Author: dpugh007

  • Top New Game Releases On Switch, PS4, Xbox One, And PC This Week — January 16 – February 1, 2019

    Top New Game Releases On Switch, PS4, Xbox One, And PC This Week — January 16 – February 1, 2019

    This week’s episode of New Releases is about exploration. You can start a new adventure with Journey to the Savage Planet or reach the conclusion of another with Kentucky Route Zero: TV Edition. It’s also a week of ports, as Pillars of Eternity 2: Deadfire comes to PS4 and Xbox One, and Aviary Attorney: Definitive Edition lands on Nintendo Switch. The PC crowd isn’t getting left out either, as Warcraft 3: Reforged is also on the way.

    Journey To The Savage Planet — January 28

    Available on: PS4, Xbox One, PC

    Funny games are a rare breed, but Journey to the Savage Planet definitely wants to make you laugh. Your goal is to explore a strange planet and determine if it’s suitable for human life. Along the way, you’ll encounter all manner of alien plants and animals.

    More Coverage:

    Kentucky Route Zero: TV Edition — January 28

    Available on: PS4, Xbox One, Switch

    No Caption Provided

    Kentucky Route Zero’s first act launched in 2013. Seven years later, the final act is here, and you can get the complete saga in the new TV Edition. This will let you explore the whole mysterious route, encountering oddball characters like a giant eagle and a robot. These episodes are about so much more than truck driving.

    More Coverage:

    Warcraft III: Reforged — January 28

    Available on: PC

    No Caption Provided

    This remaster includes the original Warcraft 3 and its expansion, The Frozen Throne. Of course, it also looks prettier, and it comes with improved modding tools. A new “story mode” difficulty will let you experience the campaign at a leisurely pace, but you can always test your skills in online multiplayer on Battle.net too.

    More Coverage:

    Pillars Of Eternity II: Deadfire – Ultimate Edition — January 28

    Available on: PS4, Xbox One

    No Caption Provided

    The throwback CRPG is making its console debut this week, and the Ultimate Edition includes the base game and all previously released DLC. Between all those expansions, deep character customization, and massive world to explore, there’s a lot to sink your teeth into here. PS4 and Xbox One players can bite in this week, and a Nintendo Switch version is planned for later this year.

    More Coverage:

    Aviary Attorney: Definitive Edition — January 30

    Available on: Switch

    No Caption Provided

    That said, Nintendo Switch owners can check out a different Definitive Edition this week. The Switch port of Aviary Attorney is better looking than the original, but otherwise it’s the same story of gathering evidence and going to court–as birds. In case the screenshot above wasn’t clear, this game does indeed star an 1840s bird lawyer.

    January is coming to a close, which means a whole new month of video game releases is approaching. Next week, we’ll take a look at what February is bringing to the table, including the Western release of Yakuza 5 and some licensed games like The Dark Crystal: Age of Resistance Tactics.

    Powered by WPeMatico

  • Dr. Kawashima Is A Jerk And His Brain Training Makes Me Feel Stupid

    Dr. Kawashima Is A Jerk And His Brain Training Makes Me Feel Stupid

    There was a moment I had while playing Dr. Kawashima’s Brain Training for Nintendo Switch, which is currently only available in Australia and Europe. I had just finished my daily set of three exams to calculate my “Brain Age,” the metric used to assess how strong and flexible your mind is. The lower the score the better, and 20 is the absolute best you can get. Anyway, the disembodied head of Dr. Kawashima popped up on the screen to deliver my result–it was 27! Wow! What a great score. I had some issues with one of the tests, but I had set a couple of new records on the others, so I was feeling pretty happy with myself. But that emotion didn’t last very long.

    “Oh dear!” the head lamented, “I miscalculated your Brain Age”. He threw up a new number: 59. “Your Brain Age is a little underwhelming.” I could’ve snapped the Joy-Cons off my Switch then and there.

    Dr. Kawashima, or at least this polygonal version of him, is an insensitive jerk. He pulls dumb stuff like that, he’s visibly disappointed when he’s telling me that I can do better, and the only time he’s encouraging or visibly pleased (at which point he’s freaking ecstatic) is when I make a really significant improvement on something. Improving incrementally? Maintaining a superb result day after day? Nothing. Maybe just a “good for you” if I’m lucky. I have Asian parents, so I’m used to this level of support. But when it’s coming from a video game, from a cartridge I can easily rip out and never look at again, this low level of encouragement and high level of trolling really discourages me from wanting to keep going with it. Especially when I’m mostly doing math anyway.

    No Caption Provided

    I’m disappointed because I know Nintendo knows how to motivate me to keep coming back. Their video games are often very morish. I’ve been playing Ring Fit Adventure pretty consistently over the past few months, and a big part of the reason I’ve (surprisingly) kept coming back to it is because of the consistent positive reinforcement and the feeling that you’re only ever making progress, not losing it. Ring Fit Adventure only ever has helpful advice and encouragement for me, and every session I have is positive. There’s never any judgment if I’m having an off day, and I always feel welcomed back. Brain Training shows me my dips on a graph and makes me sad.

