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  • NBC’s ‘Peter Pan Live!’ Trailer Features a Very Christopher Walken-y Captain Hook

    NBC’s ‘Peter Pan Live!’ Trailer Features a Very Christopher Walken-y Captain Hook

    Peter Pan Live

    NBC’s Sound of Music Live! was a bit of a disaster as an actual musical production. Lead Carrie Underwood couldn’t act to save her life, and as a result the whole thing kind of fell flat. But Sound of Music Live! was an unambiguous success in terms of ratings, with 18.62 million viewers tuning in.

    So NBC is trying the live musical thing again this winter with Peter Pan Live!, starring Allison Williams as the boy who never grew up and Christopher Walken as his embittered pirate nemesis. Watch the Peter Pan Live trailer after the jump.

    NBC unveiled the new Peter Pan Live trailer on YouTube.

    While we’ve seen pics of Williams and Walken in costume before, the new Peter Pan Live! promo offers a better taste of what they’ll look like in action. Walken looks much more like himself than he did on the poster, and he definitely brings his own spin to the character. As exec producer Neil Meron commented in a behind-the-scenes video, “The Christopher Walken way of playing Hook is the Christopher Walken way of playing Hook.”

    As for Williams, she looks like she’s having a grand old time in what she’s called “the absolute dream job.” And that’s not just idle chatter. When she won the gig, her father Brian Williams got to make the announcement on his program, NBC Nightly News. “Family members confirm she’s been rehearsing for this role since the age of three, and they look forward to seeing her fly,” he said.

    Brian Williams’ report is worth seeing if only for the adorable photo of a 3-year-old Allison in full Pan regalia. It starts around 0:25 below:

    Peter Pan Live! airs Thursday, December 4 at 8/7c. Also starring are Minnie Driver as the adult Wendy Darling, Christian Borle as Mr. Smee and Mr. Darling, Kelli O’Hara as Mrs. Darling, Taylor Louderman as the young Wendy, and Alanna Saunders as Tiger Lily.

    The post NBC’s ‘Peter Pan Live!’ Trailer Features a Very Christopher Walken-y Captain Hook appeared first on /Film.

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  • Trivia: R2-D2 Almost Starred in ‘The Lego Movie’

    Trivia: R2-D2 Almost Starred in ‘The Lego Movie’

    The Lego Movie

    The Master Builders of The Lego Movie were an eclectic bunch. There were Batman and all of his fellow Justice Leaguers, Gandalf and Dubbledore (sorry, Dumbledore), Shaq, Abraham Lincoln, Michelangelo (the painter) and Michelangelo (the turtle). One that didn’t make it in, however, was R2-D2.

    Directors Phil Lord and Chris Miller revealed they originally planned for the lovable droid to be a main character in the The Lego Movie, in keeping with the gleeful mash-up spirit of the film. But in the final product, he’s nowhere to be seen. Find out why the R2-D2 Lego Movie appearance never happened after the jump.

    Miller told Yahoo! Movies UK that R2-D2 was supposed to be one of the core group helping Emmet. “He was a Batman-level character,” said Miller. Lord added, “We figured we could get R2-D2 because his voice wasn’t a human being.” The duo wrote the script without giving much thought to which studios owned which rights, but once the film got moving that turned out to be a big issue.

    “A kid doesn’t have lawyers that won’t allow the toys to play together,” Miller pointed out. “Part of the appeal for us was that Roger Rabbit thing that you can get these characters together that you couldn’t get in any other type of movie. Watching my own son play, he does put Batman on the Millennium Falcon and there’s no-one saying they take place in completely different times and galaxies.”

    In retrospect, it’s not all surprising that Disney would be reluctant to let Warner Bros. play with its characters, or that Warner Bros. would be unwilling to promote a Disney property. Just one of the many ways the real world is a sad disappointment compared to the anything-goes universe of a child’s imagination, I guess.

    Still, Lord and Miller were ultimately able to work in a smaller Star Wars cameo. There’s a scene in which Batman briefly joins Han Solo, Lando Calrissian, and C-3PO on the Millennium Falcon. Actually, on second thought, maybe it’s better R2-D2 had to sit out The Lego Movie. Things didn’t go so well for the Star Wars characters who did show up.

    Lego Movie Star Wars hyperdrive

    The post Trivia: R2-D2 Almost Starred in ‘The Lego Movie’ appeared first on /Film.

