Category: Gamespot

  • Destiny 2 Xur Location Guide: Where Is Xur, What Exotics Is He Selling? (November 12)

    Destiny 2 Xur Location Guide: Where Is Xur, What Exotics Is He Selling? (November 12)

    Like that one song that Spotify keeps playing even though you’re in shuffle mode, Xur is back. This time Destiny 2‘s best Resident Evil 4 Merchant cosplayer has landed on Nessus, and to get to him all you’ve got to do is fast travel to Watcher’s Grave.

    Once you’ve landed, bring up the map and pop a waypoint on him. If you’ve been playing Destiny 2 since launch, you’ll no doubt be familiar with this spot, as it’s a frequent haunt for our boy Xur. If you haven’t, it’s as easy as hopping on your Sparrow when you land, boosting straight forward, and then doing some light platforming up the tree to find him hanging out on a branch.

    If you’re wondering whether it’s worth the effort, we’ve got a breakdown of everything he has to offer. Take a look below.

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    • The Prospector (Grenade Launcher) — 29 Legendary Shards
    • Foetracer (Hunter Class Helmet) — 23 Legendary Shards
    • An Insurmountable Skullfort (Helmet) — 23 Legendary Shards
    • Eye of Another World (Warlock Class Helmet) — 23 Legendary Shards

    The big Destiny 2 news this week is that Faction Rallies are up and running again. As with the last one, you’ll need to pledge yourself to one of three groups, and then hunt down items to exchange for gear and weapons. Before you make your decision, check out our Destiny 2 faction rally guide to see all the new weapons, gear, and other rewards.

    If you’re planning to participate in the event, it may be worth checking out this article on a new Destiny 2 Faction Rallies exploit that lets you earn tokens really quickly. That’ll save you some time and get you the gear you want much quicker.

    Looking further ahead, Guided Games, a Destiny 2 feature that pairs solo players with high-level players for endgame activities like Nightfalls and the Raids, will receive small changes with the release of Curse of Osiris on December 5. These are intended to alleviate some issues that have persisted since its launch. You can read more about the upcoming changes to Destiny 2’s Guided Games here.

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  • New Injustice 2 DLC Characters Will Include Teenage Mutant Ninja Turtles

    Injustice 2, NetherRealm’s superhero-filled fighting game, is set to receive its most surprising DLC additions yet. A new trailer for the game’s Fighter Pack 3 DLC has revealed the Teenage Mutant Ninja Turtles will join the fray, alongside Enchantress and Atom.

    While the latter two characters mentioned above are exciting new arrivals in their own right, they’re somewhat overshadowed by the Ninja Turtles. Interestingly, all four of the heroes in a half shell will join the Injustice 2 roster, which will have cool gameplay implications.

    In the trailer, which you can see above, the Ninja Turtles interrupt a battle between Enchantress and Atom, and when Michelangelo calls dibs on fighting the “magic lady” he’s told that they “fight as a team” by Leonardo. More than just a cool cinematic moment, this could be a tease of how the squad will fight.

    Although there hasn’t been any gameplay of them in action yet, we’re guessing that one of the Ninja Turtles will be the main on-screen character, with the others jumping in and out of battle to execute special moves or lend a hand in combos. From the way the trailer ends, it looks like Leonardo–leader of the Ninja Turtles–will be the primary character and his brothers will back him up. Of course, this is all speculation on our part, and NetherRealm could surprise us by introducing a unique tag-mechanic for them.

    These DLC characters, and the ones that came before them, are included as part of the Ultimate Edition of Injustice 2 or can be purchased in the upcoming Fighter Pack 3 DLC. Atom will be available for early access on December 12, but specific release dates for the other characters haven’t been confirmed yet.

    Injustice 2 is on a roll with surprise character announcements. As part of its Fighter Pack 2 DLC Hellboy was added to the game. NetherRealm also recently announced the release date for Injustice 2’s PC version. You can play the game’s 1v1 open beta on PC right now ahead of its launch.

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  • Gaming Keyboard Giveaway

    We’re giving away two (2) Rosewill RK-9000V2​ RGB Mechanical Gaming Keyboards!

