Category: Gameinformer

  • Lego Star Wars: All-Stars Announced As Animated Series

    Lego Star Wars: All-Stars Announced As Animated Series

    Disney has revealed a new more kid-friendly Star Wars show titled Lego Star Wars: All-Stars, bearing no small similarity to the video game series of the same theme.

    The series will be produced for Disney’s online streaming service, DisneyNOW, as well on the DisneyXD. A number of shorts will premiere October 28, leading to full episodes later in November. While this normally wouldn’t be huge news, the name has been floating around the rumor mill for quite as a possible escalation for the Lego Star Wars game series. All-Stars brings together every Star Wars characters irrespective of timeline or canon or who’s alive and who’s not.

    Check out the trailer below.

    Even though the speculation that All-Stars is actually a game didn’t prove to be correct yet, it’s definitely possible that the shorts are a prelude to doing the same concept with a game. The series has been oddly quiet since the release of The Force Awakens, with Traveler’s Tales not announcing games for either Rogue One or The Last Jedi. Presumably they must have something big up their sleeves.

    [Source: Comicbook.com]

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  • Resident Evil, Resident Evil 0, And Resident Evil 4 Coming To Switch In 2019

    Resident Evil, Resident Evil 0, And Resident Evil 4 Coming To Switch In 2019

    Capcom is bringing three classic Resident Evil titles to Switch next year. Resident Evil, Resident Evil 0, and Resident Evil 4 will all hit Nintendo’s hybrid system in 2019. While no further details are available, players can look forward to experiencing these classic and influential horror games on the go or on the big screen next year.

    Capcom is bringing multiple fan favorites to Nintendo Switch! Resident Evil, Resident Evil 0, and Resident Evil 4 will each be launching on Nintendo Switch in 2019! We’ll have more info soon!

    — Capcom USA (@CapcomUSA_) October 26, 2018

    All three games are considered important to the survival horror genre, but Resident Evil 4 holds particular importance, as the series stretched into the shooter genre. You can read Javy Gwaltney’s thoughts on why Resident Evil 4 remains the most important third-person shooter ever here.

    [Source: Capcom USA on Twitter]

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  • New Monster Hunter Movie Photo Shows Off Slinger

    New Monster Hunter Movie Photo Shows Off Slinger

    It is apparently no small point of pride for the people working on the upcoming Monster Hunter movie that the weapons in the film are accurate to the weapons in the game. The other day, a screen from the film showed a character carrying a rifle, causing fans to raise eyebrows at what exactly this movie was going for. Well, Milla Jovovich is happy to put doubts to rest.

    Jovovich, who starred in every Resident Evil movie, often several times in the same movie, is also headlining Monster Hunter. As Natalie Artemis, Jovovich is on the team that first discovers that monsters are coming into our world. In the photo, as a response to the shot of the rifle, she shows off the stinger as an accurate Monster Hunter weapon that will be used.

    In Monster Hunter World, the slinger is an item always on your hunter and can be loaded with different ammo and used to grapple hook around places.

    Monster Hunter the movie does not yet have a release date, but principal photography began earlier this month. Earlier cast confirmations showed Ron Perlman and T.I. Harris also on Jovovich’s anti-monster fighting team.

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  • Yooka-Laylee Reveals Footage Of 64-Bit Tonic For Nostalgic Fans

    Yooka-Laylee Reveals Footage Of 64-Bit Tonic For Nostalgic Fans

    Yooka-Laylee has never made any bones about how close to the traditional N64 platformers of yore it hews to, to the point where people have mistaken it as a sequel to Banjo-Kazooie at a glance. One of the game’s promises from near launch dives deeper into that idea by introducing a 64-Bit Tonic, which Team 17 says makes the game look like a N64 title while avoiding all the copyrights of using those words.

    Some fans are a little annoyed, considering the length of time between the announcements and updates. Comments on the post complain that they thought it would actually be a real low-poly mode that looks like N64 games, when the 64-bit tonic in Yooka-Laylee appears to be lower settings, a lower capped framerate, and some filters instead – which, to be clear, is not less than what Team 17 promised.

    There’s still no date for the release of the tonic, however, so there could still be some time to go before it makes it out to consumer hands. At the moment, though, this doesn’t seem to be plucking at the nostalgia strings fans hoped it would be. When it does release, the Tonic update will be on all supported platforms.