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  • ‘Scream’ Mask Gets “Darker,” More “Organic” Redesign for MTV Series

    ‘Scream’ Mask Gets “Darker,” More “Organic” Redesign for MTV Series

    Ghostface Scream

    What’s a Friday the 13th without Jason, a Nightmare on Elm Street without Freddy, or a Scream without Ghostface? Well, we have no idea about the first two, but we’re about to find out about the last one.

    Last month, word got around that MTV’s Scream TV series would not involve the iconic Ghostface mask. Instead, we’ve now learned, it’ll debut a more “organic” new mask. Meaning it’ll possibly be made of flesh. Ew. More details on the Scream TV series mask after the jump.

    EW reports the new Scream TV series mask will have an “organic feel,” but whether it’ll be made of flesh hasn’t yet been confirmed. The look is inspired by the Edvard Munch painting The Scream. MTV insists the change was not driven by rights issues, but by the desire to deliver a fresh take. MTV exec Mina Lefevre explained:

    It’s a darker, almost more grounded, evolved version of the mask It’s something we’re constantly talking about. How did that mask become that mask? What’s its purpose? How did it evolve? If the Scream movie mask was the more plastic version, for a lack of a better description, this one is a more organic looking and frankly darker version.

    Lefevre said the new Scream TV series will aim to honor the spirit of the originals, while bringing a more modern spin.

    Scream was incredibly iconic, but we wanted to reinvent that for TV while of course keeping all the main elements that made it so iconic, including a mask, but also the soapy teen stories, pop culture humor, the scares and the killer. We’re tonally walking that line, yet delivering the scares in a significant way. The mask was a big discussion creatively. We wanted to get a nod and a wink to what the original was, but we definitely wanted to make it more on par with what horror is now, which is darker.

    All that said, she isn’t ruling out the possibility that Ghostface will show up eventually. “It’s a little preliminary, obviously because we haven’t even started our writers room, to say that we will never see that other mask or not,” she said. RJ Torbert, whose Fun World holds the rights to the Ghostface mask, made a similar remark last month: “Never say never.”

    The new Scream TV series will follow a bunch of high school kids, including popular girl Emma Duval (Willa Fitzgerald), artsy loner Audrey Jensen (Amy Forsyth), pop culture-savvy tech genius Noah Foster (John Karna), charismatic socialite Brooke Maddox (Carlson Young), and mysterious new kid Kieran Wilcox (Amadeus Serafini). Adult characters include Joel Gretsch as Kieran’s father Sheriff Clark Hudson, and Tracy Middendorf as Maggie.

    The Scream TV series will premiere sometime in 2015.

    The post ‘Scream’ Mask Gets “Darker,” More “Organic” Redesign for MTV Series appeared first on /Film.

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  • Watch: Modernized ‘Empire Strikes Back’ Trailer is Awesome

    Watch: Modernized ‘Empire Strikes Back’ Trailer is Awesome

    empire strikes back modern trailer

    With the world waiting for a new Star Wars trailer, it’s fun to look back at the trailers of old. Fans have taken to looking at the release patterns and revelations of some of the first six films to try and figure out when and what we might see in Star Wars: The Force Awakens. What they’ve found is most of the earliest Star Wars trailers show a good amount of tantalizing footage, but don’t really reveal much. That’s decidedly against what modern Hollywood does.

    These days, Hollywood shows everything they’ve got in their biggest trailer, hoping to coax people into the theater. Trailers sell something epic and incredible and very rarely do they deliver. But what would have happened if you were sitting in a theater in 1979 and saw a 2014-style trailer to the sequel to Star Wars, The Empire Strikes Back? It would have spoiled a lot, but also lived up to expectations.

    One YouTube user cut an Empire Strikes Back modern trailer, and it’s pretty great. Check out the trailer below.

    Thanks to Cameron Arrigioni (via Newsarama).

    The Empire Strikes Back modern trailer

    That’s Michael Giacchino’s score to Star Trek, by the way, a nice nod to the new J.J. Abrams-ness of the saga. Also, it’s too bad the editors decided to credit George Lucas for the film, rather than the real director, Irvin Kershner. Sure, any of the first six Star Wars movies might really be George Lucas films, but give Kershner some credit.

