The fox and the profound.
The First Tree effortlessly intertwines fluid gameplay, silky visuals, and two heart-breaking stories. The game opens on a snowy mountain peak where a fox awakens to find her cubs that have vanished. At the same time, a troubled man awakens and begins to tell his partner a story about his youth, rebellion, and coping with grief following a tragic loss.
In the middle of an expansive mountainous range you control the mother fox tracking her cubs. Her journey takes you across snowy vistas, open grasslands, and through dense forests. All of these areas are littered with lost stars, important items that glow from afar and can be collected. These glowing fragments often lead to other discoveries, namely lost objects of narrative significance. With each discarded toy train set or pile of letters, more of the plot unravels and the sadness seen in both the fox’s and the old man’s stories begins to grow. It’s these lost objects that combine the two stories so effectively; as a player you get a sense of two worlds influencing each other in almost mystical ways.
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