Category: Gameinformer

  • Battlefield V's Increased Time-To-Kill Is To Help New Players, DICE Creating New 'Core' Playlists

    Battlefield V's Increased Time-To-Kill Is To Help New Players, DICE Creating New 'Core' Playlists

    In a recent update to Battlefield V, DICE increased the health pools of all Battlefield V players in order to make the game more accommodating to new players, increasing the amount of time it takes to kill a player. After dedicated fans reacted negatively to the change and the limited options for playing with the faster time-to-kill, the developer will be adding new “core” playlists with the original health pools, the company announced yesterday.

    The announcement was made on the Battlefield V community subreddit. Shortly after the patch increased the time-to-kill, many fans decried the change as the wrong move for the game. DICE’s post began by apologizing to players about their lack of communication about the patch. “Changes to the game carrying this kind of weight needs clearer, earlier communication before getting rolled out,” DICE said. “We will improve how we roll out updates in the future and respond more quickly when you have questions or concerns.”

    “The intent came from us observing that new players are having a very hard time with the game compared to our core players, and we wanted to see if we could improve this over the holidays so more players can have a great time,” the post goes on to say. A lower time-to-kill can make the game feel faster and more active, but means there is less room for error when playing, making it harder for new players to get their bearings. These lower values, however, reward more precise play, which can make the game more satisfying once you learn the ins and outs.

    For those players, DICE has created a solution. “To fix that, we will be adding a ‘Core’ version of all playlists in the game next week, giving you a clearer choice between new and old settings,” the post says. “We’ll update you early next week on when the new playlist will be added.”

    For more on Battlefield V, check out our review.

    On the surface the split solution sounds okay, but splintering the playerbase could hurt the game in the long run. Either matches will take longer to find (especially as players move on to other games). Additionally, it’s likely one kind of playlist is going to be more popular than the other, prompting most to spend more time in the more popular modes, which could effectively make these “core” playlists more of a appeasement tool than an actual solution.

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  • Evo 2019 Lineup Announced, Dragon Ball FighterZ And Super Smash Bros. Ultimate Absent

    Evo 2019 Lineup Announced, Dragon Ball FighterZ And Super Smash Bros. Ultimate Absent

    Evo, the world’s largest fighting game tournament organization, has announced the lineup for its upcoming Japan tournament, and while it’s a solid lineup, the deals to have two of the fighting game scene’s most popular titles seem to have not closed, preventing them from being included.

    The tournament’s main linenup, announced via Evo’s official Twitter, includes BlazBlue Cross Tag Battle, Guilty Gear Xrd Rev 2, The King of Fighters XIV, Soulcalibur VI, Street Fighter V: Arcade Edition, and Tekken 7.

    https://twitter.com/EVO/status/1073509707652845569

    You may have noticed two popular titles missing: Dragon Ball FighterZ and Super Smash Bros. Ultimate, two of the most popular and well-received fighters of the year. According to Mark Julio, business developer for Evo, this looks to be because “we couldn’t get approval from the publisher/owner.”

    https://twitter.com/MarkMan23/status/1073511102976221184

    For Super Smash Bros. Ultimate, this is likely a case of Nintendo of Japan putting its foot down about having its game included. For Dragon Ball FighterZ, the pushback most likely comes from Toei and/or Shueisha, the companies who own the rights to Dragon Ball as a franchise, since Arc System Works and Bandai Namco have both approved their other titles for Evo Japan.

    Evo Japan takes place February 15-17, in Fukuoka, Japan.

    It’s unfortunate for two of the most popular fighting games to be not be included. Dragon Ball FighterZ was at this year’s American Evo event, so I’m not too worried about what this means for that game’s presence at the event next year, but I’m hoping Ultimate doesn’t get blockaded for Evo this year.

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  • Granblue Fantasy Fighting Game Developed By Arc System Works Announced

    Granblue Fantasy Fighting Game Developed By Arc System Works Announced

    Granblue Fantasy is an enormously popular Japanese mobile game franchise, but it doesn’t have the cache in the West that it does in Japan. Publisher Cygames is hoping to change that soon with the announcement of a fighting game created by fighting game house Arc System Works.

    First, Granblue Fantasy Versus is a fighting game featuring the developer’s signature anime-turned-3D style. The title is coming next year. According to the game’s official site, Versus will feature “original gameplay tailor-made to appeal to both Granblue and fighting game fans alike.”

