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  • Watch: Maggie Smith Stars as 'The Lady in the Van' in First Trailer

    Watch: Maggie Smith Stars as 'The Lady in the Van' in First Trailer

    The Lady in the Van Trailer

    “Would you like to push me up the street?” Today’s trailer selection is for an adaptation of a play about an elderly woman named Mary Shepherd who lived in a battered car on the driveway of the writer Alan Bennett for 15 years. Oscar winning actress Maggie Smith plays Miss Shepherd, a character she has played before on stage and on the radio, and she looks like quite a hoot. She’s joined by Alex Jennings as Alan Bennett, with appearances by Dominic Cooper, James Corden, Jim Broadbent, Frances de la Tour and a few others. The film won’t be released for another 8 months, so this is more of our first teaser, but it’s also just a fun introduction (for those unfamiliar) to an odd story that should make for an amusing film. Enjoy. ›››

    Continue reading Watch: Maggie Smith Stars as ‘The Lady in the Van’ in First Trailer

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  • Leonardo DiCaprio Enters 'The Crowded Room' with 24 Personalities

    Leonardo DiCaprio Enters 'The Crowded Room' with 24 Personalities

    Leonardo DiCaprio

    Later this year, we’ll probably see Leonardo DiCaprio enter the awards race again with the lead role in Alejandro Gonzalez Inarritu’s The Revenant (get a first look right here). But it sounds like he’s got another potential awards contender finally coming together after trying to get the project off the ground for nearly two decades. The Crowded Room is a real life drama about Billy Milligan, the first person to successfully use multiple personality disorder as a defense in a court of law. Sounds like a compelling enough story, and making the story more rich is the fact that Milligan had 24 different personalities for DiCaprio to portray. ›››

    Continue reading Leonardo DiCaprio Enters ‘The Crowded Room’ with 24 Personalities

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  • Warner Bros. Turning Animated 'Adventure Time' into Feature Film

    Warner Bros. Turning Animated 'Adventure Time' into Feature Film

    Adventure Time

    The wild and wacky journeys of Finn and Jake are heading to the big screen. Deadline has word that Cartoon Network’s hit animated series Adventure Time is being developed by the channel’s sister company Warner Bros. Pictures for a feature film adaptation. The LEGO Movie co-director and producer Chris McKay and Roy Lee are producing the film, so it’s bound to be great. For those who don’t know, the series follows a 12-year old boy named Finn and his talking dog best friend Jake who go on endless quests to protect their beloved Land of Ooo, usually from the Ice King who is searching for his Princess Bubblegum. ›››

    Continue reading Warner Bros. Turning Animated ‘Adventure Time’ into Feature Film

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  • Watch the First Trailer for Trine 3

    Developer Frozenbyte has announced Trine 3: The Artifacts of Power.

    Like the previous games in the series, Trine 3 will let you solve physics-based puzzles with friends or alone by switching between a number of characters, each with its own unique ability. As you can see in the trailer above, the game will see the return of its three main characters, the thief, knight, and wizard.

    Unlike the other previous Trine games, which had beautiful 3D graphics but we’re played on a 2D plane, Trine 3 looks like it will feature fully 3D segments, allowing you to move into the level’s foreground and background.

    A third installment in the series makes sense when you consider that, to date, Frozenbyte has sold 7 million copies of the Trine games.

    Trine 3: The Artifacts of Power is coming in 2015. Frozenbyte didn’t announce platforms, but previous Trine games were released on Xbox, PlayStation, and PC.

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  • Wii U Exclusive Stealth Inc 2 Coming to Xbox One, PS4 and PC

    Stealth Inc 2, the puzzle-platform game that released in late October as a Wii U exclusive, is set to release soon on Xbox One, PlayStation 4, PS3, PS Vita, and PC.

    The shift to other consoles is due by April, suggesting that the exclusivity agreement with Nintendo lasted about six months. Curve Digital, the game’s London based developer, turned heads in May when it announced it was backing the Wii U as the rest of the industry was turning away from the system.

    “The good thing about releasing on Nintendo is, you’re not competing with a lot of other people,” Curve Studios’ Marketing Manager Rob Clarke told Gamespot at the time.

    “Even as an indie publisher we always fight with AAA for space on the storefront. With Nintendo, we know they’re gonna support us. We also know that we’re not having to compete with, say, Watch Dogs for example.”

    The original Stealth Inc impressed most critics, with GameSpot’s review declaring it “a tightly crafted and incredibly rewarding adventure through a dark dystopia.” The sequel, meanwhile, has also garnered a positive response.

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  • Sonic Dev Isn't Done With Consoles, Despite Sega's Shift

    Sega’s longstanding mascot Sonic still has a place on consoles, one key developer of the franchise has said, following previous statements from the publisher which suggest it will be redirecting its focus to PC and mobile.

