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  • Total War: Attila Mod Kit Launches With 60GB of Data For Modders

    Sega and Creative Assembly have announced that they have now released official mod tools for strategy game Total War: Attila. The “Assembly Kit,” as Sega is calling it, is available to owners of the game through the Tools menu in your Steam Library.

    The Assembly Kit is being billed as the “most extensive” mod tools package Sega has ever released, outdoing similar packages for Shogun and Rome II.

    Courtesy of Sega, the Total War: Attila Assembly Kit includes the following:

    • DaVE: enables editing of the game’s database entries.
    • BOB: enables processing of raw data such as textures, models and animations.
    • TeD: enables the creation of individual battlefields for land, sea and sieges.
    • Terry: enables the editing of campaign map aesthetics such as the height-map, lighting and props. Unlike previous Assembly Kits, Terry now grants access to Terrain Raw Data, which means modders can determine which battle maps load in for specific campaign map locations.

    Sega also pointed out that fans who want to “get the most” out of the Assembly Kit should download the Terrain Raw Data resource pack. This comes with a whopping 60 GB of assets for creators to work with. Check out the video above to see some of this in action.

    Interested modders can also visit the Total War Wiki here for a more in-depth rundown of scripting methods and how to best leverage the new mod tools.

    Finally, Sega has opened a new Steam Workshop page for Total War: Attila, which allows players to share their work with others. These mods are all free, following Valve’s decision earlier this week to kill paid mods for The Elder Scrolls V: Skyrim.

    Looking ahead, Sega recently announced Total War Warhammer with a flashy cinematic trailer. Other new Total War games in development include Total War: Battles Kingdom and Total War: Arena.

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  • Dragon Age: Inquisition PS4 Jaws of Hakkon DLC Release Date Revealed

    Dragon Age: Inquisition PS4 Jaws of Hakkon DLC Release Date Revealed

    Dragon Age: Inquisition‘s Jaws of Hakkon expansion, which launched in March exclusively for Xbox One and PC and caused a bit of controversy, now has a release date for the PlayStation 4 and last-gen editions.

    BioWare announced through Twitter on Friday that Jaws of Hakkon, Inquisition’s first major story expansion, will be released on PS4, PlayStation 3, and Xbox 360 on May 26.

    Set in an overgrown wilderness populated by the Avvar hunter people, the $15 content will see players exploring an “ancient Tevinter fortress that hides a dangerous secret.”

    Gamers can also expect to face off against new enemies, and amass new legendary armor and weapons. Jaws of Hakkon concludes with a battle against an “ancient god of war bent on destroying the world.”

    In GameSpot’s 7/10 Jaws of Hakkon review, critic Austin Walker praised its new perspective on the Dragon Age lore and its gorgeous and varied environments. But Walker also wrote that Jaws of Hakkon lacks the cinematic storytelling of the base game, and notes that a few missions can be boring.

    Jaws of Hakkon was released first on Xbox One as part of an exclusivity arrangement between BioWare studio owner Electronic Arts and Microsoft. As part of this agreement, BioWare was forbidden from even talking about when the content would be released on other platforms.

    BioWare general manager Aaryn Flynn said back in March that he hopes PlayStation fans won’t boycott Jaws of Hakkon due to the developer’s exclusivity deal with Microsoft.

    For a closer look at Jaws of Hakkon, check out some images in the gallery below.

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  • DirectX 12 Can Render "up to 12 Times More Polygons" Than DX11

    Direct X 12, the next graphics API for Windows devices, has been demonstrated rendering real-time graphics with “six to twelve” times more polygons than its predecessor.

    Speaking at the Build 2015 conference in San Francisco on Thursday, Microsoft technical fellow John Shewchuk talked through a strikingly detailed Final Fantasy PC demo that was running from a quad-SLI Digital Storm rig.

    The video demonstration, which graphics card giant Nvidia says “points a way through the uncanny valley”, can be found below:

    “The thing that’s really incredible about what you’re seeing is just the density of data that’s involved in this,” Shewchuk said.

    In a bid to show that the demo was not pre-rendered CG, Shewchuk opened the free camera to look around the scene in real-time, as well as make various changes to the lighting.

    Shewchuk claimed that each scene renders about 63 million polygons. “That’s about six to 12 times more than we could do with DX11,” he said.

    He went on to claim that the textures were 8K by 8K, and that “every piece of hair is being rendered as a polygon – this isn’t surface map stuff. I think it’s an incredible example of just how far people are pushing big data.”

    Nvidia said the demo was “running on four of our flagship GeForce Titan X GPUs,” and described it as a “stunning example” of what can be done with Microsoft’s next graphics API.

    Direct X 12 is due to arrive with Windows 10, which is rumoured will release in July, though no official date has been set.

    “Microsoft has said Windows 10 will launch this summer. We have nothing additional to share,” a Microsoft spokesperson told GameSpot in response to the release date rumour.

    In January, Microsoft claimed that DirectX 12 would not necessarily require new graphics card for its basic functions to work.

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  • Call of Duty: Black Ops 3 May Be Coming to Wii U

    Call of Duty: Black Ops 3 May Be Coming to Wii U

    Call of Duty publisher Activision has teased a possible upcoming entry to the series for Nintendo’s Wii U. The official Activision Support Twitter account hinted at a release while replying to a fan’s question about why Nintendo ID’s can be connected to the Call of Duty website.