    Five characters (Gran, Katalina, Charlootta, Lancelot, Ferry) have been announced.

    Cygames also released a new gameplay trailer for Granblue Fantasy Relink, an action-RPG set in the same universe and featuring many of the same characters.  From a gameplay perspective, it looks somewhat similar to Final Fantasy XII, albeit with more of a focus on action. You can watch several minutes of gameplay (in Japanese) below.

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  • What To Watch This Weekend: Capcom Cup, Rainbow Six Siege, And Super Smash Bros. Ultimate

    What To Watch This Weekend: Capcom Cup, Rainbow Six Siege, And Super Smash Bros. Ultimate

    For some schools and colleges, “Winter break” has already begun. But for most of us, there still a few regular work days left between now and the holidays. But you can make it! To help you pass the time, here are a few great events going on this weekend.

    Capcom Cup culminates the year in Street Fighter V tournaments, and will be the place where one of the game’s best players cements their place in history (and gets a huge $250,000 prize). We can also expect some end-of-tournament announcements, as always. Will I finally get to play as Yun in Street Fighter V!? Probably not. (Streams and Schedule)

    The US Nationals for Rainbow Six Siege is the game’s final marquee event for the year, so watch live from Las Vegas to see who will take the prize this year. (Stream)

    You can also catch some Super Smash Bros. action for both Melee and Ultimate at this year’s Don’t Park on the Grass tournament, where we’ll continue to see how the game’s competitive play has continued to develop. (Streams and Schedule)

    All your favorite Z Warriors are heading to Australia for the next saga of the Dragon Ball FighterZ World Tour at CouchWarriors Crossup! There will also be events for Soulcalibur VI, Tekken 7, and more. (Streams and Schedule)

    The Hearthstone Championship Tour makes its next stop in Philadelphia, bringing with it the chance to score some HCT points and a first-place prize of $5,000. (Stream / Schedule)

    There was going to be a Dota 2 tournament called The Summit this weekend, but it was postponed to next year. In in its place, however, is the I Can’t Believe It’s Not Summit tournament, which is probably just as good, right? (Stream)

    That’s it for this weekend! Let us know if we missed an event, or if there’s a scene you’d like us to cover, in the comments.

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  • Charles Martinet Attains World Record For Most Video Game Voiceovers As One Character

    Charles Martinet Attains World Record For Most Video Game Voiceovers As One Character

    Over the three decades of Mario’s existence, he has gone from completely silent to voiced in periphery media by actors like Bob Hoskins and Captain Lou Albano to voiced in the video games by Charles Martinet. Martinet, a voice actor for things Skyrim, Resonance of Fate, and more, but by far his most famous role is the Italian plumber, and the two just got into the Guinness Book of World Records together.

    Charles Martinet just attained the record for voicing the same character in a video game. Martinet has played Mario one hundred times, which was given to him as of Super Smash Bros. Ultimate.

    Martinet didn’t necessarily beat anyone for this title, the world record was created for him, but it stands to reason that no one else comes close. The only other characters that might come close are Luigi and Wario, who are also voiced by Martinet, so his legacy is probably safe.

    The Mario voice actor also keeps a fairly active Instagram, as seen above, where he approaches people and talks to them in the Mario voice. It is not known whether Martinet will be playing Mario in the upcoming animated movie. For now, though, he can add World Record Holder to his business cards.

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  • Weekend Warrior – Out With A Bang

    Weekend Warrior – Out With A Bang

    It’s all about celebration this weekend for the Game Informer editors. We’re celebrating birthdays, upcoming holidays, endings (we’re finally wrapping up Red Dead Redemption II and our Top 10 lists), and starting something new. Many of us are getting closer to unlocking all the characters in Super Smash, while others are working on their backlogs before a new year of amazing games release.

    Don’t just read about our plans. Join in the conversation and let us know if you’re doing something fun in the comments below!

    Javy Gwaltney – I’ve snuck away earlier from the offices than my compatriots in order to spend time with family during my brother’s college graduation (congratulations Sloan!). I’m going to be getting caught up on the Western films (McCabe And Mrs. Miller) and books (The Assassination Of Jesse James By The Coward Robert Ford) I’ve taken on to fill that Red Dead Redemption II hole in my soul. There will probably be a lot of Super Smashing and Diabloing as I make my way through the holidays. Hope you all have a great holiday and see you in the new year, friends.

