “new ways to connect with friends and players around the world, expanding the social capabilities of the system even further.”

    Among the new features are the ability to share videos directly to Twitter, tweaks to the interface for streaming on YouTube, and an increase in online storage capacity from 1 GB to 10 GB for PS Plus Members.

    The full list of new feature can be found below.

    • Sharing video clips to Twitter: Now it’s easy to share video clips to Twitter directly from your PS4. You’ll see a new icon on the Upload Video Clip menu, nestled between Facebook and YouTube. Maximum video length is 10 seconds, though you’ll have the ability to trim longer clips. Don’t forget — you can double tap the Share button to start recording a video, and press it again to stop.
    • PlayStation Plus: We’ve made a dedicated section for PlayStation Plus, which you can access by clicking the big Plus icon on the top right corner of your PS4 home screen. Once there you can easily manage your membership, see the monthly free games to download, deals for PS Plus members, and all of the games you’ve redeemed through PS Plus on PS4.
    • YouTube live: You’ll see a new icon for YouTube on the Broadcast Gameplay Screen, accessible after hitting the Share button. Now you can live stream directly from your PS4 to YouTube. Livestreams will be viewable across YouTube.
    • Improvements to Messages and Favorite Groups: We’ve improved Messages by making it easier to access groups of people you chat and play games with frequently. Once you’re added to or create a group, you’ll see the online status for friends, what games they are playing, and the option to message or chat in party all in one spot. When you add or create a new favorite group, they’ll appear in your Friends app under Favorite Groups for quick access. For example, you can see we have favorite groups for Call of Duty, Rocket League, and Destiny.
    • Communities: PS4 users will have the ability to create communities based around shared interests, like games, genres, and more. Communities include a message board with general discussion, screenshots shared by players, and the ability to join parties/games.
    • Stickers: From the PS4 system’s Messages app, you’ll see a new option for Stickers. The 3.00 update will contain stickers themed around Uncharted 4: A Thief’s End, Knack, LittleBigPlanet 3, Resogun, and more. Instead of typing out a message, just send a sticker — like Drake looking at a watch, asking you to wait a minute.”

    At TGS 2015 Sony showed off new PlayStation 4 faceplates and controllers. Check them out below and click any image or thumbnail to see the full-size version.

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  • FarmVille Creator Exits Zynga

    FarmVille Creator Exits Zynga

    Social game company Zynga has lost one of its most veteran and influential designers. Mark Skaggs, who created the FarmVille franchise and had been with Zynga since its start-up days, has left the San Francisco-based studio. Most recently, he served as Zynga’s SVP of Games, where he oversaw all of the company’s titles, including the recently released strategy game Empires & Allies.

    “We are appreciative and thankful for the player-focused passion and creativity Mark has infused in Zynga teams and projects over the years,” Zynga CEO Mark Pincus said in a statement provided to GamesIndustry International.

    Skaggs’ departure comes as part of a wider management shakeup that saw Zynga hire former Hasbro human resources executive Laura Revenko as its new “chief people officer.” Further details about Skaggs’ exit from Zynga are not available, but it sounds like the veteran designer isn’t quitting games altogether.

    He says on Twitter, “Who said anything about retiring????

    From a financial standpoint, Zynga has seen better days. For the latest reporting period, Zynga posted another loss, which came just months after the company implemented a $100 million cost reduction plan that resulted in more than 350 layoffs worldwide. In other recent Zynga news, the company has brought on former Electronic Arts executive Frank Gibeau to join its Board of Directors.

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  • Tony Hawk's Pro Skater 5 Day One Update Is Reportedly Bigger Than Game Itself

    Activision today launched the next Tony Hawk skateboarding game, Pro Skater 5, and now we’ve learned that the title’s day-one patch is larger than the game’s baseline install size. That’s according to GameCabin, which says the game itself is 4.6 GB, with the patch weighing in at 7.7 GB.

    Pro Skater 5 is available today in North America across Xbox One and PlayStation 4, both digitally and on a physical disc at retailers. The Xbox 360 and PlayStation 3 versions, which lack the game’s “seamless” online multiplayer feature, will be released in November.

    Our review for Pro Skater 5 is coming later, but for now, you can check out GameSpot’s retrospective on the franchise in the video above, featuring insight directly from Tony Hawk himself. You can also check out our E3 impressions for more on what to expect.

    It’s unclear why the Pro Skater 5 day-one patch is so large, but it could have something to do with how the game’s visuals saw a dramatic change late in development.

