Category: Gameinformer

  • Update: Ezio Auditore And Others Join For Honor

    Update: Ezio Auditore And Others Join For Honor

    Update: Ubisoft has revealed that it is in fact Ezio Auditore, famed assassin from the Assassin’s Creed 2 trilogy, is one of many Assassins Creed characters coming to For Honor for an Animus crossover event. Check out the trailer below.

    The event lets players customize their existing characters with Assassin’s Creed weapons and cosmetics, as well is bring in characters like Ezio and Connor. You can start playing now through January 10.

    The original story from December 19 at 12:45 p.m. is as follows:

    For Honor’s war planet seems to bring in the most powerful warriors from around time and the world to avoid sticky questions about why a samurai, a viking, and a knight are in a European-style castle at once. It also affords the game the chance to fudge the details a bit and crossover with other properties, like Assassin’s Creed, which it seems Ubisoft is keen on doing.

    Nothing is true, everything is permitted. pic.twitter.com/6CSiROHvYF

    — For Honor (@ForHonorGame) December 19, 2018

    The For Honor Twitter account teased a collaboration with other Ubisoft property Assassin’s Creed with a vague but direct tweet. The little video shows the For Honor emblems morphing into the Abstergo logo, and then a short message stating a full reveal on December 20.

    The most obvious collaboration point would be to throw an Assassin into the mix, presumably Ezio-era, but that might be a bit ambitious for a short teaser. It could also be something as simple as cosmetic items, but that might be too small to make a teaser for, so it’s anyone’s guess. Ubisoft has not shied away from offering new and major content in For Honor quickly and quietly, so we’ll find out tomorrow.

    For Honor recently released their Marching Fire expansion, which added a host of new content, characters, and levels. The game is available on PlayStation 4, Xbox One, and PC.

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  • Street Fighter V Moving Away From Season Passes

    Street Fighter V Moving Away From Season Passes

    Fighting Fortune in Street Fighter V

    When Capcom announced Kage, the even eviler Ryu, the other day at the conclusion of the Capcom Pro Tour, he was not sold in or used to promote a season pass, which was unusual for Street Fighter V. The game had been rolling its DLC characters out in bundles as well as individually since the first season after the game’s launch. Now, in what would have been season four, Capcom has decided to eschew the season pass model and only go with individual character sales.

    The news comes from a Capcom tweet directly stating that there are currently no plans for a season pass for DLC and that all 2019 characters will be individually purchased through regular currency or fight money.

    Kage can only be purchased individually with Fight Money or real currency. We currently have no plans to offer a Season Pass for the 2019 DLC characters. Stay tuned for information on future updates!

    — Street Fighter (@StreetFighter) December 20, 2018

    While Capcom offered no reason, there could be any number of speculative rationales for why. It could be that season passes were not selling as well as Capcom had hoped, which would explain why Capcom released Sagat and G abruptly at EVO earlier this year. It might also be that Capcom is wrapping up work on Street Fighter V and is slowly ramping down the resources they’re putting into the characters, so they’d rather just release them individually than deal with complaints. Street Fighter producer Yoshinori Ono, when explaining the Cammy-like Decapre at the end of Street Fighter IV’s DLC, said that character modelers tend to move on to other projects as games wrap up, which might explain why they went for the Ryu-like Kage in SFV.

    Ultimately, we won’t know until Capcom says what their future plans are, but it does seem like season passes won’t be a part of them, at least as far as Street Fighter V goes.

    Street Fighter V is currently available on PlayStation 4 and PC.

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  • Sonic Mania Adventures Gets A New Holiday Episode

    Sonic Mania Adventures Gets A New Holiday Episode

    During the run up to Sonic Mania Plus’ release, Sega produced and broadcasted a number of Sonic Mania shorts. Hearkening back to early animation vignettes, the wordless episodes were still entertaining and worth watching the full compilation. Today, Sega released a holiday special coda to the series, this time starring Mecha Sonic and a hereto unseen character in the Sonic Mania canon.

    Check out the holiday episode below.

    The episode takes place immediately after part 5, where Eggman and Metal Sonic crash into the forest after being defeated by Sonic and his friends. Might this be teasing further content for Sonic Mania one day, as well? Probably not directly, but it does say Sega has certainly not forgotten how successful their retro revival was, especially critically.

    The animated Sonic Mania episodes may be short, but they’re a welcome breath of fresh air from some of Sonic’s, uh, other current media adventures.

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  • Sims Creator Will Wright Teaches Game Design Via MasterClass

    Sims Creator Will Wright Teaches Game Design Via MasterClass

    Famed game developer Will Wright is teaching a massive class on games – via MasterClass. In his class, Wright covers a slew of game design topics, like generating new concepts, creating game mechanics, player psychology, and mental modeling. Best known for his work creating SimCity and The Sims, Wright has had a celebrated career in game development. 

    Enrollment for the class is $90 for lifetime access or $180 per year for the All-Access Pass, which grants unlimited access to all new and existing classes.

    “I think that game design can represent a lot of learning that you can bring back into other design fields,” said Wright. “I wanted to teach a MasterClass as a way of relaying some of the things I learned over the years and inspiring the next generation of designers. We’re on the cusp of some really interesting technology but good game design is essentially about understanding the player.”

    Wright was presented with the Lifetime Achievement Award the 2001 Game Developers Choice Awards and inducted into the Academy of Interactive Arts Sciences’ Hall of Fame in 2002. Check out the video below and let Wright tell you about the class!

    To learn more about Will Wright’s career, keep your eye on The Game Informer Show podcast in the near future…

     

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  • Men In Black: International Gets A Trailer

    Men In Black: International Gets A Trailer

    Some big names – Chris Hemsworth, Liam Neeson, and Tessa Thompson – kick off the new chapter of Men in Black with a new trailer from Men in Black: International.