    Nevertheless, as exciting as that trailer edit is, the only big moment it doesn’t give away in some way is the Darth Vader reveal. You see the Hoth battle, you see Yoda, you see Han going into Carbonite, Cloud City, “There is another,” just crazy spoilers all throughout. The question is if you didn’t know what happens in that movie, would they still be spoilers? A few of them, but not all, and that’s what modern Hollywood does. They spoil things without you knowing it. Watch a trailer for any new movie you see after you see the movie and marvel at all the spoilers.

    What did you think of the modern Empire Strikes Back trailer?

    The post Watch: Modernized ‘Empire Strikes Back’ Trailer is Awesome appeared first on /Film.

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  • ‘Interstellar’ Unlimited Ticket Allows You to See the Film as Many Times as You Want

    ‘Interstellar’ Unlimited Ticket Allows You to See the Film as Many Times as You Want

    Interstellar header

    Whether you loved it or hated it, heard it or didn’t, the one thing we can all agree on regarding Interstellar is that it is a fantastic conversation piece. Christopher Nolan‘s latest film has so many moving parts, so many budding mysteries and surprises, it’s a movie that’s well worth visiting more than once. Now, AMC Theaters is allowing you to do that as many times as possible for one price.

    AMC is offering their members an industry-first “unlimited ticket” that’ll get you into Interstellar whenever you want, for as long as it’s playing. Below, read more about AMC’s Interstellar unlimited ticket.

    Here’s the full press release on the Interstellar unlimited ticket. There isn’t a website up yet to allow you to find info for your individual theater, but AMC Theaters would be a good place to start. The key info below is bolded.

    AMC Theatres and Paramount Pictures are excited to offer AMC Stubs members a first-of-its-kind INTERSTELLAR Unlimited Ticket, which allows AMC’s loyal moviegoers to see the film as many times as they’d like for one price. AMC Stubs members who have already seen the movie have an option to upgrade to the unlimited ticket at AMC.

    For two weeks, movie lovers have flocked to AMC Theatres to experience Christopher Nolan’s latest blockbuster, INTERSTELLAR. Guest feedback indicates that guests not only love the movie, many are expressing a strong interest in seeing it again in the theatre.

    “Christopher Nolan has created a masterpiece that movie fans are saying gets better every time they see it,” said Elizabeth Frank, executive vice president and chief content and programming officer, AMC Theatres. “The INTERSTELLAR Unlimited Ticket gives these fans an opportunity to experience the spectacular cinematography and heart-warming stories as many times as they would like – at any AMC location, any showtime, in any format, including IMAX.”

    INTERSTELLAR Unlimited Tickets are available for sale to AMC Stubs members at AMC box offices in 330 locations across the country. The INTERSTELLAR Unlimited Ticket price varies by location, ranging from $19.99 to $34.99. All AMC Stubs members who have already purchased a ticket to the movie can upgrade for $14.99.
     
    A commemorative INTERSTELLAR pass will be issued, which can be used at any AMC location playing the film. While the ticket is unlimited, quantities are not, and guests are encouraged to get their Unlimited Ticket while supplies last.

    “INTERSTELLAR” stars Matthew McConaughey, Anne Hathaway, Jessica Chastain, Bill Irwin, Ellen Burstyn, John Lithgow and Michael Caine. With our time on Earth coming to an end, a team of explorers undertakes the most important mission in human history; traveling beyond this galaxy to discover whether mankind has a future among the stars. Directed by Christopher Nolan, written by Jonathan Nolan and Christopher Nolan, and produced by Emma Thomas, Christopher Nolan and Lynda Obst.

    What do you think about this idea? Is it something you’re interested in for this film? If not, what film would you buy an unlimited ticket for?

    The post ‘Interstellar’ Unlimited Ticket Allows You to See the Film as Many Times as You Want appeared first on /Film.

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  • Major Destiny Patch Hits Today

    An update for Bungie’s first-person shooter Destiny is rolling out today, and it’s a big one. Update 1.0.3 features “new playable spaces” tied to the game’s upcoming expansion, The Dark Below, as well as a host of other content, the developer explained on Twitter.

    Patch Notes for 1.0.3 are on the way. Stay tuned to the Bungie Blog (or right here) for details on what has changed. This is a big one.

