Interview: Looting Some Answers from Borderlands 3 Composer Jesper Kyd
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In our ongoing series of composer interviews here at Push Square we get some insight into the music that goes into making games the great experiences that they can be. A couple months ago, we interviewed Brian Trifon and Brian Lee White (collectively Finishing Move LLC) about their work scoring Borderlands 3. As it turns out, we actually have another Borderlands 3 interview to share with you, this time with longtime series composer Jesper Kyd. Let’s dive in!
Push Square: A decade ago, you established the sound for the series that persists to this day. You’ve also returned for each subsequent release, sans Tales. In what way has being along for every step of the way helped you make the music for the series? Has it gotten in the way? How have you tried to evolve your sound with each entry?
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