Author: dpugh007

  • No Man's Sky Could Get Paid DLC

    No Man's Sky Could Get Paid DLC

    No Man’s Sky director Sean Murray admits in a new interview that he was “perhaps naive” for suggesting he would like to see the game only get free updates after launch.

    He told the Daily Star (some quasi-NSFW images at the link) that he could not rule out the possibility that No Man’s Sky will feature some paid DLC in the future.

    “Maybe in the future there’s some reason why we just couldn’t possibly afford to do a certain feature without charging for it,” Murray said.

    Some new features coming to No Man’s Sky include “the ability to build bases and own giant space freighters.” Murray announced these prior to the game’s release last week on PlayStation 4 and PC.

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    While a release date for these new features, or any other ones, has not been announced, Murray recently teased that a new patch is coming and it will make people “very happy.”

    “Hello Games will continually update No Man’s Sky this way,” Murray said in a blog post.

    In another pre-release blog post where Murray attempted to temper players’ expectations for No Man’s Sky, he also teased that major-sounding new features could come in the future.

    “If you hoped for things like pvp multiplayer or city building, piloting freighters, or building civilizations… that isn’t what NMS is,” he said. “Over time it might become some of those things through updates.”

    In other news about No Man’s Sky, a dataminer has found references to poop and Xbox One. For more on No Man’s Sky, check out GameSpot’s review and what other critics are saying.

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  • No Man's Sky Patch on the Way, Will Make People "Very Happy"

    A new patch for the ambitious space game No Man’s Sky is on the way. According to developer Hello Games, it’s going to make some people “very happy”–whatever that means.

    The news comes from Hello Games director Sean Murray, who wrote on Twitter (via VideoGamer.com) that the patch is currently being tested before it is released.

    Awesome day at Hello Games, we’re going to make some people very happy with a PC and PS4 patch that’s in test right now 🙂

    — Sean Murray (@NoMansSky) August 15, 2016

    Murray did not provide any specifics on what the new No Man’s Sky patch may fix, improve, or add.

    No Man’s Sky launched for PlayStation 4 a week ago, but it’s the PC edition, having only launched on August 12, that is apparently running into more problems. In response to the issues, which included crashes and frame rate drops, Hello Games launched an “experimental branch” that players could join to play a version of the game with new changes applied before they’re released to everyone.

    It’s possible the patch Murray is referring to is a full, public release of the experimental branch, though this is not confirmed. The experimental branch right now includes the items below, as written by Hello Games.

    Improved AMD Phenom Support

    • Thousands of lines of assembly have been rewritten overnight to support AMD CPUs. Unfortunately whilst the game code no longer relies on anything above SSE 2, Havok Physics still requires “Supplemental SSE 3,” which was not supported until “Bobcat” and above. We’re discussing with Havok.

    Alt-Tab has improved

    • Some systems/configs were crashing or not pausing correctly on Alt Tab. This should now be resolved.

    Shader Caching

    • Framerate was initially stuttering due to shaders not being correctly cached by the GPU on some systems. We have replaced the GPU caching system. You may notice some stutter during the Galactic Map intro to the game (the very first time you run), but it should be smoother from then on (this will be fixed in future). This is particularly true on ATI cards

    Mouse Jitter

    • Smoothing on mouse movement has been improved to prevent hitching or stuttering, and is now adjustable through the Options menu in “Mouse Smoothing.”

    Max FPS Cap

    • On some CPU/GPU configurations, setting Max FPS to 60 or 30 was not giving 60 or 30 FPS (causing stuttering). This has been improved.

    Improved Performance

    • On CPUs with 4 threads or fewer, performance has been improved.

    Intel GPUs

    • The game will now let you know if you are trying to run with an unsupported GPU. This will hopefully flag for some users that their high-end GPU has not been selected.

    Gsync

    • Gsync has been disabled by default, which was causing an issue for some users.

    Despite No Man’s Sky’s relatively rough PC launch, the game had a huge debut on Steam.

    For more on No Man’s Sky, check out GameSpot’s review and what other critics are saying.

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  • There Is a Half-Life: 3 Poster at Gamescom, But It's Not All It Seems

    With Gamescom kicking off this week, posters are being hung outside the convention hall. It’s now been revealed that one of the posters is for Half-Life 3, but not really.

    Spotted by games journalist Aoife Wilson is the poster below, which sits next to ones for real games like Titanfall 2 and Watch Dogs 2. But smaller text on the poster reveals this isn’t for Half-Life 3 at all and likely doesn’t come from developer Valve. According to Eurogamer, it translates to, “Half-Life: 3 editors who played it back then.” So this is a poster for three people who played Half-Life.

