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  • See All the ‘Inside Out’ Character Posters From Pixar [UPDATED]

    See All the ‘Inside Out’ Character Posters From Pixar [UPDATED]

    INSIDE OUT

    Most Pixar movies are emotional experiences, in that they inspire what the kids used to call “all the feels.” But their next film Inside Out is an emotional experience in a more literal sense, as it delves into the mind of an 11-year-old named Riley.

    Living within are five primary emotions that drive her: Joy (Amy Poehler), Sadness (Phyllis Smith), Disgust (Mindy Kaling), Fear (Bill Hader), and Anger (Lewis Black). Get to know all of them as Pixar begins to release new Inside Out character posters. (We’ll update this post as more posters arrive.) 

    First, here’s the latest Inside Out poster showing them all.

    Inside Out poster

    And here’s the first Inside Out character poster, for Sadness:

    INSIDE OUT

    Sadness also gets a cute little animated intro (via Mashable). Watch below:

    Here’s Joy:

    Inside Out - Joy

    Fear:

    Inside Out - Fear

    Disgust:

    Inside Out - Disgust

    And Anger:

    Inside Out - Anger

    For longtime Pixar fans concerned by the studio’s increasing reliance on sequels, Inside Out sounds very reassuring. It’s got an intriguingly original premise and a top-notch, pitch-perfect voice cast. Plus, director Pete Docter hasn’t made a bad movie yet. If you see the inside of my mind while I looked at this Inside Out poster, you’d find Joy dancing wildly, while Fear mumbles quietly about the possibility of disappointment.

    Inside Out opens June 19, 2015. Rewatch the Inside Out teaser trailer below.

    From the tepuis of South America to a monster-filled metropolis, Academy Award®-winning director Pete Docter has taken audiences to unique and imaginative places. In 2015, he will take us to the most extraordinary location of all – inside the mind of an 11-year-old named Riley.

    Growing up can be a bumpy road, and it’s no exception for Riley, who is uprooted from her Midwest life when her father starts a new job in San Francisco. Like all of us, Riley is guided by her emotions – Joy (Amy Poehler), Fear (Bill Hader), Anger (Lewis Black), Disgust (Mindy Kaling) and Sadness (Phyllis Smith).

    The emotions live in Headquarters, the control center inside Riley’s mind, where they help advise her through everyday life. As Riley and her emotions struggle to adjust to a new life in San Francisco, turmoil ensues in Headquarters. Although Joy, Riley’s main and most important emotion, tries to keep things positive, the emotions conflict on how best to navigate a new city, house and school.

    The post See All the ‘Inside Out’ Character Posters From Pixar [UPDATED] appeared first on /Film.

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  • ‘Project Almanac’ Trailer and Poster: Found Footage Time Travel Movie Finally Hits in January

    ‘Project Almanac’ Trailer and Poster: Found Footage Time Travel Movie Finally Hits in January

    project almanac trailer

    We’ve been talking about Dean Israelite‘s Project Almanac for what seems like forever. Jumping back in time, the idea first got picked up by Michael Bay‘s Platinum Dunes in 2012. Cameras then started rolling Summer 2013 aimed at a February 2014 release date. In that time, the title changed to Welcome to Yesterday. However the distributor, Paramount, decided to hold the film back once that date got close. It was retitled Project Almanac and it had a pretty successful, buzzy screening at Comic-Con.

    Which brings us to the present. A second first trailer for Project Almanac has been released with the film set to hit theaters January 30. In it you’ll see what a group of teenagers might do if they found out how to time travel in their garage. Watch the Project Almanac Trailer below.

    Here’s the Project Almanac trailer via MTV.

    Project Almanac trailer

    And here’s the new poster. Love this tagline:

    Project Almanac Poster

    Russ saw the finished film at Comic-Con this year and enjoyed it for what it was. I heard some people even loved it. We should get more final verdicts soon as Paramount will almost certainly position this for plenty of word of mouth screenings on college campuses and things like that. It’s an MTV Films production, so that fits right in their demo.

    On it’s own, it’s a very effective trailer. Definitely reminiscent of the one cut for the film almost a year ago, but this time with more action and consequences. As a time travel fan, I’m very curious what the script by Jason Pagan and Andrew Deutschman does that distinguishes this film from others like it and how it’s changed over the past few years.

    Here’s the official description of Project Almanac, which stars Jonny Weston, Sofia Black-D’Elia, Sam Lerner, Allen Evangelista and Ginny Gardner:

    A brilliant high school student and his friends uncover blueprints for a mysterious device with limitless potential, inadvertently putting lives in danger.

    The post ‘Project Almanac’ Trailer and Poster: Found Footage Time Travel Movie Finally Hits in January appeared first on /Film.

