Category: Gamespot

  • Ultra-Rare 20th Anniversary PS4 Sells For $129,000

    Ultra-Rare 20th Anniversary PS4 Sells For $129,000

    The online auction for the world’s rarest PlayStation 4 has ended, with the console selling for an incredible ¥15.135 million, or about $129,000, The Wall Street Journal confirmed on Monday.

    What made the console so rare? The system in question was a 20th Anniversary PS4 console, but not just any unit; it was the first of only 12,300 ever produced, making it the ultimate collector’s item.

    The PS4 was sold through Yahoo! Auctions, open only to bidders in Japan. It received more than 1,500 bids before closing yesterday, January 25.

    “We appreciate all who participated in the auction and are surprised at the highest bid price, which was higher than our expectations,” a Sony representative told WSJ.

    Sony is now in the process of reaching out to the auction winner to arrange for payment. Per Sony’s original agreement, it will donate the price paid for the system, along with a matching donation, to Save the Children Japan. That means Sony will give a gift of around $258,000 to the charity.

    Sony released the 20th Anniversary PS4 in December 2014 to celebrate the original PlayStation’s launch in Japan in December 1994. Units sold out in a matter of minutes. For everything you need to know about the console, check out GameSpot’s unboxing video below.

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  • Gearbox Is Ready to Start the Next Borderlands Game

    Gearbox is ready to begin working on the next Borderlands game, the company announced during its final panel at PAX South today.

    “We are recruiting for next Borderlands. This is the big one. Industry badass? E-mail me: heyrandy@gearboxsoftware.com,” Gearbox CEO Randy Pitchford said on Twitter. “We want to hear from passionate and talented people to help us with next Borderlands game. Check our website!”

    The jobs page on Gearbox’s website has a bunch of new openings, including one for a writer who will oversee and direct the development of story and plot for a AAA title.

    Pitchford didn’t say whether this next Borderlands game is Borderlands 3, but given the fact that he called it the “big one,” it seems likely.

    Yesterday, Gearbox announced that Borderlands: The Pre-Sequel is getting campaign DLC that will take you into the mind of Claptrap, and that it’s adding Lady Hammerlock as a playable character this week, Tuesday, January 27.

    Got a news tip or want to contact us directly? Email news@gamespot.com

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  • Watch This Epic Destiny Guitar Medley

    Here’s something to get your week off to a rockin’ start. Bungie shared the video above of youngster Ryan Abundo covering songs from the Destiny official soundtrack on guitar and bass. It’s damn good.

    “Having spent an unhealthy amount of time playing Destiny (during the busiest semester of my life, no less), I can safely say that Bungie got at least one thing right: the music,” Abundo writes on Facebook.

    The songs you’re hearing are:

    • “The Traveler”
    • “End of the Line”
    • “The Last Array”
    • “Excerpt 2 from the Rose”

    You can download the medley here.

    In other recent Destiny news, developer Luke Smith has promised that Bungie won’t make the same mistakes twice with the game’s upcoming DLC, House of Wolves.

    For more on Destiny, check out GameSpot’s previous coverage.

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  • We Won't Make Same Mistakes Twice With Next Destiny DLC, Bungie Says

    We Won't Make Same Mistakes Twice With Next Destiny DLC, Bungie Says

    Bungie has heard players’ criticisms about the progression system in Destiny‘s first DLC, and said that it won’t repeat the same mistakes again when it releases the next DLC, House of Wolves.

    “Nothing specific to announce at this time, but the mistakes we made with the DLC1 reward economy will not be repeated,” Bungie design lead Luke Smith said in a post to NeoGAF. Specifically, Smith was referring to gear from vendors invalidating the efforts of players who raided the game’s Vault of Glass, and resetting talents when upgrading an exotic weapon.

    “We want fewer barriers to equipping upgrades,” Smith said. “The shard economies erect these barriers between players and the new piece of gear they just got. We’re not intending to adjust the shard economy for this Tier — we don’t want to invalidate player effort (again). But removing the barrier between that new drop you’re excited to get and actually being able to equip it as a member of your arsenal are something we will do going forward.”

    Hopefully, House of Wolves really manages to implement all these changes and reduce Destiny’s grind to the point where it doesn’t motivate players to invent elaborate contraptions that do it for them.

