Author: dpugh007

  • Fallout 3 Has A Few Easter Eggs You Can Only See By Moving Out Of Bounds

    Fallout 3 Has A Few Easter Eggs You Can Only See By Moving Out Of Bounds

    Click to watch embedded video

    Bethesda games are known for three things: Expansive worlds, glitches, and Easter eggs. Youtuber Shesez’s latest episode of Boundary Break higlights the latter in Fallout 3, as he moves outside of the game’s normal boundaries to find some cool Easter eggs and secrets.

    Some of the cool things Shesez is able to find within Fallout 3’s assets are how the game renders the train car sequences, how your mother looks in the segment in which your character is born, and what Tranquility Lane looks like in color. It’s an interesting video that offers insight into how Fallout 3 was developed and some neat trivia at the same time.

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  • Rainbow Six Siege, Monster Hunter: World, GTA V Headline Steam's Best-Selling, Most Played Games Of 2018

    Rainbow Six Siege, Monster Hunter: World, GTA V Headline Steam's Best-Selling, Most Played Games Of 2018

    Valve has released its charts of the best-selling and most played games on Steam in 2018, and while new releases like Monster Hunter: World and Assassin’s Creed Odyssey has breakout years it was games with regular content drops that seem to be doing most well.

    Though Valve doesn’t disclose specific sales or revenue numbers in its charts, it does stratify games into distinct tiers, giving us a glimpse into how groups of games did relative to each other.

    First up: Best-sellers. While 2018 titles like Monster Hunter: World, Assassin’s Creed Odyssey, and Far Cry 5 made the platinum tier of titles who grossed the most revenue (allowing free-to-play titles with microtransactions to compete), nine of the twelve titles in that tier were games actually released before this year, but received regular or major content updates this year. The twelve best-selling titles are:

      Assassin’s Creed Odyssey
      Dota 2
      Grand Theft Auto V
      PlayerUnknown’s Battlegrounds
      Warframe
      Rocket League
      Rainbow Six Siege
      The Elder Scrolls Online
      Far Cry 5
      Civilization VI
      Monster Hunter: World
      Counter-Strike: Global Offensive

    Older titles were also popular as you go down the tiers, as games like The Witcher 3: Wild Hunt, Assassin’s Creed Origins, Dead By Daylight, and more dominate the gold tier. The silver tier has more new titles, however, as Dragon Ball FighterZ, The Forest, Shadow of the Tomb Raider, and a few other new titles make a name for themselves there.

    When it comes to the most played games, we get a little more specific information. The titles in the highest tier managed to exceed over 100,000 simultaneous players on Steam. Only 10 titles accomplished the feat. They are:

      Monster Hunter: World
      Counter-Strike: Global Offensive
      Path of Exile
      Team Fortress 2
      Dota 2
      Grand Theft Auto
      Rainbow Six Siege
      Realm Royale
      Playerunknowon’s Battlegrounds
      Warframe

     Several titles, like Valve’s own Artifact, Warhammer: Vermintide II, Kingdom Come Deliverance, and early access game The Scroll of Taiwu all exceeding 50,000 players.

    You can also see a breakdown of the best-selling games stratified by month, as well as the most popular games that left early access this year, and the best-selling VR games.

    You can read Valve’s full post on the charts here.

    Although they don’t represent the entire PC market and leave out the console market entirely, these charts further point towards what many of us had suspected: Game developers are chasing the dream of having popular titles players can spend hundreds of hours with and spend money on throughout the year because these titles sell incredibly well, even as new games come and go.

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  • Game of the Year 2018: Best Story

    Novel worthy.

    Alongside the usual top 10 countdown that culminates in the crowning of Push Square‘s game of the year, we’ve decided to expand our deliberations this year. On a select couple of days we will be celebrating different types of games, from smaller indie titles to those that push the boundaries of virtual reality. Today, we’re celebrating narrative. These are the games that we believe told the best stories in 2018.

    Read the full article on pushsquare.com

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  • Persona 5 R Announced for PS4, More Details Coming in 2019

    Prepare your heart.

    And there it is. Atlus has officially teased Persona 5 R, a project that’s long been rumoured following its website domain registration back in 2017. The trailer embedded above isn’t very long at all, but it does confirm that the game is a PlayStation title.

    It also says that we’ll be getting more information in March 2019, so you’ve got a few months to get through before we actually know what we’re dealing with.

    Read the full article on pushsquare.com

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  • Evidence Mounts for Unannounced Uncharted Game

    More recruitment at Visual Arts Services Group.

    Sony appears to be anchoring a new game development team to its Visual Arts Services Group division. For those of you who don’t know, the San Diego-based VASG has been leveraged by various first-party developers for motion capture work, but it’s been quietly recruiting talent from around the world to form a new first-party studio in the area. That group is widely believed to be taking the reins of Uncharted while Naughty Dog explores new ideas.

    And fresh job listings reinforce the theory. “We are looking for a highly talented, motivated, and creative Lead Character Artist for the next chapter of cinematic story-telling,” one listing states. Meanwhile, an advertisement for a Senior Gameplay Animator references “high quality, third-person, action/adventure games”. It’s not definitive proof of anything, of course, but it’s yet more fuel on the fire, isn’t it?