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  • Video: The ‘Interstellar’ Ending Explained by Neil deGrasse Tyson

    Video: The ‘Interstellar’ Ending Explained by Neil deGrasse Tyson

    Interstellar ending explained

    Major Spoilers For Interstellar

    The finale of Interstellar has been quite a point of contention among film fans. Some intrinsically understand and decipher what Matthew McConaughey‘s character, Coop, experiences. Others are just totally in the dark and can’t grasp what’s happening once he goes into the black hole. And a very few actually know exactly what’s going on. No matter what, it would be nice to understand exactly what is happening once Coop begins floating around at the end of the film.

    Enter Neil deGrasse Tyson, who has already had lots of interesting things to say about Christopher Nolan‘s film. In a new video, he explains how the five dimensions needed to understand the ending of Interstellar work in very plain, simple English. Watch the Interstellar ending explained by Neil deGrasse Tyson below.

    Thanks to Business Insider for this great video.

    Interstellar Ending Explained

    So you’ve watched the video, but how specifically does it relate to Interstellar? Once Coop shows up in the center of the black hole, he’s experiencing five dimensions. The three dimension of space, one dimension of time (all of which deGrasse Tyson explains above) and then a mysterious fifth dimension. That fifth dimension is not comprehensible except in the fact that, once you reach it, time becomes a spacial dimension like the first three. So now that time is something you can travel into and through, Coop has the ability to contact Murp in the past, to change her future.

    Admittedly, all of this is only theoretical because, like deGrasse Tyson says, we don’t know what happens in a black hole, let alone if a humanity eons more advanced than us could ever make an event like this possible. Plus, even if being in a higher dimension made time a spacial dimension, deGrasse Tyson believes you wouldn’t be able to change it. Coop can and does. So this isn’t some kind of swiss watch. But it’s still incredibly interesting.

    Does that make more sense?

    The post Video: The ‘Interstellar’ Ending Explained by Neil deGrasse Tyson appeared first on /Film.

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  • Harassment Is "Completely Unacceptable," PlayStation Exec Says

    Harassment Is "Completely Unacceptable," PlayStation Exec Says

    Following Blizzard Entertainment president Mike Morhaime, PlayStation gaming executive Shawn Layden, who heads up all of SCEA, has spoken out to say harassment is “completely unacceptable.”

    “I’ll be very clear about my view of harassment or bullying: It’s completely unacceptable,” Layden told GamesBeat. “Completely unacceptable. I will not be vague or equivocate about that.”

    Layden went on to say Sony is “best in class,” or at least close to it, when it comes to women in the gaming industry. He pointed out that Shannon Studstill runs God of War developer Sony Santa Monica, while Connie Booth heads up the team in San Mateo.

    “Women executives up and down the [organization chart], and in the production teams,” Layden said. “We make our statement just by executing to that plan.”

    Layden also explained that Sony, Microsoft, and Nintendo have already spoken out about harassment in gaming, through the Entertainment Software Association’s statement released in October. At the time, the group said harassment needs to stop, and that “there is no place in the video game community–or our society–for personal attacks and threats.”

    The ESA is the group that represents the video game industry’s interests and puts on the annual E3 show. Sony, Microsoft, Nintendo, and many others are members.

    Layden’s comments come not long after Morhaime, during a keynote address at Blizzcon earlier this month, denounced harassment and hate in gaming. His comments on the subject are below.

    “Over the past couple of months, there’s been a small group of people who have been doing really awful things. They have been making some people’s lives miserable, and they are tarnishing our reputation as gamers. It’s not right.”

    Got a news tip or want to contact us directly? Email news@gamespot.com

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  • This Week's Xbox One/360 Deals With Gold

    This Week's Xbox One/360 Deals With Gold

    Microsoft has announced this week’s Xbox Live deals for Gold members, and they include markdowns on a variety of Tomb Raider games across Xbox One and Xbox 360.

    You can see a full roundup of this week’s deals below. According to a post on Major Nelson’s website, this week’s deals are valid through September 8, 2014. That’s probably a misprint, however.

    Xbox One:

    Tomb Raider: Definitive Edition – $20 (normally $40)

    Xbox 360:

    Got a news tip or want to contact us directly? Email news@gamespot.com

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  • PlayStation Exec Responds To Driveclub Server Woes

    One of Sony’s top PlayStation gaming executives has now responded to the server issues facing PlayStation 4 racing game, Driveclub. SCEA president Shawn Layden told IGN in a new interview that while Sony’s stance on pre-release quality assurance is to test for “every possibility,” it was not possible to test for hundreds of thousands of users coming online at once at launch in October.

    “In the development cycle, we try to do all things. In the development cycle, we try to test against every possibility,” he explained. “We have a [Quality Assurance] team, we have a QA plan. You do a beta test, you scope against that. But now, in a connected world, you can’t effectively test in your house or in your beta group what it means to have 50,000, 100,000, 200,000 users hit your service. And the guys [at the studio] are struggling with that. It’s throwing up things they had not anticipated.”

