Author: dpugh007

  • Battlefield 1 vs Team Fortress 2

    Battlefield 1 vs Team Fortress 2

    Hey Tommy Charge, was the intention here with this Battlefield 1 trailer remake to actually make us want a new, bigger Team Fortress game? The same cast, only with tanks and zeppelins? Because that’s all I’m taking away from this.

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  • The trailer for Husqvarna’s advergame Limberjack will almost convince you that the key to a successf

    The trailer for Husqvarna’s advergame Limberjack will almost convince you that the key to a successf

    The trailer for Husqvarna’s advergame Limberjack will almost convince you that the key to a successful house party is cumbersome virtual reality equipment and a Scandinavian chainsaw.

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  • Look At The Size Of This Overwatch Cosplay

    Look At The Size Of This Overwatch Cosplay

    Egg Sisters have been absolutely dominating Dragon Con with this Reinhardt, which despite looking like an enormous statue is actually a cosplay outfit that can turn, wave its arms and even walk.

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  • A Little More Than Meets The Eye

    A Little More Than Meets The Eye

    In THE REAL DEAL, Patrick Boivin brings a five year-old boy’s Transformers showdown to life.

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  • Telluride 2016: Barry Jenkins' 'Moonlight' is Stellar Cinematic Beauty

    Telluride 2016: Barry Jenkins' 'Moonlight' is Stellar Cinematic Beauty

    Moonlight Review

    “At some point you gotta decide for yourself who you gunna be. Can’t let nobody make that decision for you.” Barry Jenkins’ new film Moonlight is an intimate portrait of black youth, examining the balance of masculinity and individuality in a community that shuns homosexuality. Writer/director Barry Jenkins has made a masterful film that is an exceptional work of cinematic beauty, telling a vital story of humanity and honesty. It’s a unique, singular work that stands out in its style and atmosphere, and in the way Jenkins holds back on what he shows, building the film around his very impressive actors and the emotions that life makes us feel. It’s an immensely moving cinematic story of truth, and demands our respect and admiration. ›››

    Continue reading Telluride 2016: Barry Jenkins’ ‘Moonlight’ is Stellar Cinematic Beauty

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  • Lessons From the Opening Hours of Final Fantasy 15

    Lessons From the Opening Hours of Final Fantasy 15

    The opening hours of Final Fantasy XV are a rollercoaster. You enter the world of protagonist Noctis en media res, everything in complete turmoil and already going to hell. The first chapters prioritize world-building and establishing characters’ standing with one another–we see Noctis, his father, his friends, and his enemies in intimate detail, as they banter and barter and set out on their way. There is little in the way of formal tutorials for combat and magic, but rather the game lets you learn as you go, offering a brief on screen pop-up when you come across a new system or element.

    Although the game was recently delayed from September 30 to November 29, there isn’t a cause for worry here; while the build I played was fairly recent but not yet final, it looked incredible. The rural hills of rock and sand, the bright oasis of Hammerhead, the craigy beach and open ocean–it all opened up before me like a window into our own world. Final Fantasy XV looks like a place you could visit just by hopping into your car, picking a direction, and setting forth.

    Below is everything gleaned from those first few hours, from proper names to how magic works to just what Luna’s dogs are doing.

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    The overall world of Final Fantasy XV is called Eos. Lucius, Nifelheim, Tenebrae and Altissa are just a few countries on this large planet.

    The ability tree is called the Astralsphere. This functions similar to the Sphere Grid in Final Fantasy X or the Crystarium in Final Fantasy XIII. You gain Ability Points, or AP, through combat, party actions, and some dialogue events, and these points are spent unlocking new abilities laid out on a web.

    There are four types of magic elements. These are Fire, Ice, Thunder, and Wild. “Wild” magic is the result of combining and crafting the other three magic types.