    Two (2) winners will be chosen after the competition ends Sunday, November 12th, 2017 at 5:00PM PT. Entry is open to US residents only, void where prohibited.

    Enter below (the additional entries are optional to increase your chances of winning):

    Features:

    • 100% Cherry MX Mecahnical Key Switches
    • 8 Pre-Programmed LED Modes: Fully on, RGB Breathing, Wave, Rain drops, Trigger, Flashing, Bump, LED off
    • 5 Profile Settings
    • Up to 50 Macros for Gaming Applications
    • Media Function Control
    • N-Key Rollover
    • Plug & Play without Software Installation

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  • Let's Play Resident Evil 7 Part 1 – Resident Kinevil

    In their continuing quest to play every numbered Resident Evil game, Mike and former GameSpot producer Mary Kish have finally stumbled upon Resident Evil 7: biohazard.

    In the video above, you can watch the duo’s first few steps into the Baker household from Capcom’s 2017 comeback hit. In it, Mary sits down to dinner with her gracious hosts, helps Jack clean up the garage, and definitely doesn’t scream way too much. Definitely.

    For previous episodes of Resident Kinevil, you can visit the show’s YouTube page, where Mike and Mary have valiantly waded through Resident Evil ReMake through Resident Evil 6. Now, you can catch up and join in the journey with them, and watch the duo’s friendship disappear.

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  • Red Dead Redemption 2 Microtransactions; Ubisoft Talks PS5 & Next Xbox! – GS News Roundup

    Well, we’ve had a good time with you this week at GameSpot News (with Jess McDonell and Dan Crowd) and we’d like to wrap it up by discussing some of this week’s big-impact topics. JOIN US.

    Red Dead Redemption 2 Will Have Microtransactions

    By now I think we all know that microtransactions are very much making companies like Rockstar Games and parent company Take Two a crapload of money. Now, Strauss Zelnick has made another comment that very strongly suggests that we’ll see them in some form in Red Dead Redemption 2. We chat about all the controversial details in today’s episode.

    Destiny 2 Faction Rally Has Effective Exploit

    The newest Faction Rally event is live in Destiny 2, which makes player pick one of three different organisations to pledge loyalty to, and work to earn the most tokens for that organisation within a week in order to get a sweet new weapon at the end of it. But this second round of the event had some changes, and unfortunately, these changes created a new exploit that many are taking advantage of. Find out what it is!

    PlayStation 5 And The Next Xbox Are At Least Two Years Away

    We talked about Ubisoft boss Yves Guillemot’s comments about this earlier in the week, but we dive a little deeper into what his comments might feasibly mean for the upcoming console landscape. When are we going to see the next big hardware release?

    That’s all for GameSpot News today, what got you most excited? Let us know in the comments below!

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  • Star Wars Battlefront 2's Loot Crates Prices Revealed

    Star Wars Battlefront 2's Loot Crates Prices Revealed

    Star Wars Battlefront II is set to launch in a little over a week, and while the game will give away new characters and maps as free DLC to all players, it will also include microtransactions in the form of loot crates. Now we know how much they’ll cost in the full title.

    Crates can be acquired in Battlefront II through gameplay or using the game’s virtual currency, Crystals, which in turn can be purchased with real money. Crystals are sold in various packs, with EA Access members saving 10% off of them; the cheapest runs for $4.49 (or $5 for non-Access members) and nets you 500 Crystals, while the $90 ($100) pack includes 12,000. You can find the prices for non-Access members on the Xbox Store.

    Players can use Crystals to purchase Hero, Trooper, and Starfighter crates. Each one includes “one or two” Star Cards, crafting parts, and an additional item, which can range from emotes, weapons, victory poses, and other kinds of Star Cards. Hero crates cost 110 Crystals each; Starfighter crates cost 120 Crystals; and Trooper crates cost 200 Crystals apiece, which ultimately works out to 60 crates for $100.

