Random: Days Gone’s Trophies Are Scripted to Capture Important Story Moments

Morior Invictus.

The PlayStation 4 captures a screenshot that corresponds with every single Trophy you earn, and the vast majority of the time, those images are completely throwaway. A random image of a menu, a weapon aimed down sights, a non-descript cutscene – you know the drill. However, it turns out PS4 exclusive Days Gone actually scripted those Trophies to capture an image that relates back to the description of said achievement.

Responding to a post on Twitter, lead open world designer Eric Jensen said: It was intentional! I scripted all of the storyline Trophies in Days Gone to pre-capture a cool moment within a cinematic that tied to the intent of the Trophy. Thanks for noticing!”

Read the full article on pushsquare.com

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