Author: dpugh007

  • New Titanfall 2 Teaser Brings Pilots and Titans Together

    EA has released a new teaser for Titanfall 2 that highlights the co-operative relationships between mechs and the Pilots that control them. The short video, which you can watch below, features a cover of “Come Together” by The Beatles, which is appropriate but a bit on the nose.

    We get to see two Pilots come to blows and then summon their Titans into battle to take on each other. It’s a nice showcase of the new varieties of Titans that are being introduced in Respawn Entertainment’s sequel. You can learn more about these Titans and their abilities here.

    Titanfall 2’s release date has been confirmed as October 28. Xbox One,PlayStation 4, and PC.

    EA has said it believes Titanfall 2 will perform better than its predecessor. Chief financial officer, Blake Jorgensen, said this is due to the increase number of people with current-gen consoles and the game’s multiplatform launch. Unlike the first Titanfall, which was exclusive to Microsoft platforms, the sequel will be available on Xbox One, PS4, and PC.

    One of the major new additions to Titanfall 2 is a full story-driven campaign.

    “Titanfall 2’s single-player is crafted to dive deeper into the Titanfall universe, exploring the unique bonds between Pilot and Titan, and taking full advantage of the movement and combat, to deliver a feeling a feeling of being unstoppable together,” EA’s Devin Bennett previously said said.

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  • New Luke Cage Clip Features Gangster Villain Cottonmouth

    After the success of Daredevil and Jessica Jones, the next Marvel show to hit Netflix is Luke Cage. The reluctant, bulletproof hero arrives on the streaming service at the end of this month, and a new clip has been released. It features the villainous gang boss Cottonmouth, played by House of Cards‘ Mahershala Ali. Check it out below:

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    The show stars Mike Colter as the title character, who first appeared in a supporting role in Jessica Jones. Luke Cage also features Alfre Woodard, Simone Missick, Theo Rossi, and Frank Whaley. A trailer was released last month, and well as the first full clip.

    The events of Luke Cage will eventually tie into The Defenders, the superhero team-up show that will also feature Daredevil, Jessica Jones, and Iron Fist. It is expected in late 2017. An Iron Fist series is expected before this, and a first teaser was revealed at San Diego Comic-Con this summer.

    In addition, it has been confirmed that Daredevil will return for a third season. Although the show has proved extremely popular, Netflix’s increasingly busy Marvel schedule hadn’t included a third outing for the blind superhero until recently.

    Luke Cage hits Netflix in its entirety on September 30, 2016.

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  • Nintendo 64 'Multimedia Expansion Device' Patents Discovered

    Nintendo 64 'Multimedia Expansion Device' Patents Discovered

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    Most gamers will be familiar with the Nintendo 64DD, the disk drive attachment for the Nintendo 64 that promised larger games and enhanced functionality. Sadly, the 64DD never saw the light of day outside of Japan, and even then the add-on only received a handful of exclusive disk games. It appears that Nintendo of America could also have been secretly working on an expansion device for the Nintendo 64 though, as documented by Assember Games forum member DS2 who recently discovered a collection of long forgotten patent documents.

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    As detailed in the original forum thread, DS2 speculates that the abstract and patents (USD419199, USD6599194 and USD6468160) discovered at the United States Patent Office website point to a device that would have enabled the Nintendo 64 to connect to the internet and download games from an online service and that could then be stored on an internal hard drive. There are several patents all filed within days of each other, along with a series of concept images. These images are not overly detailed, but they do depict a fairly sizeable device on which the base Nintendo 64 unit sits, and would most likely be connected via the expansion port on the bottom of the console. The rear of the proposed ‘multimedia expansion device’ shows several interesting ports including various audio and video outputs, alongside what looks like a standard dial up modem port. The documents also hint at picture-in-picture TV ability (most likely through a coaxial cable input as opposed to over the internet streaming), along with an infra-red remote control unit.

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    There are no further details on when this add-on was planned for production, and it’s highly likely that the device never got past this early concept stage. Still, it’s an interesting glimpse at what Nintendo were planning for the Nintendo 64 beyond its pure gaming abilities.

    Link: Assembler Games Forum Thread

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  • UFC 203 Was Strange Even By UFC Standards

    UFC 203 Was Strange Even By UFC Standards

    Sometimes UFC fight cards amount to just that: a series of fights organized according to significance, with maximum room for approximately 20,000 tedious ads in between. Every once in a while, though, it all unravels, and the ensuing chaos is absolutely beautiful.

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  • Blizzard's Chris Metzen Retires

    Blizzard's Chris Metzen Retires

    Blizzard’s lord of lore (and sunglasses), Chris Metzen, is retiring from video games.