    Read the full article on pushsquare.com

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  • Game of the Year 2018: #3 – Marvel's Spider-Man

    Spectacular.

    A lot of things could’ve gone wrong with Marvel’s Spider-Man. Such a beloved character brings with it a massive list of expectations from millions of fans, and while the superhero’s video game career has had its moments, there have been several titles that have left players a little cold. When you consider the pressure on Insomniac Games to deliver a brilliant Spider-Man game, it makes what the studio accomplished even more impressive. This is one of the most entertaining titles of 2018, and probably the best Spidey game to date.

    Insomniac working with Marvel and Sony on a game starring the web head sounded like a match made in heaven, and it absolutely was. The studio smashed it. Manhattan is a sheer joy to traverse thanks to the endlessly fun web swinging, making you feel amazing as you pirouette and flip through the skyline. When simply getting from A to B in an open world is a highlight, you know you’re onto a winner, and this game rarely, if at all, places obstacles in your path.

    Read the full article on pushsquare.com

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  • Game of the Year 2018: Rebecca's Personal Picks

    Ink machine.

    The annual Push Square Towers tradition is back, as we sit down our scribes and pester them once more for their five favourite PlayStation games of the year. With such a strong assortment of software in 2018, it’s always tough deciding upon the cream of the crop. We confiscated Rebecca’s Nintendo Switch before she handed in her list.

    Read the full article on pushsquare.com

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  • Chevy Chase & Richard Dreyfuss in Official Trailer for 'The Last Laugh'

    Chevy Chase & Richard Dreyfuss in Official Trailer for 'The Last Laugh'

    The Last Laugh Trailer

    “Do you even have an act?” “I never had an act.” Netflix has unveiled the official trailer for an indie road trip comedy titled The Last Laugh, the latest from filmmaker Greg Pritikin (Totally Confused, Dummy, Surviving Eden). The comedy stars Chevy Chase as a retired talent manager who is reunited with his first client, Buddy Green played by Richard Dreyfuss, a comic who quit show business 50 years ago. This is another one of those amusing old geezers go on a road trip and re-discover how much fun the world is kind of films. The small supporting cast includes Chris Parnell, Kate Micucci, and Andie MacDowell. This looks like it has a few good laughs, but not as many as you might be expecting from this duo. Watch below. ›››

    Continue Reading Chevy Chase & Richard Dreyfuss in Official Trailer for ‘The Last Laugh’

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  • Official Trailer for Unnecessary Horror Prequel 'The Amityville Murders'

    Official Trailer for Unnecessary Horror Prequel 'The Amityville Murders'

    The Amityville Murders Trailer

    “What’ve we done!?” “We awakened them.” Skyline has released a new official trailer for the horror prequel The Amityville Murders, written and directed by filmmaker Daniel Ferrands. This is yet another horror movie in the never-ending Amityville series, and it looks just as forgettable as most of the other films. Did Amityville: The Awakening ever get released? It was shelved for years and never even saw the light of day. Anyway. This one takes us back to the beginning. On the night of November 13th, 1974, Ronald DeFeo, Jr. took his rifle and murdered his entire family as they slept. At his trial, DeFeo claimed “voices” in the house told him to kill. This is their story. Starring John Robinson, Chelsea Ricketts, Diane Franklin, Paul Ben-Victor, Lainie Kazan, and Burt Young. This film looks about as bland and redundant as expected. ›››

    Continue Reading Official Trailer for Unnecessary Horror Prequel ‘The Amityville Murders’

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  • Gaming in 2018: a retrospective

    Gaming in 2018: a retrospective

    It’s safe to say 2018 has been quite a year for videogames and interactive media.

    Of course, it’s easy to claim that about any 12 month period when you’ve come to the end of it, but this year seemed to overflow with soaring highs and painful lows. Since January we’ve seen once stagnant franchises find new life, we’ve borne witness to some shocking launches and seen many a studio rise (and fall) along the way.

    Plagiarism reared its ugly head at one of the biggest sites in the gaming media. Battle royale continued to dominate sales and streaming charts. Esports and competitive sports grew even larger in scope and coverage. And a little developer called Rockstar revealed a culture of unhealthy hours and unrelenting ‘crunch’ before unleashing a record-breaking cowboy simulator. 

    Like we said, 2018 has been quite the year.

    Eternal Fortnite

    It’s incredible to look back and see how little enthusiasm players and critics shared for Fortnite when it finally left early access and launched across platforms in the summer of 2017. Then PlayerUnknown’s Battlegrounds came along and revealed to the world a ‘new’ subgenre all about players fighting one another until only one victor remained.

    Then Epic Games added in a Battle Royale mode to Fortnite, made it free-to-play and boom – one instant mega-hit. With the advent of multi-year season passes, the game has only grown in popularity in 2018. In November, it was revealed that it now has over 200 million registered users, something no doubt helped by the one million-plus players now enjoying it on-the-go on Nintendo Switch.