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    You draw magic from crystals and craft your spells. Scattered through the world are fire, ice, and thunder crystals. When you happen upon a patch of these, you can draw and store magic from them, similar to the Draw system in Final Fantasy VIII. But this raw elemental power can’t be used; it has to be crafted with other elements and put into a flask (an item you can get) before you can equip a character with the spell.

    Crafting spells can get pretty fancy. The magic-crafting system is similar to Rikku’s Mix Overdrive from Final Fantasy X. To make more powerful spells or give them additional elementary properties–such as healing your character at the moment the spell is cast–you can craft them with items like Potions, Phoenix Downs, and Elixirs. Spell combinations including: Tricast, a mix of one element type plus two more of another element type, like two fire and one thunder; Healcast, one element like Fire plus a Potion; and Unicast, a mix of one each of all three elements. Spells get more powerful the more you mix with them.

    Magic must charge before you can use it. Your magic charges up while you’re in combat. Once it’s ready to use, the UI will indicate this with a circular mark on a picture of the d-pad, above whichever directional you mapped it to. You have to aim each magic attack manually by focusing a glowing target over your designated enemy. But make sure there’s enough distance between you and spell; if you’re too close, your clothes will burn or freeze, depending on the element.

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    The game records your magic crafting history, so you can scroll through your spell history and re-craft more of your favorites. This is such a neat addition, and comes in handy when you don’t feel like keeping detailed physical notes of your spells.

    In combat, Noctis can team up with a pal for a more powerful attack. Ignis’ Mark ability will sink throwing knives into a handful of enemies, allowing Noctis to rapidly warp strike between them all in one fell swoop. Gladiolus’ special attack requires a short timed quick-time event to land a devastating blow. And Prompto’s special utilizes his marksman ability, focusing on a target for a powerful shot from his gun.

    For dialogue trees with NPCs, Noctis has the option to consult his friends. If speaking with an NPC offers dialogue options and you’re not sure what to pick, sometimes you can choose to “Ask your friends.” Here, Ignis or another will chime in with advice on what you should do next. Be warned though; choosing this action means this is the path you will take.

    The clothes the boys start off wearing in the beginning of the game are called Crownsguard fatigues. These are, apparently, the outfits worn by protectors of the royal family. Noctis and his pals are wearing them to avoid suspicion and travel incognito.

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    Every settlement has a diner, and every diner has a unique menu. In Hammerhead, I could purchase chili con carne or a jambalaya from a diner next to Cindy and Cid’s mechanic shop. Both of these items, if consumed, offer different stat boosts good for a healthy swathe of in-game time. The chili, for example, would give my party an attack boost as well as add 50 points to our health bars, and the jambalaya would up our attack and HP as well as add a health regeneration buff. In Galdin Key, along the shore, you can buy dishes made of oysters and boiled crap that offer their own mix of status boosts and buffs.

    Talking to diner staff also reveals key locations on your map. The servers behind the counter in each location will mark the following places on your map if you choose to talk to them: havens (for resting), parking spots for the Regalia, outposts, and procurement points. The latter includes places to draw elemental magic from crystals, mineral deposits, and treasure spots.

    Diner staff are also the people to talk to you if you want to initiate a hunt or eat. In general, the best place to eat in a settlement is the best place to figure out where to go and what to do.

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    Gladiolus puts on a shirt. At least once.

    Noctis recovers HP in four ways: using an item, using Warp Strike to get to higher ground and rest for a few moments, taking cover and hiding from the enemy, or by waiting patiently for one of his friends to run over and heal him. The latter is definitely the most dangerous of the three, but during the demo it was fairly common for Gladiolus, Prompto, and Ignis to immediately run to Noctis when he was down.

    You can customize the Regalia’s colors. Noctis’ car has three places where you can change the color: the body, interior, and wheel color. White with gold rims is a good look for the Regalia, just as an example. You can also add decals and what looks like additional components later in the game.

    Luna’s dog Umbra will find Noctis out in the world. Without sharing any spoilers, the dark-furred pup will find you with some special deliveries as you travel. Luna’s other dog, Pryna, however, stays with her lady.

