All cel and good.
Aside from the thoroughly charming cel-shaded aesthetic and good-natured storytelling, Ni No Kuni II: Revenant Kingdom bears little resemblance to its 2011 predecessor: the cast of characters is entirely new, the battle system has been completely revamped, and there’s huge focus placed on a city building minigame. It’s one of the weirdest sequels of the year – a game that outright ignores much of what made the first game popular, and instead entertains in ways you might not expect.
Ni No Kuni II tells the story of the young king Evan, usurped by his father’s once trusted adviser, and forced to flee his homeland with a mysterious stranger from another world. Together they vow to start a new kingdom – one where rich and poor alike can live in peace and harmony – and they begin recruiting allies to bring their dream to fruition. Yes, it’s all a bit cheesy, and there’s little going on here story-wise that you couldn’t see in a dozen generic animated movies, but it gives you an excuse to travel a wonderful, magical world, battle mythical creatures, and take part in an outrageous number of side-quests.
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