Category: IGN

  • Betrayal Legacy Makes a Fantastic Horror Game Even Better

    Betrayal at House on the Hill was already a well-loved board game, but its upcoming Legacy version from designer Rob Daviau has somehow made it even better. It takes the original’s randomized haunted house mechanics and centers them around the story of a single house that shifts (and gets considerably more spooky) over nearly 400 years of history.

    Daviau was kind enough to sit down with us and play Betrayal Legacy’s first two scenarios ahead of its release next month. You can watch that playthrough in the video at the top of the page, though be wary that there will be spoilers for the prologue and first chapter of its 13 chapter campaign.

    Continue reading…

    Powered by WPeMatico

  • Combined NES and SNES Classic Sales Surpass 10 Million Units

    The NES Classic Edition and Super NES Classic Edition retro consoles have sold over 10 million combined units, and approximately 50 million Amiibo figures have been sold.

    According to a newly released Nintendo financial results briefing, “Combined global sales of the NES Classic Edition and the Super NES Classic Edition have now surpassed 10 million units… both continue to sell as must-have products, and the fact that they are so affordable suggests that they will be in even greater demand during the holiday season.”

    The phrasing doesn’t give much of a hint on whether or not Nintendo plans on releasing an N64 Classic Edition this year, though it’s possible we could receive news about this in tomorrow morning’s Super Smash Bros. Ultimate Nintendo Direct, or more likely in the following Nintendo Treehouse: Live Presentation. Rumors about a potential N64 Classic Edition ramped up when Nintendo filed a related trademark earlier this year.

    Continue reading…

    Powered by WPeMatico

  • Fallout 76 Interactive Map: Locations, Power Armor, Bobbleheads, and More

    Check out this detailed map of Appalachia in Fallout 76, including all the points of interest we’ve seen so far.

    Powered by WPeMatico

  • RDR2 Gold Bar Exploit: Infinite Money Cheat

    It’s a gold rush! Here’s how to duplicate gold bars to earn infinite money in Red Dead Redemption 2.

    Powered by WPeMatico

  • Red Dead Redemption 2 Players Reporting HDR Issues

    It appears that the High Dynamic Range (HDR) implementation in Red Dead Redemption 2 may not be true HDR.

    According to Eurogamer, the video output of all versions of the game is derived from a Standard Dynamic Range (SDR) image, and therefore is not rendered in high dynamic range. Generally speaking, an SDR image doesn’t offer nearly as much contrast, color range or luminance as an HDR image, and Eurogamer claims that all of the limitations present in SDR are simply packaged in what the game is presenting as HDR.

    Ultimately, Eurogamer says using HDR at recommended settings produces an image similar to what you get with HDR turned off, or it can even make the game look incredibly dim or overly bright if settings are tweaked in either direction.

    Continue reading…

    Powered by WPeMatico

  • How the Director of the Metal Gear Movie Would Make a Zelda Movie

    Note: This article was originally published on July 21, 2018 during San Diego Comic-Con, but in light of recent news that Castlevania producer Adi Shankar may be making a Legend of Zelda TV series, we’ve repromoted it to highlight another filmmaker’s take on the idea.

    Speaking on IGN’s Comic-Con live show about his upcoming Metal Gear Solid movie, we asked director Jordan Vogt-Roberts for his take on how he would make a Zelda movie if he had the opportunity.

    “The thing about Zelda is Zelda is not Lord of the Rings, right? You cannot forget how quirky and bizarre Zelda is,” Vogt-Roberts said. “I think you need to find a way to actually fuse the traditional Zelda and the very new Zelda,”

    Continue reading…

    Powered by WPeMatico

  • Breach Blends All Your Favorite Game Genres with Mythology

    Breach is a potent mixture of the last decade of game design. Like something engineered in an off-the-grid laboratory, its a multi-headed creation spliced together with DNA from hack-and-slash action games, hero shooters, MOBAs, and MMOs. It’s currently growing and coming into its own, boiling down that blend into a jump-in-and-play experience of quick 15-minute solo, cooperative, or competitive matches.

    After getting hands-on with a healthy section of the technical alpha, what surprises me most about Breach is how well that insane-sounding concoction works. You pick a class – complete with its own basic attacks, skill shots, and abilities – and fight through a series of maps that are broken into six sectors. Each sector has an objective, so you and up to three other players fight to complete the objective in the allotted time while the enemy team of monsters, minions, mythological nightmares, and in some modes player-controlled demons tries to delay or stop you.

    Continue reading…

    Powered by WPeMatico

  • Microsoft Could Be Bringing Xbox-Style Controllers to Your Phone

    According to recently released research papers from Microsoft, it looks like adjustable, Xbox-style grip controllers could be used for mobile gaming in conjunction with smartphones and tablets.

    As reported by Windows Central, these research documents have been recently released, though it appears the research itself was conducted between 2012 – 2014. The key design goal for this mobile controller was “to combine a compact and convenient-to-carry form factor with the ease-of-use, control and comfort of a traditional physical controller” by using two hinged “clip-on” controller fragments that attach to the bezel of a mobile device.

    Continue reading…

    Powered by WPeMatico

  • PlayStation Classic’s Lineup Would Always Be Missing Some True Classics

    Sony officially unveiled the 20-game lineup for its first nostalgia-fueled specialty system, the PlayStation Classic. And reaction has been…well, mixed. Anecdotally, one of the most common recurring refrains is that the list is missing some of the most seminal PlayStation releases — the Crash Bandicoot and Spyro the Dragon trilogies, Castlevania: Symphony of the Night, Resident Evil 2 (in addition to the included Resident Evil: Director’s Cut), and a few more.

    Unfortunately, the Classic’s lineup was almost cursed from the start, in large part thanks to the nostalgia-driven culture of the entire industry.

    Continue reading…

    Powered by WPeMatico