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  • Disney Almost Built a Park Based on the Myst Computer Game

    Disney Almost Built a Park Based on the Myst Computer Game

    Do you remember Myst? That mysterious 3D computer game from the 1990s where you walked around solving puzzles? Well, believe it or not, the folks over at Disney were in talks with the creators of Myst to turn it into a theme park down in Florida. No joke.

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  • Overwatch 'Healsluts' Turn Playing Support Into An Erotic Experience

    Overwatch 'Healsluts' Turn Playing Support Into An Erotic Experience

    The process of engaging in some BDSM in the seemingly squeaky-clean video game Overwatch is simple. Equip the angelic healer Mercy with her Imp skin, spray-paint an arrow on the wall, and crouch beneath it. If you’re lucky, a tank will walk up to you and emote “understood.” You’ll serve them dutifully and wait for the private message after the match.

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  • TIFF 2016: Bullets Non-Stop in Ben Wheatley's Action Film 'Free Fire'

    TIFF 2016: Bullets Non-Stop in Ben Wheatley's Action Film 'Free Fire'

    Ben Wheatley's Free Fire

    The energy was palpable at the midnight world premiere of Ben Wheatley’s Free Fire last Thursday night. The famous Midnight Madness screenings at the Toronto Film Festival are known to be a fun event, with an enthusiastic crowd soaking up the energy of the late night festivities. No one could expect that the film that we were about to see would not only match the energy of the theater, but crank it all the way to 11. Dripping in 70’s camp, Free Fire tells a story of a costly gun transaction that goes south very quickly. For 90 minutes you are stuck in a filthy Boston warehouse with these characters who have one thing in mind – take the money used to purchase the guns and get the hell out of dodge. As guns are drawn, bullets start to fly, and lines get drawn, the absurdity of the situation sinks in and the film become disturbingly dark and hilarious. ›››

    Continue reading TIFF 2016: Bullets Non-Stop in Ben Wheatley’s Action Film ‘Free Fire’

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  • Xbox Live Is Faster, More Reliable Than PSN – Report

    Xbox Live Is Faster, More Reliable Than PSN – Report

    Network speed and reliability are two important factors for any online service, including Xbox Live and PlayStation Network. Now, Microsoft has released the results of an independent study that claims Xbox Live is generally faster and more reliable than PlayStation Network.

    This means “you’re getting the fastest, most dependable multiplayer experience possible,” Xbox’s head of operations Dave McCarthy said in an Xbox Wire post.

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    Xbox Live and PSN, as well as other online gaming networks, go down from time to time whether that be the result of an attack, maintenance, or something else entirely. McCarthy said it’s great to see the new report, from IHS Markit, speak positively about Xbox Live. He also spoke briefly about how Microsoft remains committed to further improving its network and online services to benefit gamers.

    “We recognize it is an ongoing journey that requires considerable investment, feedback, and improvement,” he said. “Managing and maintaining a network is complex and there is an army of individuals who work tirelessly on Xbox Live, because at the heart of it, they are gamers just like you. Our goal is to try and see bumps in the road before they start, or get through them as smoothly as possible. Just know that we have a team who works 24×7 to optimize your gaming experience.”

    According to the IHS Markit study (read the full thing here; PDF), Xbox Live was faster than PSN when looking at the time it took to log into the network service and game servers, as well as the speed at which uses could join friends in a party and upload images.

    As for multiplayer itself, the study gave the edge to Xbox Live when it came to how often the service was successful in allowing players to log in to game servers and stay in a match to completion without an interruption. Overall, Xbox Live ranked higher than PSN for the “overall experience” category; this measured things like the speed at which you can invite friends to a party and voice chat quality.

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    “We’re always looking for ways to make sure your experience is the very best, and this is just a small milestone in the journey to delivering the best possible gaming experience this year and beyond,” McCarthy said. “In fact, right now, we’re working hard to bring new features like Clubs, Looking for Group and Arena on Xbox Live as well as cross-play between Xbox One and Windows 10 PC to make it easier than ever to connect with people who have shared interests over Xbox Live. We look forward to sharing more as these features roll out worldwide.”

    The IHS Markit study was conducted in June and July of 2016; it got its results from tests that used top-selling games that features matchmaking support. You can read the full report here, while some of the slides can be seen in the gallery above.

    Apparently not tracked in this survey were download speeds; Xbox One and PS4 users alike might agree that speeds could be better, especially given how big some games have become.

    What do you make of the survey’s findings? Let us know in the comments below.

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