    Am I just upset because I’m starting to realise that I’m actually stupid? Eh, maybe a little. But believe me, I would happily just own it and keep on working at if it wasn’t for the other frustrating issue: the occasional, but hugely detrimental, issues with handwriting detection.

    The first Dr. Kawashima’s Brain Training came out for the Nintendo DS, and it made a huge deal about how you held the dual-screen console sideways like a book and wrote your answers with the console’s included stylus. It had a pretty great version of Sudoku, and I played a lot of Sudoku on that thing (Sudoku was really big back then). My Brain Age was also much better than it is now. Now that Brain Training is on the Switch, it comes with its own stylus and requires you to hold your Switch sideways as well. It’s still very novel, but because of the reliance on this kind of handwritten input in a number of minigames, you’re likely to run into a lot of issues depending on how you write certain letters and numbers.

    No Caption Provided

    The DS version of Brain Training had these issues too, but for some reason it feels far more egregious on the Switch. Maybe it’s the new fat Switch stylus versus the more precise and pointy DS one. Maybe it’s some change in how the software translates strokes, or the ways certain activities are designed. Maybe it’s all exactly the same and just a factor of my growing impatience as I get older and grumpier. I’m pretty sure I don’t have terrible handwriting–my letters are usually bold and clear, maybe even a little cartoony, and the game can detect what I’m writing 98% of the time. But if I find myself getting caught in that 2% trying to get it to recognise a “5” or a “Y,” I’ll be screaming, because my results, progress, and my self-esteem are on the line.

    Here’s an example: There’s an exam in Dr. Kawashima’s Brain Training for Switch where you get two minutes to memorise the placement of 25 numbers on a 5×5 grid, and then two minutes to recall them. The catch is, you only get one guess for each square, so if you guess wrong, you lose that opportunity for a point. The last time I took this test, the game had real trouble interpreting how I wrote the numbers “5” and “9,” so as soon as I would finish writing something like “25,” I could see that the game interpreted it as 18 for whatever weird reason, and I wouldn’t have a chance to hit the erase button in the split second before it buzzed and basically told me, “No, that’s wrong. The number that’s supposed to go here is 25.”

    There’s a similar, slightly more gracious exam with the same kind of memory test, but you’re trying to remember and write down all the four-letter words the game showed on a previous screen. You don’t get locked out at all here, but when the game keeps misinterpreting the letter you’re trying to write for another one? Well, your mind gets preoccupied with constantly erasing and rewriting the letter in the hopes that it will catch, and your focus is pulled away from all those words you were trying to juggle in your head. It can be infuriating.

    No Caption Provided

    The daily exercises that game has you do to prepare for these exams are mostly free from these issues. I can multitask and make an avatar jump hurdles while picking out the highest number in a lineup, no problem. I can mimic hand shapes and do finger calculations (which are tracked with the right Joy-Con’s IR sensor, a pretty neat feature) faster than you can blink. I can sight-read music and play it on the touchscreen piano perfectly (because I’ve had years of training, but nevermind that). And when I perform all these tasks, I get that satisfying brain-squeezing sensation that makes me feel like I’m working my mind and getting smarter probably.

    But when it comes to calculating your Brain Age, the game throws a whole different set of activities at you, most of which are specific to the examination mode and largely involve writing letters and numbers. That’s when things get disastrous and Kawashima thinks I have rocks in my head. That’s when he starts trolling me and telling me how disappointed he is. Brain Training’s handwriting detection is not perfect. And it needs to be perfect if I want to feel like my mistakes are on me.

    I have fond memories of the original Brain Training for Nintendo DS, and after how taken I was with Ring Fit Adventure, I was eager to hop back on Nintendo’s weird lifestyle software train and ride it anywhere it would go. But Brain Training for Switch is pushing me away. Hopefully, now that we’re in the age of software updates and user telemetry, the writing detection is something that Nintendo can improve over time. And maybe Tipp and whatever the sentient Ring from Ring Fit Adventure is called can give Dr. Kawashima a few pointers on how to talk to players, too.

    Sudoku is still pretty good though.

    Powered by WPeMatico

  • Sundance 2020: Espionage True Story ‘Ironbark’ is a Moving Thriller

    Sundance 2020: Espionage True Story ‘Ironbark’ is a Moving Thriller

    Ironbark Review

    Sometimes a friendship can change the world. Ironbark is a film that doesn’t really fit into the Sundance Film Festival, but that doesn’t really matter. It’s not the typical independent, quirky, contemporary work of cinema that you’d expect to see in Park City in January. But it’s still a damn good film. Perhaps even better than many of the other films playing at Sundance that aren’t as taut and intriguing and moving as this one. Ironbark is based on a true story, a 60s espionage thriller the same vein as Bridge of Spies about how an unlikely international friendship between two people saved the world. It’s a fantastic film, better than I was expecting considering it’s just about two spies, and it seriously moved me – I was almost in tears by the end. ›››

    Continue Reading Sundance 2020: Espionage True Story ‘Ironbark’ is a Moving Thriller