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  • A Mod That Brings Team Fortress 2 Back To 2008 Was Added To, Then Removed From, Steam

    A Mod That Brings Team Fortress 2 Back To 2008 Was Added To, Then Removed From, Steam

    A modding team has been hard at work on a Team Fortress 2 mod called Team Fortress 2008, which would have flung the team-based shooter back in time to the days before hats and cosmetics and more weapons than you can shake a stick at. The mod, which would exist on the Steam workshop, reportedly got approval from Valve barring a few changes, and was set to be listed on Steam today. And it did, for a few hours. When perusing for news this morning, I added this story to my docket, but then things went south.

    The mod team, known as Team XYK, had long been concerned that Valve would not approve the mod. For one, it subverts a revenue model that Valve still enjoys, the cosmetics and trading economy that Team Fortress 2 sits upon. Secondly, it is somewhat of a finger in the eye to Valve to have a fanmade mod come in on their service and imply the game was better a decade ago.

    Still, according to the team, Valve was surprisingly understanding. In a forum thread, XYK said that Valve had agreed to let them list the mod on the store as long as a few changes were instituted, but it wasn’t clear what those changes were. They merely said the changes were made, the listing was up on Steam, and they were awaiting review. Until a few hours later, at least, when the page was removed.

    Why? It’s hard to say. We tried to get in touch with XYK, but have not heard back. Many are suggesting that the team used leak source code from the game, which spilled onto third party sites without Valve’s permission, a transgression that Valve has a blanket policy against. Within that group, people are disagreeing whether or not that means the project has completely ended or if it simply needs to replace the leaked source code with live code from the current game.

    Team XYK themselves have not said either way what is happening with the project, though reports from their Discord seem to break along the same lines between it being over and it being a relatively simple fix.

    Regardless, for people who want to bring Team Fortress 2 back to what it was in the heady days of The Orange Box, there might still be options down the road. This one, however, has already gone up and down on its own path, and no one is quite sure where it’s going to end up.

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  • Metro 2033 Is Free On Steam For The Next 24 Hours

    If you’re interested in post-apocalyptic worlds, stealthy first-person shooters, or just itching to tangle with some crazy monsters, now’s your chance. Metro 2033 is now available for free on Steam, but you’d better install the game quick, because the deal only lasts for 24 hours.

    Released in 2010, the game follows the exploits of Artyom, a ranger living in the post-apocalyptic Metro station in Moscow, Russia after a cataclysmic event renders the above ground uninhabitable. Taking you from the irradiated desolation above to the maze-like tunnels below, you’ll set off on an epic journey meeting friends and foes alike, to warn humanity of a new, impending threat.

    Blending survival horror with stealth action, the game challenges you to keep a constant eye on your Geiger counter, scrounge for bullets, and maintain your gas mask as you brave supernatural threats and militant factions. Based on the best-selling novels by author Dmitry Glukhovsky, the game has also been praised for an atmosphere that’s dripping with suspense and teeming with mutant monstrosities lurking around every dark corner.

    Created by Ukrainian developer 4A games, the team has since gone on to only improve upon the series, delivering the polished and well-written sequel Metro: Last Light in 2013. The highly-anticipated third game in the series, Metro Exodus was our cover story for March 2018, and is expected to drop early next year.

    If you still haven’t ventured into the mutant-infested subway tunnels, and are wondering if the experience is for you, check out our review where we delve into the pros and cons of this gritty, claustrophobic adventure. 

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  • Blood-Sucking Graphic Adventure Vampyr Coming To Switch

    Blood-Sucking Graphic Adventure Vampyr Coming To Switch

    Vampyr, the vampire-based adventure title from the creators of Life is Strange and Remember Me, is coming to the Nintendo Switch at an indeterminate point in the future. The announcement comes from the game’s publisher, Focus Home Interactive, in their latest financial report.

    “In Q3, the Group will continue to maximize the potential of the Vampyr licence,” the report reads. “After the game’s impressive success on PC, Xbox One, and PS4, it will be Nintendo Switch’s turn to welcome the Dontnod title to reach an even wider audience.”