    “You know, they tried to do the best, newest, greatest thing ever to happen in the driving genre and they hit a hiccup” — Shawn Layden

    Layden went on to say that he receives reports about the status of Driveclub’s server issues “every day.” He said things are moving forward, though he admitted it is “going slowly.” All the same, Layden said the team at Evolution Studios had a grand vision in mind for Driveclub, and he would rather take risks than tread familiar ground.

    “You know, they tried to do the best, newest, greatest thing ever to happen in the driving genre and they hit a hiccup,” Layden said. “I prefer people to have the ambition to try that, though. It’s no fun being safe all the time.”

    Layden is not the first PlayStation executive to address Driveclub’s server woes. In October, PlayStation worldwide studios president Shuhei Yoshida apologized for the issues in an open letter to fans, where he said he is “truly sorry” for the game’s problems.

    As a result of Driveclub’s technical hiccups, Sony has put the free PlayStation Plus version of the game on-hold indefinitely. Driveclub was originally targeted as a PS4 launch title, though it was delayed several times before finally releasing in October.

    To make it up to fans affected by Driveclub’s widespread server troubles, Evolution recently announced that the game’s November DLC will be free for everyone. This was previously included with the Driveclub DLC pass, which has now been extended through July 2015.

    A new Driveclub update was released today, introducing a Photo Mode, bug fixes, and lots more.

    Got a news tip or want to contact us directly? Email news@gamespot.com

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  • Artist Wants To Spend 28 Days In VR

    Artist Wants To Spend 28 Days In VR

    A United Kingdom-based artist has announced his intention to spend 28 days wearing virtual reality goggles so that he can “experience life through another person’s eyes and ears.”

    Mark Farid calls the project Seeing-I, and labels it a “social-artistic experiment” that seeks to find out how much of a person is their own personality and how much is cultural identity.

    Farid “will attempt to engage with a broader spectrum of experiences by entirely immersing himself in the life of another person, whilst also looking at the implications of digital technologies,” he explains.

    Farid has launched a Kickstarter campaign asking for £150,000 ($234,761) to get Seeing-I off the ground. The project went live today and has attracted only £152 ($238). The campaign ends December 18, 2014.

    If successful, Farid will wear a VR headset for 24 hours a day for 28 days. The person whose life he will experience will be referred to as “the Other.” Farid knows only that this person is a heterosexual male who is in a relationship; Farid has never had previous contact with this man.

    The Other will wear a pair of glasses that can capture audio and video, which will then be transmitted to Farid. He will conduct this experiment in a space consisting only of a bed, a toilet, and a shower area. Farid will be on display for an audience for the full 28 days.

    Farid will see footage from the Other that stems from six days prior. This is to allow Farid’s team to prepare food and drink for him that matches what the Other consumed. As for why he chose 28 days for the duration of this experiment, Farid said it’s been shown (but not proven) that people lose and develop habits after three weeks.

    Farid is taking medical precautions for this project, enlisting the help of a psychologist with special training in neuroscience. When the Other goes to sleep, the audience will be asked to leave for a period of one hour so this doctor can check up on Farid. He also assures people that the project is not an endurance test. If his team concludes at any point in the process that things have gone “too far,” or if Farid might be in danger of facing long-term or lasting effects, he will be instructed to end the experiment.

    More from the Seeing-I description:

    “During the 28 days, Mark will have no actual interact with any human; no one will react to him, he will not be touched; he will be a silent spectator–he will, however, be under constant inspection. Mark will eat what the Other eats, drink what the Other drinks, shower when the Other showers, and go to the toilet when the Other goes to the toilet, at the same moment. Otherwise, Mark is left to experience the life of the Other by himself, but will Mark embrace this life as if its his own?”

    As the Seeing-I experiment moves forward, Farid hopes to discover the point at which he will lose his own identity and “inhabit the reality of the Other,” if that ever happens. “With no one to talk to, and no one to validate any of Mark’s thoughts, will his only source of validation–the Other’s life–become the life which makes sense to Mark? Equally, this may not happen: he may entirely retain his sense of self and exist in a strange no man’s land between his own identity and the Other’s.”

    The findings of the Seeing-I experiment will be put together into a documentary that will feature input from academics, psychiatrists, psychologists, neuroscientists, philosophers, and artists.

    You can read more about Seeing-I, and contribute to the campaign, at the Kickstarter page. The actual event is scheduled to take place in fall 2015. Farid has already done a 24-hour test of being fully immersed in another person’s life through VR. You can see footage from the test here.

