Opinion: Video Games Have (Happily) Outgrown Their Genre Labels

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Opinion: Video Games Have (Happily) Outgrown Their Genre Labels

Video games conjure entire worlds from polygons and code that we spend days exploring, so it’s no surprise we talk about them constantly – like sailors peeling off our stiff, salty clothes to tell tales of adventure around a table. Our stories usually begin in a similar way. Your friend might ask, “have you heard of

? It’s a 2D puzzle platformer.” Or think of the podcast host who describes a game they played recently as “a team-based multiplayer first-person-shooter.”

But what do they actually mean? The podcast host was describing Counter-Strike, but “team-based multiplayer first-person-shooter” could equally apply to Apex Legends or Team Fortress 2. The “2D puzzle platformer” label outlined Little Nightmares (a game about guiding a tiny, yellow-coated child to escape a hide-and-seek horror gauntlet) but could just as easily have described Celeste (a meditative platformer about a woman climbing a mountain that’s a metaphor for her anxiety).

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