Author: dpugh007

  • Mortal Kombat 11: Aftermath’s Gory Gameplay Trailer Shows Off New Characters

    Sheeva, Fujin, and RoboCop gameplay.

    In case you missed the memo, Mortal Kombat 11 is getting a substantial expansion later this month named Aftermath. In addition to delving deeper into the storyline with this DLC, it’s bringing three new playable characters to the fore. Sheeva and Fujin are returning fighters from previous entries, while guest character RoboCop is a first.

    In this new gameplay trailer, you see each of the new trio going toe to toe with other opponents. The gameplay is gory as ever; Sheeva’s four-armed brute strength, Fujin’s wind-based powers, and RoboCop’s gadgets and guns make for entertaining viewing. We even get to see the latter doing battle with the Terminator, which will make action movie fans very happy indeed.

    Read the full article on pushsquare.com

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  • Free FIFA 20 Added to PS4’s EA Access Vault

    No neutral venues needed.

    Real-world football may be on hiatus in most parts of the world, but FIFA 20 is about to get a jolt of life as it’s been added to the EA Access Vault. This means that existing subscribers to the PlayStation 4 service can download and play the soccer sim without spending a penny, which is great news for those enduring footie withdrawal symptoms while the sport is put on hold.

    It’s not the only recent addition to the service, as NHL 20 was also added late last month. You can see a full list of all free EA Access games on PS4 through the link.

    Read the full article on pushsquare.com

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  • Summer Game Fest ‘Special Showcase Event’ Announced for Wednesday

    Showtime.

    Bloody hell, it’s getting harder to keep track of all these digital events and showings isn’t it? Fortunately for you, we’ll soon have a way to keep track of everything right here on Push Square in the near future — but all you need to know right now is that there’ll be a ‘Special Showcase Event’ happening this Wednesday (that’s the 13th May) as part of Summer Game Fest.

    There are no hints as to what this might be about — it’s just been announced by Geoff Keighley over on Twitter. There’s a good chance that it’ll be some kind of next-gen reveal, and we assume that it’s going to revolve around a single game since Keighley also says there’ll be an interview. It all kicks off at 8AM Pacific time, or 4PM UK time.

    Read the full article on pushsquare.com

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  • Soapbox: PS5 Will Be Sold on the Strength of Its Sequels

    And that’s a good thing.

    This industry craves new intellectual property at every opportunity, but I believe the PlayStation 5 will be sold on the strength of its sequels. Sony has been excellent at re-imagining its roster of franchises every generation: Naughty Dog famously ditched Jak & Daxter in favour of Uncharted; Sucker Punch moved away from Sly Cooper in order to create inFAMOUS; and Guerrilla Games built its best game yet when it substituted Killzone for Horizon Zero Dawn.

    But while I always anticipate these all-new projects, it’s the follow-ups to the PlayStation 4’s biggest hits that have me most hyped for its next-gen successor. This is testament to the sheer number of outstanding IP the manufacturer has introduced over the course of the past seven or so years, and with its bevy of first-party teams equipped to improve on these titles, I genuinely believe that we’re in for a vintage generation with the PS5.

    Read the full article on pushsquare.com

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  • Nintendo’s Failure to Solve Joy-Con Drift Is Unacceptable

    The Switch is without a doubt one of Nintendo’s most successful, versatile consoles ever, but it comes with one massive caveat: it might also be the least durable hardware Nintendo has made. While the design flaws with the system itself are largely trivial (a cracked backplate sucks, but it doesn’t stop you from gleefully turning Mario into a T-rex), the same can’t be said for the issues that come with its controllers.

    Problems with the Joy-Con cropped up pretty much as soon as the Switch launched in 2017, and it’s downright baffling that we’re still dealing with them in 2020 – especially the now infamous Joy-Con drift. With three years of experience using the hardware to look back on, a second iteration in the Switch Lite, and the unfortunate reality that COVID-19 has temporarily closed Nintendo’s repair centers and dried up all available retail stock, I’m now confident calling the Joy-Con’s continued faults what they truly are: an unmitigated disaster.

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    It’s a shame, because I actually really like using my Joy-Con. I don’t find them uncomfortably small as some others do, and I’m not bothered by the off-set positioning of the right joystick, even when using it solo. I think the Joy-Con have a charming design that looks great, generally feels good to use, and cleverly delivers on the Switch’s goal of being both a handheld and a traditional console in one.

    However, I don’t think I know a single person who hasn’t experienced problems with their Joy-Con at one point or another. Drifting joysticks, syncing issues, part deterioration – you name it, and these little controllers have probably put someone through it. And despite none of these defects being new, Nintendo hasn’t really provided a proper solution to any of them even three full years after launch.

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    The biggest problem is undoubtedly the drift, where your joystick (anecdotally, usually the left one before the right) starts detecting motion that isn’t actually there, causing your character or cursor to move unpredictably. It’s an infuriating issue, and one that leaves players with a weirdly helpless feeling when it occurs – there’s just nothing you can do aside from sending the Joy-Con in for a fix or using a different controller (not including buying special tools and voiding your warranty to try and repair it yourself).

    To its credit, Nintendo has been good about fixing this issue for free in some (though not all) regions. But even free involves the hassle of going through the process of asking for a repair, shipping off your affected Joy-Con, and sometimes waiting weeks for it to make it back – a huge issue if you don’t have an additional controller option to use in the meantime (good luck trying to buy one right now), and a process that is impossible while repair services are currently closed due to COVID-19. It’s not always a permanent solution either, as I and many others I know have sent in Joy-Con for repair only for drift to return just weeks later.