    That paragraph is all that is said about the Switch version of Vampyr, though the mention of Q3 implies that it should be hitting near the end of this year based on Focus Home Interactive’s financial year scheduling. This would also make Vampyr the first Dontnod title to hit the Switch, as the studio’s critically-acclaimed Life is Strange games never got ported to the system.

    You can read our review of Vampyr here from when the game released on PlayStation 4, Xbox One, and PC earlier this year.

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  • Alan Wake Returns To PC After Microsoft Renegotiates Music Licenses

    Alan Wake Returns To PC After Microsoft Renegotiates Music Licenses

    In May 2017, developers Remedy removed the PC version of Alan Wake for sale from digital distribution store Steam, citing the music licenses in the game as the reason. The music in the game was negotiated to only be allowed for so long while the game was on sale and Remedy had to eventually pull it, believing that changing it made for a worse product. Now, thanks to Microsoft, the game is back on sale on multiple digital distribution stores.

    Big thanks to our partner and Alan Wake’s publishers @Microsoft who were able to renegotiate the rights to the licensed music in Alan Wake, so that the game can be sold again.

    — Remedy Entertainment (@remedygames) October 25, 2018

    Microsoft originally published Alan Wake on the Xbox 360 in May 2010, seemingly negotiating a seven-year deal for the licensed music in the game. Each chapter in the original release ended with music from Roy Orbison, Nick Cave & The Bad Seeds, David Bowie, and Harry Nilsson, which meant that removing them massively changed the tone and tenor of the game. Remedy removed the game from sale indefinitely, but has thanked Microsoft for renegotiating those deals to get Alan Wake back on PC.

    It is important to note that Microsoft is not the publisher for Alan Wake on PC, so stepping in to do the contract renegotiation for these titles is rather unprecedented. Remedy both developed and published the PC port on their own. One reason for them intervening could be a desire to get Alan Wake onto Xbox One’s backwards compatibility, which would let them put the game for sale on Xbox Live once again. On the other hand, that has not always stopped them, as was the case for Forza Horizon.

    Maybe this was simply a case where they could do something about it, so they did. Now if only we could get publishers to stop signing short-term music license deals.

    Remedy’s next game, Control, was revealed this past E3 and you can read our impressions of it from the show right here.

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  • Pokemon Go’s Adventure Sync Counts Your Steps Without Draining Your Battery

    Pokemon Go’s Adventure Sync Counts Your Steps Without Draining Your Battery

    Pokémon Go has long had a problem with battery drainage. Ardent fans looking to catch ’em all have been forced to either turn home after a few hours (at best), or carry around a bulky external battery. But, if you booted up Pokémon Go today, you might have seen some details for a new Niantic Real World Platform gameplay system called Adventure Sync.

    https://twitter.com/PokemonGoApp/status/1055474715186393089

    Lauded as a way to extend your phone’s battery life and encourage active lifestyles, Adventure Sync can count your steps while the game isn’t running. The new system syncs in the background with your iOS HealthKit or Android Google Fit data, essentially allowing you to hatch eggs and find your buddy Pokémon’s candy without actively playing the game. Now that you can achieve distance-based goals without the game running, trainers can listen to music or watch a video on their commutes. 

    Niantic promises the Adventure Sync system will be rolling out worldwide soon and in the meantime, we’ll have to celebrate Pokémon Go’s Halloween event the old fashion way. 

    [Source: Twitter]

    When I saw the announcement this morning, I have to admit it felt a little Big Brother. My game is watching me even when it’s not on? It looks like you have to opt-in to the Adventure Sync feature in order for it to work, but I’m feeling a bit skittish with other widespread data privacy issues big in the news.

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  • Release Date And New Roster Additions Announced For Jump Force

    Release Date And New Roster Additions Announced For Jump Force

    Jump Force received a new trailer and a release date announcement at Paris Games Week, giving fans a better idea of what to expect from Bandai Namco’s upcoming fighter.

    The teaser, which can be viewed below, features two new roster additions: Ryo Saeba from City Hunter and Kenshiro from Fist of the North Star. We see Ryo fight with a pistol, missile launcher, and shotgun in the trailer, whereas Kenshiro sends impressive blows with his fists. The two join a roster of more than 20 fighters.

    Jump Force releases on PlayStation 4, Xbox One, and PC on February 15. For more, check out this preview of Jump Force’s original villain Kane.

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