    Some A++ trolling going on at the entrance to Gamescom this year. pic.twitter.com/yXBOZAaPBJ

    — Aoife Wilson (@AoifeLockhart) August 16, 2016

    Logos on the bottom of the poster suggest it was paid for by German gaming groups spieletipps and GIGA Games. This is some excellent trolling that required both passion and commitment.

    A decade ago, Valve officially announced Half-Life 2: Episode Three. Gamers are still waiting for Valve to deliver.

    Gamescom runs August 17-21, though GameSpot already has a team on the ground in Germany for the show. One of today’s big events is a livestream for Destiny: Rise of Iron, which kicks off at 10 AM PT / 1 PM ET.

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  • Metal Gear Solid 5 Definitive For PS4/Xbox One Listed By Dell

    Metal Gear Solid 5 Definitive For PS4/Xbox One Listed By Dell

    A listing for a Metal Gear Solid V Definitive for PlayStation 4 and Xbox One has been posted on the Dell website. The listing cites a release date of October 11 this year and a price tag of $50, although there are no details on what is included.

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    Both SKUs are listed under the PlayStation sub-category, and the image for the PS4 SKU uses a picture of the classic NES as a placeholder. The description text also seems to be pulled directly from the classic NES product as well, beginning with “From your first Goomba stomp to your thousandth victory in Final Fantasy…”

    Interestingly, a SKU for PC has not been listed.

    This is not the first time a Metal Gear Solid V Definitive title has surfaced online. A month ago, a listing for a Metal Gear Solid: V Definitive Ex went live on Amazon, but was quickly taken offline. This time around however, the “Ex” is absent from the title. It’s possible that the new listing could bundle together a copy of Metal Gear Solid V: The Phantom Pain, Ground Zeroes, and some multiplayer DLC for the former.

    GameSpot has reached out to Konami and will report back with anything we learn.

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  • Team Chiefs Win League of Legends OPL Final

    Team Chiefs Win League of Legends OPL Final

    The League of Legends Oceanic Pro League final wrapped up over the weekend, with Australian team Chiefs taking out first place 3-0 over opponents Legacy.

    The win will see the team head to the International Wild Card Qualifiers in Sao Paolo, Brazil, where they will represent the Oceanic region. At the IWCQ the team will face off against Brazil, Commonwealth of Independent States, Japan, Turkey, South East Asia, and Latin America for a spot on the world stage.

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    The OPL final was hosted at The Courier-Mail Piazza in Brisbane in front of a live audience, with the event livestreamed online and at cinemas across Oceania. This marks the second time Chiefs have emerged victorious in the region, having secured first place in the previous OPL season and heading off to the International Wild Card Invitational in April.

    The 2016 International Wildcard Qualifiers will run August 24 until September 4. Teams will play in a round robin format during the group stages, with playoffs conducted as a best of five. The teams who place in the top two spots will qualify for the 2016 World Championship.

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  • Track: Remnants / Shadow Scheme | Artist: Marconi Union | Album: Ghost Stations

    Track: Remnants / Shadow Scheme | Artist: Marconi Union | Album: Ghost Stations

    Track: Remnants / Shadow Scheme | Artist: Marconi Union | Album: Ghost Stations

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  • Ah, No Man’s Sky, such natural beauty.

    Ah, No Man’s Sky, such natural beauty.

    Ah, No Man’s Sky, such natural beauty. All we need here is some David Attenborough commentary and we’re set.

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  • Life Unfolds crams an entire lifetime into 30 minutes.

    Life Unfolds crams an entire lifetime into 30 minutes.

    Life Unfolds crams an entire lifetime into 30 minutes. You go from the womb to the grave, experiencing everything from childhood friendships, to your first kiss, to marriage, to raising a kid of your own. It looks cute, but your time is painfully limited. Every choice counts. It’s on Steam Greenlight right now, and it’ll be out early next year.

    Read more…

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  • There Sure Are A Lotta Soda Machines In Video Games

    There Sure Are A Lotta Soda Machines In Video Games

    Reader Jess should know, he’s been cataloguing them.

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  • The Concept Art Behind Game Of Thrones: Season 6

    The Concept Art Behind Game Of Thrones: Season 6

    Karakter, a German studio who have worked on games like Black Ops III, the last
    Killzone
    and Ryse
    , also got to once again help out on Game of Thrones’ sixth season. Their art, like the episodes themselves, was epic.

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