Atsushi Inaba on Why PlatinumGames Is an Unconventional Studio

Dark Light
Atsushi Inaba on Why PlatinumGames Is an Unconventional Studio

One of the things I love most about BitSummit – the yearly Kyoto-based indie games showcase – is that it’s a very egalitarian-feeling event. One booth may have a solo dev from Scandinavia demoing his or her very first project, the next may be showing off Bloodstained: Ritual of the Night, and be manned by the legendary Koji Igarashi himself. Walking around the show floor you’ll see this kind of juxtaposition repeatedly: there’s no barrier between the industry newcomers and the veterans – and if you spot the likes of Swery, Shuhei Yoshida or Keita Takahashi, you can just say hello.

Continue reading…

Powered by WPeMatico

Similar posts plugin not found.
No comments currently exist for this post.
Leave a Reply:
You must be logged in to post a comment.