    For more on Pro Skater 5, watch this video of Conan O’Brien playing the game with Lil Wayne and Tony Hawk while making “that’s what she said” jokes.

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  • Bayonetta Dev's Scalebound Will Boost Sales of Xbox One in Japan, Says Exec

    Xbox Japan’s marketing manager, Masashi Inoue, has said he believes sales of the Xbox One in Japan will receive a boost when Platinum Games’ Scalebound is released.

    Speaking to DualShockers at Xbox One Fanfest in Tokyo, Masashi was asked whether he believes the Microsoft exclusive action game from the studio behind Bayonetta and Metal Gear Rising will drive hardware sales.

    “To be honest… Oh yes. Oh yes,” he replied. “I think not only it’s an exclusive for Xbox, but Platinum Games is well known, and has big fans in Japan and also overseas.

    “So, having seen those great demos, I firmly believe that it’s going to deliver a lot of excitement to our customers, and we’re looking forward to the release.”

    Scalebound is being directed by Hideki Kamiya, who has said his goal is to “create new gameplay” experiences for players.

    “The one thing that I will say is that up until this point in my career, and up until this point in Platinum Games’ history, we’ve never made a game like Scalebound,” he added.

    “What I’m trying to do with Scalebound is create a very different kind of game than what I’ve created up until this point. We’re trying to create new gameplay, and that is a challenge for me personally.”

    At Gamescom 2015, Platinum confirmed Scalebound will have four-player co-op. The developer also said it hopes the game will show “the power of what the Xbox One can do.”

    Currently, Scalebound has a vague late 2016 release window.

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  • Vin Diesel Denies That Directors Have Turned Down Furious 8

    Vin Diesel Denies That Directors Have Turned Down Furious 8

    Last week it was reported that the producers of the Fast and Furious franchise were having trouble finding a director for the eighth part of the long-running action series. Now producer/star Vin Diesel has issued a statement on Facebook, denying that this is the case, and stating that a new director would be announced soon.

    The full post reads:

    The fans of the Fast & Furious SAGA are the best fans in the world… Since I became the Producer in 2008, you have been with me every step of the way… literally giving me feedback that proved invaluable. Thank you.

    My producing partner Neal would love for me to just sign off on a director, but this is too special a franchise, so these matters have to be very carefully handled. To be clear, NO ONE has been offered to helm Fast 8 yet… let alone seen a script.

    Universal has been so good to me and so trusting of the vision… they have been like family… I promised the studio I would deliver one last Trilogy to end the saga.

    I will announce the directors on my next post…

    The initial story was broken by the Hollywood Reporter, who stated that previous directors James Wan and Justin Lin had both turned down offers to helm Furious 8, which is scheduled for a April 2017 release.

    In addition, the article quoted sources who described Diesel as “extraordinarily difficult” to work with during the troubled production of Furious 7. Star Paul Walker was killed in a car crash halfway through shooting, with the movie completed using body doubles and visual effects.

    Despite the problems, Furious 7 went on to become the biggest film in the series to date, earning more than $1.5 billion worldwide.

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  • Red Dead Redemption PC Edition Never Seriously Considered, Dev Says

    Red Dead Redemption PC Edition Never Seriously Considered, Dev Says

    Rockstar Games never seriously talked about bringing its 2010 western action game Red Dead Redemption to PC. That’s according to Kris Roberts, who worked on the title as its lead multiplayer designer. He talked about the project recently while answering questions on a Twitch livestream for Forza 6.

    Roberts said Red Dead Redemption was developed in a PC environment, but the game was “pretty much always” going to be a console game only. He added that he was “super shocked” that Rockstar made a PC edition of Grand Theft Auto V, which was released 18 months after the console edition originally shipped.

    “I don’t think there was ever an intention to have a PC version of Red Dead Redemption,” Roberts said. “I was actually super shocked when they did a PC version of Grand Theft Auto V. Obviously in development, we were all PC-based and had it running for win32 clients for the entire development. But as far as the licensing for the console and stuff, it was pretty much always going to be a Xbox 360 and PlayStation 3 title. To the best of my recollection, we never even seriously talked about optimizing it for PC.”

    Roberts no longer works for Rockstar. He now serves as vehicle design specialist on H1Z1 for Daybreak Game Company, formerly known as Sony Online Entertainment.

    His comments don’t completely rule out Red Dead Redemption coming to PC. He left Rockstar in 2010 and it’s possible Rockstar has reconsidered the idea, though this is not confirmed.