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    You can drive the car manually as Noctis or let Ignis drive on auto. Manually driving, however, isn’t like the driving you find in racing games. There are designated buttons for parking and making a U-turn, and you can’t crash the car into another vehicle or drive off-road. The game will course-correct you if you drive into oncoming traffic and won’t let you smash into anything. Which is probably better off–the Regalia gets dirty enough as it is.

    Only Noctis can drive during the game’s nighttime. Ignis won’t drive when the daemons are roaming. What a baby.

    You’ll want to watch the Brotherhood anime if you want to understand certain references. In conversation, the boys allude to events from their past. These are covered in detail in the tie-in anime, and if you’re looking for more stories about young Noctis and friends, it’s worth a look for the backstory the series provides.

    References to the real world transcend brands. For example, a newspaper reveals to Noctis that Lunafreya’s wedding dress is being made by lauded real-world fashion designer Vivienne Westwood. Amazing.

    Events in the story can happen in the nighttime or daytime, depending on when you arrive at your destination. After failing to save, I replayed an area both in the daytime and nighttime, with the same story-centric event playing out in the different lighting.

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  • See Brand New Final Fantasy 15 Gameplay and More

    Today during its PAX West panel, Square Enix debuted new footage from Final Fantasy XV.

    The footage begins at around 24 minutes in the video below (click play and it should jump to that time). Director Hajime Tabata and other people from the development team are on-hand to narrate the footage. We see Noctis and the group enter a mine shaft where they square off against evil creatures.

    The video also spotlights Final Fantasy XV’s Chocobo racing minigame. Skip to around 50 minutes to see that footage, which looks wonderful. Your creature only has a set amount of stamina, so you’ll need to manage your sprinting strategically to come out on top. Also, Chocobos can drift, and doing so lets you conserve stamina.

    Finally, Square Enix debuted some brand-new footage of Final Fantasy XV, starting at around 54 minutes. This is a mission where the player infiltrates an enemy Niflheim base. Players are fighting a creature of the mechanical variety and developers stressed that you’ll need to use different tactics against these. They have different body parts that can you target specifically.

    If you watch the full video, be aware that there were technical difficulties in the second half that interrupted the broadcast. It was not an issue with the game, however, Square Enix said.

    After a delay, Final Fantasy XV is now scheduled to come out on November 29 for PlayStation 4 and Xbox One. In other news, the Final Fantasy XV playable minigame, Justice Monsters Five, is out now on mobile devices as a standalone game.

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  • Mafia 3 Story Expansions Announced, Focus on Vietnam, Ritualistic Killings, and More

    Mafia 3 Story Expansions Announced, Focus on Vietnam, Ritualistic Killings, and More

    Today during a PAX West panel, 2K Games announced the first details on Mafia III‘s post-launch DLC. There will be free content as well as paid story expansions.

    In terms of the free DLC, players can look forward to new outfits for main character Lincoln Clay. There will also be new weapons through the Judge, Jury, and Executioner pack, which comes out 30 days after the game launches. Additionally, Mafia III’s post-launch DLC will include vehicle customization options like new wheels, personalized license plates, and paint jobs. There will be performance-boosters, too.

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    Also along the lines of cars, Mafia III will add free races that yield bonuses such as money and additional customization options for players who come out on top. There will be even more free DLC outside of all of this, 2K said in a blog post.

    As for the story expansions, there will be multiple add-ons that are “wholly separate experiences that reveal more about Lincoln Clay’s time in New Bordeaux.”

    2K teased, “As these stories will reveal, the Italian Mafia isn’t the only threat Lincoln faces…”

    Here is a rundown of Mafia III’s three paid expansions, with descriptions written by 2K:

    “Faster, Baby!”