    Powered by WPeMatico

  • Sundance 2020: Justin Simien’s Haunted Hair Horror Film ‘Bad Hair’

    Sundance 2020: Justin Simien’s Haunted Hair Horror Film ‘Bad Hair’

    Bad Hair Review

    Step aside zombies and ghosts, haunted hair is going to be all the rage in 2020. And I’m not talking about The Ring. The immensely talented writer / director Justin Simien is back at the Sundance Film Festival with his second feature film (following his directorial debut Dear White People premiering at the festival in 2014). His new film is called Bad Hair, a major horror moment introducing us to a new horror concept – haunted hair weaves. The film goes all out with that haunted hair concept, perhaps indulging a bit too much, but nonetheless this still feels like a landmark film in the horror genre. It definitely will not be for everyone, because not all of us have had to deal with nappy hair, but that’s also exactly why this film rules. It’s original and creative and clever and specific, and introduces us to Elle Lorraine as Anna and her haunted weaves. ›››

    Continue Reading Sundance 2020: Justin Simien’s Haunted Hair Horror Film ‘Bad Hair’

    Powered by WPeMatico

  • Heartbreak as Japanese Hero Can’t Save Disastrous Tekken 7 Tournament

    It was all Leroys.

    This weekend played host to Evo Japan 2020 — one of the country’s largest fighting game events. Pro players from all over the world gathered to compete in the likes of Street Fighter V, SoulCalibur VI, and Samurai Shodown — but without a doubt, the most talked about tournament of the weekend belonged to Tekken 7.

    Read the full article on pushsquare.com

    Powered by WPeMatico

  • Ah, Crap – The Uncharted Movie Has Been Delayed Again

    Drake’s misfortune.

    The Uncharted movie, better known as the Un-started movie (high five), has been delayed. Sony has made the decision to push back the doomed film adaptation of its hit game series, and this should come as no surprise to anyone.

    The delay comes fairly soon after the departure of yet another director, and sees the projected release of the flick move to 5th March 2021. It was meant to be out just before Christmas this year, but Sony’s booked a few extra months while it continues searching for the right cast and crew. As far as we’re aware, Tom Holland is still lined up to play a young Nathan Drake, while mentor Sully will reportedly be played by Mark Wahlberg.

    Read the full article on pushsquare.com

    Powered by WPeMatico

  • ‘Shop Contest: Goku Needs A Better Game, Winners!

    ‘Shop Contest: Goku Needs A Better Game, Winners!

    Last weekend I asked you folks to help poor Goku out. He saves the world all the time and still has to appear in some really mediocre and bad video games. Thanks for looking out for Kakarot in his time of need.

    Read more…

    Powered by WPeMatico

  • Oh No, Is The Bear Behind Me?

    Oh No, Is The Bear Behind Me?

    This week on Snapshots, big explosions in Ghost Recon, angry Star Wars people, a lonely little hat in Red Dead Redemption II, colorful fireworks in Mad Max and one really scary bear.

    Read more…

    Powered by WPeMatico

  • Shenmue III Gets Much Needed Skip Conversation Option And Other Fixes

    Shenmue III Gets Much Needed Skip Conversation Option And Other Fixes

    Talking to villagers in Shenmue III can be a time consuming and sometimes confusing process. In patch 1.04, developer Ys Net is taking some of the bite out of these talks. Players can now skip the initial conversation with a villager. If you want to speed things up or talk to someone for a second time, you don’t have to hear about the goods they are selling or how their day is going. With the skip option, Ryo cuts to the chase and asks his question. 

    The patch, which is out today for PlayStation 4 and PC, also addresses subtitle typos, minigame bugs, environmental collision, and skill balancing.

    In addition to cleaning up the game, Ys Net released the Battle Rally DLC, which sees Ryo Hazuki, Wei Zhen, and Ren Wuying competing as they race along a course. If you place in first, you are rewarded with items. To start the DLC, you will first have to reach Niaowu in the core game. The DLC retails for 7.99.

    Powered by WPeMatico

  • Ninja Theory Announces Experimental Exploration Of Mental Terror Called Project: Mara

    Ninja Theory Announces Experimental Exploration Of Mental Terror Called Project: Mara

    Today marks the release of the first episode of The Dreadnought Diaries, a series of videos aiming to give insight into the various projects in development at Ninja Theory. While the beginning touches on Senua’s Saga: Hellblade II and the previously announced The Insight Project, the video closes out with a tease of a new game at Ninja Theory called Project: Mara.

    According to Ninja Theory co-founder Tameem Antoniades, Project: Mara hopes to deliver a, “real-world and grounded representation of true mental terror.” He says the studio will base its vision on interviews, firsthand accounts, and additional research to attempt to capture the true feeling of mental terror. The game will utilize experimental storytelling elements to recreate the horrors of the mind and only features one character and one location.

    You can watch the first episode of The Dreadnought Diaries in its entirety below. The segment on Project: Mara begins at the 5:30 mark.

    Click here to watch embedded media

    [Source: Ninja Theory on YouTube]

    Powered by WPeMatico