    Kyle Hilliard (@KyleMHilliard) – I’m very excited to see Spider-Man: Into the Spider-Verse. I like Spider-Man, but I love innovative animation and since the very first trailer I have been excited to see it. The fact that Phil Lord and Chris Miller are involved at writing and producing capacities make it all the more exciting. I will forever be sad that their Han Solo movie doesn’t exist. Otherwise it will be assorted Christmas shopping excursions, Smash Bros. character unlocking, and god I hope I can make it to the end of Red Dead’s main story. I am loving it, but it is taking me forever.

    Brian Shea (@BrianPShea) – I’m continuing my quest to fully unlock the huge Super Smash Bros. Ultimate roster. I’m coming up on 60 characters, so I bet I’ll be pretty close by the time Monday rolls around. I’d also love to finally put a bow on the Red Dead Redemption II post-game, and then start Just Cause 4. I’ll also get in a few rounds of Overwatch a day and continue doing my dailies in Pokémon Go and Marvel Strike Force.

    Ben Hanson (@yozetty) – This weekend I’ll be doing a little Christmas shopping and visiting family, but there’s no way I can resist the allure of playing even more Super Smash Bros. Ultimate. I overdid it last weekend and my fingers are still sore from slamming that shoulder button on the GameCube. Other than that… let’s see… I’m sure I’ll just play more Red Dead and Tetris Effect or something. Oh wait, I want to check out Gris on Steam! Have a good weekend!

    Jeff Cork – I wrapped up Red Dead Redemption II last week, so now I’m going back – way back – to Greece. I kind of fell off Assassin’s Creed Odyssey, even though I was having a great time with it. That ends this weekend! I’m going to dive back into it and see if it makes my top 10 games of 2018 list. And, of course, I’ll be playing mystery heroes in Overwatch, because now there’s snow on some of the levels and I imagine it’s like playing a whole new game. Or something like that.

    Imran Khan (@imranzomg) – It’s my birthday! Actually, yesterday was my birthday, but apparently adults can’t just drop everything because it’s their birthday, so I’ll be doing all the celebratory stuff during this weekend. I caught Into the Spider-Verse, which wasn’t the weekend but I am mentioning it because you should definitely see it if you have any affection for Spider-Man. Aside from that, this weekend I’m going to be playing more Ashen, make more progress in World of Light, and I might pick up Supergiant’s new game Hades, too.

    Suriel Vasquez (@SurielVazquez) – Got a weekend retreat with the Van der Linde gang. Snake and Duck Hunt are along for the ride.

    Andrew Reiner (@Andrew_Reiner) – I’m diving into Below and Thronebreaker: The Witcher Tales. Come Monday morning, my Top 10 list for 2018 should be locked in stone. The year was filled with awesome games. Narrowing the list to just 10 was challenge, to say the least.

    Jill Grodt (@Finruin) – I’ll be packing up and moseying along. I’ll finally be looking into my backlog and I can’t wait to dive into all the games I’ve picked up but haven’t finished this year. Listing them all would probably take a whole page, but the biggest time commitments are probably Red Dead Redemption II, and Assassin’s Creed Odyssey. It’s been great, and I hope everyone has fantastic weekend!

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  • Stardew Valley Developer Puts New Project On Hold To Double-Down On Farming Game

    Stardew Valley Developer Puts New Project On Hold To Double-Down On Farming Game

    After a recent announcement that Eric Barone has retained the publishing rights to his game Stardew Valley, there were still a lot of open questions about the future of the game and what Barone’s one-man studio ConcernedApe will be doing next. In a new blog post, Barone revealed those plans.

    “As many of you know, I’ve been working on a new game for a while. I haven’t revealed anything about it, except that it takes place in the same universe as Stardew Valley,” Barone wrote. “I’ve been deliberately secretive about it because I want to be able to work on it without any pressure for the time being. I also want to make sure the concept is fully realized before revealing anything, because once it’s out there, I’m going to have to fully commit to it. I’m a pretty cautious person when it comes to this sort of thing.”

    ConcernedApe plans to bolster their development resources for the game, but because that is a future plan and requires leaving Stardew Valley behind, Barone does not want to move on to it quite yet. Since he just got the rights to self-publish Stardew Valley, that is going to remain his main priority.