    @GoodGamer14 Hey there. Stay tuned for more Wii U releases. ^DL

    — Activision Support (@ATVIAssist) April 30, 2015

    The tweet may be referring to the publisher’s recently announced Call of Duty: Black Ops III, which is slated for release on November 6 this year. The game is currently confirmed for release on PlayStation 4, Xbox One, and PC. It wouldn’t be the first game in the series to be released for the Wii U, as 2012’s Call of Duty: Black Ops II was launched for the console in 2012.

    Call of Duty: Black Ops III was announced by Activision last month. The game is being developed by Treyarch Studios, the studio that created the franchise and its popular Zombies mode. Black Ops 3 will have the option for the series’ first female playable lead character and a co-operative campaign that supports up to four players. The game will also be getting dedicated ranked servers for multiplayer. For lots more details about Black Ops 3, check out GameSpot’s in-depth hands-on preview. You can also see some images in the gallery below.

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  • Buy a Destiny T-Shirt to Help Bring Aid to Nepal (and You Get a Shader)

    Buy a Destiny T-Shirt to Help Bring Aid to Nepal (and You Get a Shader)

    Bungie has announced a special edition Destiny Nepal Aid t-shirt available for pre-order on the Bungie Store at $24.99. All profits will go towards charities aiding the country of Nepal, which was hit by a magnitude 7.8 earthquake on April 25.

    The design featured on the t-shirt.

    In addition to receiving a t-shirt, those who pre-order will also receive a custom in-game shader and custom in-game emblem. The Bungie Store is accepting pre-orders between now and May 24 at 11:59PM PST. Production for the shirts themselves will start on May 25 and be shipped early June. In-game items will be distributed “in an upcoming feature update later this year.” Each shirt purchased will be accompanied with one Bungie.net redemption code, which will be sent to the email provided upon checkout.

    Destiny’s upcoming House of Wolves expansion is set to launch on all platforms on May 19. We’ve listed the biggest changes the expansion will introduce, which includes a new social space, tons of new ships, weapons, and armour, and raises the level cap to at least 34. For the full scoop on PVP changes to be made, check out our breakdown.

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  • Square Enix Reveals Stunning Final Fantasy PC Tech Demo

    Final Fantasy XV maker Square Enix has unveiled a new demo that shows off the latest tech it is working on. Revealed at Microsoft’s Build conference today, the demo features the same character that appeared in the Agni’s Philosophy Final Fantasy tech demo which was shown in 2012.

    As detailed by Nvidia, the demo is titled “WITCH – Chapter 0 [cry]” and is powered by DirectX 12. The footage shown is allegedly in-game, with each scene comprised of “over 63 million polygons”; six to twelve times more than the capabilities of DirectX 11. Microsoft corporate vice president Steve Guggenheimer showcased the demo, altering lighting effects and camera angles in real-time. The build was shown on a PC running four GeForce Titan X graphics cards.

    Square Enix first revealed its Agni’s Philosophy Final Fantasy tech demo at E3 in 2012. The four minute video runs off the company’s proprietary Luminous Studio Engine, and took twelve months to create.

    Nvidia’s DirectX 12 API will be included with the upcoming Windows 10. For a technical breakdown of Direct X12’s advancements, be sure to read this post on Microsoft’s developer website.

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  • GameSpot AU Competition: WIN Tickets To The Game On Showcase In Sydney

    GameSpot Australia is giving you the chance to a day pass to Vivid’s Game On Showcase in Sydney, an interactive games and online video showcase that will take place at the Australian Technology Park from May 22-24. Attendees can participate in workshops, watch performances, compete in esports competitions, and meet their favourite celebrity YouTubers.

    We’re giving away passes to the show! To enter, simply tell us in 25 words or less why you want to go to Game On! The GameSpot AU crew will award the top five most interesting and creative answers with a VIP ticket each to the event. In addition to being able to enter the show, VIP ticket holders get access to exclusive celebrity meet-and-greet opportunities, priority queues and seats, and will receive a goodie bag. Five selected runner-ups will each receive a general entry pass.

    Competition closes at midday on Friday, May 8 so get your entries in fast!

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  • The Art Of Drawing JRPG Worlds

    The Art Of Drawing JRPG Worlds

    Becca Bair is an experienced aretist and games developer who is currently working on Vidar, and RPG where…everyone dies.

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  • Famous Game Soundtracks Get The Smooth Saxophone They Deserve

    Famous Game Soundtracks Get The Smooth Saxophone They Deserve

    Let’s say you’ve got a tiny kid who won’t sleep. Or you’re a grown human who just enjoys smooth saxophone and video games. Those falling into either camp should check out Prescription for Sleep: Game Music Lullabies.

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  • Dragon Age: Inquisition’s “Jaws of Hakkon” DLC is coming to PS4, PS3 and Xbox 360 on May 26, accordi

    Dragon Age: Inquisition’s “Jaws of Hakkon” DLC is coming to PS4, PS3 and Xbox 360 on May 26, accordi

    Dragon Age: Inquisition’s “Jaws of Hakkon” DLC is coming to PS4, PS3 and Xbox 360 on May 26, according to a Tweet from the official Dragon Age account. As good a reminder as any that timed DLC exclusivity is bullshit.

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