    It’s become a phenomenon of Minecraft proportions, made superstars of some of its biggest Twitch streamers (although you could argue they’ve made it as much as it made them), with Tyler ‘Ninja’ Blevins rubbing shoulders with celebrities on prime-time TV despite a prickly demeanour and a controversial decision to avoid playing with any female streamers. 

    Snap, crackle and crunch

    A still from red dead redemption 2

    Crunch continues to play an important role in how many studios finish a game’s development cycle, but it launched itself firmly into the mainstream headlines for once when Rockstar head Dan Houser mentioned how many of his employees were working 100 hour weeks to get Red Dead Redemption 2 to gold status. He meant it to be an endorsement of their hard work, but in reality it cracked open the lid on a culture at the GTA studio where an expectation to work evenings and weekends became the norm.

    For a studio like Rockstar that normally shies away from revealing the inner workings of its many studios, the developer was forced to rescind a clause that stopped employees from discussing their work experiences with the media. Plenty of programmers, designers and testers said they never felt pressure to work extra hours, but a lot did and it took some of the shine off the eventual release of RDR2. It still made the Housers millions in a couple of weeks of release, though.

    Plagiarism rocks the games press

    A still from Filip Miucin on YouTube

    It’s not often something as serious as plagiarism is placed at the door of one of the games media’s biggest websites, but that’s just what happened when a video from a small-time YouTube channel called Boomstick Gaming turned up near-verbatim in a review on IGN.com. The video went viral, every major news site in games picked up and soon everyone was discussing Metroidvania platformer Dead Cells for all the wrong reasons.

    It was revealed Nintendo Editor Filip Miucin had copied large parts of the review for IGN’s written and video-based review, and it didn’t take long for readers to find similar copied segments in countless other reviews of his on the site. IGN began frantically pulling down most of Miucin’s work and dismissed him almost immediately but it rocked the games media with a scandal it’s never really had to contend with before. Miucin even took to his own YouTube channel to make an apology video where he never actually apologized. 

    Retro revival remastered

    A product shot of a playstation

    Remasters are nothing new to videogames – in fact, they pretty much kept the PS4 going during its first year – but 2018 has gone one better by either reviving some once great franchises for a new generation and offering new ways to play the games of yesteryear. 

    The launch of the Nintendo Switch Online paid service in September saw the launch of a growing library of NES games – with full Joy-Con support – while Sony rounded off the year with the completely original Sony PlayStation Classic. Sony would have gotten away with its revival if it wasn’t for some clear disparity between the different emulations used on the console (and the PlayStation hits that were clearing missing from its collection).

    Elsewhere, Spyro the Dragon had all three of his original PlayStation instalments revitalized from the ground up with Spyro Trilogy Reignited. Following in the successful footsteps of Crash Bandicoot: N’Sane Trilogy, it would be Toys for Bob – the developer who originally used Spyro to launch the now dormant Skylanders franchise – that would help re-imagine Insomniac Games’ much-loved platforming trinity. We also got news of a MediEvil remaster along the same lines, and confirmation that Blizzard is working on Warcraft 3: Reforged and World of Warcraft Classic. Retro never really goes out of fashion, does it?

    Studio acquisitions and closures

    Every year we see new studios form, while others sadly close their doors for the last time. However, there was a lot of activity on this front in 2018. 

    On the plus side, Microsoft clearly showed its making big preparations for the next generation of Xbox by acquiring not one, but six new developers (Obsidian Entertainment, The Initiative, inXile Entertainment, Compulsion Games, Undead Labs, Playground Games and Ninja Theory) into its growing suite of first-party studios.

    However, there were some notable closures, too. Telltale Games – which was once the hottest ticket in town thanks to its narrative-driven take on The Walking Dead, A Wolf Among Us and Batman – saw its employees forced to find work elsewhere in September thanks to an overloaded schedule of projects, the loss of a major investor and stories of mismanagement behind the scenes. Another publisher stepped in to help fund and finish the final episodes of TWD’s swansong season, but it’s a bittersweet end to a developer that’s left an indelible mark on the industry.

    Games, games and more games

    Xbox One

    And, of course, there’s been a gluttony of new games – some of which will likely be looked back on as the titles that defined the generation (as is often the case in the twilight years of a console’s lifecycle). 

    Sony killed it with their exclusives, with a revitalized God of War giving the two-dimensional god-killer Kratos some much-needed depth. Detroit: Become Human just about managed to overcome David Cage’s script-writing hang-ups thanks to some brilliant performances from its cast and Insomniac’s Spider-Man offered the best take on the Web-Crawler since Spider-Man 2 on PS2. High praise indeed.

    Xbox One didn’t have quite so many killer apps, but Sea of Thieves has grown into a charming multiplayer take on the golden age of piracy and Forza Horizon 4 has proved even a spin-off can overtake the series that originally spawned it. Nintendo Switch also came out swinging in 2018 with some absolute belters in the form of Octopath Traveller, Mario Tennis Aces, Pokemon: Let’s Go Pikachu/Let’s Go Eevee, Kirby Star Allies and a little thing called Super Smash Bros. Ultimate

    It’s been a huge year for videogames – both better and for worse – and we can’ wait to see how 2019 is going to top it (for the better, we hope)…

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