    Set in London, MIB: International leaves the antics of Will Smith and Tommy Lee Jones behind, but we’re sure to have some new crazy weapons as the new cast heads out on a galactic European tour. Check it out in the trailer below!

     

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  • Starlink: Battle For Atlas Update Adds Outlaw Forts, Enemies & More

    Starlink: Battle For Atlas Update Adds Outlaw Forts, Enemies & More

    Ubisoft is giving the gift of more Starlink content right before Christmas via an update (all platforms) that includes some fan-requested features.

    The free update – out December 21 – adds new enemy types to all of the game’s planets, outlaw forts that bestow loot and experience, and a photo mode.

    For more on the game, check out Miller’s excited review.

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  • 'Raimi Suit' Added To Spider-Man As A Free Holiday Gift From Insomniac

    'Raimi Suit' Added To Spider-Man As A Free Holiday Gift From Insomniac

    Insomniac Games just delivered a great holiday gift for Spider-Man fans. The suit worn by Tobey Maguire in Sam Raimi’s Spider-Man film trilogy is available today as a free download in Spider-Man. Fans were dismayed that this popular suit wasn’t included in the core game, and again voiced frustration over it not appearing in any of The City That Never Sleeps downloadable content.

    We don’t know if there were any licensing hurdles that prevented it from being released earlier, or if Insomniac just wanted to give it away free as a holiday gift, but we can all be thankful that it’s finally here and we no longer need to see gifs of Tobey Maguire crying on Twitter.

    Wait… Hold that thought. Why isn’t the black Raimi suit in the game yet? INSOMNIAC!

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  • New Witcher Comic Book Series Begins Today

    New Witcher Comic Book Series Begins Today

    If you head to your local comic book store, or fire up your favorite reading app, I recommend taking a look at the first issue of The Witcher: Of Flesh and Flame, a new limited series by Dark Horse that launched today. The story is set in CD Projekt’s video game adaptation of The Witcher, and once again focuses on the exploits of Geralt, who is tasked to solve a mystery for an old acquaintance.

    This four-part story kicks off with a 32-page first issue written by Aleksandra Motyka with art by Marianna Strychowska. Don’t worry, Geralt looks nothing like Henry Cavill in this series. This isn’t Dark Horse’s first time creating new stories for this license. Writer Paul Tobin penned a handful of stories, including House of Glass, Fox Children, and Killing Monsters. You can read Tobin’s work in a collection that released in October.

    Geralt has had a busy year, guesting in Bandai Namco’s Soulcalibur VI a few months ago and making an appearance in Capcom’s Monster Hunter: World early in 2019

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  • For Honor Teases An Assassin's Creed Crossover

    For Honor Teases An Assassin's Creed Crossover

    For Honor’s war planet seems to bring in the most powerful warriors from around time and the world to avoid sticky questions about why a samurai, a viking, and a knight are in a European-style castle at once. It also affords the game the chance to fudge the details a bit and crossover with other properties, like Assassin’s Creed, which it seems Ubisoft is keen on doing.

    Nothing is true, everything is permitted. pic.twitter.com/6CSiROHvYF

    — For Honor (@ForHonorGame) December 19, 2018

    The For Honor Twitter account teased a collaboration with other Ubisoft property Assassin’s Creed with a vague but direct tweet. The little video shows the For Honor emblems morphing into the Abstergo logo, and then a short message stating a full reveal on December 20.

    The most obvious collaboration point would be to throw an Assassin into the mix, presumably Ezio-era, but that might be a bit ambitious for a short teaser. It could also be something as simple as cosmetic items, but that might be too small to make a teaser for, so it’s anyone’s guess. Ubisoft has not shied away from offering new and major content in For Honor quickly and quietly, so we’ll find out tomorrow.

    For Honor recently released their Marching Fire expansion, which added a host of new content, characters, and levels. The game is available on PlayStation 4, Xbox One, and PC.

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  • German Protection Agency Takes Nintendo To Court Over Eshop Cancellations

    German Protection Agency Takes Nintendo To Court Over Eshop Cancellations

    A Norwegian issue with the way Nintendo handles eShop cancellations, as in they completely refuse to do so, has now been escalated to the German courts. The German Consumer Protection Authority is taking legal action against Nintendo of Europe over their “all sales are final” policy in a case that may have rippling effects across Europe and beyond.

    Nintendo’s eShop lets you preorder games as much as you want as long as the listing is there. Unfortunately, if you decide you don’t want the game for whatever reason, you can’t cancel the preorder under any circumstances. This runs afoul of a number of European consumer protection laws, which Norway had a problem with earlier this year. Since Nintendo of Europe is based in Germany, the case has been moved there.

    Nintendo’s defense here is that preloading means that the transaction has already begun, whether the preloading itself has started or not. The company is citing article 16 of European Consumer Law Directive 2011/83, which states that cancellations can be ignored if “the performance has begun with the consumer’s prior express consent, and with the acknowledgement that he will lose his right of withdrawal once the contract has been fully performed by the trader”.

    Basically, Nintendo is saying that preloading the game means that you already own it, whether you can launch it or not. That makes it void for a cancellation.

    It remains to be seen whether Nintendo’s defense will hold water, as it is seemingly an inventive use of that article. Should Nintendo fail to defend against this, however, it will be interesting to see whether they change the eShop rules at all and whether they make worldwide changes or make them specific to Europe. The entire process could be drawn out for months to a year, so it might be too early to speculate how everything shakes out.

    [Source: Eurogamer]

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