    • Fast cars, dramatic chases, and stunt driving take center stage as Lincoln joins forces with his former flame, Roxy Laveau, to take down a corrupt Sheriff terrorizing Civil Rights activists on the outskirts of New Bordeaux.

    “Sign of the Times”

    • A string of ritualistic killings has New Bordeaux on the edge of terror. At Father James’ request, Lincoln agrees to hunt down the cult responsible, a quest that will take him from the dark heart of the old bayou to the drug-ridden counterculture of the inner city.

    “Stones Unturned”

    • When a merciless rival resurfaces in New Bordeaux, Lincoln must join forces with CIA agent John Donovan to settle a blood feud that began in the war-torn jungles of Vietnam.

    These story expansions will include “new activities” and more vehicles, weapons, outfits, and races based on their respective themes. To get a closer look at Mafia III’s DLC, click through the images in the gallery above.

    Teaser art for Sign of the Times
    Teaser art for Sign of the Times

    The three Mafia III expansions are included with the game’s $30 DLC pass. You can buy them individually, but if you’re sure you want all three, the season pass is the way to go. 2K says it will cost $40 to buy them individually.

    A new trailer was also shown during the panel; it was captured by DualShockers and can be seen below.

    Mafia III launches on October 7 for PlayStation 4, Xbox One, and PC.

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  • Three New For Honor Trailers Show Off Samurai, Viking, and Knight Warriors

    Ubisoft debuted three new For Honor trailers today at PAX West, focusing on the Samurai, Viking, and Knight classes. The publisher also released official descriptions for each class.

    The first video shows off Kensei from the Samurai faction. Kensei is one of six playable characters for the game’s upcoming alpha testing period. As you can see, his sword is devastatingly powerful, capable of lopping off a head if used properly.

    The second video offers a look at the Raider of the Viking faction. This character, who looks incredibly powerful and wields a huge battle-ax, is also playable in the alpha. Finally, the third video spotlights the Warden of the Knight group, another playable character for the alpha.

    Scroll down to see those videos, while immediately below are the official descriptions, as written by Ubisoft.

    • Samurai: History has not been kind to the Samurai. After losing their homeland to sea and fire, the nomadic warriors have ceased their wandering and have rebuilt themselves a new nation under a mighty Emperor.
    • Raider: Previously thought to have vanished, the Vikings have returned to plunder, take new lands, and reclaim their ancient homeland in the north.
    • Knight: Scattered for centuries, the Knights have begun at last to gather again under a single banner: that of the Iron Legion.

    As announced previously, the For Honor alpha runs September 15-18. This is a closed alpha, so there is no guarantee that you’ll get in. You can sign up for a chance to play the alpha at the game’s website.

    For Honor launches for PS4, Xbox One, and PC on February 14, 2017–Valentine’s Day.

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  • Friday the 13th Game's New Trailer Shows Off Brutal Executions

    Friday the 13th Game's New Trailer Shows Off Brutal Executions

    When the new Friday the 13th game was announced, its developers said they didn’t plan to hold back on the blood and gore. That definitely appears to be the case, as a new trailer for the game released at PAX West is incredibly brutal and unsettling.

    Maybe don’t watch if you’re squeamish; some of the death sequences are horrific, like when Jason pushes someone’s eyeballs into their face and lodges a pick-axe into an unfortunate soul’s neck. If you’re up for it, the video is above.

    Friday the 13th: The Game began its life as a game called Slasher Vol 1: Summer Camp before the Friday the 13th franchise’s rights-holders, including Sean Cunningham, contacted developer Gun Media. The rights were given to Gun Media for free, and the game eventually morphed into a full-blown Friday the 13th title.

    It’s a multiplayer game where one person plays as Jason, while the others take on the role of campers. Some of the archetypes for characters include “the girl next door” and “the jock,” among others.

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    Friday the 13th: The Game is tentatively scheduled to launch in October 2016 for Xbox One, PS4, and PC. For more on the game, which was successfully funded on Kickstarter, read GameSpot’s previous coverage.

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