    — Bungie (@Bungie) November 17, 2014

    Please note: The new Destiny update is a big one. Sorry for the wait as you install new playable spaces to support The Dark Below.

    — Bungie (@Bungie) November 17, 2014

    The Dark Below launches on December 9 across Xbox 360, Xbox One, PlayStation 3, and PlayStation 4. The paid expansion, the first of two coming to the game, raises the level cap to 32, introduces new weapons and gear, and also packs in more story mode content such as quests and missions. You can read all about The Dark Below through our previous coverage.

    Today’s Destiny update is also apparently the same patch that expands voice chat support and revives the Iron Banner. This patch was announced last week; more information is available here.

    Got a news tip or want to contact us directly? Email news@gamespot.com

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  • Major Destiny Update Hits Today

    An update for Bungie’s first-person shooter Destiny is rolling out today, and it’s a big one. Update 1.0.3 features “new playable spaces” tied to the game’s upcoming expansion, The Dark Below, as well as a host of other content, the developer explained on Twitter.

    Patch Notes for 1.0.3 are on the way. Stay tuned to the Bungie Blog (or right here) for details on what has changed. This is a big one.

    — Bungie (@Bungie) November 17, 2014

    Please note: The new Destiny update is a big one. Sorry for the wait as you install new playable spaces to support The Dark Below.

    — Bungie (@Bungie) November 17, 2014

    The Dark Below launches on December 9 across Xbox 360, Xbox One, PlayStation 3, and PlayStation 4. The expansion, the first of two coming to the game, raises the level cap to 32, introduces new weapons and gear, and also packs in more story mode content such as quests and missions. You can read all about The Dark Below through our previous coverage.

    Today’s Destiny update is also apparently the same patch that expands voice chat support and revives the Iron Banner. This patch was announced last week; more information is available here.

    Got a news tip or want to contact us directly? Email news@gamespot.com

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  • Halo: Master Chief Collection's Matchmaking Issues Are "Disappointing," Xbox Boss Says

    Phil Spencer, the Head of Xbox, has spoken out about the ongoing matchmaking issues for Xbox One game, Halo: The Master Chief Collection, which have led to long wait times for some.

    Responding to fans on Twitter, Spencer said the issues are “disappointing,” promising that Microsoft an developer 343 Industries are working furiously to fix the problems.

    @Euthanasia1978 Sorry about the issues. I know our fans expect more from us. Team is making progress but I know it’s still disappointing.

    — Phil Spencer (@XboxP3) November 17, 2014

    @MarcB567 @PNF4LYFE @BuckGamer @K_Alex1 We have to do better with the matchmaking, apologies for that. Team is working around the clock.

    — Phil Spencer (@XboxP3) November 17, 2014

    Following The Master Chief Collection’s release last Tuesday, fans immediately reported that matchmaking times were taking too long. 343 was quick to address the matter, and has released a range of server-side updates to help fix the problems, though the aren’t entirely fixed yet.

    On Friday, the studio removed various matchmaking playlists from the game and postponed the first season of the Halo Championship series due to the matchmaking issues. 343 is now targeting a November 19 release for the latest patch, which should improve matchmaking times.

    For more on The Master Chief Collection, check out GameSpot’s review and what other critics are saying.

    Got a news tip or want to contact us directly? Email news@gamespot.com

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  • Just Cause 3 Dev Talks World Size, Destruction, And Story

    Just Cause 3 Dev Talks World Size, Destruction, And Story

    In a new interview with Game Informer, key Just Cause 3 developers tackled the subjects of the game’s world size and destruction elements, as well as why the sandbox title even needs a story mode at all. About Just Cause 3’s world size, Avalanche Studios game director Roland Lesterlin said the game may not be larger than 2010’s Just Cause 2, though it certainly will be “denser.”

    “Just Cause 2 was already enormous,” he said. “We really wanted to focus now on density and the feel of the world itself. So we didn’t necessarily just have to do increased land mass. But we have certainly gone a lot bigger when it comes to density of the world. And now it’s not just on top of the world–we also have caves and tunnels and all sorts of stuff there, too.”

    As for environmental destruction in Just Cause 3, Lesterlin said the game will do much more than just let you shoot a whole in a wall. One example provided was that if you’re in a vehicle and you’re being chased, you can destroy a bridge behind you to send your enemies to their death. This is just one example of what Just Cause 3 will offer in the way of destruction on a wider scale, he said.