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  • Mythbusters Takes on Doom in Next Episode

    Mythbusters, the Discovery TV show in which Jamie Hyneman and Adam Savage test the validity of a variety of myths, will take on the subject of first person shooters with the help of Doom developer id Software.

    The special episode will feature id Software’s Studio Director Tim Willits. “Is it really possible for someone to carry all those health packs, guns, and even a chainsaw?” Bethesda, a subsidiary of ZeniMax Media which acquired id Software in 2009 asks. “Using the DOOM universe and DOOM 3 BFG Edition for reference, Tim helps the team recreate a DOOM level in real life.”

    It’ll be interesting to see what other myths the show will try to validate or bust, but I’m assuming they won’t try to open a portal on Mars that leads to hell.

    You can watch a teaser for the episode in the video above, and catch the full episode on 9 p.m. Saturday, January 31, on the Discovery Channel.

    If you’re a Doom fan, or a first person shooter fan in general, you owe to yourself to to watch John Romero, one of the game’s original designers, play through and talk about it in Double Fine’s Devs Play show.

    Got a news tip or want to contact us directly? Email news@gamespot.com

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  • Windows 10 Xbox App Now Available to Testers

    Microsoft’s Windows Insider program that allows members to test early version of Windows 10 has added an early version of the Xbox app to it’s latest January build.

    “With the initial preview release of the Xbox app, the team has focused on ‘the basics’, including supporting high resolution desktop monitors, keyboard and mouse input, and will continue to add new functionality until we finally ship the Xbox on Windows application and experiences later this year,” Microsoft said on Xbox Wire.

    As with all Windows features as part of the Windows Insider program, Microsoft’s plan is to continupnely update the Xbox app based on user feedback.

    For now, you can watch some of the basic features of the Xbox app in the video above, or courtesy of Xbox Wire, read what’s currently included in the app below.

    If you’re not a part of the Windows Insider program, you can join here.

    • Your Profile – provides you quick access to your Xbox profile and recent activity and achievements. With the initial preview build, you can see your Gamerscore, recent Activity, Achievements, Following lists and Game Clips.
      • Activity – provides detailed information on your last game played and also allows you to post updates to your Activity Feed.
      • Achievements – allows you to browse all of the games you have recently played across all platforms and see how you are doing on Achievements.
      • Following – displays your Friends and also enables you to see games that you are following. You can “Follow” a game by clicking on the Follow button on the game details page.
      • Game Clips – provides you access to your recorded game clips
    • Home – the Xbox app home page will provide you quick access to your Recently Played games, your friends and their online status and an Activity Feed of recent events, game clips, etc.
      • Recently Played – you can see your recently played games, along with your gamer score and achievements earned across all platforms, you can also filter this list down to Xbox One and eventually other devices. When you click on a game, you bring up the Game Hub– where you can see your Gamerscore, Achievement status, Time played and Game clips for a particular game. Additionally, this is where you can choose to “Follow” a game.
      • Friends – you can see your friends across devices and search and find new friends. Additionally, you can go the profile page for your friends and followers and view their recent activity, achievements, friends, games they follow and game clips.
        • People you might know – the new Xbox app on Windows 10 provides you with a list of people that you might want to add to your Friends list, for example people that are Following you.
        • VIPs on Xbox – You can now also choose to follow key gamers and content creators across the Xbox Live community, such as Clip Creators and Popular Broadcasters.
      • Activity Feed – you can view your activity feed and post text, like and comment on your friends’ recent achievements and Game clips. In this version of preview build, the sharing functionality is not yet enabled.
    • Messages – Users can view messages from other users and system messages / notifications.
    • Settings – Within settings, you can see the current Version number of the Xbox on Windows app, and choose to Sign out from the app. Additionally, you can turn on/off the following items:
      • Live tile – choose to display # of friends online, unread messages and activity alerts on the Xbox app tile on the Windows 10 Start menu
      • Notifications – for the following items:
        • Favorite online – Notify me when my favorite friends are online
        • Twitch broadcast started – Notify me when my favorite friends start broadcasting
        • Message – Notify me when I get a new message

    Windows 10 Briefing: All the News

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  • Molyneux: HoloLens Is More Exciting Than VR, But What's the Killer App?

