Poll: So, Er, Was That PS5 Deep Dive Audience Real or Not?
The big question.
Forget about backwards compatibility, raytracing, and teraflops for a hot minute – was that audience real or not? You’ve got to cut Sony a little bit of slack here: it originally intended today’s PlayStation 5 deep dive to be presented in front of a live audience of game developers – it never could have accounted for coronavirus culling GDC this year.
Still, the most shocking part of today’s presentation – assuming you ignore the fact that over 600k people watched it live and very few will have had a clue what lead architect Mark Cerny was talking about – was that it took place in front of a green screen, with fake silhouettes in the “audience”. Except, were they fake?
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