    Got a news tip or want to contact us directly? Email news@gamespot.com

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  • Assassin's Creed Unity Criticized By Former French Politician

    Assassin's Creed Unity Criticized By Former French Politician

    Not everyone is happy with the way in which Ubisoft’s recently released action game Assassin’s Creed Unity depicts the French revolution. Former French minister and presidential candidate Jean-Luc Melenchon recently denounced the game during an appearance on French radio.

    He slammed Unity, labeling it “propaganda” that presents historical figures such as the “cretin” Marie-Antoinette and King Louis XVI as upstanding people while simultaneously showing the French masses as savages, according to a transcription of his talk by the Daily Telegraph (via Polygon).

    Jean-Luc Melenchon

    Melenchon added that Unity depicts Robespierre as a monster when the truth of the matter, according to Melenchon, was that he was a hero of the French revolution.

    “It is propaganda against the people, the people who are (portrayed as) barbarians, bloodthirsty savages,” Melenchon said. “In 1789 there were the poor aristocrats, and they are presented as fine upstanding people.”

    Overall, Melenchon described Unity as a game that “presents an image of hatred of the Revolution, hatred of the people, hatred of the republic which is rampant in the far-right milieux (of today).”

    We have reached out to Ubisoft for comment and will update this post with anything we hear back.

    Unity launched last Tuesday across Xbox One, PlayStation 4, and PC. Fans immediately cried out over the game’s technical issues, which Ubisoft is working “furiously” now to fix. For more on Unity, check out GameSpot’s review and what other critics are saying.

    Got a news tip or want to contact us directly? Email news@gamespot.com

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  • Sony Unfazed by Xbox One Price Cut, Suggests PS4 Outselling by 2:1

    Sony Unfazed by Xbox One Price Cut, Suggests PS4 Outselling by 2:1

    Since Microsoft implemented a temporary $50 Xbox One price cut earlier this month, the console has outsold the rival PlayStation 4 in the United States. However, Sony isn’t shaking in its boots just yet. SCEA president Shawn Layden says in a new interview that he is unfazed by Microsoft’s recent Xbox One pricing moves, and maintains that PS4 will be competitive this holiday season.

    Asked if he feels any pressure from Microsoft’s recent Xbox One price cut, Layden told GamesBeat: “No, not at all. It’s going to be a very competitive holiday season. Everyone’s going to move their numbers the best way they can. We’re going to be fully engaged in that battle.”

    The PS4 Black Friday bundle

    One of the ways Sony is going about that is with its PS4 Black Friday bundle that includes a system and copies of Grand Theft Auto V and The Last of Us for $400. By comparison, various retailers are selling the Assassin’s Creed Unity Xbox One bundle, which also comes with Assassin’s Creed IV: Black Flag, for $330.

    In terms of shipment numbers, Sony has moved 13.5 million PS4s, while Microsoft has sold 10 million Xbox Ones to retailers. Of the 13.5 million PS4s shipped, Sony has sold to consumers 10 million consoles as of August. Microsoft has not announced a sold-through figure for Xbox One so far this year, though the number is likely north of 5 million systems.

    According to Layden, the PS4 is dominating the Xbox One in terms of units sold-through to consumers. Asked if it would be accurate to say Sony has a 2:1 advantage over Xbox One in terms of units sold, the executive replied: “The math seems to look like that.”

    The PS4 recently celebrated its first birthday, and GameSpot marked the occasion with an in-depth analysis of every key aspect of the console. We will publish similar reports for the Wii U (later today) and the Xbox One next week.

    Got a news tip or want to contact us directly? Email news@gamespot.com

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  • Battlefield 4 Gets Hovertanks, Snowmobiles, And A Railgun Today With New DLC

    Battlefield 4‘s final expansion, the appropriately titled “Final Stand,” is available today on consoles and PC for Battlefield Premium members. It will be released for everyone else in two weeks on December 3.

    Final Stand is the fifth expansion for Battlefield 4, following China Rising, Second Assault, Naval Strike, and Dragon’s Teeth. All expansions are included with a $50 Battlefield Premium membership, and can be purchased individually for $15. Buying Premium will save you $10 if you want all five add-ons.

    Included with Final Stand are four maps (Operation Whiteout, Hammerhead, Hangar 21, and Giants of Karelia), all of which take place in wintry environments. Another focus of Final Stand is its near-future weapons and gadgets such as a DS-3 DECOY gun attachment that emits false blips on enemies’ mini-maps and the XD-1 Accipiter, a remote-controlled, LMG-equipped drone.

    There’s also snowmobiles and hovertanks to ride and a railgun to shoot. Check out the trailer above to see the Final Stand content in action.

    For more on Final Stand, check out the image gallery below. GameSpot recently caught up with DICE LA–the team behind Final Stand–for an in-depth interview about the state of Battlefield 4.

    Got a news tip or want to contact us directly? Email news@gamespot.com

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