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    More than that, offering free fixes feels like the absolute bare minimum Nintendo should have done by now. Why is this even still happening? Why hasn’t the fault causing drift been fixed on a production level? And, most egregious of all, why is the Switch Lite reportedly suffering from the exact same problem we’ve been seeing on the base model for years? Surely the joystick hardware could have been adjusted for that entirely new device, where its portable-only nature means you lose your entire Switch to a repair center when getting it fixed, not just an affected controller.

    Beyond drift, I’ve also seen problems where the latch that keeps a Joy-Con secured to the side of the Switch or a grip wears down, letting it pop off freely when it should be unmovable. There have also been reports of syncing issues when playing docked that stretch back to the original launch – Nintendo stated this was a manufacturing error that was subsequently solved at the time, but I still can’t use Joy-Con from my couch just eight feet away without them occasionally losing connection. That happens with my launch Joy-Con and brand new ones alike, and isn’t an issue with any of my other controllers or consoles, including my Switch Pro Controller.

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    There are at least options that enable you to avoid these pain points. The Switch has copious controller choices, offering dozens of different Joy-Con with multiple configurations, the top-notch Pro Controller, plenty of decent third-party options, and even high-end alternatives like the great controllers made by 8-Bit Do to choose from – hell, you can even use an adapter to plug in GameCube controllers if that’s still what floats your boat. But all those options unfortunately mean Nintendo hasn’t been pushed for a permanent solution as hard as it probably should be.

    By contrast, if the PS5 or Xbox Series X controllers launch with as many issues as the Joy-Con have, there will be rioting in the streets. Your controller options are usually more limited for Sony and Microsoft systems, and fans would be understandably livid if they were locked into hardware as problematic as this – let’s not forget about the Xbox 360’s infamous Red Ring of Death, which I’d argue is on a similar scale to Joy-Con drift even if it was admittedly a more catastrophic defect.

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    This is all made even more frustrating when you start to consider price. A single set of Joy-Con is generally still a whopping $80 USD. That’s $20 more than the cost of a PS4 or Xbox One controller at launch, and the idea that anyone may be expected to use a single Joy-Con as their go-to for $50 is unrealistic. For the premium you pay for a set of Joy-Con – a controller option that’s also inherently hampered in some games by a lack of analog triggers or proper D-pad – these continued issues are, frankly, unacceptable.

    Through all this, I do still love my Nintendo Switch, and I stand by both my 2018 review of the Switch and my 2019 review of the Switch Lite (I mentioned my concerns over long term wear-and-tear issues in both). But even if I’m a fan of the look and feel of the Joy-Con, they just fundamentally aren’t up to Nintendo’s usual standard. The closing of repair services in the middle of this pandemic – mind you, absolutely the right decision given the threat of COVID-19 – and seemingly every official controller being bought out from online retailers has made me realize just how little Nintendo has done to actually address these very serious problems, leaving fans like me feeling helpless without the single Band-Aid solution that’s been offered so far.

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    If you haven’t experienced something like Joy-Con drift, I’m very happy for you! But when you do (because reports indicate that drift is seemingly a matter of when, not if), I hope Nintendo has figured out a more significant solution to this systemic issue – and I hope it stops pretending this isn’t a big problem. It’s a blight on one of the best systems the company has ever made.

    The other day I booted up the Super Nintendo I’ve owned for nearly 30 years just to play some Link to the Past and it worked like a charm. At this rate, I’m not confident I will be able to say the same thing about my Switch in five years, let alone a few decades. And while screen scratches from my dock or a wobbly kickstand may be annoying, that fear all comes down to my Joy-Con.

    Ahead of publish, IGN reached out to Nintendo for a response on the issue of Joy-Con drift, its long-term plans to fix it, and what affected players should do while repair centers are indefinitely closed. Nintendo declined to comment.

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    Tom Marks is IGN’s Deputy Reviews Editor and resident pie maker. You can follow him on Twitter.

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  • Verizon Is Giving Out Promo Codes For Games Including Pokemon GO

    While Pokemon Go isn’t necessarily the most suitable game for self-isolation, Niantic has been working hard to keep the game enjoyable even for players who are stuck at home. Now, Pokemon GO players with Verizon Wireless or Fios can also redeem an extra item pack for free with a Verizon promo code.

    The promotion is part of a campaign by Verizon to help its customers alleviate boredom at home, and also includes codes for Roblox and Sago Mini World–a godsend for parents with kids stuck at home.

    The Pokemon Go play-from-home bundle includes a free Premium Battle Pass, two Incense and 65 Poké Balls. Thanks to Niantic’s temporary changes to the game, Incense now lasts for an hour and is more effective, and player battles no longer require walking to unlock. You can also now raid from home, but this requires a separate Remote Raid Pass item.

    Continue Reading at GameSpot

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  • Mafia Social Media Springs into Life Amid New Game, Remaster Rumours

    Strictly business.

    Mafia III may have had its shortcomings, but 2K Games’ crime series continues to have a lot of spirit. And now, amid rumours of a Mafia II remaster and a full-blown sequel, the franchise’s social media account has sprung into life. Writing on Twitter for the first time in almost two years, the account simply said: “Family.”

    2K Games confirmed earlier in the year that a new Mafia from developer Hangar 13 will be revealed this year, while various ratings for Mafia II: Definitive Edition leaked last month. Geoff Keighley is scheduled to reveal a new title as part of his Summer Game Fest on 12th May, so we wouldn’t be surprised if there’s some kind of connection here.

    Read the full article on pushsquare.com

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