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  • Did You Know Gaming looks back at the Game Boy

    The video game historians at Did You Know Gaming have returned with a look back at the history of Nintendo’s wildly successful, beloved Game Boy handheld.

    From the classic, green-screen LCD brick to the Game Boy Advance, Did You Know Gaming explores…

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  • The Order: 1886 Weapons and Rooks Interview

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    Explosive new gameplay and weapons, along lore details you won’t find anywhere else!

  • Take a trip across Chicago in Watch Dogs video

    Some players may want to familiarize themselves with the world ahead of Watch Dogs’ release tomorrow and need all the resources they can get. With that in mind, this video guides viewers through the game’s map, courtesy of the YouTubers at…

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  • XBlaze Code: Embryo English Intro + Opening

    From the creators and publisher of the BlazBlue series comes a visual novel prequel set 150 years before the events in BlazBlue!

  • BlazBlue Chrono Phantasma – Launch Trailer – PS3 PS Vita

    With the Cauldron shattered and the cycle broken, Ragna begins his final mission: Hunt down the villainous Terumi. Noel’s life and the fate of the entire world hang in the balance as Ragna the Blood edge marches toward one last confrontation

  • Top 10 Japanese Monsters (That Aren’t Godzilla)

    It came from Japan! The colossal monster rises from the harbour and lays an apocalyptic smackdown on the horizon, taking a moment to pose in front of the smoking carnage and… it’s not Godzilla.

    In the wake of the original Gojira’s box office waves, Toho studios pitted their unhouse-trained anti-hero against an unsavoury assortment of kaiju – literally ‘strange beast’ or, more accurately, vast city killing-monsters.

    Meanwhile, Toho’s rivals tried to piggyback on the big guy’s success with a series of remarkably similar, if legally distinctive, kaijus of their own.

    And with Godzilla returning to renovate coastlines in May, here’s the coat-tail hangers that we’d like to see follow suit… ideally, in a rubber one.

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  • Watch Optimus Mount Grimlock in New Transformers Trailer

    The new trailer for Transformers: Age of Extinction has arrived, and it doesn’t disappoint.

    There’s heaps of destruction punctuated by a multitude of explosions, naturally, but the high-point has to be towards the end, when Autobots leader Optimus Prime mounts Grimlock and rides him hard into battle.

     

  • 7 Reasons We’re Excited About Gotham

    The more we hear about the Gotham series at IGN the more we get excited. We can’t wait to see what FOX is going to do with the iconic location, the story of a young Bruce Wayne, and the faces new and old that we’ll be seeing in Gotham City. Some things have us more pumped than others though so let’s go over a few of them. Here’s 7 Reasons We’re Excited for Gotham.

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    Not only will the new Alfred character be a lot grittier than the character we’ve become accustomed to, but he’ll have to raise a young Bruce that just saw his parents murdered. This Pennyworth will be more of an ex-marine whose fiercely protective of Bruce which we’re hoping will lead to some great scenes with Catwoman, or any other villain that tries to harm the young Master Wayne.

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  • The Witness Confirmed to Run at 1080p 60fps on PS4

    The Witness is set to run at 1080p with 60 frames-per-second when it arrives on PlayStation 4, according to creator Jonathan Blow.

    He revealed the long-awaited follow-up to Braid would make the most of the console’s power in a PS Blog post.

    “At release on the PS4, we are planning to render at 1080p and 60 frames per second,” he said. “Right now we meet this target in many areas of the game, but not everywhere. But with more old-fashioned hard work we should be.”

    Blow also revealed that despite the game having been in development for around five years, he still isn’t ready to nail down a release date, explaining “The Witness is an ambitious game with a lot of things for us to get right, and getting it right takes time; I don’t want to rush the game out at the cost of quality.

  • Mario Kart 8 Review

    Mario Kart 8 is a beautiful, fun kart racer that introduces sound new ideas to Nintendo’s 22-year old franchise. While it doesn’t reach Double Dash-levels of risk and experimentation, Mario Kart 8 builds on the series’ most essential aspects better than any of its predecessors. Twisting U-turns, a blistering sense of speed, skillful track designs, robust tournament and online features, and gorgeous graphics fall into lockstep all at once. The end result shouldn’t come as a surprise: Mario Kart 8 is the king of the mascot kart circuit, and it gave me hours of enjoyment.

    Right from the starting line, Nintendo’s emphasis on re-tuning Mario Kart 8 in a meaningful way is apparent, and everything moves at a faster pace. Characters and vehicle customization parts unlock quickly, Lakitu helps you recover faster, and new items like the Piranha Plant and Boomerang Flower make for useful additions without throwing off Mario Kart’s delicate balance. And finally, Blue Shell-haters rejoice: the new Super Horn stops the much-maligned comeback mechanic dead in its tracks, allowing skill to prevail more often than ever before.

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