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    Loot crates were the subject of much controversy during Battlefront II’s open beta last month. We recently shared our thoughts on how Battlefront II’s microtransactions work and why they are a big problem in a recent episode of The Lobby. Following the beta, developer DICE spoke out about the issue to assure fans that the game won’t be pay-to-win and made changes to how crates work due to their negative feedback.

    “As a balance goal, we’re working towards having the most powerful items in the game only earnable via in-game achievements,” DICE explained. “You have to earn the right to be able to upgrade Star Cards and unlock most weapons. You can only upgrade or unlock them if you have reached a high enough rank, which is determined by playing the game.”

    Star Wars Battlefront II releases for PlayStation 4, Xbox One, and PC on November 17. Origin/EA Access subscribers can get a taste of the game ahead of launch, as its early access trial went live today on Xbox One and PC. That lets you play up to 10 hours of the game.

    This story has been updated.

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  • Watch 30 Minutes Of Switch's Xenoblade Chronicles 2 Gameplay Showing Off Pyra, Blade Customization, And More

    Xenoblade Chronicles 2 arrives on Switch in a little less than a month, making it the last major first-party game coming to the console this year. Nintendo revealed a lot more information about it during Xenoblade’s dedicated Direct presentation earlier this week, and now the company has given us a closer look at the open-world RPG.

    A representative from Nintendo’s Treehouse stopped by the GameSpot office and took us through a 30-minute demonstration of Xenoblade Chronicles 2. In the video above, you can watch an early portion of the game set on the Titan Gormott. We also get to witness the humorous scene when the Nopon mechnaic Tora creates his own artificial Blade, Poppi.

    Xenoblade Chronicles 2 puts players in the role of Rex, a Driver who can wield living weapons known as Blades. When his life is restored by the Blade Pyra, the two set off on a journey together to find the World Tree and the fabled paradise it is said to house, Elysium.

    Xenoblade Chronicles 2 launches exclusively for Switch on December 1. Alongside it, Nintendo will release a Xenoblade-themed Switch Pro Controller for $75. Nintendo recently detailed the game’s expansion pass, which costs $30 and adds a new rare Blade, a challenge battle mode, story content, and more throughout 2018. A special set of Xenoblade Chronicles 2 gear was also added as free DLC for The Legend of Zelda: Breath of the Wild.

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  • Explore Call Of Duty's Long History With WW2 Games

    The Call of Duty series has been around for 14 years now, and in that time it has grown into one of gaming’s biggest franchises. Activision’s marquee series began life as a comparatively humble PC-exclusive military shooter, and since then it has evolved into an annual blockbuster and spawned several popular sub-series.

    This year’s installment, Call of Duty: WWII, turns back the clock for the franchise in some notable ways. Activision has touted the game as a return to the series’ roots, eschewing the more futuristic setting and weaponry of Black Ops III and Infinite Warfare for the familiar territory of the second World War, which served as the backdrop for the series’ earliest installments.

    For longtime fans, Call of Duty’s return to WWII marks a sort of homecoming, since it has been such an integral component of the series since the beginning. In the video above, we explore Call of Duty’s long history with WWII, from its inception as a “Medal of Honor killer” to its breakthrough on consoles with Call of Duty 2 and beyond.

    Call of Duty: WWII is available now for PlayStation 4, Xbox One, and PC. The game was well-received by critics. GameSpot’s Miguel Concepcion awarded it a 9/10 in our Call of Duty: WWII review and said it “successfully capitalizes on the series’ strengths.”

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  • Nintendo Planning Big Increase To The Number Of Switch Systems It Makes – Report

    Nintendo Planning Big Increase To The Number Of Switch Systems It Makes – Report

    Demand for Nintendo Switch remains high, but supply shortages have proven to be a problem since launch. Nintendo continues to work toward alleviating that as we head into the holiday season, where it expects to sell a ton of systems, but it reportedly has its sights set much higher in 2018 and beyond.

    During the current fiscal year, which runs from April 2017 through March 2018, Nintendo expects to sell 14 million Switch units. Combined with sales from its launch month in March, that will bring it to a total of nearly 17 million units in its 13 months of availability. According to sources with “direct knowledge” speaking with the Wall Street Journal, Nintendo plans to potentially produce a whopping 25 to 30 million units during its next fiscal year (April 2018 through March 2019).