    Fable creator Peter Molyneux thinks that Microsoft’s recently announced HoloLens augmented reality is potentially more interesting than Oculus Rift and virtual reality, but that it faces many of the same challenges.

    “I think [HoloLens], for me, more exciting than even VR but it shares a similar problem as VR does and that is: what is the application going to be?” Molyneux told Gamesindustry.biz in an interview. “This is the problem with VR – the applications that we think are going to be great on it quite often are exhausting or very challenging. My hope is that their concept video doesn’t over promise what the technology can deliver.”

    Back in June 2014, President of worldwide studios at Oculus VR Jason Rubin described the challenges Oculus Rift faces similarly. “I believe VR’s Angry Birds is going to take a few years to find,” he said. “But there’s plenty of fun (and success) to be had along the way.”

    Keep in mind that Molyneux’s comments are also based on an early versions of HoloLens’ tech that he tested over two years ago.

    On Wednesday during a Windows 10 event, Microsoft officially announced a future-focused augmented reality platform called “Windows Holographic.” Its overall aim is to blend your digital life with the real world.

    For more on HoloLens, which Microsoft says is different than the Oculus Rift and Sony’s Morpheus, read our coverage of the reveal announcement.

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  • Star Citizen Passes $70 Million

    Cloud Imperium Games have passed a major new milestone for PC space sim Star Citizen. The project, already the most successful crowdfunded project in history, has now reached a $70 million, up from $69 million just two weeks ago.

    More than 734,700 people have contributed to the game’s funding, which is up from 717,000 people two weeks earlier. Star Citizen’s crowdfunding effort still has a ways to grow, according to Roberts, who said previously that he envisions the campaign reaching $100 million some day.

    In other Star Citizen news, Cloud Imperium Games yesterday released version 1.0.1 of Arena Commander, a multiplayer-focused piece of Star Citizen where players can battle each other in a variety of modes. Cloud Imperium Games also release a new trailer for Arena Commander, which you can watch above.

    Cloud Imperium Games says 1.0.1 is primarily a bug fix and game balance patch, addressing issues ranging from ship balancing to missile damage to UI legibility. You can find the complete patch notes here.

    For more on Star Citizen and Roberts himself, check out part one and part two of GameSpot’s interview with the legendary designer.

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  • Quantic Dream's Fahrenheit: Indigo Prophecy Remastered Leaked — Report

    Quantic Dream's Fahrenheit: Indigo Prophecy Remastered Leaked — Report

    A remake of Quantic Dream’s Indigo Prophecy, or Fahrenheit as it’s known outside North America, has been leaked by an Amazon listing.

    According to the Amazon listing, the remastered edition features updated graphics, full controller support, and is based on the uncut/uncensored international version of the game. When it was first released in 2005, the international version of the game featured a sex scene that was cut out of the version released in North America.

    Much like David Cage’s and Quantic Dream’s Heavy Rain and Beyond: Two Souls, Fahrenheit is a narrative heavy, paranormal thriller, set in New York.

    Quantic Dream has yet to confirm the game, but it also seems like what it was teasing at achillingfeeling.com.

    The Amazon listing shows that the game is coming to the PC and Mac on January 29 for $10.

    Got a news tip or want to contact us directly? Email news@gamespot.com

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  • Wasteland 2 Dev Announces Bard's Tale Sequel

    As it teased in December 2014, InXile Entertainment, the developer that recently released Wasteland 2, is working on another new entry in an older role-playing game series, The Bard’s Tale.

    InXile Entertainment CEO Brian Fargo announced The Bard’s Tale IV at PAX South this morning. “It’s official.. And I’m very personally excited to be working on this,” Fargo said on Twitter, where he also posted the logo you can see above. “More details to follow.”

    The most recently released game in the series is 2004’s spoof of RPGs The Bard’s Tale, also developed by Fargo and InXile Entertainment, but The Bard’s Tale IV is positioned as a sequel to The Bard’s Tale III, released all the way back in 1988.

    Fargo said The Bard’s Tale IV will feature traditional turn-based combat, and that he aims to crowdfund the game via Kickstarter. That method worked pretty well for Wasteland 2, which grossed $1.5 million shortly after its release.

    In April 2014, inXile also raised more than $4 million on Kickstarter for its next project, Torment: Tides of Numenera, which is still in development.

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