    “In short,” Barone says, “what I’m saying is that I am going to keep making new content for Stardew Valley. In fact, I’ve recently put my other game on the back-burner and have been in the process of creating a new free content update.”

    In the post, Barone explains that he wants to work on both projects at once, but it’s currently unfeasible to do so. In the meantime, he plans to work on the free update he alluded to, as well as the fixes to the current versions to make sure everything is up to par.

    The multiplayer update for Stardew Valley just hit Switch and is expected to land on PlayStation 4 and Xbox One next year. It has been available on PC for a few months.

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  • This Holiday Is The Final Chance To Buy NES Or SNES Classics

    This Holiday Is The Final Chance To Buy NES Or SNES Classics

    If you’ve been on a nostalgia kick for older games recently or want a miniconsole inside your TV stand for long-term gaming fun, your options are about to become quite a bit more limited. According to Nintendo of America president Reggie Fils-Aime, this holiday is your last real chance to grab either the NES or SNES Classics.

    In an interview with The Hollywood Reporter, Fils-Aime talked a bit about the two products and what Nintendo’s future plans are further consoles in the same ilk.

    “We worked very hard, both for the NES Classic and the SNES Classic, to really have the best games that defined that generation,” Fils-Aime told the outlet. “We’ve said that the current systems are the extent of our classic program. We’ve also been clear that, at least from an Americas perspective, these products are going to be available through the holiday season and once they sell out, they’re gone. And that’s it.”

    The wording is pretty unambiguous, Nintendo isn’t going to be producing more of their NES and SNES Classic units, so the ones remaining on store shelves are all that’s left. Outside of paying likely exorbitant prices for used versions from individual sellers, this is it.

    From Fils-Aime’s comments, it implies that Nintendo might be done with classic consoles as a whole, this is surprising as there’s still materials left unmined in their back catalog. The Nintendo executive was pretty clear, though, that they plan to be putting all their old game focus on the Switch.

    “The way that consumers will be able to continue participating with our classic content is going to be through Nintendo Switch Online, and we just released three new games from the NES generation onto that platform. We look at that as the main way that consumers will be able to experience that legacy content,” Fils-Aime said.

    The statement is direct, but also doesn’t directly say there won’t be a Nintendo 64 Classic. It also seems to imply that Nintendo is open to putting SNES games on the Switch as part of their Nintendo Switch Online program, which currently has NES games and added a few more this month.

    [Source: The Hollywood Reporter]

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  • Discord's Store To Offer 90 Percent Revenue Split Favoring Developers In 2019

    Discord's Store To Offer 90 Percent Revenue Split Favoring Developers In 2019

    When games are published on Steam, the developer gets 70% of the revenue with the other 30% going to Valve. Epic made headlines in the beginning of the month by offering developers 88% of the revenue of games published on its new Epic Games Store. Today, Discord announced that starting next year, developers will receive 90% of the revenue for games sold on its platform.

    Discord revealed its plans this morning in a blog post writing, “Turns out, it does not cost 30% to distribute games in 2018. After doing some research, we discovered that we can build amazing developer tools, run them, and give developers the majority of the revenue share.” Discord’s store opened up in beta in October and allows developers to self-publish on the platform. Discord’s platform also offers verified servers.

    Later in the post Discord wrote, “We believe if we iterate and work with developers, we can reverse platform fragmentation in the game industry while connecting developers and players closer together.”

    [Source: Discord]

     

    Our Take
    I don’t think Steam needs to be too nervous – the platform isn’t going anywhere, but I bet proclamations like this from Epic and Discord are prompting it to consider re-evaluating its revenue split. A lot of these details are behind-the-scenes issues that don’t directly affect us consumers too much, but I’m curious to see how all of these stores pivot and change.

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  • Subnautica Is Free On The Epic Games Store Until December 27

    Subnautica Is Free On The Epic Games Store Until December 27

    Starting now and going until December 27, you can grab Subnautica from the Epic Games Store for free. You can head here to grab your copy of the game.

    In Subnautica, your ship crash lands on an alien world and it’s up to you to survive by collecting resources and crafting weapons and equipment. You can read our review of Subnautica right here.

    [Source: Epic Games Store]

     

    Our Take
    The Epic Games Store is coming out of the gates strong with exclusives like Hades and a free copy of Subnautica. It will take years to assess if it is truly competitive with Steam, but these first few days are showing a lot or promise.

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