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    Nintendo has reportedly begun informing business partners about these plans. Depending on how well it sells during the holiday season, Nintendo could increase that figure further, according to the WSJ.

    As part of its recent earnings report, CEO Tatsumi Kimishima said that Switch production would increase for the holidays, and that manufacturers have upped the number of production lines assembling Switches. The WSJ notes this typically will only happen when a company agrees to the deal for an extended period of time because of the costs involved. That suggests the extra work lines may not be a short-term move.

    If Switch sells as well over the next few months as Nintendo expects, the system will top lifetime sales of the Wii U, which sold 13.56 million units. It would also bring it close to lifetime sales of GameCube (21.74 million). Should Nintendo indeed make 25-30 million units next year, eventual sales of those systems would push it past N64 (32.93 million), although the company’s best-selling home console, Wii (101.63 million), is still much further off.

    Nintendo’s handheld unit sales may actually be the better point of comparison. A survey released as part of the recent earnings report shows that the bulk of Switch owners use it in both handheld and docked modes. However, there are more who use it exclusively as a handheld than those who only use it when connected to a TV. Nintendo’s handhelds have traditionally sold better than their console counterparts–DS lifetime sales are 154 million–in part because of the potential for a single household to buy more than one.

    Nintendo isn’t making additional units just so they can sit on store shelves. It’s unclear what exactly is driving its optimism, but one possible explanation is the launch of a major game or games. Nintendo’s 2018 and 2019 lineup has not yet been detailed, but we do know Metroid Prime 4 is on the way, as is a Pokemon “core RPG.” Metroid does not yet have any kind of release date, while Nintendo lists Pokemon for a “2018 or later” launch.

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  • EA Buys Titanfall And Its Developer, Respawn; New Titanfall Game Confirmed

    Although Respawn Entertainment, the developer responsible for the Titanfall series, has worked primarily with Electronic Arts since its inception, it wasn’t actually owned by EA. That changes today, as EA has announced it has acquired the California-based developer and the Titanfall IP along with it.

    EA has served as the publisher of Respawn’s games so far, including last year’s Titanfall 2. The studio is currently at work on a new Titanfall game (a fact that was confirmed today), a third-person Star Wars title, and a VR game. Specifics on all of these have not yet been announced. We don’t know what to expect from the Titanfall game, though Respawn has expressed interest in continuing the series. As for Star Wars, we know it’s being directed by God of War III director Stig Asmussen. (Notably, EA recently shut down Visceral Games, which was also working on a Star Wars game.)

    “We’ve seen firsthand the world-class caliber of Respawn as a development studio with incredible vision, deep talent and an inspiring creative mindset,” EA CEO Andrew Wilson said in a press release. “Our longtime partnership is grounded in a shared desire to push the boundaries and deliver extraordinary and innovative new experiences for players around the world. Together, we’ve brought this to life in the Titanfall franchise, and now with the Respawn team joining EA, we have exciting plans to accomplish even more amazing things in the future.”

    In a letter on Respawn’s website, CEO Vince Zampella discussed the decision to sell the company, noting that he will remain in charge and that no layoffs will take place. “While it wasn’t necessary, going with EA made a lot of sense,” he said. “With Titanfall and Star Wars, EA has been a great development partner that supports us and doesn’t interfere with our process for making games or studio culture. EA will provide us with more resources, access to new technologies, and expertise that we can tap into to that will help us make better games, and Respawn will retain the same creative freedom and culture we’ve always had. We’ve been talking closely with the leadership at EA and we share their values and vision for the future of being a developer-focused company that puts the players first.”

    EA helped Respawn to get off the ground after Activision fired the developer’s founders, Zampella and Jason West, from their roles at Call of Duty studio Infinity Ward. This resulted in a well-publicized lawsuit. Since then, West left Respawn and retired. This new deal sees EA pay $151 million in cash for Respawn, as well as up to $164 million in equity. Performance milestones could see the cash figure rise as high as an additional $140 million.

    This story has been updated with additional comments from Vince Zampella.

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