    Also in the interview, Avalanche co-founder Christofer Sundberg was asked why the Just Cause series, which is know for its open-ended gameplay where players craft their own stories, needs a narrative at all. Sundberg said, “Everybody likes to hear a good story,” while Lesterlin said story can serve as the backbone that ties everything together.

    Finally, Sundberg made it clear that while Just Cause 3 will have a more serious story than past games (it will give a deeper look into main character Rico’s history), it is not a story-driven game and players should still expect a high degree of insanity. He said the Just Cause series is best when it walks the line between being silly and fun. He added that Just Cause 3 will be around 70 percent wacky and 30 percent serious, which compares to the 80/20 split in Just Cause 2.

    Just Cause 3 launches in 2015 for Xbox One, PlayStation 4, and PC.

    Got a news tip or want to contact us directly? Email news@gamespot.com

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  • Nintendo Changed Captain Toad to Avoid Zelda Similarities

    Nintendo Changed Captain Toad to Avoid Zelda Similarities

    Captain Toad: Treasure Tracker, Nintendo’s upcoming puzzle platformer, was initially more like Legend of Zelda titles in terms of gameplay, according to producer Koichi Hayashida.

    In Captain Toad: Treasure Tracker, you control Toad or Toadette — Toad’s feminine counterpart — on their hunt for treasure. Each level is a small 3D box — what Hiratake described as a diorama or “garden-in-a-box” style stage — with one major end goal: get to the star at the end. Along the way, Toad can collect gems, coins, and turnips, the latter of which can be used to stun and ward off enemies.

    Speaking with GameSpot, Hayashida said that during the early stages of planning Super Mario 3D World, the development team was experimenting with these “garden in a box” levels using characters that had jumping abilities. But having such mobile characters proved difficult when designing smaller levels; an agile character meant there were very few obstacles that provided a meaningful challenge.

    “In the early stages of planning for 3D World, we were experimenting with characters who could jump in this diorama garden-in-a-box type 3D stages,” Hayashida said. “What we realized was it felt like something you could get inside of a Zelda game. In order to distinguish for [Nintendo designer Shigeru] Miyamoto the difference from that style of gameplay … [director Shinya] Hiratake actually created some miniature versions of stages at home and brought them to work to show Mr. Miyamoto.”

    During days off from work, Hiratake would make clay sculptures illustrating the level designs he had in mind. These visually helped Miyamoto understand the direction Hiratake and his team wanted to take, and allowed them to create gameplay for Super Mario 3D World that was dissimilar to that in the Legend of Zelda games. The team also began scouring the Mario universe for characters with limited physical ability that would have a more challenging time getting through each level.

    “When we were thinking about using characters that couldn’t jump inside of a Mario game, we were looking back through the series and realized that Captain Toad, with all of his heavy baggage that he carries around in the Galaxy series, would be a great choice for this,” Hayashida said.

    So instead of choosing a character first and building levels around him, the Captain Toad team decided what kind of levels they wanted to have and then picked a character who fit the design. Having a character that can jump necessitates larger stages, Hayashida said, so the more handicapped a character is, the smaller levels could be.

    “What we soon found out is that when your character can jump, you need to design very large stages,” he said. “So our big discovery was that once you introduce the limitation, like Toad not being able to jump, you are able to make very compact level designs. Now, that still did present some other problems — when faced with a character that can’t jump, enemies seem suddenly stronger, but I think we came up with a number of ways for Toad to deal with that.”

    Hiratake explained that Toad can now pluck turnips and throw them at Goombas and Shy Guys — two of the game’s more prominent enemies — in order to stun or destroy them. In previous Mario games, enemies also tended to run towards the player character once you got too close, but the Captain Toad team also tweaked this behavior. Enemies like Shy Guys will only be able to see to the front and won’t react to Captain Toad sneaking up behind him. This adds another layer to each level, giving players the option to stealth all the way through and try to collect items without being seen.

    “As it turns out, we were thinking about this kind of gameplay from the very beginning stages of Super Mario 3D World, and we were always hoping for the possibility of turning it into a full standalone game,” Hiratake said.

    Captain Toad: Treasure Tracker will launch on December 5, 2014 in North America and January 2, 2015 in Europe.

    Got a news tip or want to contact us directly? Email news@gamespot.com

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