    Takashi Iizuka, the head of the Tokyo based studio Sonic Team, made the assurance in an interview with 4Gamer amid suggestions that Sega was ready to abandon consoles altogether.

    “Please rest assured, I personally have no plans to stop making Sonic games for home consoles,” Iizuka told 4Gamer.

    Iizuka was, however, speaking personally about his own ambitions. It is still not certain whether Sega would green-light new Sonic projects for consoles.

    In January, Sega revealed that it is reducing headcount, relocating its San Francisco office, and focusing on mobile and PC games in a bid to “drastically improve profitability.”

    It was implied here, but not explicitly confirmed, that Sega was more-or-less finished with the console games business. In February, financial documents revealed that Sega’s major push on console games had fallen short of expectations.

    The struggling publisher, which formed in the 1940s and shifted its business into video games by the late ’80s, told investors that it would reposition its business around “smartphone and PC online gaming.”

    Sega’s statement came amid the release of Sonic Runners, the first smartphone game in the series developed by Sonic Team. For now, the iOS and Android autorunner is only available in Canada as part of a test launch.

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  • UK Games Chart: Dying Light Overcomes Delay With First-Place Debut

    First-person zombie survival title Dying Light has debuted at the top of the all-format UK games charts, despite a month-long delay to its physical release.

    The game first released in the US on January 27, and was scheduled to ship across Europe on the same week. However, a major distribution error meant the game’s physical release across the continent was delayed to February 27. The digital edition for PlayStation 4, Xbox One and PC was not affected by the delay.

    Despite the digital edition’s month on the market (sales of which are not counted), Dying Light nevertheless managed to outsell all competition and land at first in the all-format top ten.

    This marks the third new number one in as many weeks, with The Order: 1886 and Evolve both debuting at first. It’s also another success for the independent Poland studio Techland, perhaps best known for its 2011 zombie title Dead Island.

    Elsewhere in the charts, Sony’s The Order: 1886 drops to forth amid a vacuum of post-release buzz. Meanwhile, the cross-platform action game Dragon Ball XenoVerse managed to jump to third place.

    One other new entrant, Dynasty Warriors 8: Empires, enters at 21.

    The full top ten follows:

    1. Dying Light
    2. Call of Duty: Advanced Warfare
    3. Dragon Ball XenoVerse
    4. The Order: 1886
    5. Grand Theft Auto 5
    6. FIFA 15
    7. Far Cry 4
    8. Evolve
    9. Minecraft Xbox Edition
    10. Minecraft PlayStation Edition

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  • Skylanders And Disney Infinity Helped Make Amiibo Successful in The West, Says Nintendo

    Skylanders And Disney Infinity Helped Make Amiibo Successful in The West, Says Nintendo

    Nintendo has attributed the success of its Amiibo figures in the West partly to Activision’s Skylanders and Disney’s Disney Infinity toys-to-life franchises, according to president Satoru Iwata. Speaking during Nintendo’s end of 2015 fiscal year earnings call, Iwata answered questions about the regional disparity for Amiibo sales and their attach rates to compatible games.

    “When it comes to the figure and video game entertainment category, there are two existing franchises: Activision released Skylanders four years ago, and Disney released Disney Infinity two years ago… However, before we actually launched Amiibo, the number of consumers who were aware of the overall concept of this product category, namely, toy figures are lined up on a store shelf in the video game section and when you buy and use it with a game, something very fun would happen, differed greatly in Japan from the rest of the world,” Iwata said.

    According to the Nintendo president, the United States in particular had already established a large toys-to-life market, whereas the category had “yet to show results in [Japan].” Iwata also revealed that Japanese distributors had initially dismissed Amiibo toys as being “a little too big in size” and too costly for a figure in the Japanese market. Despite this, Nintendo decided to go ahead and launch the Amiibo we see today, saying it was “most appropriate for the global market.”

    Iwata also revealed that Nintendo has been “testing various forms of Amiibo other than plastic figures” in addition to the card-format Amiibo products which were first announced in October last year during an earnings call.

    Over 5.7 million Amiibo figures have been sold since the toys were launched last year. Nintendo recently lowered the suggested retail price for select Amiibo figures, down to $9.99 from $12.99. A new wave of Amiibo is expected to be released this month and includes Charizard, Pac-Man, Lucina, and more.

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  • Track: Incense for the Damned | Artist: Electric Wizard | Album: Time To Die

    Track: Incense for the Damned | Artist: Electric Wizard | Album: Time To Die


    Track: Incense for the Damned | Artist: Electric Wizard | Album: Time To Die

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  • In honour of Homeworld Remastered's release — and the game's enduring style — artist Matt Frith pu

    In honour of Homeworld Remastered's release — and the game's enduring style — artist Matt Frith pu

    In honour of Homeworld Remastered’s release — and the game’s enduring style — artist Matt Frith put together this homage to Homeworld 2. Suddenly, I want to play a 2D Homeworld, real bad.

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