    Red Dead Redemption was released in May 2010, winning rave reviews, including a 9.5/10 from GameSpot. After millions in sales, and comments from key figures, a sequel certainly sounds like a sure thing.

    Via: NeoGAF

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  • Never-Seen-Before South Park Game Found on an Old Xbox Dev Kit

    A fortuitous purchase of an old debug Xbox has unearthed an unreleased South Park game.

    The existence of the game was first revealed in August 2014 by Qixmaster, who posted on the NintendoAge forum about it.

    “Just purchased an Xbox dev kit and was going through the files and found two separate xbe binary files title [titled] spark,” he said. “Game is something I have never seen or heard of.”

    At the time, Qixmaster noted that the gameplay is “very buggy and incomplete,” but described it as similar to GTA and Simpsons Hit and Run. YouTube user HappyConsoleGamer has since conducted a more thorough examination of the South Park title and released a video about it. Watch below.

    Given the unfinished nature of the code, the game frequently crashes and is filled with incomplete textures and mechanics. Still, it provides a look at a number of sections from the game, including a Find the Show quest inside Cartman’s house.

    A combat system where Carman is shown hitting dogs with dive kicks and Shoryukens is also shown, along with a vehicle section in a school bus, and a character test mission in which Kenny was playable.

    At E3, Ubisoft announced the follow-up to South Park: The Stick of Truth titled South Park: The Fractured But Whole. The sequel is being developed by Ubisoft’s San Francisco studio, instead of by Obsidian.

    Series creators Matt Stone and Trey Parker are once again collaborating closely with Ubisoft on the project.

    While The Stick of Truth riffed on the fantasy role-playing genre, The Fractured But Whole uses the superhero genre for its inspiration. The trailer makes obvious references to Marvel’s Avengers movies.

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  • Avengers: Age of Ultron Deleted Scene Reveals Important Plot Points

    When Avengers: Age of Ultron was released earlier this year, writer/director Joss Whedon revealed that his first cut of the superhero adventure was considerably longer than what ended up in cinemas.

    One of the key moments that was changed was the Norn Cave sequence. In the original version, Thor (Chris Hemsworth) discovers how to use the Infinity Stones to defeat the evil robot Ultron, when he steps into a pool and becomes possessed by the mystical Norns. Now Marvel have released the scene. Check it out below:

    In an interview with Empire in May, Whedon explained why this sequence was cut from the final version of the movie. “Chris got to do something different, and he really threw himself into it, and he did a beautiful job, but it wasn’t well regarded by the test audiences,” he said. “I feel it’s probably largely because it was a rough cut with no effects, but also because it’s something that in a Thor movie would work brilliantly, but in this movie is just a little too left of centre.

    “I came up with what I felt was a huge win: it’s about Thor getting answers without having to answer the questions, and Chris gets to do something exciting as an actor, and he’s got his f**king shirt off, so everybody wins! I do feel like they threw out the baby with the pond water, because I tried to set it up so people would accept it when it happens.”

    Avengers: Age of Ultron has made $1.4 billion at the box office since its release in May, and now stands as the sixth most successful film of all time. The next Avengers film, Avengers: Infinity War Part I, is scheduled for release on May 4, 2018.

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  • Rock Band 4's First Major Update Detailed, Here's What It Adds

    Rock Band 4's First Major Update Detailed, Here's What It Adds

    Harmonix has announced that the first “major feature update” for Rock Band 4 will land in December, adding, among other things, new social and competitive features along with “Variable Breakneck Speed.” This update, which is free, will land on December 8 across PlayStation 4 and Xbox One.

    Variable Breakneck Speed is arguably the biggest feature of the update. It allows players to control how fast notes speed across each track independent of one another. Harmonix says this is a long-requested feature by Rock Band players. It’s a first for the Rock Band franchise.

    Harmonix CEO Steve Janiak added: “We already have a team hard at work building new features for the platform, some based on player feedback, along with some surprises, including a new mode that changes gameplay in a really significant way that we think people are going to love.”

    As announced previously, Rock Band 4 is the only Rock Band game that Harmonix plans to ship on Xbox One and PS4. Instead, Harmonix sees Rock Band 4 as more of a platform that the studio will add new features to through future updates, like the one coming in December.

    “This first feature update is just the beginning; we can’t wait to share more details after launch,” Rock Band 4 product manager Daniel Sussman said.

    The Rock Band 4 release date is set for October 6. Everyone who preorders the music game for either Xbox One or PS4 gets a handful of free DLC songs.

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