Dough and steady wins the race.
In a surprising shift in genre, Doughlings: Invasion, the sequel to last year’s Doughlings Arcade, moves past its brick-breaking routes, now acting as the indie scene’s answer to Space Invaders. Though at a glance its seemingly rudimentary gameplay appears to match its unappealing visuals, there’s a surprising layer of depth that makes for a compelling experience, providing a fun, if trivial, way to kill an hour. While it won’t be winning any awards and could perhaps rightly be labelled a bit of a knock-off, its bizarre charm makes it entertaining, if only fleetingly.
The core gameplay operates as a modern variation of the aforementioned classic, albeit with a slower rate of fire and a more garish art style. You’ll run from one side of the stage to the other, trying to rid the screen of squid-like aliens, which sport the colours of the rainbow, signifying how many hits they’ll take to eliminate. It’s as simple as the rudimentary mechanics of its predecessor, but the execution here is slightly more polished. The difficulty curve is decent, balancing challenge with fairness in a way that feels organic.
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